Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 20:35:54 Player: Dosh Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (422) 2110 Value Destroyed (16345) 16345 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (5970) 5970 TOTAL SCORE: 35345 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2567 Follower Combat Kills 2340 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1337 Cogmind --------- Core Integrity 0/1150 Matter 148/300 Energy 940/940 System Corruption 15% Temperature Warning (366) Movement Core (2650) Ox52 Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- Particle Reactor Vortex Chain Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Experimental Cloaking Device Advanced System Shield > --- WEAPON (3) ------- Vortex Shotgun Vortex Shotgun Compact Linear Accelerator > --- INVENTORY (25) --- Light Antimatter Reactor Medium Treads Spiked Medium Treads Experimental Myomer Leg Experimental Myomer Leg Centrium Wheel Backup Propulsion III Cooled Impulse Thruster Cooled Impulse Thruster Advanced Kinecellerator Nanoactuators Backup Laser III Vortex Cannon (22) Vortex Cannon (1) Dirty Datajack (20) Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Shielding Hardened Light Armor Plating Advanced System Shield > --- WEAPON ----------- KE Penetrator Compact Linear Accelerator Dirty Datajack > --- INVENTORY -------- Vortex Chain Reactor Medium Treads Medium Treads Spiked Medium Treads Experimental Myomer Leg Experimental Myomer Leg Centrium Wheel Backup Propulsion III Cooled Impulse Thruster Cooled Impulse Thruster Advanced Kinecellerator Nanoactuators Experimental Cloaking Device Backup Plating III Transdimensional Reconstructor Backup Laser III Vortex Shotgun Vortex Shotgun Vortex Cannon Vortex Cannon Dirty Datajack Phasing Sabre [Rating: 137] Favorites ----------- Power Heavy Antimatter Reactor Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 404 | 6 11 3 25 5 . 18 48 11 14 26 17 6 2 7 39 14 2 2 . 52 9 1 5 4 25 4 7 27 14 Power 36 | 1 1 . 2 . . 2 5 . 1 2 1 . . . 3 . . . . 10 1 . 1 . 1 . . 2 3 Engine 10 | 1 . . . . . 2 1 . . . . . . . 2 . . . . 4 . . . . . . . . . Core 14 | . 1 . 2 . . . 4 . . 1 1 . . . 1 . . . . 4 . . . . . . . . . Reactor 12 | . . . . . . . . . 1 1 . . . . . . . . . 2 1 . 1 . 1 . . 2 3 Propulsion 69 | 2 3 3 5 . . 4 13 1 . 2 . . . . 3 2 . . . 11 2 . . . 7 . 1 8 2 Treads 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 2 Leg 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Wheel 57 | 2 3 3 5 . . 4 13 1 . 2 . . . . 3 2 . . . 10 2 . . . 6 . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 1 2 . 6 3 . 8 21 9 8 10 8 5 2 2 19 8 . . . 19 3 . 3 1 11 1 3 11 2 Device 92 | . . . 2 1 . 3 10 3 7 7 8 4 2 . 12 5 . . . 12 2 . . 1 7 1 1 3 1 Storage 9 | 1 1 . . . . . 3 . . . . . . . 1 1 . . . . . . 1 . . . . 1 . Processor 12 | . . . . . . . 1 . . 1 . . . . 2 1 . . . 1 1 . . . . . . 5 . Hackware 9 | . . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . Protection 44 | . 1 . 3 2 . 5 7 4 1 1 . 1 . 2 3 1 . . . 4 . . 2 . 3 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 5 . 12 2 . 4 9 1 5 12 8 1 . 5 14 4 2 2 . 12 3 1 1 3 6 3 3 6 7 Energy Gun 8 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 15 | . . . 6 1 . 2 . . . . . . . . . . . . . 1 . . . . . 1 . 1 3 Ballistic Gun 43 | 1 3 . 2 . . . 3 1 4 7 6 1 . 2 3 1 . . . 5 . . . 1 . 1 . 1 1 Ballistic Cannon 23 | . . . . . . . 4 . . . . . . . 6 . 1 1 . 2 . 1 . 2 4 . . 1 1 Launcher 32 | . 1 . 1 . . 2 . . 1 5 2 . . 3 1 2 1 1 . 3 2 . 1 . 2 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . . . . . . . . . . 4 1 . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 28 | . . . 1 1 . . 2 . 1 1 . . . . . 1 . . . 8 . . 3 . . . . 9 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 75 | . . 1 5 . . 4 15 1 . . 1 . . 2 4 2 . . . 12 1 . . 1 4 . 9 5 8 Power 9 | . . . . . . . 2 . . . 1 . . . . . . . . 4 . . . . . . 1 1 . Propulsion 28 | . . 1 2 . . 2 7 1 . . . . . 1 . . . . . 4 1 . . 1 2 . 2 . 4 Utility 27 | . . . 2 . . 2 3 . . . . . . 1 3 2 . . . 3 . . . . 2 . 3 3 3 Weapon 11 | . . . 1 . . . 3 . . . . . . . 1 . . . . 1 . . . . . . 3 1 1 Highest Loss Streak 8 | . . 1 2 . . 2 6 1 . . 1 . . 1 2 2 . . . 8 1 . . 1 2 . 7 5 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 91 100 100 99 94 99 93 87 83 84 84 79 87 81 85 80 86 85 85 88 75 79 88 88 66 51 64 Engine 2 | . 5 . . . . 9 1 7 4 . . . . . 4 6 6 6 6 3 . . . . . . . 3 . Core 4 | . 8 14 10 11 11 1 7 . . . 2 7 7 7 7 6 6 6 6 2 . . . . . . . . . Reactor 3 | . . . . . . . . . 1 7 4 . . . . . . . . 2 11 11 11 11 15 15 12 2 7 Wheel 17 | . 28 27 19 22 22 21 24 22 23 18 15 15 15 7 12 16 20 20 20 15 21 23 23 18 16 10 4 2 . Device 12 | . . . 13 11 11 11 9 4 5 6 12 14 15 15 19 15 13 13 13 11 15 11 11 11 17 21 11 5 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 5 Processor 2 | . . . . . . . 1 7 1 . . . . . 3 2 6 6 6 6 6 11 7 3 . . . 4 9 Hackware 7 | . . . 8 11 11 11 9 14 15 15 9 7 7 7 2 . . . . 8 5 5 5 5 9 10 8 5 5 Protection 8 | . 13 14 6 11 11 10 13 9 8 6 7 7 7 10 9 9 13 13 13 8 5 5 7 11 7 5 7 3 4 Energy Cannon 3 | . . . 16 21 22 21 . . . . . . . . . . . . . 1 . . . . . 1 3 . 2 Ballistic Gun 8 | . 18 28 4 . . . 5 15 19 21 18 19 23 19 3 6 1 . . 3 . . . 1 2 . . . . Ballistic Cannon 3 | . . . . . . . 8 . . . . . . . 12 5 . . . . . 2 . 3 11 11 3 . 4 Launcher 1 | . . . . . . . . . 2 . 3 3 . 3 . 1 3 . 6 . 4 5 . 3 . 1 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 3 6 6 6 6 4 2 . . . . . . . Naked Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Heaviest Build 287 | 13 54 54 62 62 62 62 109 110 135 142 142 131 125 125 212 287 147 146 146 169 163 168 168 183 201 195 190 132 166 Greatest Support 120 | 32 32 32 26 20 20 20 36 30 30 38 38 38 38 28 40 40 32 32 32 48 40 40 40 40 54 32 98 120 120 Greatest Overweight (x) 14 | . 2 2 5 3 3 3 6 3 4 4 3 3 3 4 5 8 4 4 4 14 8 4 4 6 8 6 11 8 2 Average Overweight (x) 3 | . . 1 2 2 3 2 2 3 3 3 3 3 3 3 3 4 4 4 4 3 4 4 3 4 4 5 3 1 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 20 20 21 25 25 25 25 25 25 25 26 27 25 25 25 25 25 25 25 25 25 25 21 17 25 Most Carried 29 | 1 13 16 20 20 20 20 25 23 25 25 25 25 25 25 28 29 25 25 24 25 25 23 25 25 23 25 25 23 23 Average Carried 21 | . 7 13 16 19 19 18 18 20 23 24 23 24 24 24 24 25 24 24 24 22 23 23 24 24 21 23 19 9 18 Final Capacity 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 30 25 25 25 25 25 25 25 25 25 25 25 5 25 25 Final Carried 27 | 1 12 16 20 20 20 19 24 21 23 25 23 25 25 23 27 25 25 24 24 25 23 23 25 23 23 24 5 23 16 Class Distribution -------------------- 33% | Mutant 15% | Hacker-Tank 11% | Scavenger-Mutant 8% | Tank 7% | Trapper-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Tank | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 13202 | 192 230 165 487 50 . 335 1669 204 160 937 547 240 26 196 1526 474 208 . 167 1059 896 100 . 128 1949 317 422 294 224 Remotely 2755 | . . . . . . . . . . 335 445 . . . 122 . . . . . 549 . . . 1288 16 . . . Salvage Created 14611 | . 610 241 1783 185 . 748 1673 268 . 1183 294 161 . 233 1428 221 66 . 165 1552 808 134 . 175 1610 319 394 . 360 Parts 702 | . 31 14 113 8 . 44 83 21 . 49 17 13 . 16 75 3 . . 8 68 31 5 . 11 60 7 12 . 13 Haulers Intercepted 13 | . 2 . 6 . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . 1 . . 2 . . . . . . . 2 . . . . 1 . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . . 16 14 2 4 . . 2 . 9 . 22 4 . 6 . 7 10 . 9 Prevented 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 315 | . 10 6 30 2 . 22 34 4 . 27 9 5 . 10 17 5 4 . 3 25 21 3 . 9 34 8 14 . 13 Melee 11 | . . . . . . . . . . . . . . . . . . . 1 9 1 . . . . . . . . Guns 64 | . 9 6 7 . . . 10 4 . 4 3 2 . 1 4 . . . . 10 . . . . 3 . . . 1 Cannons 104 | . . . 22 2 . 14 24 . . . . . . . 11 . . . . . . . . . 15 4 2 . 10 AOE 133 | . 1 . . . . 6 . . . 23 6 3 . 9 2 5 4 . 2 6 20 3 . 9 16 4 12 . 2 Classes Destroyed 20 | . 5 2 4 1 . . 1 . . 4 2 . . 1 . . . . . . . . . . . . . . . Worker 26 | . . . 3 . . 4 5 . . 2 . . . . 5 . . . . 6 . . . . 1 . . . . Builder 15 | . . 1 1 . . . 3 . . . . . . . 7 . . . . 1 . . . . 2 . . . . Tunneler 4 | . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 13 | . 2 . 6 . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . Recycler 11 | . . . . 1 . . 3 . . . . . . . 3 . . . . 2 . . . . 2 . . . . Minesweeper 4 | . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . Operator 8 | . 1 . 2 . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 15 | . 2 . 5 . . . 2 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Swarmer 66 | . 2 2 6 . . 9 . . . . 5 4 . 4 . . . . . 5 5 . . 5 6 . 6 . 7 Grunt 156 | . 8 4 12 2 . 11 22 3 . 18 . . . 4 11 5 4 . 1 10 9 2 . . 14 8 3 . 5 Brawler 11 | . . . 1 . . 1 1 . . 2 1 . . . 1 . . . . . 2 1 . . . . 1 . . Duelist 9 | . . . 1 . . 1 . . . 1 1 . . 1 . . . . . 1 2 . . . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 10 . . . 7 1 . 1 1 . . . . . . . . 1 1 . . . 4 . . . 1 Hunter 28 | . . . . . . . 4 . . 4 . . . . 3 . . . 2 4 2 . . 2 5 . 2 . . Programmer 16 | . . . . . . . . . . 1 . 1 . . 2 . . . . 4 . . . 2 4 . 2 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 2 5 2 . 6 6 3 . 14 5 4 . 4 6 5 3 . 2 5 8 3 . 5 12 4 4 . 4 Combat Bots Only 12 | . 3 2 5 2 . 6 6 3 . 12 5 4 . 4 4 5 3 . 2 5 8 3 . 5 9 4 4 . 4 Max Kills in Single Turn 7 | . 1 1 1 1 . 4 1 1 . 7 2 2 . 2 2 3 3 . 2 3 4 2 . 3 3 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 6 | . 1 . . . . 4 . . . 6 2 2 . 2 1 3 3 . 2 2 4 2 . 3 3 2 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1667 | . 42 17 90 4 . 67 163 29 . 72 77 13 . 17 148 6 36 . 36 231 79 . . 25 141 57 113 116 88 Missed 486 | . 13 8 31 2 . 22 39 10 . 38 21 3 . 7 31 2 11 . 11 59 29 . . 9 43 15 33 27 22 Damage Taken 17321 | . 332 136 776 29 . 605 1848 169 . 369 1018 159 . 223 1357 52 241 . 196 2341 439 . . 130 992 448 1471 2271 1719 Core 2802 | . 45 . 196 . . 38 379 12 . 53 154 . . 20 143 26 31 . 45 441 35 . . 32 80 20 364 521 167 Absorbed by Shields 5085 | . . . . . . . 20 68 . 232 117 . . . 902 19 248 . 205 916 410 . . 126 918 426 478 . . Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 70 Redirected to Shielding 357 | . . . . . . . . . . . . . . . . . 16 . 5 90 . . . . 152 . . 94 . Ignored by Resistances 444 | . . . . . . . 87 . . . . . . . . . . . . 53 128 . . . 176 . . . . Regen/Repaired (Parts) 1587 | . . . 134 . . . 372 . 311 458 . . . . . . . . . 281 . . . . . . . 31 . Core Remaining (%) 62 | 100 . 82 . . . 41 31 . . . . . . 65 . . . . 71 . . . . 49 . . . . . Volleys Fired 790 | . 57 17 104 9 . 57 149 13 . 39 31 15 . 10 70 2 12 . 3 56 15 7 . 7 55 15 16 2 29 Largest 3 | . 2 2 2 2 . 2 2 3 . 3 3 2 . 3 3 3 1 . 1 2 1 1 . 1 3 3 3 2 3 Hottest 203 | . 63 46 136 136 . 136 136 107 . 105 99 66 . 111 159 112 53 . 39 108 55 57 . 55 184 184 203 103 190 Shots Fired 1603 | . 114 34 201 18 . 111 295 39 . 103 63 27 . 13 173 8 14 . 3 98 14 8 . 7 140 39 23 4 54 Gun 721 | . 113 34 73 . . . 120 39 . 84 51 24 . 4 59 3 1 . . 88 . . . . 15 . . 2 11 Cannon 753 | . . . 127 18 . 104 175 . . . . . . . 111 1 3 . . 6 . 6 . . 115 34 8 2 43 Launcher 129 | . 1 . 1 . . 7 . . . 19 12 3 . 9 3 4 10 . 3 4 14 2 . 7 10 5 15 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1089 | . 65 34 73 . . . 249 26 . 84 51 24 . 4 170 4 4 . . 92 . 6 . . 130 34 4 4 31 Thermal 308 | . . . 127 18 . 104 46 13 . . . . . . . . . . . . . . . . . . . . . Explosive 129 | . 1 . 1 . . 7 . . . 19 12 3 . 9 3 4 10 . 3 4 14 2 . 7 10 5 15 . . Electromagnetic 54 | . 48 . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Robot Hit Streak 38 | . 7 8 13 5 . 9 37 38 . 7 8 4 . 3 14 5 3 . 3 9 7 . . 12 13 6 7 5 4 Robot Miss Streak 9 | . 5 1 5 1 . 4 9 4 . 4 3 2 . 2 5 2 2 . 1 2 . . . . 5 3 3 . 2 Penetration Max 2 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . Secondary Targets 6 | . 3 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 1041 | . 63 24 123 12 . 57 237 26 . 51 39 17 . 5 115 10 7 . 4 102 12 . . 5 55 22 14 14 27 Core Hits 909 | . 27 11 56 4 . 40 173 13 . 139 26 13 . 22 55 32 17 . 7 58 39 4 . 11 77 19 42 5 19 Critical Kills 21 | . 1 . 1 . . 2 . . . 7 2 2 . . 2 . . . . 3 . . . . 1 . . . . Critical Parts Destroyed 23 | . . . . . . . . . . 13 . 2 . . 2 . . . . 2 . . . . 2 . . . 2 Critical Strikes 68 | . 1 . 1 . . 2 1 1 . 20 2 4 . . 8 1 . . . 10 . . . . 9 2 . . 6 Burn 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Destroy 40 | . 1 . 1 . . . . . . 20 2 4 . . 4 . . . . 5 . . . . 3 . . . . Blast 13 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 6 2 . . 1 Sever 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 127 | . . . . 1 . . 1 . . . . . . . 21 7 3 . 2 71 11 . . . . . . 10 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . 1 . . . . . . . . . . 21 7 3 . 2 71 11 . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Sneak Attacks 28 | . . . . . . . . . . . . . . . 14 3 1 . 1 7 1 . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 47885 | . 890 346 2483 249 . 1874 4270 430 . 5439 1419 637 . 929 4166 1428 1089 . 380 4782 3155 320 . 1262 6449 1587 2230 155 1916 Guns 8360 | . 828 346 718 . . . 1472 430 . 662 587 221 . 28 732 . . . . 1437 . . . . 376 . . 56 467 Cannons 12060 | . . . 1687 249 . 1193 2798 . . . . . . . 1583 33 . . . 120 . . . . 2401 681 228 80 1007 Explosions 22597 | . 62 . 78 . . 675 . . . 4756 832 416 . 901 519 1008 965 . 256 776 2749 320 . 1262 3672 906 2002 . 442 Melee 4635 | . . . . . . . . . . . . . . . 1136 387 124 . 124 2442 406 . . . . . . 16 . Ramming 233 | . . . . . . 6 . . . 21 . . . . 196 . . . . 7 . . . . . . . 3 . Kinetic 14571 | . 402 346 718 . . . 3513 250 . 662 587 221 . 28 2315 33 . . . 1490 . . . . 2777 681 83 136 329 Thermal 5208 | . 62 . 1687 249 . 1193 757 180 . . . . . . 103 . . . . . . . . . 535 . . . 442 Explosive 21346 | . . . 78 . . 675 . . . 4756 832 416 . 901 416 1008 965 . 256 776 2749 320 . 1262 3028 906 2002 . . Electromagnetic 747 | . 426 . . . . . . . . . . . . . . . . . . 67 . . . . 109 . 145 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4619 | . . . . . . . . . . . . . . . 1136 387 124 . 124 2442 406 . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Entropic 1145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1145 Highest Corruption 17 | . . . . . . 3 5 . . 1 1 1 1 . 17 17 17 17 17 11 11 3 11 11 8 8 8 8 11 Average Corruption 7 | . . . . . . 3 5 . . 1 1 1 1 . 10 17 17 17 17 6 8 3 8 11 5 8 8 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 479 | . . . . . . 16 38 . . 5 9 11 . . 90 43 34 3 26 51 30 11 8 13 21 33 16 3 18 Message Errors 117 | . . . . . . 3 12 . . 2 3 2 . . 18 11 11 . 5 13 10 4 . 2 4 8 3 1 5 Matter Fused 111 | . . . . . . 8 8 . . . . 6 . . 17 9 5 2 7 13 6 2 2 6 5 7 4 . 4 Heat Flow Errors 56 | . . . . . . 3 3 . . 1 1 1 . . 15 8 1 . 2 6 3 1 1 2 . 1 4 2 1 Energy Discharges 52 | . . . . . . . 4 . . 1 2 2 . . 10 5 3 1 5 3 3 2 2 . 2 3 3 . 1 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 68 | . . . . . . . 4 . . 1 1 . . . 15 4 10 . 5 6 3 1 1 2 5 6 1 . 3 Data Loss (major) 25 | . . . . . . . 4 . . . 1 . . . 5 1 1 . . 2 2 . 1 . 3 4 . . 1 Misfires 18 | . . . . . . 1 1 . . . 1 . . . 4 2 2 . . 3 . 1 . . . 2 . . 1 Alerts 13 | . . . . . . 1 . . . . . . . . . 2 1 . 2 1 1 . 1 1 . 2 . . 1 Weapon Failures 11 | . . . . . . . 2 . . . . . . . 4 . . . . 3 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1457 | . . . 5 15 . 23 1 . . 12 . 29 . 17 411 61 6 . 54 264 170 . . 88 178 11 2 . 110 Projectiles 194 | . . . 5 15 . 6 1 . . . . . . . 9 . . . . . . . . . 99 . . . 59 Explosions 466 | . . . . . . 17 . . . 12 . 29 . 17 41 . . . . 21 98 . . 88 79 11 2 . 51 Melee 797 | . . . . . . . . . . . . . . . 361 61 6 . 54 243 72 . . . . . . . . Knockbacks 82 | . . . . . . . 33 . . . . . . . 24 . . . . . . . . . 20 2 1 1 1 Impact 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kinetic 73 | . . . . . . . 31 . . . . . . . 18 . . . . . . . . . 19 2 1 1 1 Secondary 6 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . . 1 . . . . Self-Inflicted Damage 1197 | . . . . . . 30 . . . 97 75 . . 54 96 . . . 19 108 41 . . . 137 . 377 . 163 Shots 30 | . . . . . . 1 . . . 4 2 . . 3 . . . . 1 3 2 . . . 2 . 10 . 2 Rammed 14 | . . . . . . 1 . . . 3 . . . . 8 . . . . 1 . . . . . . . 1 . Targets Rammed 14 | . . . . . . 1 . . . 3 . . . . 8 . . . . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 124 36 108 78 . 251 221 227 . 268 340 136 . . 317 254 251 . 204 207 205 266 256 211 420 198 232 235 366 Average Temperature 70 | . 45 15 24 27 . 68 52 78 . 57 84 71 . . 83 91 62 . 81 50 57 80 130 59 117 105 87 110 120 Received Heat Transfer 3683 | . 174 75 363 18 . 207 858 89 . 70 247 . . 9 218 24 75 . 17 266 117 . . . 79 117 78 300 282 Effects 11 | . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . 6 . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 5 . 27 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 5 . 14 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 6 1 . 5 2 . . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 8250 | . 100 . 2849 444 . 2109 1554 444 . . . . . . 150 . . . . . . . . . 400 . . . 200 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 2668 | . 333 164 558 198 . 337 486 204 1 2668 . . . . 305 . . . . 411 . . . . 1960 . . . . Initial 192 | . . 24 3 192 . . 102 70 1 . . . . . 18 . . . . 9 . . . . 126 . . . . Average 351 | . 153 63 254 133 . 126 244 154 . 1015 . . . . 201 . . . . 166 . . . . 904 . . . . Maximum Alert Level 5 | . 1 . 2 . . 1 2 1 . 5 . . . . 1 . . . . 2 . . . . 5 . . . . Low Security (%) 47 | 100 81 100 41 100 . 63 43 60 100 10 . . . . 42 . . . . 65 . . . . 6 . . . . Level 1 32 | . 18 . 34 . . 36 47 39 . 12 . . . . 57 . . . . 30 . . . . 33 . . . . Level 2 6 | . . . 23 . . . 9 . . 9 . . . . . . . . . 3 . . . . 11 . . . . Level 3 3 | . . . . . . . . . . 17 . . . . . . . . . . . . . . 8 . . . . Level 4 7 | . . . . . . . . . . 39 . . . . . . . . . . . . . . 19 . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . High Security 1 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 3 . 5 . . . 7 1 . 28 . . . . 11 . . . 1 4 . . . . 12 . 1 . 1 Investigation 20 | . 2 . 3 . . . 1 1 . 6 . . . . 4 . . . . 2 . . . . 1 . . . . Extermination 8 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . . . Reinforcement 20 | . 1 . 2 . . . 5 . . 7 . . . . 1 . . . . 1 . . . . 3 . . . . Assault 17 | . . . . . . . . . . 12 . . . . . . . . 1 . . . . . 2 . 1 . 1 Garrison 9 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . 4 . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 15 | . 1 . 2 . . . 5 1 . 2 . . . . . . . . . . . . . . 3 . . 1 . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Distress Signals 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Times Spotted 519 | . 22 7 43 2 . 25 46 9 . 85 9 4 . 10 24 5 7 . 12 38 16 2 . 6 58 8 21 33 27 Peak Tracking Total 13 | . 3 3 6 2 . 4 5 4 . 10 5 3 . 4 4 5 4 . 10 6 7 3 . 2 8 4 13 11 10 Tactical Retreats 28 | . . . 1 . . 2 1 . . . 1 . . . 1 . 2 . 1 10 2 . . . 2 . 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 17 | . . . 1 . . . 1 1 . 6 . . . . 5 . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Installed 26 | . . . . . . . . . . . 7 10 . . 2 . . . 3 4 . . . . . . . . . Triggered 24 | . . . 1 . . . . . . 1 . . . . 3 . 1 . 2 3 . . . . . . 1 12 . Most Traps Carried 8 | . . . . . . . . . . . 3 8 8 8 8 6 6 6 6 6 2 2 2 . . . . . . Objects Rigged 35 | . . . . . . 5 9 6 . 6 . . . . 4 . . . . 5 . . . . . . . . . Exploded 16 | . . . . . . 5 5 1 . 2 . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 59 | . 1 . 3 . . 2 . . . 9 . . . . 7 . . . . 3 1 . . . 32 . 1 . . Max in Single Turn 12 | . 1 . 1 . . 1 . . . 2 . . . . 2 . . . . 2 1 . . . 12 . 1 . . Garrison Access 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 85 | . 6 . 14 . 2 . 8 2 . 16 . . . . 11 . . 4 . 12 1 . 4 . 3 . . 2 . Terminals 48 | . 6 . 10 . . . 7 1 . 9 . . . . 5 . . . . 8 . . . . 2 . . . . Fabricators 8 | . . . . . . . . 1 . 4 . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Total Hacks 267 | . 20 . 32 . 2 . 24 7 . 51 . . . . 32 . . 29 . 41 1 . 16 . 7 . . 5 . Successful 159 | . 9 . 21 . 2 . 10 3 . 29 . . . . 11 . . 29 . 20 1 . 16 . 3 . . 5 . Failed 105 | . 10 . 10 . . . 13 4 . 22 . . . . 21 . . . . 21 . . . . 4 . . . . Catastrophic 21 | . 3 . . . . . 2 . . 5 . . . . 5 . . . . 4 . . . . 2 . . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 12 . 17 . 1 . 13 3 . 15 . . . . 14 . . . . 20 . . . . 4 . . 2 . Terminals 157 | . 20 . 24 . . . 22 3 . 35 . . . . 15 . . . . 33 . . . . 5 . . . . Fabricators 22 | . . . . . . . . 4 . 10 . . . . 6 . . . . 2 . . . . . . . . . Repair Stations 17 | . . . 4 . . . 2 . . 3 . . . . 3 . . . . 5 . . . . . . . . . Recycling Units 7 | . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . Terminal Hacks 105 | . 7 . 9 . 2 . 7 . . 15 . . . . 2 . . 29 . 11 1 . 16 . 1 . . 5 . Record 17 | . . . . . 1 . . . . . . . . . . . . 11 . . . . 5 . . . . . . Part Schematic 15 | . 1 . . . . . . . . 1 . . . . . . . 10 . . . . 3 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 15 | . 2 . 1 . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . 4 . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . Unreport Threat 7 | . . . 1 . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . Locate Traps 5 | . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 3 . 7 . . . . 1 . . . . 2 . . . . . . . . . Network Status 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . Build 6 | . . . . . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . . . 4 . . . 2 . . 2 . . . . 1 . . . . 4 . . . . . . . . . Scan Component 7 | . . . 2 . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . Repair 6 | . . . 2 . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 19 | . 2 . 6 . . . 1 . . 3 . . . . 4 . . . . 2 . . . . 1 . . . . Terminals 16 | . 2 . 4 . . . 1 . . 3 . . . . 3 . . . . 2 . . . . 1 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Botnet 9 | . 1 . 2 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . Operators 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 9 . . . 7 1 . 14 . . . . 8 . . . . 10 . . . . 2 . . . . Full Trace Events 16 | . 2 . . . . . 1 1 . 6 . . . . 3 . . . . 2 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . . . . 1 . . . . . . . 10 . . . . 3 . . . . . . Parts Built 5 | . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 398 | . . . . . . . . 51 . 178 . . . . . . . . . 169 . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . 17 . . . . . . . . . 6 . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . Time 240 | . . . 102 . . . 26 . . 28 . . . . . . . . . 84 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . Retrieved Matter 31 | . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 28 | . . 2 . 1 . . . . 20 2 1 . . . 2 . . . . . . . . . . . . . . Largest Group 22 | . . 2 . 1 . . . . 20 22 1 1 1 1 1 . . . . . . . . . . . . . . Highest-Rated Group 592 | . . 43 . 31 . . . . 550 592 31 30 30 30 32 . . . . . . . . . . . . . . Highest-Rated Ally 35 | . . 31 . 31 . . . . 35 35 31 30 30 30 32 . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Ally Attacks 608 | . . . . . . . . . . 434 . . . . 5 . . . . . . . . . 169 . . . . Total Damage 11116 | . . . . . . . . . . 8459 . . . . 119 . . . . . . . . . 2538 . . . . Kills 93 | . . . . . . . . . . 74 . . . . 1 . . . . . . . . . 18 . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 10 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . 2 1 2 2 . . 1 . 1 . . . . 1 . 1 . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 32188 | 59 947 665 2480 666 313 1865 2439 410 622 2794 1196 1297 1305 1149 3249 907 865 113 577 1691 997 492 260 352 1288 1178 542 868 602 Spaces Moved 19336 | 44 663 503 1390 499 250 818 1379 263 387 1803 764 911 907 699 1772 549 581 78 380 857 610 336 197 217 648 572 323 738 198 Core 569 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 195 371 . Treads 287 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 66 198 Legs 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Wheels 18329 | 41 663 503 1390 499 250 818 1379 263 387 1803 764 911 907 699 1772 549 581 78 380 857 610 336 197 217 648 572 105 150 . Hover 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 125 110 95 125 125 135 135 135 135 145 135 143 143 143 143 116 140 140 125 125 137 180 50 50 170 Average Speed 137 | 96 112 116 125 124 125 124 114 125 135 137 135 135 135 159 146 156 143 143 143 133 144 140 125 151 162 195 149 103 249 Slowest Speed 640 | 100 120 120 155 125 125 125 170 125 140 160 135 135 135 160 170 203 143 143 143 300 200 140 140 170 205 197 640 250 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 3 91 96 99 98 65 96 85 7 92 46 76 90 83 86 43 71 76 69 72 20 85 52 60 32 34 76 59 90 32 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 9 | . . 1 2 . 1 . . . . . . . . . . . 1 1 . . . . 3 . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . 2 . 1 . 1 . . . . 1 3 3 3 . . 3 . 1 . 1 . . . . 1 . . . Spaces Dug 66 | . . . . 1 . . 1 . . 10 8 . . . 8 . 3 . . 19 4 4 . . 3 3 . . 2 Terrain Destroyed 1710 | . 15 . 9 1 . 65 1 . . 105 132 38 . 77 82 43 72 . 32 92 178 31 . 150 270 48 203 1 65 Melee 17 | . . . . 1 . . 1 . . . . . . . 6 . 1 . . 4 4 . . . . . . . . Projectile 163 | . . . . . . 1 . . . . . 1 . 1 23 . 2 . . 42 . 7 . . 37 19 2 1 27 AOE 1530 | . 15 . 9 . . 64 . . . 105 132 37 . 76 53 43 69 . 32 46 174 24 . 150 233 29 201 . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 23368 | 57 759 548 1928 523 251 1550 1941 315 487 2024 860 949 989 715 2235 585 599 79 408 1248 695 350 211 234 769 604 357 837 261 Wait 2237 | 7 17 21 363 4 . 640 297 10 63 116 17 1 71 . 264 . . . 21 176 48 7 . 3 25 11 5 34 16 Move 19308 | 43 662 502 1389 498 249 817 1378 263 386 1802 763 910 906 698 1771 548 580 77 379 856 609 335 196 216 647 571 322 737 198 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 1 8 4 15 2 1 6 31 6 5 9 1 4 5 . 17 4 . . . 7 1 . 2 1 5 . 3 5 1 Fast Attach 117 | 6 1 . 9 1 . . 10 . 7 7 2 . . . 11 3 . . . 18 3 . 5 . 5 1 3 23 2 Attach 96 | . . 1 5 . . 4 13 4 1 . 2 . 1 2 6 6 . 1 . 18 2 . . 4 11 1 3 1 10 Detach 77 | . . . 5 . . . 3 . 8 1 . . . . 6 4 1 . . 16 1 . 2 2 8 2 2 14 2 Swap 193 | . 10 2 11 4 . 14 25 7 6 19 13 6 1 5 22 5 2 1 . 16 4 1 1 . 9 2 1 3 3 Drop 150 | . 4 1 16 4 1 6 25 6 11 14 . 2 5 . 20 6 1 . . 8 1 . 5 1 4 1 2 6 . Fire 790 | . 57 17 104 9 . 57 149 13 . 39 31 15 . 10 70 2 12 . 3 56 15 7 . 7 55 15 16 2 29 Melee 123 | . . . . 1 . . 1 . . . . . . . 21 7 3 . 2 67 11 . . . . . . 10 . Ram 13 | . . . . . . 1 . . . 3 . . . . 8 . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 16 | . . . . . . . . . . 8 . . . . 8 . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . 24 1 . . 5 . . . . . . . . . . . . 1 . Trap 72 | . . . 11 . . 5 9 6 . 6 7 10 . . 6 . . . 3 9 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 267 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 6) 683 | -10/Materials | Central database locked down 746 | -10/Materials | Discovered new exit (range 14) 1007 | -10/Materials | Entered Mines 1043 | -10/Mines | Met a Derelict bent on vengeance 1367 | -10/Mines | Discovered new exit (range 8) 1666 | -10/Mines | Discovered new exit (range 6) 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Evolved 2 slots: Utility x2 2265 | -9/Materials | Discovered new exit (range 14) 2296 | -9/Materials | Central database locked down 2576 | -9/Materials | Discovered new exit (range 8) 2981 | -9/Materials | Discovered new exit (range 15) 3437 | -9/Materials | Discovered new exit (range 6) 3665 | -9/Materials | Repaired Adv. Beam Cannon 3717 | -9/Materials | Repaired Adv. Beam Cannon 3980 | -9/Materials | Discovered new exit (range 6) 4152 | -9/Materials | Entered Mines 4155 | -9/Mines | Received a Mining Laser from a helpful Derelict 4229 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4232 | -9/Mines | Found Prototype Device 4232 | -9/Mines | Identified Exp. Sensor Array 4263 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4264 | -9/Mines | Discovered new exit (range 5) 4349 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4361 | -9/Mines | Discovered new exit (range 8) 4434 | -9/Mines | Discovered new exit (range 9) 4435 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4571 | -9/Mines | Learned 2 Materials zone layouts 4818 | -9/Mines | Entered Exiles 4835 | -9/Exiles | Discovered new exit (range 15) 4850 | -9/Exiles | Met 8R-AWN 4870 | -9/Exiles | Met EX-HEX 4943 | -9/Exiles | Met EX-BIN 4961 | -9/Exiles | Aligned with FarCom system 4962 | -9/Exiles | Given EX-Vault access code 4991 | -9/Exiles | Opened EX-Vault 4998 | -9/Exiles | Found PSU Rigger 5022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5060 | -9/Exiles | Met EX-DEC 5065 | -9/Exiles | Learned location of Zion (-7) 5112 | -9/Exiles | Discovered new exit (range 14) 5131 | -9/Exiles | Left Exiles lab with PSU Rigger 5131 | -9/Exiles | Entered Mines 5225 | -8/Mines | Core integrity fell below 50% 5429 | -8/Mines | Discovered new exit (range 10) 5739 | -8/Mines | Build established: Scavenger-Mutant 6471 | -8/Mines | Build established: Mutant 6473 | -8/Mines | Discovered new exit (range 9) 6996 | -8/Mines | Entered Materials 6996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7017 | -8/Materials | Build established: Scavenger-Mutant 7150 | -8/Materials | Lost 6 parts (1p2n1u2w) 8387 | -8/Materials | Core integrity fell below 50% 8718 | -8/Materials | Build established: Scavenger-Skirmisher 8769 | -8/Materials | Central database locked down 8941 | -8/Materials | Repaired Huge Storage Unit 9225 | -8/Materials | Discovered new exit (range 15) 9298 | -8/Materials | Garrison activated, responded to threat 9337 | -8/Materials | Build established: Scavenger-Mutant 9421 | -8/Materials | Discovered new exit (range 5) 9435 | -8/Materials | Entered Factory 9435 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9845 | -7/Factory | Sucked down chute 9845 | -7/Factory | Entered Waste 9846 | -7/Waste | Joined by Warlord forces that had cleared the area 9891 | -7/Waste | Build established: Hacker-Tank 9901 | -7/Waste | Found Prototype Launcher 9901 | -7/Waste | Identified Rocket Array 10069 | -7/Waste | Discovered new exit (range 12) 10467 | -7/Waste | Entered Factory 10467 | -7/Factory | Accompanied by 20 allies 10720 | -7/Factory | Build established: Scavenger-Tank 10747 | -7/Factory | Fabricated H-55 Commando? 10931 | -7/Factory | Fabricated Hyp. Gauss Rifle? 11039 | -7/Factory | Fabricated Adv. System Shield? 11305 | -7/Factory | Build established: Scavenger-Skirmisher 11667 | -7/Factory | First assault squad dispatched 11716 | -7/Factory | Discovered new exit (range 14) 11890 | -7/Factory | Lost 4 allies 12069 | -7/Factory | Fabricated Cargo Storage Unit (x1) 12204 | -7/Factory | Build established: Hacker-Tank 12395 | -7/Factory | Repaired Lyr. Heavy Armor Plating 12977 | -7/Factory | High security lockdown imminent 13057 | -7/Factory | High security lockdown engaged 13176 | -7/Factory | Destroyed 12 combat bots 13201 | -7/Factory | Discovered new exit (range 16) 13261 | -7/Factory | Entered Lower Caves 13261 | -7/Lower Caves | Accompanied by 1 ally 13269 | -7/Lower Caves | Lost 4 allies 13276 | -7/Lower Caves | Learned Factory terminal intel 13565 | -7/Lower Caves | Spotted B-75 Beast 13674 | -7/Lower Caves | Destroyed B-75 Beast 13963 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14063 | -7/Lower Caves | Encountered a Warlord checkpoint 14232 | -7/Lower Caves | Learned Factory security intel 14264 | -7/Lower Caves | Build established: Tank 14364 | -7/Lower Caves | Discovered new exit (range 15) 14457 | -7/Lower Caves | Entered another Lower Caves area 14457 | -7/Lower Caves | Accompanied by 1 ally 14578 | -7/Lower Caves | Encountered a Warlord checkpoint 15460 | -7/Lower Caves | Build established: Trapper-Mutant 15529 | -7/Lower Caves | Discovered new exit (range 15) 15547 | -7/Lower Caves | Learned 8 Factory zone layouts 15754 | -7/Lower Caves | Entered Zion 15754 | -7/Zion | Accompanied by 1 ally 15799 | -7/Zion | System corruption cleaned by Quarantine Array 15896 | -7/Zion | Discovered new exit (range 15) 16038 | -7/Zion | Learned Factory terminal intel 16159 | -7/Zion | Learned Factory security intel 16219 | -7/Zion | Received a hallucinogenic algorithm 16285 | -7/Zion | Found Prototype Device 16339 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16394 | -7/Zion | Given the Hacking Drone Bay 16919 | -7/Zion | Found Prototype Device 17059 | -7/Zion | Entered Proximity Caves 17059 | -6/Proximity Caves | Accompanied by 1 ally 17443 | -6/Proximity Caves | Spotted B-75 Beast 17746 | -6/Proximity Caves | Learned Factory security intel 17848 | -6/Proximity Caves | Learned location of 1 exit from Factory 17995 | -6/Proximity Caves | Build established: Trapper-Tank 18080 | -6/Proximity Caves | Discovered new exit (range 10) 18208 | -6/Proximity Caves | Entered Factory 18208 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18209 | -6/Factory | Identified exit to Lower Caves 18210 | -6/Factory | Identified exit to Factory 18212 | -6/Factory | Loaded intel: 26 terminal locations 18220 | -6/Factory | Garrison activated, responded to threat 19256 | -6/Factory | Build established: Tank 19386 | -6/Factory | Garrison activated, responded to threat 19538 | -6/Factory | Garrison activated, responded to threat 19617 | -6/Factory | Discovered exit to Factory (range 15) 20568 | -6/Factory | Found Hvy. Reflective Plating 20732 | -6/Factory | System corruption reached 10% 21038 | -6/Factory | Build established: Hauler-Mutant 21457 | -6/Factory | Entered Lower Caves 21604 | -6/Lower Caves | Encountered a Warlord checkpoint 21751 | -6/Lower Caves | Build established: Hauler-Tank 22180 | -6/Lower Caves | Discovered new exit (range 15) 22233 | -6/Lower Caves | Build established: Mutant 22364 | -6/Lower Caves | Entered another Lower Caves area 22433 | -6/Lower Caves | Discovered exit to Factory (range 7) 22586 | -6/Lower Caves | Spotted B-75 Beast 23095 | -6/Lower Caves | Learned location of Extension (-5) 23098 | -6/Lower Caves | Discovered new exit (range 9) 23229 | -6/Lower Caves | Entered Data Miner 23229 | -6/Data Miner | Discovered new exit (range 7) 23257 | -6/Data Miner | Met Data Miner 23284 | -6/Data Miner | Learned location of Section 7 (-3) 23284 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23307 | -6/Data Miner | Received God Mode back door access code from Data Miner 23342 | -6/Data Miner | Entered Proximity Caves 23500 | -5/Proximity Caves | Learned Factory stockpile data 23734 | -5/Proximity Caves | Spotted B-75 Beast 23881 | -5/Proximity Caves | Discovered exit to Factory (range 10) 23912 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23919 | -5/Proximity Caves | Entered Factory 23919 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23922 | -5/Factory | Loaded intel: 27 terminal locations 24174 | -5/Factory | Identified exit to Upper Caves 24174 | -5/Factory | Identified exit to Extension 24234 | -5/Factory | Build established: Hacker-Mutant 24270 | -5/Factory | Repaired Broken Arm. Huge Wheel 24462 | -5/Factory | Fabricated Combat Drone Bay? 24647 | -5/Factory | Build established: Hacker-Gladiator 24989 | -5/Factory | Cargo convoy interrupted 25090 | -5/Factory | Lost 8 parts (2p4n1u1w) 25116 | -5/Factory | System corruption reached 10% 25214 | -5/Factory | Identified Hacking Drone Bay 25300 | -5/Factory | Found Prototype Launcher 25300 | -5/Factory | Identified Gui. Micro-nuke Launcher 25327 | -5/Factory | Build established: Mutant 25610 | -5/Factory | Repaired Helical Railgun? 25610 | -5/Factory | Entered Upper Caves 25612 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25638 | -5/Upper Caves | Destroyed 8 combat bots 26127 | -5/Upper Caves | Build established: Scavenger-Mutant 26273 | -5/Upper Caves | Spotted B-75 Beast 26568 | -5/Upper Caves | Discovered new exit (range 11) 26576 | -5/Upper Caves | Encountered a Warlord checkpoint 26607 | -5/Upper Caves | Entered another Upper Caves area 26624 | -5/Upper Caves | Spotted B-75 Beast 26718 | -5/Upper Caves | Discovered new exit (range 6) 27010 | -5/Upper Caves | Discovered new exit (range 10) 27099 | -5/Upper Caves | Build established: Scavenger-Tank 27099 | -5/Upper Caves | Entered Zhirov 27099 | -5/Zhirov | Discovered new exit (range 3) 27131 | -5/Zhirov | Met Zhirov 27159 | -5/Zhirov | Learned location of Quarantine (-3) 27159 | -5/Zhirov | Learned location of Testing (-2) 27159 | -5/Zhirov | Learned location of Command (-1) 27166 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27186 | -5/Zhirov | Found Alien Artifact 27186 | -5/Zhirov | Identified Integrated Reactor 27186 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27201 | -5/Zhirov | Found Alien Artifact 27359 | -5/Zhirov | Entered Proximity Caves 27414 | -4/Proximity Caves | Build established: Scavenger-Mutant 27442 | -4/Proximity Caves | Core integrity fell below 50% 27656 | -4/Proximity Caves | Discovered new exit (range 8) 27683 | -4/Proximity Caves | Learned Research trap positions 27711 | -4/Proximity Caves | Entered Factory 27711 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27756 | -4/Factory | Garrison activated, responded to threat 27806 | -4/Factory | Identified exit to Upper Caves 28008 | -4/Factory | Build established: Hacker-Tank 28415 | -4/Factory | Destroyed 9 combat bots 28422 | -4/Factory | Discovered new exit (range 20) 28523 | -4/Factory | Garrison activated, responded to threat 28590 | -4/Factory | Destroyed 8 combat bots 28801 | -4/Factory | Destroyed 7 combat bots 28961 | -4/Factory | First assault squad dispatched 28999 | -4/Factory | Entered Upper Caves 29509 | -4/Upper Caves | Learned Research terminal intel 29953 | -4/Upper Caves | Discovered new exit (range 5) 30177 | -4/Upper Caves | Entered another Upper Caves area 30356 | -4/Upper Caves | Discovered new exit (range 11) 30585 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30617 | -4/Upper Caves | Released all parts (9) 30647 | -4/Upper Caves | Lost 7 parts (1p1n3u2w) 30692 | -4/Upper Caves | Discovered new exit (range 14) 30719 | -4/Upper Caves | Entered Warlord 30737 | -4/Warlord | System corruption cleaned by Quarantine Array 30896 | -4/Warlord | Build established: Mutant 30993 | -4/Warlord | Warlord's base attacked by MAIN.C 31007 | -4/Warlord | Met Warlord 31016 | -4/Warlord | Opened Warlord's prototype stash 31028 | -4/Warlord | Found Prototype Device 31028 | -4/Warlord | Identified Exp. Cloaking Device 31035 | -4/Warlord | Found Prototype Processor 31035 | -4/Warlord | Identified Spectral Analyzer 31044 | -4/Warlord | Found Prototype Reactor 31044 | -4/Warlord | Identified Vortex Chain Reactor 31202 | -4/Warlord | Found Prototype Energy Gun 31202 | -4/Warlord | Identified Vortex Shotgun 31206 | -4/Warlord | Found Vortex Shotgun 31217 | -4/Warlord | Found Prototype Energy Cannon 31217 | -4/Warlord | Identified Vortex Cannon 31221 | -4/Warlord | Found Vortex Cannon 31343 | -4/Warlord | Warlord forces counterattacked 31372 | -4/Warlord | Spotted Executioner 31372 | -4/Warlord | Spotted Executioner 31379 | -4/Warlord | Spotted Striker 31443 | -4/Warlord | Lost 19 allies 31444 | -4/Warlord | Found Prototype Device 31444 | -4/Warlord | Identified Adv. Kinecellerator 31447 | -4/Warlord | Spotted B-90 Cyclops 31447 | -4/Warlord | Spotted B-86 Titan 31452 | -4/Warlord | Found Prototype Processor 31452 | -4/Warlord | Identified Exp. Targeting Computer 31456 | -4/Warlord | Spotted Executioner 31457 | -4/Warlord | P-80 Master assimilated allied VF-9MU(g) 31464 | -4/Warlord | Found Prototype Processor 31464 | -4/Warlord | Identified Exp. Core Analyzer 31478 | -4/Warlord | Found Exp. Core Analyzer 31498 | -4/Warlord | Lost 8 allies 31519 | -4/Warlord | Spotted Executioner 31535 | -4/Warlord | Spotted Executioner 31546 | -4/Warlord | Core integrity fell below 50% 31547 | -4/Warlord | P-80 Master assimilated allied F7-H0O(m) 31550 | -4/Warlord | Spotted Executioner 31563 | -4/Warlord | Core integrity fell below 20% 31569 | -4/Warlord | Lost 5 allies 31575 | -4/Warlord | Discovered new exit (range 8) 31587 | -4/Warlord | Entered Proximity Caves 31603 | -3/Proximity Caves | Lost 5 parts (1p3u1w) 31771 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32095 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 32109 | -3/Proximity Caves | Identified Transdimensional Reconstructor 32109 | -3/Proximity Caves | Warped through subspace 32188 | -3/Proximity Caves | System corruption reached 10% 32190 | -3/Proximity Caves | Crushed by falling debris 32190 | -3/Proximity Caves | Smashed by cave-in Last Messages --------------- 32161_ System corrupted: IFF burst signal emitted. 32179_ G-67 Veteran destroyed. 32184_ Flexi-carbon Leg fries itself beyond repair. 32185_ The unstable cave ceiling collapses. 32185_ G-67 Veteran crushed by falling debris. 32185_ 70 Matter crushed. 32185_ Entropic reaction triggered in Lgt. Antimatter Reactor. 32185_ G-67 Veteran destroyed. 32185_ Med. Treads destroyed. 32185_ Destroyed Med. Treads. 32187_ Spectral Analyzer destroyed. 32187_ System corrupted by crushing effect (+5). 32188_ Entropic reaction triggered in Unknown Reactor. 32188_ Med. Treads destroyed. 32188_ Destroyed Med. Treads. 32188_ G-67 Veteran destroyed. 32190_ The unstable cave ceiling collapses. 32190_ Crushed by falling debris. 32190_ Exp. Core Analyzer destroyed. 32190_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ????????????## ####?????????????????????????????? | | ????????????# ###??????????????????????????? | | ##????????### "#??????????????????????????? | | ##??????## = #??????????????????????????? | | ##?????# % !"#??????????????????????????? | | ##?# " !% " ##??????????????????????????? | | # " ###% "## #???????????????????????????? | | ###?????#" ??# #???????????????????????????? | | #??????#" ???# #???????????????????????????? | | ?????#?#"?????# #???????????????????????????? | | #?????# #??????# #???????????????????????????? | | #?????# ######## #???????????????????????????? | | #?????# #######?????????????????????? | | ###???### ######## ##????????????????????? | | ??##### #???### ##???????????????????? | | #??##!%!% ##??# g@ #???????????????????? | | #??## ! ##?## b! #???????????????????? | | #??## ! ##?# * ##???????????????????? | | #??## ###i%g #???????????????????? | | #### ;g= ###???????????????????? | | "#" g; # ##?????????????????????? | | ### # ####??????????????????????? | | #?# ##??????????????????????????? | | ## ##???????????????????????????? | | %% #????????????????????????????? | | % !#????????????????????????????? | | ## #????????????????????????????? | | "## "# ##????????????????????????????? | | ## ## #### ##?????????????????????????????? | | ?## #### #??## #??????????????????????????????? | | ??###??## ##???# ##??????????????????????????????? | | ????????###????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 120 Energy Generation 83 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 12 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -7/Factory Cargo Storage Unit | x1 | -7/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCannonPurifier Manual? 0 Play Time 03:01:16 Cumulative 305.3 hours Start 2024.03.22 @ 14:57:51 End 2024.03.22 @ 20:35:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/1/1/1/0/0/1/0 Lore% 72 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d548ec0-6c17-4afb-b7ea-a10e2ac98cb1