Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 23:42:54 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (2) 10 Value Destroyed (79) 79 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3619 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 179/850 Matter 77/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (10) ----- Advanced Signal Interpreter Targeting Computer Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Biomechanical Wings Improved Utility Shielding Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Signal Interpreter Targeting Computer Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Assault Rifle > --- INVENTORY -------- Biomechanical Wings Improved Utility Shielding Shock Bomb Launcher [Rating: 37] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Targeting Computer Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 33 | 2 . 2 5 10 14 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 1 . . . 3 4 Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 3 | . . . . 2 1 Flight 4 | . . . . 1 3 Utility 15 | . . 1 3 5 6 Device . | . . . . . . Storage . | . . . . . . Processor 5 | . . 1 . . 4 Hackware 3 | . . . . 2 1 Protection 7 | . . . 3 3 1 Artifact . | . . . . . . Weapon 10 | 1 . 1 2 2 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | . . 1 2 1 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 9 | . . 1 1 1 6 Power . | . . . . . . Propulsion 4 | . . 1 . 1 2 Utility 3 | . . . . . 3 Weapon 2 | . . . 1 . 1 Highest Loss Streak 4 | . . 1 2 1 4 Average Slot Usage (%) 31 | . 28 29 12 18 57 Treads 3 | . 14 11 . . . Hover 1 | . . . . 3 1 Flight 2 | . . . . 1 7 Processor 10 | . . 7 7 . 24 Hackware 4 | . . . . 5 12 Protection 4 | . . . 2 6 7 Energy Gun 1 | . 14 1 . . . Ballistic Gun 3 | . . 9 2 1 1 Naked Turns 19 | . . . 11 8 . Heaviest Build 7 | 2 2 3 3 7 7 Greatest Support 14 | 3 3 3 3 14 12 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 . 3 5 5 5 Average Carried 3 | 2 . 2 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 3 5 5 3 Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 280 | 200 . . 52 28 . Remotely . | . . . . . . Salvage Created 80 | . . . 52 28 . Parts 4 | . . . . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 1 | . . . 1 . . Guns 1 | . . . 1 . . Classes Destroyed 2 | . . . 1 1 . Operator 1 | . . . . 1 . Sentry 1 | . . . 1 . . Best Kill Streak 1 | . . . 1 1 . Combat Bots Only 1 | . . . 1 . . Max Kills in Single Turn 1 | . . . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2595 | . 60 283 602 436 1214 Core 1635 | . 31 73 539 321 671 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 87 81 2 54 . Volleys Fired 19 | . 1 10 1 4 3 Largest 2 | . 1 1 2 1 2 Hottest 50 | . 50 23 48 23 48 Shots Fired 23 | . 1 10 2 4 6 Gun 23 | . 1 10 2 4 6 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 22 | . . 10 2 4 6 Thermal 1 | . 1 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . . 2 4 8 9 Robot Miss Streak 2 | . 1 2 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 14 | . . 5 1 4 4 Core Hits 5 | . . . 3 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 248 | . 4 81 65 68 30 Guns 199 | . . 74 27 68 30 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 49 | . 4 7 38 . . Kinetic 199 | . . 74 27 68 30 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . 2 3 17 . . Shots . | . . . . . . Rammed 13 | . 1 2 10 . . Targets Rammed 13 | . 1 2 10 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 708 | . 33 123 261 123 168 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 400 | . 39 121 201 183 400 Initial 91 | . . 16 46 91 84 Average 119 | . 17 83 73 131 194 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 86 | 100 100 100 93 100 57 Level 1 13 | . . . 6 . 42 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 1 2 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 2 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 6 17 11 9 36 Peak Tracking Total 19 | . 5 11 9 6 19 Tactical Retreats 10 | . . 3 2 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 2 . Successful 3 | . 2 . . 1 . Failed 1 | . . . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 2 . . 1 . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Level Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 563 | 4 38 118 114 125 164 Spaces Moved 942 | 1 70 179 178 194 320 Core 613 | 1 70 179 178 126 59 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 36 | . . . . 36 . Flight 293 | . . . . 32 261 Fastest Speed 37 | 50 50 50 50 40 37 Average Speed 46 | 50 50 50 50 49 40 Slowest Speed 60 | 50 50 50 50 60 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . . 9 14 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 1 26 18 30 7 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1014 | 5 71 196 202 208 332 Wait 5 | . . . 3 2 . Move 899 | . 69 178 177 180 295 Hop 15 | . . . . 4 11 Pick Up 10 | . . 3 1 3 3 Fast Attach 17 | . . 2 1 6 8 Attach 15 | 2 . . 4 3 6 Detach 9 | . . . 5 1 3 Swap 1 | . . . . 1 . Drop 10 | 3 . 1 . 4 2 Fire 19 | . 1 10 1 4 3 Melee 1 | . . . . . 1 Ram 13 | . 1 2 10 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Materials 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Utility x2 154 | -9/Materials | Discovered new exit (range 16) 161 | -9/Materials | Identified exit to Materials 161 | -9/Materials | Entered another Materials area 161 | -8/Materials | Evolved 2 slots: Utility x2 165 | -8/Materials | Discovered new exit (range 16) 172 | -8/Materials | Identified exit to Storage 191 | -8/Materials | Core integrity fell below 50% 215 | -8/Materials | Core integrity fell below 20% 272 | -8/Materials | Discovered new exit (range 6) 275 | -8/Materials | Entered Factory 275 | -7/Factory | Evolved 2 slots: Utility x2 309 | -7/Factory | Build established: Mutant 392 | -7/Factory | Discovered new exit (range 14) 400 | -7/Factory | Entered another Factory area 400 | -6/Factory | Evolved 2 slots: Utility x2 518 | -6/Factory | Core integrity fell below 50% 556 | -6/Factory | Lost 4 parts (1n2u1w) 564 | -6/Factory | Self-destructed Last Messages --------------- 00478_ Acquired System Shield. 00489_ Acquired Prototype Flight Unit. 00489_ Identified Biomechanical Wings. 00491_ Acquired Biomechanical Wings. 00492_ Dropped Xenon Bombardment Thruster. 00494_ Dropped Hpw. Shotgun. 00495_ Acquired Biomechanical Wings. 00505_ Imp. Assault Rifle destroyed. 00506_ System Shield destroyed. 00508_ K-01 Serf collects debris. 00509_ K-01 Serf destroyed. 00509_ K-01 Serf cleans the Subcomponent Replicator. 00513_ R-10 Processor collects Wheel. 00515_ K-01 Serf cleans the Subcomponent Replicator. 00519_ System Shield destroyed. 00520_ U-05 Engineer lays Concrete. 00524_ Acquired Hrd. Light Armor Plating. 00525_ Biomechanical Wings destroyed. 00543_ Acquired Scythe. 00557_ Hrd. Light Armor Plating destroyed. 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"" | | ??????????????????????????????????????# #!/ """ | | ??????????????????????????????????????# # S" | | ??????????????????????????????????????# + | | ???????????????????????????#######+#### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 287 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 10 Armor Integrity Analysis 20 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableRefineryInsulator Manual? 0 Play Time 00:13:50 Cumulative 152.3 hours Start 2021.07.11 @ 23:30:38 End 2021.07.11 @ 23:42:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9958f0e-5c08-44d2-94c7-2e2368427cfe