Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 20:01:51 Player: IsAway Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3866 Bonus ------- None Cogmind --------- Core Integrity 573/700 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Field Laser > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Improved Shield Generator Shock Rifle Field Laser Field Laser Gatling Laser Minigun Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Improved Shield Generator Field Laser Field Laser Field Laser Minigun Minigun Minigun Blade Saw Blade Saw [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 59 | 6 13 16 9 15 Power 8 | 1 1 2 1 3 Engine 6 | 1 . 2 1 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 21 | 2 6 5 5 3 Treads 2 | . . . . 2 Leg 12 | . 6 5 1 . Wheel 2 | 2 . . . . Hover 4 | . . . 4 . Flight 1 | . . . . 1 Utility 10 | 2 2 1 2 3 Device 6 | 1 1 . 2 2 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 1 4 8 1 6 Energy Gun 9 | . 1 2 1 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 20 | . 9 2 1 8 Power 3 | . 1 1 . 1 Propulsion 8 | . 4 . . 4 Utility 4 | . 1 . 1 2 Weapon 5 | . 3 1 . 1 Highest Loss Streak 5 | . 5 1 1 3 To Critical Strikes . | . . . . . Average Backups 11 | 3 7 12 14 14 Power 1 | . 1 1 1 2 Propulsion 1 | 1 2 1 1 . Utility 3 | . 1 3 4 5 Weapon 5 | 1 1 5 6 7 Tool/Special . | . . . . . Unused Backups 14 | . 2 2 2 8 Power 3 | . 1 1 . 1 Propulsion 2 | . 1 . 1 . Utility 5 | . . . . 5 Weapon 4 | . . 1 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 90 98 87 69 Engine 7 | . 2 9 10 8 Core 3 | . 9 1 . 1 Leg 19 | . 19 43 5 . Wheel 1 | . 6 . . . Hover 7 | . . . 29 16 Device 12 | . 12 11 16 13 Storage 10 | . 14 11 9 7 Protection 1 | . . . . 4 Energy Gun 8 | . 6 6 9 11 Ballistic Gun 6 | . 10 5 9 2 Launcher 2 | . 6 2 . . Slashing Weapon 1 | . . 5 . . Peak Build Rating 42 | 8 11 19 37 42 Average Rating 20 | 5 9 16 32 32 On Entrance 14 | . 8 11 18 37 Avg Prop Armor Cover (%) 15 | . . . 15 . Naked Turns . | . . . . . Heaviest Build 50 | 12 22 32 37 50 Greatest Support 43 | 26 26 43 43 36 Greatest Overweight (x) 14 | . 2 . 3 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 8 13 15 15 Most Carried 15 | 6 10 15 15 15 Average Carried 11 | 3 7 12 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 6 10 15 15 14 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1117 | 268 211 213 55 370 Remotely . | . . . . . Salvage Created 1587 | 70 368 471 55 623 Parts 75 | 6 18 24 3 24 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 7 14 1 13 Melee 3 | . . 3 . . Guns 22 | . 5 5 1 11 AOE 8 | . 2 6 . . Classes Destroyed 8 | 2 1 4 . 1 Worker 1 | . . 1 . . Tunneler 2 | 1 . . . 1 Recycler 3 | 1 1 1 . . Watcher 2 | . . 2 . . Swarmer 10 | . . 7 . 3 Grunt 17 | . 7 4 . 6 Brawler 1 | . . . . 1 Sentry 7 | . . 3 1 3 Best Kill Streak 10 | 2 5 10 1 4 Combat Bots Only 8 | . 4 8 1 3 Max Kills in Single Turn 3 | 1 2 3 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 301 | . 82 65 7 147 Missed 107 | . 20 25 1 61 Hits 194 | . 62 40 6 86 Projectile 194 | . 62 40 6 86 Critical Strikes 5 | . 1 2 1 1 Damage Taken 2370 | . 851 454 93 972 Core 335 | . 120 76 12 127 Absorbed by Shields 37 | . . . . 37 Core Remaining (%) 82 | 100 52 81 97 . Volleys Fired 147 | 8 55 38 3 43 Largest 2 | 1 2 2 2 2 Hottest 160 | 20 65 95 88 160 Shots Fired 222 | 8 72 50 6 86 Gun 212 | 8 70 42 6 86 Cannon . | . . . . . Launcher 10 | . 2 8 . . Special . | . . . . . Kinetic 117 | 8 57 28 3 21 Thermal 90 | . 13 14 3 60 Explosive 10 | . 2 8 . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 12 | 7 7 12 2 12 Robot Miss Streak 13 | 1 3 6 3 13 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 153 | 7 44 36 2 64 Core Hits 86 | 4 20 26 2 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 2 | . . . . 2 Sever 1 | . . 1 . . Melee Attacks 10 | . . 10 . . Impact . | . . . . . Slashing 10 | . . 10 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . 2 . . Damage Inflicted 2827 | 59 607 917 30 1214 Guns 2120 | 59 481 336 30 1214 Cannons . | . . . . . Explosions 582 | . 126 456 . . Melee 125 | . . 125 . . Ramming . | . . . . . Kinetic 859 | 59 374 183 14 229 Thermal 1217 | . 107 153 16 941 Explosive 582 | . 126 456 . . Electromagnetic 44 | . . . . 44 Impact . | . . . . . Slashing 125 | . . 125 . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . 22 . . Projectiles . | . . . . . Explosions 22 | . . 22 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 30 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | . 254 91 21 87 Average Temperature 42 | . 60 40 12 28 Received Heat Transfer 921 | . 471 117 27 306 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 7 | . 1 . . 6 Heat Transferred 2926 | . 259 370 37 2260 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 185 | 10 56 185 47 148 Initial 47 | . . 7 47 . Average 65 | 1 16 127 22 60 Influence Increases 1067 | 10 221 404 30 402 Destroy 0b10 Robot/C 700 | . 140 280 20 260 Destroy 0b10 Robot/NC 40 | 10 5 20 . 5 Destroy Leader 174 | . 40 64 10 60 Successful Hack 12 | . 5 7 . . Disable Machine 15 | . 15 . . . Destroy Structure 51 | . 16 33 . 2 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 946 | 10 203 309 143 281 Entered New Map 77 | . . 11 66 . Time Decay 714 | 10 153 278 67 206 Lost Part 155 | . 50 20 10 75 Squads Dispatched 9 | . 1 1 . 7 Investigation 3 | . 1 1 . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 11 17 2 19 Peak Tracking Total 4 | . 3 4 1 3 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 4 2 . 4 Terminals 4 | . 3 1 . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 19 | . 8 4 . 7 Successful 8 | . 4 2 . 2 Failed 10 | . 4 1 . 5 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . 1 . . Manual 1 | . 1 . . . Terminals 9 | . 7 2 . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 4 | . 1 . . 3 Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . 3 1 . . Robot Analysis 2 | . 2 . . . Scanalyzer Index 1 | . . 1 . . Registered Components 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time 134 | . . . . 134 Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1107 | 20 412 603 70 2 Sensors 852 | . 179 603 70 . Terrain 253 | 20 233 . . . Structural 2 | . . . . 2 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1913 | 70 466 603 154 620 Spaces Moved 1229 | 47 274 343 179 386 Core 26 | 4 6 . . 16 Treads 21 | . . . . 21 Legs 548 | . 197 343 8 . Wheels 114 | 43 71 . . . Hover 520 | . . . 171 349 Flight . | . . . . . Fastest Speed 48 | 50 90 108 48 48 Average Speed 108 | 87 114 119 64 118 Slowest Speed 750 | 100 190 120 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 57 36 21 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 16 34 . . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 16 34 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1573 | 66 360 475 211 461 Wait 49 | . 1 44 . 4 Move 1225 | 46 273 342 178 386 Hop . | . . . . . Pick Up 41 | 6 11 14 7 3 Fast Attach 28 | 6 5 4 4 9 Attach 15 | . 6 3 3 3 Detach 2 | . . . 1 1 Swap 23 | . 4 10 6 3 Drop 35 | . 5 12 9 9 Fire 147 | 8 55 38 3 43 Melee 8 | . . 8 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Lost 5 parts (1p2n2w) 335 | -10/Materials | Lost 4 parts (2n1u1w) 419 | -10/Materials | Discovered new exit (range 8) 419 | -10/Materials | Discovered new exit (range 12) 510 | -10/Materials | Discovered new exit (range 13) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x2 607 | -9/Materials | Build established: Mutant 634 | -9/Materials | Destroyed 8 combat bots 1114 | -9/Materials | Central database locked down 1126 | -9/Materials | Discovered new exit (range 8) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1292 | -8/Materials | Discovered new exit (range 5) 1294 | -8/Materials | Entered Factory 1294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -7/Factory | Garrison activated, responded to threat 1796 | -7/Factory | Lost 3 parts (1n1u1w) 1914 | -7/Factory | Self-destructed Last Messages --------------- Acquired 10 matter. Acquired Imp. Heat Sink. R-06 Scavenger collects Broken Lgt. Treads. System corrupted: Component data lost. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. K-01 Serf cleans the Matter Pump. Connecting with Fabricator... >>Build Building S-27 Virus... ETC: 134 K-01 Serf cleans the Matter Pump. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Fabricator disabled. Matter Pump disabled. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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""" """ ?# #? #??? | | #??#= [ """ #?????? ???# %%= # #??? | | ####%= """ #########+#############+##### #??? | | +[ """ # = #??? | | #### ] # [ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticlePiercingSpiker Manual? 0 Play Time 00:32:51 Cumulative 51.4 hours Start 2026.07.19 @ 09:28:32 End 2026.07.31 @ 20:01:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b5878f8-72fd-42c0-8c70-f4eb6fe7b056