Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 08:31:03 Player: JackNine Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (530) 2650 Value Destroyed (26139) 26139 Prototype IDs (76) 1520 Alien Tech Used (9) 1800 Bonus (33476) 33476 TOTAL SCORE: 76085 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 14117 Follower Combat Kills 6310 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 764 Read Decrypted Archives 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -1315 Cogmind --------- Core Integrity 1196/1600 Matter 235/300 Energy 350/350 System Corruption 5% Temperature Cool (8) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg High-density Centrium Leg > --- UTILITY (12) ----- Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Microactuators Nanoactuators SHELL Armor AEGIS Remote Shield Microwarp Drive > --- WEAPON (4) ------- Helical Railgun > --- INVENTORY (5) ---- Myomer Leg Advanced Variable Charge Gun Tesla Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Microactuators Nanoactuators SHELL Armor Experimental Thermal Defense Suite AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Particle Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Zionite Biocell Microactuators Advanced Reaction Control System Advanced Variable Charge Gun Compact HERF Cannon Enhanced Nova Cannon Warp Cannon Null Cannon Helical Railgun Tesla Bomb Launcher Neutron Missile Launcher Neutron Missile Launcher GAL Module [Rating: 258] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Biometal Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Experimental Armor Integrity Analyzer Device Cooling System Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Heavy Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Utility 10 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 660 | 6 19 3 35 8 15 26 41 6 9 12 8 19 30 8 . 19 50 2 8 18 3 19 52 4 68 23 31 31 43 44 Power 64 | 1 1 . 3 2 1 1 2 . . . . 5 5 . . 2 3 1 . 1 1 . 6 . 7 4 7 3 5 3 Engine 14 | 1 1 . 3 2 . 1 2 . . . . 2 . . . 1 . . . . 1 . . . . . . . . . Core 14 | . . . . . 1 . . . . . . 3 3 . . 1 3 1 . 1 . . . . . 1 . . . . Reactor 36 | . . . . . . . . . . . . . 2 . . . . . . . . . 6 . 7 3 7 3 5 3 Propulsion 121 | 2 3 2 11 1 6 2 5 . . . . 3 2 1 . 1 9 . 2 6 . 4 4 . 19 2 6 . 16 14 Treads 23 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 4 . 10 1 6 . . . Leg 97 | 2 3 2 11 1 6 2 4 . . . . 3 2 1 . . 8 . 2 6 . 4 . . 9 1 . . 16 14 Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 240 | 1 9 . 7 . 3 6 13 1 2 8 2 5 12 2 . 8 26 1 2 4 . 10 23 1 24 9 14 13 16 18 Device 152 | . 2 . 5 . 1 . 6 1 1 3 2 4 4 . . 8 21 . . 1 . 7 16 . 19 6 8 9 12 16 Storage 18 | 1 6 . 2 . . . 1 . . . . . 2 . . . 2 . . . . . 1 . . . . 2 . 1 Processor 15 | . 1 . . . . 1 2 . . 5 . 1 . . . . 1 . . . . 1 . . 3 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 49 | . . . . . 2 5 4 . 1 . . . 6 2 . . 2 1 2 3 . 2 6 1 2 2 6 2 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 Weapon 235 | 2 6 1 14 5 5 17 21 5 7 4 6 6 11 5 . 8 12 . 4 7 2 5 19 3 18 8 4 15 6 9 Energy Gun 96 | 2 1 . 5 3 3 6 5 . 3 2 3 4 8 4 . 6 6 . 1 3 1 4 13 1 9 2 . 1 . . Energy Cannon 31 | . 3 1 5 . . . . . . . . . . . . . . . . . 1 1 1 2 2 3 2 5 2 3 Ballistic Gun 34 | . . . . . 1 6 7 3 2 2 . . . . . 1 3 . 2 2 . . . . 2 2 . . . 1 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 2 3 Launcher 43 | . . . . 2 1 4 6 2 2 . 3 2 2 1 . 1 3 . 1 1 . . 5 . 3 . 1 1 1 1 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 4 . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 4 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . . . 2 5 5 . . 5 . 1 6 1 . 1 2 . . 2 . 1 3 4 8 4 3 7 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . . 9 . . . . . . 6 . . . . . . . . . . Parts Lost 74 | . . . 4 1 . . 4 1 1 . . 1 2 . . 6 7 . 3 2 . . 13 . 9 1 1 4 2 12 Power 13 | . . . 2 . . . . . . . . 1 . . . 1 2 . . 1 . . 2 . 1 . . 1 . 2 Propulsion 10 | . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . 1 3 Utility 25 | . . . 1 . . . 2 1 . . . . . . . . 1 . . 1 . . 8 . 4 1 1 3 . 2 Weapon 26 | . . . . . . . 2 . 1 . . . 2 . . 5 3 . 2 . . . 3 . 2 . . . 1 5 Highest Loss Streak 11 | . . . 3 1 . . 2 1 1 . . 1 1 . . 3 3 . 1 2 . . 6 . 4 1 1 2 1 11 Average Slot Usage (%) 92 | . 99 100 98 100 90 99 98 99 100 98 100 99 99 100 100 98 98 93 94 97 100 99 87 58 79 85 81 78 79 85 Engine 3 | . 14 14 10 11 1 1 7 7 7 7 7 5 . . . 1 2 . . . 3 5 . . . . . . . . Core 3 | . . . . . 7 7 . . . . . 7 9 13 13 10 8 10 11 10 6 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 . . . . . . . . . 9 5 8 8 7 7 8 10 Treads 5 | . . . . . . . 4 7 7 7 7 6 6 6 6 6 1 . . . . . 9 10 14 18 12 13 4 . Leg 19 | . 28 28 32 33 27 26 25 23 23 23 23 20 20 20 20 20 26 23 25 28 29 26 5 5 3 . . . 17 25 Device 13 | . 10 14 20 22 9 10 8 7 11 6 7 6 6 6 6 6 11 11 9 5 5 15 15 10 17 26 26 23 18 20 Storage 6 | . 14 14 10 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 5 4 3 Processor 10 | . 2 . . . . 7 12 7 7 13 15 18 20 20 20 20 17 17 17 17 17 17 19 10 11 9 8 8 8 7 Protection 5 | . . . . . 8 9 7 13 10 8 7 6 5 6 6 6 4 4 5 8 11 7 4 2 3 2 7 6 4 3 Energy Gun 8 | . 20 . 7 21 20 16 2 7 6 6 6 10 19 18 20 17 14 17 9 3 9 11 12 3 5 . . . . . Energy Cannon 2 | . 5 24 9 . . . . . . . . . . . . . . . . . 1 2 1 5 2 2 4 3 3 3 Ballistic Gun 4 | . . . . . 5 9 19 14 15 13 15 8 . . . 1 1 . 5 7 5 1 . . 3 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 33 33 35 25 42 33 47 46 37 36 39 47 56 58 51 53 92 86 88 103 109 114 113 111 129 134 138 162 171 184 Greatest Support 225 | 20 20 20 36 36 51 51 84 84 84 84 84 84 84 80 80 80 124 100 102 119 119 124 150 150 225 206 210 210 210 195 Greatest Overweight (x) 1 | . 1 1 1 . 1 . . . . . . . . . . . 1 . . 1 . 1 1 . 1 1 . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 17 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 12 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 20 18 20 20 20 20 20 14 20 20 20 20 20 20 Average Carried 14 | 2 7 14 9 9 9 9 9 9 9 9 10 9 9 10 10 9 15 16 17 19 19 19 19 12 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 12 14 10 10 10 10 10 10 10 10 10 10 10 10 10 9 18 17 20 20 20 20 12 14 20 20 20 16 20 5 Class Distribution -------------------- 20% | Mutant 16% | Gunner 10% | Scavenger-Mutant 9% | Gladiator 8% | Scavenger-Gunner 8% | Scavenger-Tank 8% | Tank 3% | Generator-Gladiator 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Scavenger-Mutant | -3/Research Gladiator | -3/Quarantine Gladiator | -2/Research Gladiator | -2/Testing Alien-Gladiator | -2/Section 7 Generator-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Matter Collected 11496 | 229 154 90 316 91 219 469 906 108 395 104 375 299 395 108 . 231 607 303 365 247 175 205 443 . 968 758 426 735 959 816 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29084 | . 367 138 1051 174 309 1338 1506 111 378 . 573 512 829 200 . 989 1666 289 1020 135 165 80 2541 . 2863 925 2196 2220 3192 3317 Parts 1188 | . 15 7 48 15 10 83 63 11 13 . 28 24 40 7 . 50 81 4 24 2 6 1 105 . 102 48 102 74 125 100 Haulers Intercepted 15 | . . . 6 . . 5 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Recyclers Shooed 11 | . . . . . 2 1 . . . . . 1 1 . . . 1 . . . . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . 7 11 . 21 . . . . . . 2 12 69 11 . . . . . . . . . Prevented 28 | . . . . . . . . . . . 2 . . . . . . . 14 12 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 429 | . 9 3 21 9 6 20 32 8 5 . 17 7 9 2 . 11 26 . 13 5 2 1 42 . 36 10 26 27 39 43 Melee 104 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 23 9 32 34 Guns 163 | . 9 . 8 5 5 17 21 1 2 . 3 1 8 . . 8 20 . 7 1 2 . 21 . 18 6 . . . . Cannons 44 | . . 3 10 . . . . . . . . . . . . . . . . . . 1 . . 7 1 2 12 4 4 AOE 88 | . . . . 4 . 3 11 7 3 . 14 4 . . . 2 5 . 3 4 . . 13 . 3 1 . 4 2 5 Classes Destroyed 25 | . 1 . 4 . . 2 7 . 1 . 2 . 1 . . . 2 1 . 2 . . 1 . . . . 1 . . Worker 27 | . . . 2 . . 2 1 . . . . . 3 . . 8 3 . . . . . . . . 1 2 2 1 2 Builder 24 | . . . . . . 4 . . . . . 3 . . . 4 2 . . . . . . . 7 . . 3 . 1 Tunneler 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . . . 6 . . 5 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Recycler 11 | . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . 2 2 1 1 1 . Mechanic 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 2 Operator 7 | . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . 3 . Watcher 4 | . . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . Swarmer 67 | . . . 8 7 . 3 8 7 . . 4 . . . . 3 . . . . . . 8 . 10 . . . . 9 Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Grunt 197 | . 9 3 9 2 3 13 17 . 3 . 5 7 3 . . 6 9 . 7 2 . . 16 . 13 2 9 21 17 21 Brawler 26 | . . . . . . . 1 . . . 4 . . . . . 4 . 3 . . . 7 . 1 . . . 6 . Duelist 14 | . . . . . . . 3 . . . 1 . . . . . 3 . 1 . . . 1 . . . . 2 1 2 Protector 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 42 | . . . 4 . 3 4 . 1 1 . 1 . 3 . . 1 5 . 1 . . 1 . . 6 . 5 . 2 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Hunter 24 | . . . . . . . . . 1 . . . 1 . . . 4 . . . 2 . 1 . 2 3 2 . 4 4 Programmer 38 | . . . . . . . 3 . . . . . . . . 1 . . . 1 . . 2 . 4 5 8 4 7 3 Behemoth 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 2 6 2 3 9 11 4 3 . 12 5 7 3 . 15 10 . 4 3 2 1 17 . 13 4 8 17 9 10 Combat Bots Only 17 | . 3 2 4 2 3 5 7 4 3 . 12 4 4 2 . 4 5 . 4 3 2 1 17 . 9 3 8 10 9 6 Max Kills in Single Turn 7 | . 1 1 1 2 1 2 4 3 3 . 4 3 2 2 . 7 2 1 2 2 1 1 3 . 3 2 1 5 2 4 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . . 2 . 2 3 3 3 . 4 2 . . . 1 2 . 2 2 . . 3 . 2 1 . 3 2 3 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 99-TNT (-5/Factory) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Damage Taken 35135 | . 399 61 1064 297 254 399 1603 180 280 . 324 305 657 97 . 1059 2211 . 348 508 24 87 3630 . 4329 1671 2726 2750 4098 5774 Core 2654 | . 110 23 195 48 . 28 164 6 11 . 12 . 54 . . 104 253 . 9 34 . 18 343 . 250 144 54 165 358 271 Absorbed by Shields 14035 | . . . 223 22 . . . . . . . . . . . . 378 . 237 36 23 26 628 . 953 362 591 1927 2935 5694 Reduced by Siege Mode 415 | . . . . . . . . . . . . . . . . . . . . . . . 117 . 148 102 . 36 12 . Core Remaining (%) 69 | 100 . 46 . 39 . 94 . . . . 72 . . . . 81 . . . . 70 . . 68 . 69 . . 54 74 Volleys Fired 919 | . 33 9 66 23 22 57 62 9 22 . 23 16 24 5 . 45 80 8 41 11 9 14 84 10 104 32 12 42 34 22 Largest 3 | . 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 2 3 3 3 1 3 3 2 2 1 2 Hottest 394 | . 100 120 120 112 162 147 150 150 150 . 150 190 265 225 . 189 230 153 123 80 128 173 252 120 394 315 186 230 120 185 Shots Fired 1854 | . 64 18 115 34 66 162 169 18 36 . 54 20 58 8 . 101 190 24 83 14 21 19 175 10 198 70 20 45 36 26 Gun 1444 | . 62 . 47 31 66 158 163 13 31 . 48 14 53 4 . 99 177 24 67 7 19 7 146 . 153 49 . . . 6 Cannon 295 | . . 18 68 . . . . . . . . . . . . . . . . . 2 12 11 10 39 21 20 41 35 18 Launcher 113 | . . . . 3 . 4 6 5 5 . 6 6 5 4 . 2 13 . 16 7 . . 18 . 6 . . 4 1 2 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 550 | . . . . . 19 53 142 8 24 . 34 10 . . . 19 29 . 42 3 7 1 . . 42 52 8 21 19 17 Thermal 1082 | . 64 18 105 31 47 105 21 5 7 . 14 4 51 3 . 72 141 16 25 . 14 18 105 10 133 18 12 20 16 7 Explosive 55 | . . . . 3 . 2 6 5 5 . 6 . . . . . 10 . . 7 . . 4 . . . . 4 1 2 Electromagnetic 84 | . . . 10 . . 2 . . . . . 6 5 4 . 2 10 8 16 . . . 14 . 7 . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . 4 . . 29 . . . . . . . Phasic 50 | . . . . . . . . . . . . . 2 1 . 8 . . . . . . 23 . 16 . . . . . Robot Hit Streak 36 | . 13 9 13 4 17 15 13 6 17 . 22 10 14 5 . 21 11 10 11 5 9 3 18 . 36 9 15 8 11 6 Robot Miss Streak 13 | . 2 1 5 5 4 4 3 1 3 . 4 1 4 1 . 2 6 1 5 2 2 4 7 . 5 3 1 7 13 8 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . 2 . 1 1 . 2 1 2 Secondary Targets 17 | . . . . 2 1 1 1 . . . . . 1 . . . 3 . . . . . 2 . 4 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . . . . . 1 . . . 1 . . . . . 1 . 1 1 . . . . Shots Hit Robots 1465 | . 45 14 102 18 43 105 113 9 21 . 28 11 36 3 . 55 111 16 47 9 14 6 107 . 131 37 72 61 120 131 Core Hits 1001 | . 20 6 36 13 12 52 74 10 15 . 37 18 36 9 . 39 77 7 38 23 6 3 96 . 77 20 36 70 71 100 Critical Kills 71 | . . . . . . . . . . . . . . . . . 4 . 1 1 1 . . . 1 3 10 14 18 18 Critical Parts Destroyed 99 | . . . 1 . . . . . . . . . . . . 1 3 . 2 1 1 . 1 . 1 2 6 24 20 36 Critical Strikes 210 | . 4 . 4 3 3 4 . . . . . . 2 . . 2 8 1 7 2 4 . 3 . 9 5 17 39 39 54 Burn 32 | . 4 . 3 3 3 4 . . . . . . 2 . . 1 1 1 4 . 2 . 2 . 2 . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 . Destroy 164 | . . . . . . . . . . . . . . . . 1 7 . 3 2 2 . . . 2 5 16 36 36 54 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 533 | . . . 44 . . 2 11 . . . . . 1 . . . . . . 1 . . . . . 19 103 61 139 152 Impact 58 | . . . 44 . . 2 11 . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 475 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 19 103 61 139 152 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Follow-up Attacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77283 | . 594 233 2000 454 711 2473 3969 969 748 . 2211 1231 1607 502 . 3182 4871 366 1814 2066 212 182 6817 . 6256 2378 6157 6439 8787 10054 Guns 23347 | . 592 . 539 280 690 1949 2193 197 339 . 595 189 1126 98 . 1610 2555 366 868 204 212 79 3783 . 3736 963 . . . 184 Cannons 5772 | . . 230 834 . . . . . . . . . . . . . . . . . . 103 36 . 1037 227 561 1213 963 568 Explosions 22454 | . . . . 162 . 520 1733 772 409 . 1616 1037 434 404 . 1572 2310 . 946 1862 . . 2989 . 1251 84 . 2846 728 779 Melee 24936 | . . . 622 . . . . . . . . . . . . . . . . . . . . . . 1069 5524 2328 7048 8345 Ramming 774 | . 2 3 5 12 21 4 43 . . . . 5 47 . . . 6 . . . . . 9 . 232 35 72 52 48 178 Kinetic 7588 | . . . . . 177 580 1540 61 190 . 303 113 . . . 219 623 . 464 38 31 8 . . 907 786 251 555 255 487 Thermal 19134 | . 592 230 1251 280 513 1369 653 136 149 . 292 76 1060 98 . 1292 1853 193 404 . 181 174 2458 . 3535 404 310 658 708 265 Explosive 13886 | . . . . 162 . 221 1733 772 409 . 1616 . . . . . 1598 . . 1862 . . 1076 . . 84 . 2846 728 779 Electromagnetic 8600 | . . . 122 . . 299 . . . . . 1037 434 404 . 1572 791 173 946 . . . 1710 . 1112 . . . . . Impact 622 | . . . 622 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24314 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1069 5524 2328 7048 8345 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1021 | . . . . . . . . . . . . . . . . . . . . 166 . . 855 . . . . . . . Phasic 1344 | . . . . . . . . . . . . . 66 . . 99 . . . . . . 709 . 470 . . . . . Highest Corruption 20 | . . . . . 1 1 12 12 12 12 . 2 11 11 11 14 2 2 3 9 . 1 8 8 10 20 10 10 9 5 Average Corruption 5 | . . . . . 1 1 6 12 12 12 . 2 9 11 11 12 1 2 2 4 . 1 1 8 9 14 3 5 5 4 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Effects 326 | . . . . . 1 3 7 10 26 1 . 1 37 6 2 24 7 3 9 1 . 2 9 6 42 44 20 34 25 6 Message Errors 91 | . . . . . 1 2 3 4 6 . . 1 8 3 . 7 4 2 . . . 1 3 1 11 10 5 11 6 2 Matter Fused 58 | . . . . . . . . 1 6 . . . 9 . 1 2 . . . 1 . . 1 3 5 12 5 4 7 1 Heat Flow Errors 39 | . . . . . . . . 2 2 1 . . 5 . . 1 . 1 2 . . . 1 1 6 3 3 9 2 . Energy Discharges 47 | . . . . . . . 1 . 5 . . . 4 1 1 3 2 . 6 . . . 4 1 6 5 1 3 3 1 Parts Rejected 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 1 . 1 1 Data Loss (minor) 37 | . . . . . . . 1 1 1 . . . 4 . . 5 1 . 1 . . 1 . . 7 3 4 4 4 . Data Loss (major) 13 | . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . 4 3 . 2 . . Misfires 13 | . . . . . . . . 1 2 . . . 2 1 . 1 . . . . . . . . 1 1 1 . 2 1 Alerts 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . Weapon Failures 13 | . . . . . . 1 . . 2 . . . 2 . . 4 . . . . . . . . 1 2 . 1 . . Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 6 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3068 | . . . 68 . . 31 30 31 . . 69 37 . . . 88 105 . . 33 . . 31 . 59 128 856 364 333 805 Projectiles 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 . 11 39 . Explosions 818 | . . . . . . 31 30 31 . . 69 37 . . . 88 105 . . 33 . . 31 . 49 . . 218 . 96 Melee 2186 | . . . 68 . . . . . . . . . . . . . . . . . . . . . . 124 856 135 294 709 Knockbacks 69 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . 6 3 2 25 5 24 Impact 9 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 Kinetic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 21 5 19 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Self-Inflicted Damage 741 | . . . . 68 . 14 47 . 35 . . . 8 . . 138 . . 78 . . . 145 . 4 103 . 101 . . Shots 22 | . . . . 2 . 1 1 . 2 . . . 1 . . 2 . . 4 . . . 6 . 1 1 . 1 . . Rammed 37 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 21 3 4 6 2 . Targets Rammed 74 | . 2 1 2 1 3 3 5 . . . . 1 5 . . . 1 . . . . . 1 . 23 3 6 7 4 6 Kicked 32 | . 2 1 2 1 3 3 5 . . . . 1 5 . . . 1 . . . . . . . . . . . 2 6 Crushed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . Highest Temperature 451 | . 234 7 22 1 271 250 336 258 187 78 196 252 418 177 . 264 414 85 169 187 32 162 451 365 374 212 224 360 306 324 Average Temperature 102 | . 122 3 6 1 100 72 112 126 45 57 72 71 135 59 . 108 109 11 87 109 11 49 119 146 97 96 72 125 64 135 Received Heat Transfer 5555 | . 249 39 385 24 126 243 333 48 48 . 36 66 129 . . 195 473 . 75 13 . 18 500 . 304 176 267 419 514 875 Effects 21 | . . . . . . . 3 . . . . . 4 . . 1 . . . . . . 3 . 2 . . 3 . 5 Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Interference 12 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 1 . . 1 . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 2 . 4 1 . Total Turns 247 | . . . . . . . . . . . . . . . . . . . . . . . 68 . 108 29 . 27 15 . Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . 22 . 41 19 . 13 15 . Robots Corrupted 23 | . . . . . . . . . . . . 2 . 2 . 2 2 . 3 . . . 8 . 4 . . . . . Combat Hostiles 19 | . . . . . . . . . . . . 2 . 2 . . 1 . 3 . . . 8 . 3 . . . . . Parts Fried 50 | . . . 1 . . . . . . . . 4 . 2 . 10 3 . 6 . . . 9 . 15 . . . . . Impact Corruptions 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 11 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . 2 . 1 2 3 . Combat Hostiles 9 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . 2 . 1 2 1 . Parts Melted 72 | . 6 1 7 . 4 3 . . . . . . 4 . . 5 3 1 4 2 3 1 2 . 15 . 1 5 5 . Heat Transferred 31461 | . 1961 481 2960 925 1517 2923 1050 225 250 . 475 124 1825 149 . 1813 3240 485 1188 . 548 222 2686 . 4770 237 221 409 555 222 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Peak Influence 3126 | . 226 120 508 412 230 536 1062 . . . . 611 717 432 246 840 3126 . . . . 358 2541 . 1496 1263 2135 2302 2183 2611 Initial 1244 | . . 40 . 167 82 74 182 . . . . 156 298 349 172 86 411 . . . . . 175 . . 813 672 1200 1231 1244 Average 790 | . 95 47 241 289 145 314 614 . . . . 471 541 417 200 382 1331 . . . . 45 1224 . 534 1105 1217 1579 1597 1853 Maximum Alert Level 5 | . 1 . 2 2 1 2 3 . . . . 2 3 2 1 3 5 . . . . 1 5 . 4 4 5 5 5 5 Low Security (%) 22 | 100 91 100 33 4 84 8 19 . . . . 2 . . 57 12 . . . . . 93 8 . 39 . . . . . Level 1 14 | . 8 . 43 72 15 67 14 . . . . 29 18 15 42 35 . . . . . 6 6 . 11 . . . . . Level 2 15 | . . . 22 22 . 23 . . . . . 68 71 84 . 51 13 . . . . . 17 . 14 . 19 . . . Level 3 15 | . . . . . . . 66 . . . . . 10 . . . 28 . . . . . 13 . 17 34 36 . . . Level 4 16 | . . . . . . . . . . . . . . . . . 33 . . . . . 12 . 17 65 11 64 55 21 Level 5 10 | . . . . . . . . . . . . . . . . . 5 . . . . . 17 . . . 33 35 44 41 High Security 4 | . . . . . . . . . . . . . . . . . 19 . . . . . 24 . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 133 | . 3 . 3 . 2 3 10 . . . 1 3 3 . . 6 17 . 1 . . . 16 . 9 8 7 13 9 19 Investigation 14 | . 3 . 1 . 1 2 . . . . . 1 . . . 1 2 . . . . . 1 . . . . . 1 1 Extermination 19 | . . . . . . . 3 . . . . . . . . 1 . . . . . . 2 . 3 2 3 2 2 1 Reinforcement 35 | . . . 2 . 1 1 4 . . . . 2 3 . . 4 3 . . . . . . . 2 4 . 8 1 . Assault 58 | . . . . . . . 3 . . . 1 . . . . . 11 . 1 . . . 13 . 1 2 4 3 5 14 Garrison 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . . . . 1 1 . . 1 2 . . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Distress Signals 18 | . 2 . 1 . 2 1 1 . . . . . 1 . . 3 2 . . . . . 2 . 1 . 1 1 . . Communications Jammed 164 | . . . . . . . . . . . . . . . . . . . . . . . . . 116 3 27 18 . . Distress Signals 164 | . . . . . . . . . . . . . . . . . . . . . . . . . 116 3 27 18 . . Times Spotted 926 | . 17 6 42 11 14 30 48 2 5 . 19 18 29 5 . 25 83 . 30 19 3 6 123 . 67 38 57 69 62 98 Peak Tracking Total 30 | . 4 2 6 4 4 7 9 2 3 . 10 5 4 5 . 7 17 . 7 6 2 4 17 . 11 12 9 16 11 30 Tactical Retreats 64 | . 1 . 6 1 1 2 . . . . 1 2 . . . 3 4 . 10 . . . 6 . 2 2 5 8 3 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Traps Triggered 19 | . . . . . . . 5 . . . . 1 1 . . . 2 . . 1 . 1 . . 2 1 3 1 . 1 Indirectly 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 4 . . . . . . . . . . . 1 12 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Disabled 78 | . . . 1 1 . 2 2 . . . 2 . 1 . 1 8 11 . . . . 9 12 1 5 7 . 10 3 2 Max in Single Turn 8 | . . . 1 1 . 2 2 . . . 2 . . . . 4 2 . . . . 8 1 1 1 2 . 1 1 1 Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . 1 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Accessed 76 | . 8 . 10 . 4 10 9 . . 1 . 3 . . 1 . 3 . . 11 . 3 3 . 4 2 3 1 . . Terminals 30 | . 5 . 8 . 3 7 7 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 3 . 1 . 1 . . . Repair Stations 7 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Recycling Units 4 | . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access 8 | . . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 . . Total Hacks 217 | . 27 . 25 . 14 23 18 . . 6 . 8 . . 25 . 3 . . 13 . 11 11 . 13 9 10 1 . . Successful 123 | . 13 . 11 . 8 12 8 . . 6 . 5 . . 25 . 3 . . 13 . 6 5 . 2 1 4 1 . . Failed 92 | . 13 . 14 . 5 11 10 . . . . 3 . . . . . . . . . 5 6 . 11 8 6 . . . Catastrophic 20 | . 1 . . . 1 3 6 . . . . 1 . . . . . . . . . 2 2 . 2 1 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 204 | . 11 . 10 . 9 1 7 . . . . 10 37 12 . 6 16 . . . . 12 7 . 14 18 25 9 . . Terminals 84 | . 21 . 22 . 13 14 14 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 31 | . . . . . . . 1 . . . . 5 . . . . . . . . . 7 11 . 3 . 4 . . . Repair Stations 21 | . 4 . 2 . . 7 . . . . . . . . . . . . . . . . . . 2 4 2 . . . Recycling Units 5 | . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 8 5 . . . . Garrison Access 15 | . . . . . . 2 . . . . . 1 . . . . 3 . . . . 4 . . . . 4 1 . . Terminal Hacks 73 | . 6 . 6 . 6 6 5 . . 6 . . . . 25 . . . . 13 . . . . . . . . . . Record 36 | . . . . . . . . . . . . . . . 25 . . . . 11 . . . . . . . . . . Part Schematic 8 | . . . . . . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . 2 . . . . . . . . . 5 4 . 1 . 2 . . . Load Schematic 7 | . . . . . . . . . . . . 1 . . . . . . . . . 3 2 . . . 1 . . . Build 7 | . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . 1 . . . Repair Station Hacks 13 | . 3 . 2 . . 5 . . . . . . . . . . . . . . . . . . . 1 2 . . . Scan Component 8 | . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair 5 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . 4 . 3 . 1 . 1 . . . . 3 . . . . 2 . . . . 1 1 . . . . . . . Terminals 6 | . 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Jam 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . 9 . 4 8 8 . . . . 2 . . . . . . . . . 2 2 . 4 2 3 . . . Full Trace Events 6 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 5 3 . . . . . . . . . . . 4 . . . . Robots Built 7 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 . . . . . Matter 909 | . . . . . . . . . . . . . . . . . . . . . . 252 504 . 153 . . . . . Time 308 | . . . . . . . . . . . . . . . . . . . . . . 67 201 . 40 . . . . . Total Robot Build Rating 25 | . . . . . . . . . . . . . . . . . . . . . . 8 16 . 1 . . . . . Part Schematics Acquired 87 | . . . . . . . 3 . . 6 . . 25 14 . . . . . . . . . . . 10 14 15 . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Matter 987 | . . . . . . . . . . . . 318 . . . . . . . . . 285 . . . . 384 . . . Time 338 | . . . . . . . . . . . . 84 . . . . . . . . . 152 . . . . 102 . . . Total Part Build Rating 19 | . . . . . . . . . . . . 6 . . . . . . . . . 5 . . . . 8 . . . Parts Repaired 5 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Time 164 | . 13 . 26 . . 57 . . . . . . . . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 22 | . . . . . . . . . . . 2 . 15 . . . . . 2 3 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total Allies 101 | . . . . 3 . . 18 . . 4 2 6 21 1 . 2 9 . 2 3 . 5 9 . 10 . 6 . . . Largest Group 18 | . . . . . 3 . 18 . . 4 4 6 10 8 5 5 3 . 2 3 3 6 7 . 7 5 4 . . . Highest-Rated Group 715 | . . . . . 40 . 715 . . 154 154 420 420 288 154 262 210 . 60 152 152 372 551 . 389 317 464 . . . Highest-Rated Ally 135 | . . . . . 16 . 74 . . 40 40 85 85 84 35 85 135 . 30 65 65 103 103 . 103 103 122 . . . Zionite Dispatches 24 | . . . . . . . . . . . . 3 3 1 . 1 5 . . . . 2 2 . 4 . 3 . . . Heavy 7 | . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 1 . 1 . 1 . . . Light 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . Recon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 17 | . . . . . . . . . . . . 1 2 1 . . 10 . . . . 1 . . 1 . 1 . . . DROP 6 | . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . 1 . 1 . . . EXPLORE 10 | . . . . . . . . . . . . . 1 . . . 9 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 752 | . . . . . 33 . 34 . . . 23 38 121 11 17 26 98 . 7 9 8 16 158 . 88 20 45 . . . Total Damage 30439 | . . . . . 323 . 720 . . . 200 1179 3035 161 304 1103 8441 . 182 161 166 587 7330 . 2859 724 2964 . . . Kills 188 | . . . . . 3 . 7 . . . 2 10 21 2 2 7 47 . 2 1 . 4 36 . 20 7 17 . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 1 . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . 2 2 3 1 . . . . . . 2 1 . 2 . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . 7 2 . . . . . . . . . . . 5 3 2 . . Branch Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Unaware Analyses 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Turns Passed 25952 | 57 1058 650 1374 529 719 855 2165 237 576 1151 547 537 1099 172 66 539 1334 488 821 1171 405 571 1054 211 1635 1003 1489 1217 1215 1007 Spaces Moved 14932 | 43 679 300 717 374 305 418 1509 166 427 926 349 367 680 121 44 306 824 393 526 725 325 349 464 99 723 449 724 516 577 507 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3096 | . . . . . . . . . . . . . . . . . . . . . . . 441 99 710 449 724 516 157 . Legs 11593 | 33 679 300 717 374 305 418 1509 166 427 926 349 367 680 121 44 306 740 393 526 725 325 349 23 . 13 . . . 302 476 Wheels 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 120 120 120 130 120 120 120 120 120 120 116 116 116 116 115 117 117 110 110 110 110 145 145 161 145 153 118 118 Average Speed 133 | 103 125 200 123 120 193 130 123 120 120 120 120 120 116 116 116 116 116 117 117 139 110 125 143 145 152 180 160 153 163 118 Slowest Speed 269 | 120 200 200 200 120 200 130 130 120 120 120 120 120 120 116 116 116 118 117 118 204 110 199 245 145 245 269 170 153 245 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Exploration Rate (%) 52 | 3 73 62 59 90 23 69 35 37 64 91 60 14 87 67 83 43 47 57 54 90 58 11 41 92 22 54 22 59 30 15 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . 2 1 1 . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 . . 1 1 1 1 . . . . . . . 1 . . . . 1 1 . . . Unknown Exits Taken 19 | 1 . 1 1 1 . . . 1 1 . . . . 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 18 | . . . . 1 . . . 4 3 3 2 . . . . . . 1 2 . 2 . . . . . . . . . Spaces Dug 393 | . 2 . 4 . . 2 16 . 17 . . . 1 . . 177 1 . . 1 2 4 27 . 16 17 37 42 19 8 Terrain Destroyed 1429 | . 2 . 4 28 . 17 94 68 73 . 53 . 10 1 . 363 92 . 6 61 2 41 131 . 41 59 39 113 57 74 Melee 90 | . . . 4 . . 2 8 . . . . . 1 . . . . . . 1 . . . . . 6 32 14 14 8 Projectile 193 | . 2 . . . . . . . . . . . 2 1 . 17 10 . 5 . 2 5 77 . 27 17 7 10 9 2 AOE 1128 | . . . . 28 . 15 86 68 73 . 53 . 7 . . 346 82 . 1 60 . 36 54 . 14 36 . 75 30 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total 19162 | 53 818 332 1024 420 394 627 1698 190 461 968 440 447 935 146 59 402 1047 403 662 868 355 465 707 155 1079 564 976 852 805 810 Wait 1309 | . 50 12 109 8 24 86 37 5 2 10 21 30 72 7 16 23 47 . 65 49 15 61 66 38 79 15 64 160 72 66 Move 14770 | 42 678 299 716 373 304 417 1508 165 426 925 348 366 679 120 43 305 823 392 525 724 324 348 463 98 722 449 723 515 470 480 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 5 19 4 25 3 7 10 9 2 1 5 . 4 6 . . 4 20 1 10 6 2 7 10 4 29 6 6 5 8 2 Fast Attach 275 | 5 7 . 9 . 8 12 14 1 2 11 2 6 16 4 . 3 13 . 1 10 . 4 16 3 37 16 22 14 20 19 Attach 118 | 1 1 . 6 2 3 1 6 . 1 1 . 4 3 . . 6 8 2 4 1 . 4 10 2 12 1 4 11 13 11 Detach 77 | . 2 . 1 . 3 1 5 . . 4 . 1 3 . . 2 6 . 2 . . 2 1 . 11 . 4 8 11 10 Swap 273 | . 11 3 20 6 4 13 21 5 6 . 6 9 11 4 . 10 29 . 3 7 3 11 26 . 19 6 5 8 11 16 Drop 417 | . 15 4 34 4 16 25 19 3 1 12 2 10 23 6 . 4 20 . 6 14 2 14 29 . 43 18 27 21 23 22 Fire 919 | . 33 9 66 23 22 57 62 9 22 . 23 16 24 5 . 45 80 8 41 11 9 14 84 10 104 32 12 42 34 22 Melee 525 | . . . 36 . . 2 11 . . . . . 1 . . . . . . 1 . . . . . 19 103 61 139 152 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 31 | . 2 1 2 1 3 3 5 . . . . 1 5 . . . 1 . . . . . . . . . . . 2 5 Crush 41 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 23 2 6 7 2 . Escape Stasis 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 181 | . . . . . . . . . . . 38 . 92 . . . . . 5 45 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Central database locked down 380 | -10/Materials | Discovered new exit (range 9) 595 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Repaired Med. Laser 790 | -10/Materials | Identified exit to Mines 898 | -10/Materials | Discovered new exit (range 13) 1116 | -10/Materials | Entered Mines 1117 | -10/Mines | Learned location of Storage (-8) 1177 | -10/Mines | Met a Derelict bent on vengeance 1402 | -10/Mines | Learned Materials stockpile data 1428 | -10/Mines | Core integrity fell below 50% 1613 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1682 | -10/Mines | Discovered new exit (range 7) 1766 | -10/Mines | Entered Materials 1766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -9/Materials | Lost 3 parts (1p1n1u) 2636 | -9/Materials | Repaired Beam Cannon 2717 | -9/Materials | Discovered new exit (range 16) 3084 | -9/Materials | Discovered new exit (range 9) 3140 | -9/Materials | Entered Mines 3142 | -9/Mines | Core integrity fell below 50% 3207 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3232 | -9/Mines | Discovered new exit (range 8) 3357 | -9/Mines | Found a hidden stash of uninstalled traps 3369 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3462 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3558 | -9/Mines | Learned Materials security intel 3572 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3578 | -9/Mines | Found Prototype Device 3646 | -9/Mines | Discovered new exit (range 14) 3666 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3669 | -9/Mines | Entered Materials 3669 | -8/Materials | Accompanied by 3 allies 3669 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3670 | -8/Materials | Identified exit to Factory 3712 | -8/Materials | Identified Exp. Sensor Array 3921 | -8/Materials | Identified exit to Storage 3995 | -8/Materials | Build established: Tank 4081 | -8/Materials | Central database locked down 4388 | -8/Materials | Entered Storage 4505 | -8/Storage | Found Prototype Processor 4505 | -8/Storage | Identified Exp. Targeting Computer 4510 | -8/Storage | Found Exp. Targeting Computer 4781 | -8/Storage | Repaired Titanium Leg 4802 | -8/Storage | Build established: Gunner 5046 | -8/Storage | Repaired Titanium Leg 5217 | -8/Storage | Discovered exit to Factory (range 8) 5243 | -8/Storage | Entered Factory 5243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5470 | -7/Factory | Discovered new exit (range 15) 5921 | -7/Factory | Identified exit to Factory 5975 | -7/Factory | Cargo convoy interrupted 6128 | -7/Factory | Found Prototype Launcher 6128 | -7/Factory | Identified Tesla Bomb Launcher 6136 | -7/Factory | Found Tesla Bomb Launcher 6558 | -7/Factory | Found Powered Armor 6645 | -7/Factory | Discovered exit to Factory (range 15) 6843 | -7/Factory | First assault squad dispatched 6934 | -7/Factory | Destroyed 7 combat bots 7019 | -7/Factory | Identified exit to Lower Caves 7251 | -7/Factory | Crushed by falling debris 7251 | -7/Factory | System corruption reached 10% 7408 | -7/Factory | Entered Lower Caves 7416 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7443 | -7/Lower Caves | Learned location of 1 exit from Factory 7458 | -7/Lower Caves | Learned Factory security intel 7489 | -7/Lower Caves | Encountered a Warlord checkpoint 7535 | -7/Lower Caves | Build established: Tank 7621 | -7/Lower Caves | Discovered new exit (range 14) 7645 | -7/Lower Caves | Entered another Lower Caves area 8191 | -7/Lower Caves | Discovered new exit (range 5) 8195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8209 | -7/Lower Caves | Learned location of Zion (-7) 8214 | -7/Lower Caves | Learned Factory terminal intel 8221 | -7/Lower Caves | Entered Zion 8260 | -7/Zion | System corruption cleaned by Quarantine Array 8271 | -7/Zion | Learned Factory emergency access door positions 8408 | -7/Zion | Found Prototype Processor 8408 | -7/Zion | Identified Exp. Core Analyzer 8412 | -7/Zion | Found Prototype Processor 8412 | -7/Zion | Identified Exp. Signal Interpreter 8416 | -7/Zion | Found Prototype Processor 8416 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8426 | -7/Zion | Found Prototype Processor 8426 | -7/Zion | Identified Spectral Analyzer 8430 | -7/Zion | Found Prototype Processor 8430 | -7/Zion | Identified Exp. Melee Analysis Suite 8530 | -7/Zion | Found GAL Module 8560 | -7/Zion | Given A8's code to call for help 8610 | -7/Zion | Learned location of Extension (-6) 8613 | -7/Zion | Learned Factory interactive machine intel 8717 | -7/Zion | Build established: Gunner 8735 | -7/Zion | Received a hallucinogenic algorithm 8771 | -7/Zion | Learned Factory interactive machine intel 8794 | -7/Zion | Identified exit to Proximity Caves 9061 | -7/Zion | Imprinted 9063 | -7/Zion | Declared Zion's savior 9372 | -7/Zion | Entered Proximity Caves 9372 | -6/Proximity Caves | Accompanied by 4 allies 9690 | -6/Proximity Caves | Spotted B-75 Beast 9711 | -6/Proximity Caves | Destroyed B-75 Beast 9762 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9805 | -6/Proximity Caves | Destroyed 12 combat bots 9919 | -6/Proximity Caves | Entered Factory 9919 | -6/Factory | Accompanied by 3 allies 9919 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9920 | -6/Factory | Identified exit to Extension 9923 | -6/Factory | Loaded intel: 48 interactive machine locations 9924 | -6/Factory | Loaded intel: 22 terminal locations 10070 | -6/Factory | Zion Thermal Resupply teleported in 10167 | -6/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 10287 | -6/Factory | Zion Heavy squad teleported in 10295 | -6/Factory | Build established: Skirmisher 10437 | -6/Factory | Zion Light squad teleported in 10456 | -6/Factory | Entered Extension 10456 | -6/Extension | Accompanied by 6 allies 10524 | -6/Extension | Energy Cycler disabled 10524 | -6/Extension | Rescued a captive Derelict 10524 | -6/Extension | Rescued a captive Derelict 10526 | -6/Extension | Rescued a captive Derelict 10526 | -6/Extension | Rescued a captive Derelict 10526 | -6/Extension | Rescued a captive Derelict 10528 | -6/Extension | Rescued a captive Derelict 10649 | -6/Extension | Retrieved Zion intel report: Component Schematics 10650 | -6/Extension | Zion Hacking Resupply teleported in 10664 | -6/Extension | Found Prototype Protection 10664 | -6/Extension | Identified Zio. Weapon Casing 10722 | -6/Extension | System corruption reached 10% 10906 | -6/Extension | Disrupted transfer network 11077 | -6/Extension | Spotted B-75 Beast 11089 | -6/Extension | Spotted B-75 Beast 11106 | -6/Extension | Destroyed B-75 Beast 11119 | -6/Extension | Destroyed B-75 Beast 11129 | -6/Extension | Discovered new exit (range 13) 11161 | -6/Extension | Zion Heavy squad teleported in 11239 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11326 | -6/Extension | Zion Recon squad teleported in 11423 | -6/Extension | Retrieved Zion intel report: Emergency Access 11433 | -6/Extension | Retrieved Zion intel report: Branch Access 11433 | -6/Extension | Identified exit to Cetus 11462 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 11471 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 11483 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 11517 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 11534 | -6/Extension | Discovered new exit (range 10) 11555 | -6/Extension | Entered Cetus 11555 | -6/Cetus | Accompanied by 8 allies 11569 | -6/Cetus | Spotted Cetus Guard 11569 | -6/Cetus | Spotted Cetus Guard 11569 | -6/Cetus | Spotted Cetus Guard 11569 | -6/Cetus | Spotted Cetus Guard 11581 | -6/Cetus | Destroyed Cetus Guard 11581 | -6/Cetus | Destroyed Cetus Guard 11582 | -6/Cetus | Allies destroyed Cetus Guard 11587 | -6/Cetus | Allies destroyed Cetus Guard 11653 | -6/Cetus | Retrieved Zion intel report: Component Schematics 11681 | -6/Cetus | Retrieved Zion intel report: Unaware Schematics 11682 | -6/Cetus | Zion Resource Resupply teleported in 11695 | -6/Cetus | Discovered new exit (range 23) 11727 | -6/Cetus | Entered Archives 11727 | -6/Archives | Accompanied by 5 allies 11741 | -6/Archives | Met Zhirov 11741 | -6/Archives | Discovered new exit (range 22) 11746 | -6/Archives | Discovered new exit (range 22) 11747 | -6/Archives | Reinforcements dispatched to Archives 11754 | -6/Archives | Read partially decrypted archive contents 11792 | -6/Archives | Reinforcements dispatched to Archives 11793 | -6/Archives | Entered Hub_04(d) 11793 | -6/Hub_04(d) | Accompanied by 3 allies 11797 | -6/Hub_04(d) | Zion Heavy squad teleported in 11846 | -6/Hub_04(d) | Discovered new exit (range 3) 11945 | -6/Hub_04(d) | Discovered new exit (range 14) 12009 | -6/Hub_04(d) | Lost 3 parts (3w) 12126 | -6/Hub_04(d) | Discovered new exit (range 11) 12288 | -6/Hub_04(d) | Network Hub disabled 12327 | -6/Hub_04(d) | Network Hub disabled 12332 | -6/Hub_04(d) | Spotted Lightning 12332 | -6/Hub_04(d) | Entered Factory 12332 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12333 | -5/Factory | Loaded intel: 46 interactive machine locations 12363 | -5/Factory | Zion Light squad teleported in 12632 | -5/Factory | First assault squad dispatched 12667 | -5/Factory | Zion Fire squad teleported in 12827 | -5/Factory | Zion Recon squad teleported in 13167 | -5/Factory | Zion hero teleported in (99-TNT) 13203 | -5/Factory | Zion Demo squad teleported in 13308 | -5/Factory | Garrison activated, responded to threat 13384 | -5/Factory | Discovered new exit (range 47) 13407 | -5/Factory | High security lockdown imminent 13410 | -5/Factory | Spotted B-75 Beast 13425 | -5/Factory | Allies destroyed B-75 Beast 13487 | -5/Factory | High security lockdown engaged 13555 | -5/Factory | Build established: Scavenger-Tank 13558 | -5/Factory | Identified exit to Factory 13605 | -5/Factory | Discovered new exit (range 36) 13653 | -5/Factory | Allies destroyed 99-TNT 13666 | -5/Factory | Entered Upper Caves 13688 | -5/Upper Caves | Lost 3 parts (1p1n1u) 13883 | -5/Upper Caves | Encountered a Warlord checkpoint 14008 | -5/Upper Caves | Learned Factory non-interactive machine intel 14137 | -5/Upper Caves | Discovered new exit (range 15) 14154 | -5/Upper Caves | Entered another Upper Caves area 14177 | -5/Upper Caves | Encountered a Warlord checkpoint 14463 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14879 | -5/Upper Caves | Learned Factory security intel 14937 | -5/Upper Caves | Discovered new exit (range 10) 14975 | -5/Upper Caves | Entered Warlord 14975 | -5/Warlord | Accompanied by 1 ally 15035 | -5/Warlord | System corruption cleaned by Quarantine Array 15271 | -5/Warlord | Learned location of Command (-1) 15272 | -5/Warlord | Learned 4 Armory zone layouts 15272 | -5/Warlord | Learned 4 Research zone layouts 15273 | -5/Warlord | Learned Factory recycling unit intel 15380 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15419 | -5/Warlord | Rebuked by Warlord 15440 | -5/Warlord | Build established: Scavenger-Mutant 15444 | -5/Warlord | Warlord's base attacked by MAIN.C 15483 | -5/Warlord | Found Prototype Energy Gun 15483 | -5/Warlord | Identified Vortex Rail 15487 | -5/Warlord | Found Vortex Rail 15794 | -5/Warlord | Warlord forces counterattacked 15848 | -5/Warlord | Spotted Executioner 15866 | -5/Warlord | Spotted Executioner 15872 | -5/Warlord | Spotted B-86 Titan 15876 | -5/Warlord | P-70 Sage assimilated allied CU-LK0(b) 15888 | -5/Warlord | Spotted Executioner 15903 | -5/Warlord | Destroyed Executioner 16074 | -5/Warlord | Opened side exit 16119 | -5/Warlord | Warlord base infiltrated, sounded retreat 16130 | -5/Warlord | Discovered new exit (range 10) 16146 | -5/Warlord | Entered Proximity Caves 16146 | -4/Proximity Caves | Accompanied by 3 allies 16148 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16214 | -4/Proximity Caves | Learned Research garrison access intel 16264 | -4/Proximity Caves | Learned location of 1 exit from Research 16433 | -4/Proximity Caves | Build established: Scavenger-Tank 16524 | -4/Proximity Caves | Discovered exit to Factory (range 23) 16551 | -4/Proximity Caves | Entered Factory 16551 | -4/Factory | Accompanied by 2 allies 16551 | -4/Factory | Evolved 2 slots: Utility x2 16553 | -4/Factory | Loaded intel: 232 non-interactive machine locations 16554 | -4/Factory | Loaded intel: 6 recycling unit locations 16601 | -4/Factory | Zion Thermal Resupply teleported in 16832 | -4/Factory | Zion Heavy squad teleported in 16838 | -4/Factory | Fabricated Exp. Targeting Computer? 17015 | -4/Factory | Fabricated P-60 Hacker? 17045 | -4/Factory | Discovered new exit (range 23) 17122 | -4/Factory | Entered Armory 17122 | -4/Armory | Accompanied by 5 allies 17194 | -4/Armory | Zion Heavy squad teleported in 17574 | -4/Armory | Discovered new exit (range 24) 17622 | -4/Armory | First assault squad dispatched 17666 | -4/Armory | Zion Light squad teleported in 17855 | -4/Armory | Spotted B-86 Titan 17878 | -4/Armory | Allies destroyed B-86 Titan 17916 | -4/Armory | High security lockdown imminent 17952 | -4/Armory | Fabricated P-60 Hacker? 17996 | -4/Armory | High security lockdown engaged 18014 | -4/Armory | Destroyed 7 combat bots 18016 | -4/Armory | Fabricated P-60 Hacker (x2) 18107 | -4/Armory | Lost 6 parts (1p4u1w) 18126 | -4/Armory | Destroyed 17 combat bots 18173 | -4/Armory | Discovered new exit (range 3) 18176 | -4/Armory | Entered Lab 18176 | -4/Lab | Discovered new exit (range 9) 18192 | -4/Lab | Hidden lab's door opened automatically 18192 | -4/Lab | Sensor layout match revealed 18193 | -4/Lab | Gained access to the hidden lab's interior 18206 | -4/Lab | Lost 5 parts (1p3u1w) 18251 | -4/Lab | Found Prototype Energy Gun 18251 | -4/Lab | Identified Tachyon Dispersion Ray 18260 | -4/Lab | Found Prototype Energy Cannon 18260 | -4/Lab | Identified Warp Cannon 18274 | -4/Lab | Found Prototype Protection 18274 | -4/Lab | Identified Hvy. Regenerative Plating 18304 | -4/Lab | Found Alien Artifact 18329 | -4/Lab | Found Alien Artifact 18332 | -4/Lab | Identified Integrated Reactor 18332 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 18349 | -4/Lab | Found Alien Artifact 18353 | -4/Lab | Build established: Mutant 18362 | -4/Lab | Found Alien Artifact 18387 | -4/Lab | Entered Research 18387 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18388 | -3/Research | Identified exit to Research 18390 | -3/Research | Loaded intel: 3 garrison access locations 18399 | -3/Research | Found Gamma Bomb Array 18444 | -3/Research | Fabricated K-01 Serf (x1) 18461 | -3/Research | Found Antimissile System 18878 | -3/Research | Zion Hacker squad teleported in 18953 | -3/Research | Build established: Scavenger-Gunner 19025 | -3/Research | Garrison activated, responded to threat 19116 | -3/Research | Destroyed 9 combat bots 19126 | -3/Research | Lost 4 parts (1p2u1w) 19233 | -3/Research | Found Prototype Device 19233 | -3/Research | Identified Exp. Transmission Jammer 19328 | -3/Research | System corruption reached 10% 19391 | -3/Research | Destroyed 7 combat bots 19394 | -3/Research | Found Tesla Bomb Launcher 19398 | -3/Research | Found Tesla Bomb Launcher 19400 | -3/Research | Found Tesla Bomb Launcher 19423 | -3/Research | Zion Fire squad teleported in 19463 | -3/Research | Zion Kinetic Resupply teleported in 19527 | -3/Research | Zion Heavy squad teleported in 19688 | -3/Research | Identified Transdimensional Reconstructor 19766 | -3/Research | Found Prototype Processor 19766 | -3/Research | Identified Exp. Terrain Scan Processor 19826 | -3/Research | Found Fusion Bomb Launcher 19827 | -3/Research | Terminal network hard line cut 19860 | -3/Research | Found Prototype Device 19860 | -3/Research | Identified Exp. Thermal Defense Suite 19917 | -3/Research | First assault squad dispatched 19935 | -3/Research | Discovered new exit (range 21) 20022 | -3/Research | Entered Quarantine 20022 | -3/Quarantine | Accompanied by 5 allies 20185 | -3/Quarantine | Found Alien Artifact 20185 | -3/Quarantine | Identified Phase Redirector 20292 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 20512 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 20596 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20638 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 20666 | -3/Quarantine | Found Alien Slashing Weapon 20666 | -3/Quarantine | Identified Sigix Broadsword 20783 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 20975 | -3/Quarantine | Discovered exit to Research (range 22) 21016 | -3/Quarantine | Build established: Gladiator 21022 | -3/Quarantine | First assault squad dispatched 21025 | -3/Quarantine | Entered Research 21025 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21118 | -2/Research | Spotted B-90 Cyclops 21144 | -2/Research | System corruption reached 10% 21204 | -2/Research | Zion Light squad teleported in 21476 | -2/Research | Discovered new exit (range 23) 21525 | -2/Research | First assault squad dispatched 21535 | -2/Research | Retrieved Zion intel report: Branch Access 21535 | -2/Research | Identified exit to Testing 21536 | -2/Research | Zion Heavy squad teleported in 21620 | -2/Research | Found Prototype Device 21620 | -2/Research | Identified Exp. Thermal Shield 21676 | -2/Research | Fabricated Centrium Medium Armor Plating? 21696 | -2/Research | Retrieved Zion intel report: Unaware Analyses 22021 | -2/Research | Local fabrication network quarantined 22117 | -2/Research | Destroyed 8 combat bots 22180 | -2/Research | Retrieved Zion intel report: Component Schematics 22181 | -2/Research | Zion Infowar Resupply teleported in 22210 | -2/Research | Repaired Arm. Heavy Treads? 22285 | -2/Research | Terminal network hard line cut 22514 | -2/Research | Entered Testing 22579 | -2/Testing | Found Prototype Ballistic Cannon 22579 | -2/Testing | Identified Perforator 22670 | -2/Testing | Found Prototype Device 22670 | -2/Testing | Identified AEGIS Remote Shield 22708 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 22813 | -2/Testing | Found Prototype Energy Cannon 22813 | -2/Testing | Identified Null Cannon 22839 | -2/Testing | Discovered new exit (range 21) 22880 | -2/Testing | Found Prototype Protection 22940 | -2/Testing | Found Prototype Device 22940 | -2/Testing | Identified Exp. Hardlight Generator 23006 | -2/Testing | Retrieved Zion intel report: Component Schematics 23014 | -2/Testing | First assault squad dispatched 23268 | -2/Testing | Scanned by Researcher 23378 | -2/Testing | Warped through subspace 23396 | -2/Testing | Destroyed 10 combat bots 23535 | -2/Testing | Identified SHELL Armor 23617 | -2/Testing | Spotted Fortress 23722 | -2/Testing | Discovered new exit (range 5) 23728 | -2/Testing | Identified Core Reset Matrix 23728 | -2/Testing | Identified Core Expander 23728 | -2/Testing | Used Core Reset Matrix 23731 | -2/Testing | Entered Section 7 23732 | -2/Section 7 | Sensed 15 artifacts in vicinity 23732 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 23919 | -2/Section 7 | Found Integrity Redistributor 23981 | -2/Section 7 | First assault squad dispatched 24167 | -2/Section 7 | Found Microwarp Drive 24180 | -2/Section 7 | Build established: Alien-Gladiator 24513 | -2/Section 7 | Spotted B-90 Cyclops 24620 | -2/Section 7 | Spotted S7 Guard 24646 | -2/Section 7 | Found Integrated Singularity Reactor 24873 | -2/Section 7 | Destroyed 9 combat bots 24893 | -2/Section 7 | Spotted B-90 Cyclops 24930 | -2/Section 7 | Discovered new exit (range 12) 24946 | -2/Section 7 | Entered Access 24946 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24947 | -1/Access | Sensed 1 artifact in vicinity 25233 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-133) 25257 | -1/Access | Build established: Generator-Gladiator 25280 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25537 | -1/Access | Garrison activated, responded to threat 25584 | -1/Access | High security lockdown imminent 25664 | -1/Access | High security lockdown engaged 25790 | -1/Access | Discovered new exit (range 4) 25902 | -1/Access | Spotted Investigator 25911 | -1/Access | Spotted Executioner 25921 | -1/Access | Spotted Executioner 25942 | -1/Access | Destroyed Investigator 25953 | *** | Heading to fleet! Last Messages --------------- 25950_ Warp Cannon crushed and broken. 25950_ Null Cannon crushed and broken. 25950_ Penetrated by Slug. 25951_ Dropped Perforator. 25951_ Perforator crushed and broken. 25951_ Lgt. Quantum Reactor destroyed. 25951_ L-61 Swordsman stasis bubble strength at 121. 25951_ M-36 Artificer fits Unknown Energy Gun on G-73 Enforcer. 25951_ Stasis bubble strength at 91. 25952_ L-61 Swordsman stasis bubble strength at 108. 25952_ Stasis bubble strength at 39. 25952_ Penetrated by Slug. 25952_ Slug penetrates M-36 Artificer. 25952_ Penetrated by Slug. 25952_ Slug penetrates M-36 Artificer. 25952_ M-36 Artificer suffers critical hit (Destroy). 25952_ G-73 Enforcer destroyed. 25953_ L-61 Swordsman stasis bubble strength at 95. 25953_ Stasis bubble bursts. 25953_ Kicked M-36 Artificer out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"###????###??????????????????? | | ??????????# """T"""" ???? "??????????????????? | | ??????????# """ """" ???=[ "??????????????????? | | ??????????# " %""""g% ???????????????????? | | ??????????# "!%"l%%="????????????????????? | | ??????????# "=*"!!m!"????????????????????? | | ??????????# "%*"m@gg" "??????????????????? | | ########### "[=g=li%=["??????????????????? | | ## "ggEgl/"" "??????????????????? | | ## "glg=g!!= "??????????????????? | | ## %%%%h=*&]! "??????????????????? | | #" #######"##########??????????????????? | | "# #???????????????????????????????????? | | ## #???????????????????????????????????? | | ! ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | % %"# ##??????????????????????????????????? | | #"####/%## #??????????????????????????????????? | | % #??????????????????????????????????? | | +??????????????????????????????????? | | ########## " #??????????????????????????????????? | | ?????????##%"##??????????????????????????????????? | | ??????????#" #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 120 Energy Generation 113 Energy Capacity 1030 Matter Stores 300 Matter Capacity 450 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 30 Base Temperature (-) 150 Corruption Prevention 12 Armor Coverage 1800 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 80 Thermal Conversion 90 Melee Speed Boost 50 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 25 Overload Amplification 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Flexi-carbon Leg | x1 | -6/Factory Exp. Targeting Computer | x1 | -4/Factory P-60 Hacker | x2 | -4/Factory P-60 Hacker | x2 | -4/Armory P-60 Hacker | x2 | -4/Armory K-01 Serf | x1 | -3/Research | Preloaded Centrium Medium Armor Plating | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Core Expander Microwarp Drive Integrity Redistributor Integrated Singularity Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeManeuveringDrive Manual? 0 Play Time 09:00:36 Cumulative 271.4 hours Start 2021.06.05 @ 00:34:43 End 2021.06.06 @ 08:31:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c402851-8270-4153-8612-62cd46ed6771