Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.19 @ 22:38:01 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (3277) 3277 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 6426 Bonus ------- High Alert Combat Kills 234 Friendly Fire -175 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 143/160 System Corruption 5% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Medium Armor Plating Corruption Screen > --- WEAPON (2) ------- Beam Rifle (fused) Gauss Cannon > --- INVENTORY (15) --- High-capacity Battery (250) High-capacity Matter Pod (200) Weapon Cycler Improved Medium Armor Plating Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Cooling System Improved Cooling System High-capacity Battery High-capacity Matter Pod Weapon Cycler Improved Medium Armor Plating System Shield Corruption Screen Beam Rifle Enhanced Autogun Flak Gun Gauss Cannon Powered Hammer Scythe Spear [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Corruption Screen Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 101 | 5 12 15 29 15 25 Power 13 | 1 2 1 6 1 2 Engine 12 | 1 2 1 6 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 3 4 12 . 4 Treads . | . . . . . . Leg 8 | . . . 5 . 3 Wheel 2 | 2 . . . . . Hover 12 | . 3 4 4 . 1 Flight 3 | . . . 3 . . Utility 36 | . 6 6 9 7 8 Device 15 | . 2 2 4 3 4 Storage 3 | . 1 . 1 . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 16 | . 3 4 4 4 1 Artifact . | . . . . . . Weapon 27 | 2 1 4 2 7 11 Energy Gun 5 | 1 1 . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 . 4 2 4 4 Ballistic Cannon 4 | . . . . 1 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 Parts Lost 23 | . . . 10 2 11 Power 3 | . . . 1 . 2 Propulsion 7 | . . . 4 . 3 Utility 8 | . . . 3 1 4 Weapon 5 | . . . 2 1 2 Highest Loss Streak 6 | . . . 5 2 6 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 84 | . 92 95 86 89 58 Engine 9 | . 14 11 8 12 1 Leg 14 | . . . 24 23 6 Hover 10 | . 26 33 7 . . Device 17 | . 10 18 20 21 12 Storage 3 | . . . 2 7 8 Protection 7 | . 9 10 4 8 6 Energy Gun 3 | . 14 . . 5 1 Ballistic Gun 14 | . 14 21 18 8 10 Peak Build Rating 41 | 5 9 19 30 41 41 Average Rating 23 | 2 7 15 23 36 26 On Entrance 16 | . 5 9 17 27 41 Naked Turns . | . . . . . . Heaviest Build 61 | 6 12 15 41 61 48 Greatest Support 60 | 26 26 18 60 45 45 Greatest Overweight (x) 14 | . 1 . 1 1 14 Average Overweight (x) . | . . . . . 5 Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 9 | 5 5 5 7 15 15 Most Carried 15 | 5 5 5 10 15 15 Average Carried 8 | 2 4 4 4 14 12 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 15 | 3 5 5 10 15 8 Class Distribution -------------------- 64% | Mutant 24% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3209 | 189 326 552 1066 187 889 Remotely 94 | . . . . . 94 Salvage Created 3663 | . 267 805 1419 289 883 Parts 219 | . 19 59 87 18 36 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 79 | . 7 19 29 7 17 Melee 1 | . . . . . 1 Guns 70 | . 7 19 29 5 10 Cannons 6 | . . . . . 6 AOE 1 | . . . . 1 . Classes Destroyed 11 | . 3 3 1 . 4 Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 5 | . . 3 1 1 . Watcher 11 | . 2 4 4 . 1 Swarmer 21 | . 3 6 8 4 . Grunt 33 | . 4 8 10 . 11 Brawler 1 | . . . . . 1 Duelist 4 | . . 1 2 . 1 Sentry 17 | . . 4 9 3 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 10 | . 3 8 10 4 5 Combat Bots Only 8 | . 3 8 8 4 5 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 602 | . 30 64 177 96 235 Missed 205 | . 8 22 59 38 78 Damage Taken 4403 | . 206 370 1227 537 2063 Core 977 | . 88 33 154 73 629 Absorbed by Shields 131 | . . 79 52 . . Ignored by Resistances 1333 | . 63 134 371 167 598 Regen/Repaired (Parts) 93 | . . . 93 . . Core Remaining (%) 81 | 100 64 91 72 . . Volleys Fired 268 | . 27 53 104 22 62 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 70 50 50 105 104 Shots Fired 516 | . 53 106 204 44 109 Gun 495 | . 53 106 204 44 88 Cannon 21 | . . . . . 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 457 | . 27 106 204 23 97 Thermal 59 | . 26 . . 21 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 41 | . 12 31 41 26 21 Robot Miss Streak 4 | . 3 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 19 | . 3 2 8 2 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 418 | . 40 84 163 34 97 Core Hits 187 | . 16 35 62 21 53 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 4 | . . 1 3 . . Critical Strikes 12 | . 2 1 5 1 3 Burn 4 | . 2 . . 1 1 Destroy 6 | . . 1 5 . . Blast 2 | . . . . . 2 Melee Attacks 6 | . . . . . 6 Impact 1 | . . . . . 1 Slashing 4 | . . . . . 4 Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7433 | . 430 1287 2820 706 2190 Guns 6616 | . 430 1287 2820 609 1470 Cannons 564 | . . . . . 564 Explosions 97 | . . . . 97 . Melee 156 | . . . . . 156 Ramming . | . . . . . . Kinetic 6497 | . 162 1287 2820 295 1933 Thermal 683 | . 268 . . 314 101 Explosive 97 | . . . . 97 . Electromagnetic . | . . . . . . Impact 45 | . . . . . 45 Slashing 90 | . . . . . 90 Piercing 21 | . . . . . 21 Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 59 | . . . . 38 21 Projectiles 21 | . . . . . 21 Explosions 38 | . . . . 38 . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . . 154 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 223 | . 218 . 64 30 223 Average Temperature 38 | . 59 . 17 11 49 Received Heat Transfer 2005 | . 120 92 707 66 1020 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 4 . Heat Transferred 2066 | . 925 . . 808 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 666 | . 226 523 666 262 309 Initial 230 | . . 5 144 230 90 Average 278 | . 116 262 495 173 158 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 43 | 100 78 44 6 45 81 Level 1 26 | . 21 30 12 54 18 Level 2 29 | . . 25 80 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 5 . 5 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 2 1 . 2 Assault 2 | . . . . . 2 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 10 25 39 11 22 Peak Tracking Total 8 | . 3 4 6 4 8 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 2 | . . 1 . 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 28 | . 9 4 8 7 . Terminals 17 | . 7 2 5 3 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . 2 1 1 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access 2 | . . . 1 1 . Total Hacks 83 | . 31 13 26 13 . Successful 57 | . 22 13 13 9 . Failed 26 | . 9 . 13 4 . Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 62 | . 27 9 20 6 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 2 . . Recycling Units 9 | . 4 2 1 2 . Scanalyzers 4 | . . 2 . 2 . Garrison Access 5 | . . . 3 2 . Terminal Hacks 43 | . 19 9 10 5 . Record 13 | . 6 3 4 . . Part Schematic 3 | . . . . 3 . Robot Analysis 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . 1 1 . . Alert Level 2 | . 1 1 . . . Unreport Threat 2 | . 1 . . 1 . Locate Traps 2 | . . 1 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 3 | . 2 1 . . . Maintenance Status 1 | . 1 . . . . Transport Status 2 | . 1 1 . . . Investigation Status 3 | . 1 . 2 . . Hauler Manifests 2 | . 2 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 8 | . 3 2 1 2 . Report Inventory 5 | . 2 1 1 1 . Retrieve Components 3 | . 1 1 . 1 . Scanalyzer 3 | . . 2 . 1 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 1 1 1 . Used . | . . . . . . Hacking Detections 18 | . 5 2 6 5 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 5 5 . 2 . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled 1 | . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 92 | . . . . . 92 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3203 | 42 443 432 1046 724 516 Spaces Moved 2195 | 41 576 413 694 392 79 Core 50 | 18 1 . . . 31 Treads . | . . . . . . Legs 883 | . . . 445 392 46 Wheels 52 | 23 29 . . . . Hover 1210 | . 546 413 249 . 2 Flight . | . . . . . . Fastest Speed 48 | 50 56 52 48 120 190 Average Speed 99 | 72 57 52 98 161 375 Slowest Speed 750 | 90 100 52 120 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 94 50 60 11 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . 26 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 26 | . . . . 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2791 | 52 642 529 928 449 191 Wait 91 | . 1 27 62 . 1 Move 2190 | 40 575 412 693 391 79 Hop . | . . . . . . Pick Up 72 | 7 13 9 21 11 11 Fast Attach 28 | 1 6 4 13 3 1 Attach 30 | 4 3 1 4 1 17 Detach 4 | . 2 . . . 2 Swap 43 | . 3 10 12 11 7 Drop 59 | . 12 13 19 10 5 Fire 268 | . 27 53 104 22 62 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Discovered new exit (range 13) 828 | -9/Materials | Destroyed 8 combat bots 866 | -9/Materials | Build established: Scavenger-Mutant 907 | -9/Materials | Discovered new exit (range 3) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -8/Materials | Destroyed 8 combat bots 1204 | -8/Materials | Lost 5 parts (1p3n1u) 1251 | -8/Materials | Garrison activated, responded to threat 1483 | -8/Materials | Build established: Mutant 1583 | -8/Materials | Repaired Carbon-fiber Leg 1940 | -8/Materials | Discovered new exit (range 11) 1964 | -8/Materials | Entered Factory 1964 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2244 | -7/Factory | Discovered new exit (range 9) 2688 | -7/Factory | Entered Storage 2807 | -7/Storage | Lost 6 parts (2p3n1w) 2927 | -7/Storage | Met a pair of Derelict thieves 3008 | -7/Storage | Build established: Hacker-Mutant 3057 | -7/Storage | Core integrity fell below 50% 3069 | -7/Storage | Core integrity fell below 20% 3085 | -7/Storage | Lost 5 parts (4u1w) 3204 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03185_ M-28 Smith repairs Aluminum Leg. 03187_ Acquired 6 matter. 03188_ K-01 Serf collects debris. 03189_ G-47 Trooper destroyed. 03190_ Acquired 6 matter. 03190_ R-06 Scavenger collects Gravmag System. 03191_ K-01 Serf collects debris. 03193_ Acquired 6 matter. 03195_ K-01 Serf collects debris. 03196_ Acquired 6 matter. 03198_ G-47 Trooper suffers critical hit (Burn). 03198_ G-47 Trooper destroyed. 03198_ K-01 Serf collects debris. 03199_ Acquired 6 matter. 03200_ System corrupted: Tractor Beam rejected. 03201_ Slug penetrates G-47 Trooper. 03201_ G-47 Trooper knocked back. 03201_ Storage Shell breached. 03201_ K-01 Serf collects debris. 03204_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????""??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ??????????????????????????????# ?????????????? | | ????????????????????????????? ###+##?????????????? | | ???????????????????????????"? ?## ##?????????????? | | ??????????????????????????|" ?## ##?????????????? | | ??????????????????????????%" ### ##?????????????? | | ??????????????????????????!" ### ##?????????????? | | ?????????????????????????" ? + ##?????????????? | | ????????? # g # % ##########?????? | | ?????????####+##+#########/####^^^##########?????? | | ??????? [ k % gu| ##?????? | | ??????? mr% !m% %% % ##?????? | | ??????? o= % %[ @ % ##?????? | | ?????????#######+#####;###+#########+#######?????? | | ????????? ##### T#####! % #### ###?????? | | ??????????????????????##[ =T### """ ##??????? | | ??????????????????????###"%"#### """ ##??????? | | ??????????????????????## = !## """ ##??????? | | ??????????????????????## [ | ]## """ ##??????? | | ??????????????????????##[[ *## """ ##??????? | | ??????????????????????##[[ %!]##!! ##??????? | | ??????????????????????##########!/ ##??????? | | ??????????????????????#####################??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Gauss Cannon | -7/Factory | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Enh. Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSuspensionShearcannon Manual? 0 Play Time 00:54:30 Cumulative 265.8 hours Start 2024.12.16 @ 09:31:49 End 2024.12.19 @ 22:38:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 0 Adventurer 142 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 005e27fd-c8cc-440f-b4d4-1323fed4fccc