Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 14:37:54 Player: Humppa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (574) 574 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4246 Bonus ------- Follower Combat Kills 61 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 673/700 Matter 290/300 Energy 665/665 System Corruption 0% Temperature Cool (0) Movement Walking (197) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Heat Sink Huge Storage Unit High-capacity Battery Supersonic Drone Bay (0/1) > --- WEAPON (3) ------- Heavy Particle Gun Improved EM Pulse Cannon Shotgun > --- INVENTORY (25) --- Fission Core Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Large Matter Pod (150) Improved Signal Interpreter Trap Reconfigurator PSU Rigger Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Disposable Heat Sink Large Storage Unit Supersonic Drone Bay > --- WEAPON ----------- Heavy Particle Gun Improved EM Pulse Cannon Shotgun > --- INVENTORY -------- Fission Core Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Large Matter Pod Improved Signal Interpreter Trap Reconfigurator PSU Rigger Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Shotgun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 26 | 7 3 . 1 . 9 6 Power 3 | 1 . . . . 1 1 Engine 3 | 1 . . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . . . 5 2 Treads . | . . . . . . . Leg 9 | 2 . . . . 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 1 . 2 2 Device 3 | . 1 . . . 2 . Storage 4 | 1 . . 1 . . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 3 2 . . . 1 1 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 93 100 100 100 93 99 Engine 12 | . 14 14 14 14 9 15 Leg 30 | . 28 28 28 28 34 30 Device 16 | . 8 14 14 14 22 17 Storage 12 | . 14 14 14 14 9 11 Energy Gun 3 | . 5 . . . 6 7 Energy Cannon 1 | . . . . . . 7 Ballistic Gun 19 | . 23 28 28 28 11 7 Naked Turns . | . . . . . . . Heaviest Build 111 | 13 17 17 32 32 36 111 Greatest Support 66 | 20 20 20 20 20 52 66 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 Average Capacity 14 | 7 8 8 14 15 15 15 Most Carried 15 | 6 8 8 13 13 15 15 Average Carried 12 | 3 7 7 11 13 13 14 Final Capacity 25 | 8 8 8 15 15 15 25 Final Carried 15 | 6 8 8 13 13 15 15 Class Distribution -------------------- 71% | Mutant 12% | Scavenger-Mutant 11% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 700 | 229 87 24 10 42 202 106 Remotely . | . . . . . . . Salvage Created 674 | . 28 73 . 11 250 312 Parts 37 | . 4 3 . . 19 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 20 | . 2 2 . 1 8 7 Guns 17 | . 2 2 . 1 8 4 Cannons 3 | . . . . . . 3 Classes Destroyed 6 | . 1 1 . 1 2 1 Recycler 1 | . . . . . . 1 Swarmer 11 | . 2 1 . . 4 4 Grunt 5 | . . 1 . . 1 3 Sentry 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Assembled 1 | . . . . 1 . . Best Kill Streak 5 | . 2 1 . 1 3 5 Combat Bots Only 4 | . 2 1 . 1 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 679 | . 7 36 . 43 346 247 Core 90 | . . 15 . . 48 27 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 94 91 . Volleys Fired 40 | . 2 3 . 4 17 14 Largest 3 | . 2 2 . 2 2 3 Hottest 147 | . 46 46 . 46 78 147 Shots Fired 93 | . 4 6 . 8 34 41 Gun 80 | . 4 6 . 8 34 28 Cannon 13 | . . . . . . 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 60 | . 4 6 . 8 28 14 Thermal 20 | . . . . . 6 14 Explosive . | . . . . . . . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 7 | . 3 2 . 3 7 3 Robot Miss Streak 8 | . 1 2 . 5 7 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 46 | . 2 3 . 4 19 18 Core Hits 34 | . 2 2 . 2 15 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 777 | . 30 34 . 50 276 387 Guns 621 | . 30 34 . 50 276 231 Cannons 156 | . . . . . . 156 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 423 | . 30 34 . 50 214 95 Thermal 198 | . . . . . 62 136 Explosive . | . . . . . . . Electromagnetic 156 | . . . . . . 156 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . . . . . . 270 Average Temperature 135 | . . . . . . 135 Received Heat Transfer 90 | . . . . . 27 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 370 | . . . . . 111 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 227 | . 61 88 . . 227 95 Initial 23 | . . 23 . . . 2 Average 67 | . 22 71 . . 113 50 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 85 100 Level 1 6 | . . . . . 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 3 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 2 5 . 1 16 7 Peak Tracking Total 4 | . 2 2 . 1 4 4 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 1 . 5 . 3 1 Terminals 3 | . 1 . . . 2 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 65 | . 3 . 50 . 9 3 Successful 62 | . 2 . 50 . 8 2 Failed 3 | . 1 . . . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . 1 . Terminals 7 | . 3 . . . 4 . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 55 | . 2 . 50 . 3 . Record 49 | . . . 49 . . . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Patrol Status 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 2 | . . . . . 2 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . 41 . Total Damage 388 | . . . . . 388 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3422 | 73 139 72 1342 333 915 548 Spaces Moved 1787 | 51 98 50 734 167 359 328 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1782 | 46 98 50 734 167 359 328 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 122 Average Speed 155 | 113 120 120 181 190 131 126 Slowest Speed 197 | 120 120 120 190 190 190 197 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 23 20 93 49 42 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2350 | 63 116 57 742 175 769 428 Wait 458 | . 8 1 . 5 367 77 Move 1781 | 50 97 49 733 166 358 328 Hop . | . . . . . . . Pick Up 25 | 5 2 2 6 . 9 1 Fast Attach 13 | 7 3 . . . 2 1 Attach 6 | . . . . . 4 2 Detach 4 | 1 2 . . . 1 . Swap 7 | . . . 1 . 3 3 Drop 16 | . 2 2 2 . 8 2 Fire 40 | . 2 3 . 4 17 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Met 8R-AWN 213 | -10/Materials | Entered Mines 214 | -10/Mines | Followed 8R-AWN into the Mines 280 | -10/Mines | Discovered new exit (range 5) 285 | -10/Mines | Entered Exiles 317 | -10/Exiles | Welcomed by 8R-AWN 326 | -10/Exiles | Build established: Mutant 342 | -10/Exiles | Met EX-HEX 434 | -10/Exiles | Met EX-DEC 491 | -10/Exiles | Learned location of Zion (-7) 554 | -10/Exiles | Met EX-BIN 584 | -10/Exiles | Aligned with FarCom system 586 | -10/Exiles | Given EX-Vault access code 668 | -10/Exiles | Opened EX-Vault 689 | -10/Exiles | Found Supersonic Drone Bay 701 | -10/Exiles | Found Trap Reconfigurator 704 | -10/Exiles | Found PSU Rigger 745 | -10/Exiles | Warned to stay clear of 0b10 Research branches 941 | -10/Exiles | Discovered new exit (range 10) 1098 | -10/Exiles | Visited The Gauntlet 1627 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Trap Reconfigurator, PSU Rigger 1627 | -10/Exiles | Entered Mines 1628 | -9/Mines | Assembled infested the area 1836 | -9/Mines | Learned location of 1 exit from Materials 1863 | -9/Mines | Discovered new exit (range 5) 1907 | -9/Mines | Discovered new exit (range 3) 1912 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1935 | -9/Mines | Learned location of 1 exit from Materials 1960 | -9/Mines | Entered Materials 1960 | -8/Materials | Accompanied by 3 allies 1960 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1961 | -8/Materials | Identified exit to Factory 2022 | -8/Materials | Garrison activated, responded to threat 2723 | -8/Materials | Build established: Scavenger-Mutant 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2877 | -7/Factory | FarCom data flow suspended 3015 | -7/Factory | Fabricated Titanium Leg (x2) 3386 | -7/Factory | Build established: Gunner 3423 | -7/Factory | Self-destructed Last Messages --------------- 03292_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 03296_ R-06 Scavenger collects VTOL Module. 03301_ R-06 Scavenger destroyed. 03301_ VTOL Module melted. 03301_ S-27 Virus destroyed. 03302_ Acquired 25 matter. 03304_ Acquired 13 matter. 03305_ K-01 Serf collects debris. 03319_ Trailblazer released from Supersonic Drone Bay. 03340_ K-01 Serf collects debris. 03349_ R-06 Scavenger collects Lgt. Ion Engine. 03364_ Connecting with Recycling Unit... 03382_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 03385_ R-06 Scavenger inserts Corrupted Lgt. Nuclear Core into recycling unit. 03388_ R-06 Scavenger inserts VTOL Module into recycling unit. 03391_ R-06 Scavenger inserts Com. Wheel into recycling unit. 03396_ K-01 Serf cleans the Recycling Unit. 03417_ Dropped Lrg. Storage Unit. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????""" ""?? ?????????????????????? | | ?????????????????""" """ ????????????????????? | | ?????????????????""" 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Storage Unit | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ScatterShadeDetonator Manual? 0 Play Time 00:42:55 Cumulative 55.1 hours Start 2022.03.26 @ 13:28:50 End 2022.03.26 @ 14:37:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af35cb23-a560-46cb-b403-67f60d2858d6