Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.26 @ 23:07:03 Player: Analote Result: Destroyed by G-67 Veteran with Backup Laser III Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (4156) 4156 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 9847 Bonus ------- High Alert Combat Kills 286 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Thermal Generator Improved Heat Sink Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System Energy Mantle > --- WEAPON ----------- Flail Flail Great Axe > --- INVENTORY -------- Field Propulsion Drive Advanced Weight Redist. System Advanced Melee Analysis Suite Phase Shifter Point Defense System [Rating: 99] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Slots Evolved 13 | . 1 2 2 2 2 . . 2 2 Power 2 | . . . 1 . . . . . 1 Propulsion 5 | . . 2 . 1 1 . . . 1 Utility 5 | . 1 . 1 1 1 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 108 | 7 2 8 8 19 6 6 . 24 28 Power 18 | 1 1 1 4 5 . 1 . 3 2 Engine 9 | 1 1 1 2 2 . 1 . 1 . Core 8 | . . . 2 3 . . . 2 1 Reactor 1 | . . . . . . . . . 1 Propulsion 39 | 2 . 4 1 7 5 2 . 8 10 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 37 | . . 4 1 7 5 2 . 8 10 Utility 32 | 2 1 1 2 3 . 1 . 12 10 Device 19 | . . . 1 3 . 1 . 5 9 Storage 2 | 1 . 1 . . . . . . . Processor 8 | . 1 . . . . . . 6 1 Hackware . | . . . . . . . . . . Protection 3 | 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 19 | 2 . 2 1 4 1 2 . 1 6 Energy Gun 3 | 1 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 3 | . . 2 . 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . 1 . 2 . 1 . Slashing Weapon 7 | . . . 1 2 1 . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . 1 1 Parts Lost 56 | . . . . 16 . 1 . 9 30 Power 8 | . . . . 2 . . . 2 4 Propulsion 23 | . . . . 7 . 1 . 4 11 Utility 17 | . . . . 6 . . . 3 8 Weapon 8 | . . . . 1 . . . . 7 Highest Loss Streak 13 | . . . . 8 . 1 . 3 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 100 96 89 64 37 72 68 80 63 Engine 5 | . 12 10 3 3 . 5 6 5 . Core 4 | . . . 4 6 6 6 6 3 6 Treads 5 | . 25 . . . . . . . . Flight 18 | . . 37 33 24 12 36 31 20 15 Device 8 | . . . 8 11 6 11 12 10 15 Storage 4 | . 12 9 8 4 . . . . . Processor 10 | . 12 10 8 2 . . . 19 14 Protection 4 | . 12 10 6 2 . . . 2 . Energy Gun 2 | . 12 . . . . . . . . Ballistic Gun 2 | . 12 . . . . . . . . Ballistic Cannon 1 | . . 18 11 . . . . . . Impact Weapon 4 | . . . . . 6 8 12 15 4 Slashing Weapon 3 | . . . 4 6 5 3 . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 20 20 13 15 22 9 15 15 21 44 Greatest Support 49 | 40 40 16 17 25 36 42 30 37 49 Greatest Overweight (x) 3 | 1 . . . 2 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 8 10 5 5 5 5 5 5 5 5 Most Carried 10 | 3 10 10 5 5 4 5 5 5 5 Average Carried 3 | . 6 3 3 2 1 3 5 3 2 Final Capacity 10 | 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 1 10 4 4 2 1 5 5 5 . Class Distribution -------------------- 48% | Hacker-Sprinter 47% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Sprinter | -6/Extension Hacker-Sprinter | -6/Cetus Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Matter Collected 1499 | 143 203 202 142 204 45 80 . 230 250 Remotely . | . . . . . . . . . . Salvage Created 4984 | . 374 136 353 1047 94 188 . 1335 1457 Parts 182 | . 24 7 13 51 2 7 . 31 47 Haulers Intercepted 11 | . 2 . 1 1 1 1 . 3 2 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Combat Hostiles Destroyed 79 | . 6 4 7 19 . . . 24 19 Melee 52 | . . . 4 18 . . . 17 13 Guns 10 | . 6 . . . . . . . 4 Cannons 8 | . . 4 3 1 . . . . . Classes Destroyed 11 | . 5 1 1 4 . . . . . Worker 1 | . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 11 | . 2 . 1 1 1 1 . 3 2 Watcher 9 | . 2 1 . . . 3 . 3 . Swarmer 18 | . 2 . . 3 . . . 10 3 Grunt 33 | . 4 3 5 6 . . . 7 8 Brawler 2 | . . . . 2 . . . . . Duelist 4 | . . 1 1 . . . . 1 1 Sentry 10 | . . . 1 4 . . . 1 4 Hunter 4 | . . . . 2 . . . . 2 Programmer 8 | . . . . 2 . . . 5 1 Best Kill Streak 6 | . 4 3 3 4 1 1 . 6 3 Combat Bots Only 4 | . 2 2 3 4 . . . 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Damage Taken 5391 | . 172 31 96 1170 15 258 . 1077 2572 Core 1940 | . 18 8 9 428 . 65 . 260 1152 Absorbed by Shields 81 | . . . . . . . . . 81 Regen/Repaired (Parts) 140 | . . . 65 75 . . . . . Core Remaining (%) 84 | 100 92 98 98 38 . . 92 74 . Volleys Fired 71 | . 30 11 9 7 . . . . 14 Largest 2 | . 2 2 2 1 . . . . 2 Hottest 86 | . 70 70 70 35 . . . . 86 Shots Fired 130 | . 60 22 18 7 . . . . 23 Gun 83 | . 60 . . . . . . . 23 Cannon 47 | . . 22 18 7 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 86 | . 30 22 18 7 . . . . 9 Thermal 44 | . 30 . . . . . . . 14 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 18 22 12 6 . . . . 15 Robot Miss Streak 1 | . 1 1 1 1 . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 353 | . 48 17 28 70 1 6 . 86 97 Core Hits 114 | . 19 7 11 25 . 1 . 14 37 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 21 | . 1 . . . . . . 17 3 Critical Strikes 43 | . 6 . . 8 . . . 18 11 Burn 5 | . 5 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Smash 21 | . . . . . . . . 18 3 Sever 16 | . . . . 8 . . . . 8 Melee Attacks 263 | . . . 13 64 1 6 . 97 82 Impact 115 | . . . . . 1 6 . 97 11 Slashing 148 | . . . 13 64 . . . . 71 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . 2 2 1 2 . 5 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 34 | . . . . . . . . 15 19 Damage Inflicted 13107 | . 613 297 816 2939 46 323 . 4177 3896 Guns 960 | . 613 . . . . . . . 347 Cannons 677 | . . 297 275 105 . . . . . Explosions . | . . . . . . . . . . Melee 11470 | . . . 541 2834 46 323 . 4177 3549 Ramming . | . . . . . . . . . . Kinetic 1081 | . 263 297 275 105 . . . . 141 Thermal 556 | . 350 . . . . . . . 206 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 4872 | . . . . . 46 323 . 4177 326 Slashing 6598 | . . . 541 2834 . . . . 3223 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 8 . . . 1 5 Average Corruption 3 | . . . . 4 . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . 16 . . . 1 1 Message Errors 7 | . . . . 7 . . . . . Matter Fused 4 | . . . . 4 . . . . . Energy Discharges 3 | . . . . 3 . . . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1685 | . . . 49 154 26 98 . 1191 167 Projectiles 11 | . . . . . . . . 11 . Explosions . | . . . . . . . . . . Melee 1674 | . . . 49 154 26 98 . 1180 167 Knockbacks 33 | . . 4 3 . . 2 . 24 . Impact 24 | . . . . . . 2 . 22 . Kinetic 7 | . . 4 3 . . . . . . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . 201 150 . . . 282 . 128 9 Average Temperature 70 | . 64 77 . . . 74 . 63 4 Received Heat Transfer 1474 | . 153 51 90 360 . 24 . 288 508 Effects 3 | . . . . . . 3 . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 19 | . . . . . 2 3 . 12 2 Impact Corruptions 61 | . . . . . 1 5 . 52 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . 1 . Heat Transferred 1813 | . 1406 . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Peak Influence 592 | . 144 154 257 439 166 180 90 592 555 Initial 213 | . . 16 46 84 157 59 75 37 213 Average 217 | . 52 69 142 215 161 130 85 351 363 Maximum Alert Level 2 | . . . 1 2 . . . 2 2 Low Security (%) 54 | 100 100 100 64 51 100 100 100 27 . Level 1 25 | . . . 35 35 . . . 25 60 Level 2 19 | . . . . 12 . . . 47 39 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . . 1 9 . 2 . 3 6 Investigation 5 | . . . . 3 . 1 . 1 . Extermination 4 | . . . . 2 . . . 1 1 Reinforcement 9 | . . . 1 1 . 1 . 1 5 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Distress Signals 6 | . 1 . 1 . . . 1 1 2 Communications Jammed 27 | . . . . . . . . 26 1 Distress Signals 27 | . . . . . . . . 26 1 Times Spotted 149 | . 8 5 9 30 . 16 5 36 40 Peak Tracking Total 11 | . 2 2 3 8 . 11 5 5 8 Tactical Retreats 16 | . . . . 5 . 2 . 6 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Traps Triggered 5 | . . . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Machines Accessed 16 | . . . 2 4 2 4 . 4 . Terminals 10 | . . . 1 1 2 4 . 2 . Fabricators 3 | . . . . 1 . . . 2 . Repair Stations 3 | . . . 1 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . . . 3 10 2 7 . 6 . Successful 21 | . . . 3 7 2 3 . 6 . Failed 7 | . . . . 3 . 4 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 3 . . . . . Terminals 16 | . . . 1 2 2 7 . 4 . Fabricators 5 | . . . . 3 . . . 2 . Repair Stations 7 | . . . 2 5 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . . . . 2 3 . 4 . Record 5 | . . . . . 1 . . 4 . Open Door 4 | . . . . . 1 3 . . . Fabricator Hacks 5 | . . . . 3 . . . 2 . Network Status 4 | . . . . 2 . . . 2 . Build 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . . 2 4 . . . . . Scan Component 3 | . . . 1 2 . . . . . Repair 3 | . . . 1 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Track 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . . 5 . 2 . 3 . Full Trace Events 5 | . . . . 3 . 1 . 1 . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . 47 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Parts Repaired 3 | . . . 1 2 . . . . . Time 70 | . . . 26 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Total Allies 4 | . . . . . . 4 . . . Largest Group 4 | . . . . . . 4 . . . Highest-Rated Group 91 | . . . . . . 91 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Turns Passed 3625 | 77 729 124 170 786 102 221 15 719 682 Spaces Moved 5560 | 44 391 129 215 1311 270 729 54 1475 942 Core 97 | 8 . . . 10 . . . . 79 Treads 427 | 36 391 . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5036 | . . 129 215 1301 270 729 54 1475 863 Fastest Speed 15 | 50 160 31 31 28 26 17 28 15 21 Average Speed 43 | 143 160 31 31 34 32 25 28 31 43 Slowest Speed 200 | 160 160 31 31 195 35 28 28 106 200 Overloaded Moves 151 | . . . . . . 46 . 33 72 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 32 | . . . . 14 . 11 . 5 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 76 13 22 36 8 68 23 33 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Total 6244 | 58 435 192 282 1510 281 740 53 1605 1088 Wait 195 | . 1 39 27 104 . . . 8 16 Move 5492 | 43 390 128 214 1284 269 710 53 1464 937 Hop 26 | . . . . 12 . 7 . 5 2 Pick Up 91 | 8 11 1 5 13 5 6 . 20 22 Fast Attach . | . . . . . . . . . . Attach 89 | 7 1 7 6 16 6 4 . 18 24 Detach 14 | . . . 3 4 . 2 . 4 1 Swap 19 | . 1 1 2 3 . 2 . 6 4 Drop 25 | . 1 5 3 3 . . . 8 5 Fire 71 | . 30 11 9 7 . . . . 14 Melee 215 | . . . 13 64 1 6 . 72 59 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . 3 . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory History --------- Turn | Location | Event 26 | -11/Junkyard | Identified exit to Materials 26 | -11/Junkyard | Discovered exit to Materials (range 16) 78 | -11/Junkyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 210 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered exit to Mines (range 7) 307 | -10/Materials | Build established: Hacker-Mutant 783 | -10/Materials | Identified exit to Materials 783 | -10/Materials | Discovered exit to Materials (range 15) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x2 921 | -9/Materials | Identified exit to Materials 921 | -9/Materials | Discovered exit to Materials (range 16) 931 | -9/Materials | Entered another Materials area 931 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 967 | -8/Materials | Repaired Lgt. Armor Plating 1092 | -8/Materials | Identified exit to Factory 1092 | -8/Materials | Discovered exit to Factory (range 16) 1101 | -8/Materials | Entered Factory 1101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -7/Factory | Build established: Hacker-Sprinter 1138 | -7/Factory | Repaired Lgt. Nuclear Core 1216 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 1483 | -7/Factory | Repaired Imp. Flight Unit 1614 | -7/Factory | Lost 5 parts (2n2u1w) 1652 | -7/Factory | Garrison activated, responded to threat 1679 | -7/Factory | Identified exit to Lower Caves 1679 | -7/Factory | Discovered exit to Lower Caves (range 15) 1730 | -7/Factory | Core integrity fell below 50% 1757 | -7/Factory | Lost 8 parts (2p4n2u) 1874 | -7/Factory | Identified exit to Factory 1874 | -7/Factory | Discovered exit to Factory (range 12) 1887 | -7/Factory | Entered another Factory area 1887 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1988 | -6/Factory | Identified exit to Extension 1988 | -6/Factory | Discovered exit to Extension (range 6) 1989 | -6/Factory | Entered Extension 2013 | -6/Extension | Rescued a captive Derelict 2014 | -6/Extension | Rescued a captive Derelict 2039 | -6/Extension | Rescued a captive Derelict 2079 | -6/Extension | Rescued a captive Derelict 2080 | -6/Extension | Spotted B-75 Beast 2180 | -6/Extension | Spotted B-75 Beast 2203 | -6/Extension | Identified exit to Cetus 2203 | -6/Extension | Discovered exit to Cetus (range 15) 2203 | -6/Extension | Identified exit to Factory 2203 | -6/Extension | Discovered exit to Factory (range 15) 2210 | -6/Extension | Entered Cetus 2215 | -6/Cetus | Spotted Cetus Guard 2215 | -6/Cetus | Spotted Cetus Guard 2215 | -6/Cetus | Spotted Cetus Guard 2215 | -6/Cetus | Spotted Cetus Guard 2221 | -6/Cetus | Discovered exit to Factory (range 15) 2225 | -6/Cetus | Entered Factory 2225 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2587 | -5/Factory | Lost 3 parts (2n1u) 2926 | -5/Factory | Identified exit to Factory 2926 | -5/Factory | Discovered exit to Factory (range 11) 2944 | -5/Factory | Entered another Factory area 2944 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3296 | -4/Factory | Lost 11 parts (2p5n3u1w) 3514 | -4/Factory | Core integrity fell below 50% 3571 | -4/Factory | Core integrity fell below 20% 3585 | -4/Factory | Build established: Hacker-Mutant 3626 | -4/Factory | Destroyed by G-67 Veteran with Backup Laser III Last Messages --------------- 03592_ System corrupted: Component data lost. 03594_ Autogun destroyed. 03594_ K-01 Serf collects debris. 03594_ Slug penetrates Wall. 03594_ R-10 Processor collects Adv. Heat Sink. 03598_ K-01 Serf collects debris. 03605_ S-27 Virus destroyed. 03608_ Acquired 30 matter. 03609_ Acquired Lgt. Nuclear Core. 03618_ S-27 Virus destroyed. 03619_ Lgt. Nuclear Core destroyed. 03620_ Penetrated by Slug. 03620_ Slug penetrates Wall. 03620_ Penetrated by Slug. 03620_ Field Laser destroyed. 03625_ Slug penetrates Wall. 03625_ Penetrated by Slug. 03625_ Slug penetrates Wall. 03626_ R-10 Processor collects Autogun. 03626_ Adv. Melee Analysis Suite destroyed. 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""" # # ""?????????? | | ??????????????????"" """ + + "" ????????? | | ??????????????????"" """ # % # """????????? | | ????????????????? # #?? """????????? | | ?????????????????""" """ # #?????"?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 41 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed VariableMobileThermoblaster Manual? 0 Play Time 01:02:08 Cumulative 50.0 hours Start 2023.03.26 @ 21:59:09 End 2023.03.26 @ 23:07:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 74 Rogue 0 Adventurer 0 Explorer 74 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e182d7f-2580-42ce-b2d7-27ba51fc2a9b