Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 03:35:28 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (6360) 6360 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2113) 2113 TOTAL SCORE: 14788 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 1260 Met Imprinter 300 Was Imprinted 300 Friendly Fire -294 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 600/600 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (12) ----- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Targeting Computer Improved Target Analyzer Improved Power Shielding Hardened Medium Armor Plating Makeshift Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (28) --- Armored Heavy Treads Advanced Power Amplifier Improved Cooling System Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Energy Filter Precision Energy Filter Improved Light Armor Plating Layered Medium Armor Plating Medium Reflective Plating Dynamic Insulation System Makeshift System Restoration Module Mobile Refinery Mk. CCLXVII Drone Bay (2/2) Hacking Drone Bay (1/1) Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced EMP Blaster Proton Missile Launcher Precision Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Targeting Computer Improved Target Analyzer Improved Power Shielding Hardened Medium Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Armored Heavy Treads Advanced Power Amplifier Improved Cooling System Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Energy Filter Precision Energy Filter Improved Light Armor Plating Layered Medium Armor Plating Medium Reflective Plating Dynamic Insulation System Makeshift System Restoration Module Mobile Refinery Mk. CCLXVII Drone Bay Hacking Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced EMP Blaster Proton Missile Launcher Precision Grenade Launcher Power Maul [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Protection Improved Power Shielding Weapon EM Pulse Cannon Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . 2 . 2 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 177 | 5 5 9 16 14 47 16 9 9 5 37 4 1 . Power 13 | 1 1 2 2 . 5 1 . . . 1 . . . Engine 12 | 1 1 2 2 . 4 1 . . . 1 . . . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 2 . 2 3 3 6 2 1 . 2 2 1 . . Treads 18 | 2 . . 2 3 6 . . . 2 2 1 . . Leg 6 | . . 2 1 . . 2 1 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 73 | 1 1 3 4 4 17 6 5 8 . 22 1 1 . Device 30 | . . 1 2 1 3 6 2 3 . 11 1 . . Storage 12 | 1 . 2 2 1 . . 1 2 . 2 . 1 . Processor 7 | . 1 . . 1 4 . 1 . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 23 | . . . . 1 10 . 1 2 . 9 . . . Artifact . | . . . . . . . . . . . . . . Weapon 67 | 1 3 2 7 7 19 7 3 1 3 12 2 . . Energy Gun 12 | . . . 2 2 8 . . . . . . . . Energy Cannon 29 | . . . 2 2 6 4 2 . 2 10 1 . . Ballistic Gun 10 | 1 3 2 3 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 14 | . . . . 2 4 3 1 1 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 4 1 1 . 2 2 . 1 1 . . Parts Lost 49 | . 1 5 . 1 26 3 1 . . 12 . . . Power 4 | . 1 . . . 2 . . . . 1 . . . Propulsion 10 | . . 2 . . 6 . . . . 2 . . . Utility 16 | . . 1 . . 10 . . . . 5 . . . Weapon 19 | . . 2 . 1 8 3 1 . . 4 . . . Highest Loss Streak 6 | . 1 2 . 1 4 2 1 . . 6 . . . Average Slot Usage (%) 98 | . 98 91 98 99 97 99 98 99 99 97 96 93 82 Engine 6 | . 13 10 10 9 5 1 7 7 7 5 6 6 5 Treads 10 | . 28 12 10 18 14 12 . . 10 11 9 6 5 Leg 4 | . . 6 11 . . 2 15 15 4 . . . . Device 8 | . . 6 10 9 8 14 10 . . 13 6 6 5 Storage 24 | . 14 21 22 27 23 23 24 29 30 25 26 26 23 Processor 13 | . 13 11 11 9 15 15 15 15 15 13 13 13 11 Protection 10 | . . . . 8 12 7 9 15 15 12 20 20 17 Energy Gun 2 | . . . 10 9 6 . . . . . . . . Energy Cannon 9 | . . . 8 6 7 14 9 14 7 11 12 13 11 Ballistic Gun 2 | . 27 21 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 143 | 8 15 47 81 125 143 122 126 129 130 141 140 140 140 Greatest Support 70 | 40 40 40 40 40 56 56 30 30 48 48 70 70 70 Greatest Overweight (x) 39 | 2 . 15 4 3 5 39 4 4 4 6 3 1 1 Average Overweight (x) 3 | . . 1 1 2 2 7 3 4 2 3 1 1 1 Largest Inventory Capacity 28 | 6 6 16 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 6 15 17 27 28 28 28 28 28 28 28 28 28 Most Carried 28 | 2 6 16 20 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | 1 3 10 17 24 24 25 27 26 27 26 27 28 28 Final Capacity 28 | 6 6 16 20 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 2 6 16 20 28 27 28 28 27 28 28 28 28 28 Class Distribution -------------------- 81% | Hauler-Mutant 10% | Mutant 5% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 3041 | 167 177 437 340 174 667 313 150 133 73 340 40 30 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6994 | . 339 539 261 711 2786 485 280 . 109 1419 . 65 . Parts 336 | . 22 45 21 43 115 21 13 . 6 47 . 3 . Haulers Intercepted 10 | . . 1 4 4 . . 1 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 6 7 7 5 . . . . Prevented 14 | . . . . . . 10 . . 4 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 131 | . 8 17 1 11 45 13 11 . 2 22 . 1 . Guns 48 | . 8 17 . 5 18 . . . . . . . . Cannons 44 | . . . 1 2 23 3 . . 1 13 . 1 . AOE 29 | . . . . 4 2 9 11 . 1 2 . . . Classes Destroyed 15 | . 1 4 . 3 5 1 . . . 1 . . . Worker 5 | . . . . 1 3 . . . . 1 . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 10 | . . 1 4 4 . . 1 . . . . . . Recycler 6 | . . . . 1 5 . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . Operator 3 | . . . . . 3 . . . . . . . . Watcher 8 | . . 1 1 2 3 . . . . 1 . . . Swarmer 28 | . . 7 . 5 6 4 6 . . . . . . Grunt 50 | . 8 6 1 3 10 7 5 . 1 8 . 1 . Brawler 4 | . . . . . 3 . . . . 1 . . . Duelist 3 | . . . . . 2 1 . . . . . . . Sentry 20 | . . 4 . 3 9 1 . . . 3 . . . Hunter 12 | . . . . 1 4 . . . . 7 . . . Programmer 15 | . . . . . 11 . . . 1 3 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 3 4 1 6 8 9 5 . 1 4 . 1 . Combat Bots Only 9 | . 3 4 1 3 6 9 5 . 1 4 . 1 . Max Kills in Single Turn 3 | . 1 2 1 3 2 2 3 . 1 2 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 1 2 3 . 1 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Damage Taken 9403 | . 365 682 121 530 4014 486 196 . 50 2861 . 80 18 Core 1102 | . 31 75 . 6 466 107 38 . . 359 . 20 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 87 . 81 98 . . . . 12 . . 55 . Volleys Fired 381 | . 32 42 19 36 162 23 12 . 2 49 . 4 . Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 2 . Hottest 134 | . 40 46 124 126 130 128 126 . 130 134 . 130 . Shots Fired 718 | . 64 84 37 67 315 33 15 . 4 91 . 8 . Gun 357 | . 64 84 20 48 141 . . . . . . . . Cannon 320 | . . . 17 15 167 19 6 . 3 85 . 8 . Launcher 41 | . . . . 4 7 14 9 . 1 6 . . . Special . | . . . . . . . . . . . . . . Kinetic 150 | . 64 84 2 . . . . . . . . . . Thermal 448 | . . . 35 63 303 1 . . 2 36 . 8 . Explosive 25 | . . . . 4 7 5 9 . . . . . . Electromagnetic 95 | . . . . . 5 27 6 . 2 55 . . . Robot Hit Streak 33 | . 15 20 10 20 33 11 9 . 8 22 . 7 . Robot Miss Streak 13 | . 1 13 2 2 3 2 3 . . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 529 | . 55 61 22 48 229 22 11 . 3 71 . 7 . Core Hits 283 | . 23 32 6 30 101 25 22 . 2 40 . 2 . Critical Hits 10 | . 2 . 2 . . 2 . . . 4 . . . Critical Kills 4 | . 1 . 1 . . 1 . . . 1 . . . Critical Parts Destroyed 6 | . 1 . 1 . . 1 . . . 3 . . . Melee Attacks 9 | . . . . . 1 . . . . 8 . . . Impact 9 | . . . . . 1 . . . . 8 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15472 | . 420 1015 397 1223 6078 1731 1279 . 80 3031 . 218 . Guns 4342 | . 420 873 189 629 2231 . . . . . . . . Cannons 6340 | . . . 208 243 3302 312 133 . 58 1866 . 218 . Explosions 4618 | . . 142 . 315 484 1419 1146 . 22 1090 . . . Melee 46 | . . . . . . . . . . 46 . . . Ramming 126 | . . . . 36 61 . . . . 29 . . . Kinetic 1293 | . 420 873 . . . . . . . . . . . Thermal 8491 | . . . 397 872 5621 26 . . 33 1324 . 218 . Explosive 3084 | . . 142 . 315 289 987 1146 . . 205 . . . Electromagnetic 2432 | . . . . . 107 718 133 . 47 1427 . . . Impact 46 | . . . . . . . . . . 46 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 2 12 12 . . . . . 2 . Average Corruption 6 | . . . 1 2 8 6 . . . . . 2 . Corruption Purged 12 | . . . . . . 12 . . . . . . . Effects 172 | . . . 1 9 129 31 . . . . . 2 . Message Errors 25 | . . . . 2 18 5 . . . . . . . Matter Fused 36 | . . . . . 27 9 . . . . . . . Heat Flow Errors 25 | . . . . . 16 8 . . . . . 1 . Energy Discharges 20 | . . . 1 1 13 4 . . . . . 1 . Parts Rejected 3 | . . . . . 3 . . . . . . . . Data Loss (minor) 19 | . . . . 2 13 4 . . . . . . . Data Loss (major) 6 | . . . . . 6 . . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Misdirections 7 | . . . . . 7 . . . . . . . . Targeting Errors 24 | . . . . 3 21 . . . . . . . . Weapon Failures 4 | . . . . 1 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 243 | . . 31 . . 99 86 17 . . 10 . . . Projectiles 77 | . . . . . 67 1 . . . 9 . . . Explosions 161 | . . 31 . . 27 85 17 . . 1 . . . Melee 5 | . . . . . 5 . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . 52 . 76 . 14 73 . . 123 . . . Shots 12 | . . 1 . 2 . 1 2 . . 6 . . . Rammed 8 | . . . . 3 2 . . . . 3 . . . Targets Rammed 9 | . . . . 3 3 . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 256 | . 18 2 63 18 254 256 88 . 57 96 . 154 . Average Temperature 50 | . 10 2 25 11 52 83 35 . 25 22 . 70 . Received Heat Transfer 1824 | . 207 213 24 81 810 84 9 . 12 339 . 36 9 Effects 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 1 . . 7 . . . Combat Hostiles 8 | . . . . . . 1 . . . 7 . . . Parts Fried 22 | . . . . . . 5 1 . . 16 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Melted 35 | . . . . 2 24 . . . . 9 . . . Heat Transferred 13093 | . . . 777 1702 8758 37 . . 37 1486 . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Peak Influence 921 | . 226 344 459 421 905 . . . . 454 149 921 354 Initial 352 | . . 10 81 143 149 . . . . . 149 104 352 Average 291 | . 121 165 242 254 400 . . . . 171 149 599 349 Maximum Alert Level 3 | . 1 1 2 2 3 . . . . 2 . 3 1 Low Security (%) 38 | 100 64 61 34 20 19 . . . . 62 100 17 . Level 1 41 | . 35 38 56 75 43 . . . . 33 . 6 100 Level 2 6 | . . . 8 4 11 . . . . 3 . 8 . Level 3 13 | . . . . . 25 . . . . . . 67 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 2 . . 22 . . . . 7 . 6 . Investigation 2 | . . . . . 1 . . . . . . 1 . Extermination 12 | . . . . . 7 . . . . 4 . 1 . Reinforcement 13 | . 1 2 . . 6 . . . . 3 . 1 . Assault 1 | . . . . . 1 . . . . . . . . Garrison 10 | . . . . . 7 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 15 | . 1 1 1 5 2 . . . . 2 . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 10 26 14 27 75 17 12 . 4 40 1 18 4 Peak Tracking Total 10 | . 3 5 5 5 6 10 5 . 3 5 1 4 4 Tactical Retreats 22 | . . 2 1 1 11 4 1 . . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 11 | . . . 4 1 3 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 23 | . . 3 1 1 6 . . . . 10 . 2 . Max in Single Turn 4 | . . 3 1 1 3 . . . . 4 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 22 | . 1 3 5 5 5 . . . . 3 . . . Terminals 14 | . 1 3 5 4 1 . . . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . . . 1 . . . Total Hacks 47 | . 4 7 9 12 8 . . . . 7 . . . Successful 19 | . 1 3 7 5 . . . . . 3 . . . Failed 28 | . 3 4 2 7 8 . . . . 4 . . . Catastrophic 4 | . . . . 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 4 5 3 7 2 . . . . 11 . 10 . Terminals 33 | . 4 7 9 11 2 . . . . . . . . Fabricators 4 | . . . . . 2 . . . . 2 . . . Repair Stations 3 | . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 4 . . . . 2 . . . Terminal Hacks 11 | . 1 3 5 2 . . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . 2 2 . . . . . . . . . Terminals 4 | . . . 2 2 . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 3 4 4 5 . . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Matter 190 | . . . . . . . . . . 190 . . . Time 47 | . . . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . . . . . Programmers 10 | . . . . . 10 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 41 | . . . 10 . . . . 4 . 3 21 3 . Largest Group 22 | . . . 10 2 . . . 4 4 3 22 22 17 Highest-Rated Group 878 | . . . 88 24 . . . 150 150 210 878 878 838 Highest-Rated Ally 70 | . . . 16 16 . . . 39 39 70 70 70 70 Zionite Dispatches 2 | . . . . . . . . . . 1 . 1 . Light 2 | . . . . . . . . . . 1 . 1 . Total Orders 20 | . . . 5 6 4 . . . . 5 . . . STAY 4 | . . . 2 2 . . . . . . . . . FOLLOW 3 | . . . 2 1 . . . . . . . . . GUARD 1 | . . . 1 . . . . . . . . . . EXPLORE 9 | . . . . 2 3 . . . . 4 . . . RETURN 3 | . . . . 1 1 . . . . 1 . . . Ally Attacks 324 | . . . 64 7 . . . . 23 73 12 127 18 Total Damage 6481 | . . . 625 52 . . . . 518 1498 294 3273 221 Kills 54 | . . . 16 3 . . . . 2 10 1 22 . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 1 2 . . . . Drone Launches 9 | . . . . 2 3 . . . . 4 . . . Drone Recoveries 6 | . . . . 2 1 . . . . 3 . . . Zionite Intel Received 4 | . . . . . . . . . . 2 . 2 . Active Terminals 2 | . . . . . . . . . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 15103 | 64 512 832 762 799 3621 2256 587 2310 563 2077 173 507 40 Spaces Moved 5700 | 38 253 354 348 291 1368 496 226 950 257 752 81 264 22 Core 74 | 11 . 2 . . . 61 . . . . . . . Treads 3921 | 27 253 236 165 291 1368 267 . . 195 752 81 264 22 Legs 1705 | . . 116 183 . . 168 226 950 62 . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 200 197 180 210 240 205 205 180 180 180 Average Speed 231 | 146 160 184 185 204 216 434 234 240 213 226 200 180 180 Slowest Speed 2000 | 160 160 800 240 220 270 2000 240 240 240 290 225 180 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 48 29 61 41 42 49 49 87 60 31 66 14 1 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 15 | . . . . . . . . 1 . 6 . 8 . Known Exits Taken 4 | . . . . 1 1 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 . . . 1 . Scrap Searched 7 | . . . . . . 2 . 4 1 . . . . Spaces Dug 11 | . . . . . 6 . . . . 5 . . . Terrain Destroyed 350 | . . 10 . 34 109 37 115 . . 45 . . . Melee 6 | . . . . . 1 . . . . 5 . . . Projectile 26 | . . . . 4 20 . . . . 2 . . . AOE 318 | . . 10 . 30 88 37 115 . . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Total 6886 | 44 311 448 438 429 1696 571 275 984 266 1020 93 289 22 Wait 367 | . 5 25 16 46 75 21 12 7 . 141 1 18 . Move 5688 | 37 252 353 347 290 1367 495 225 949 256 752 80 263 22 Hop . | . . . . . . . . . . . . . . Pick Up 149 | 2 11 15 19 24 34 10 7 5 1 19 2 . . Fast Attach 41 | 5 2 4 8 1 4 . 4 6 2 4 1 . . Attach 66 | . 3 4 4 4 28 6 1 1 . 15 . . . Detach 7 | . . . . 1 . . 1 3 . 2 . . . Swap 70 | . . 1 4 9 15 10 4 2 3 18 3 1 . Drop 97 | . 6 4 21 15 7 6 9 11 2 9 6 1 . Fire 381 | . 32 42 19 36 162 23 12 . 2 49 . 4 . Melee 9 | . . . . . 1 . . . . 8 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . . . 3 3 . . . . 3 . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -6/Waste -6/Factory -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Discovered new exit (range 6) 1333 | -9/Materials | Discovered new exit (range 8) 1409 | -9/Materials | Entered Storage 1435 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1715 | -9/Storage | Build established: Commander-Mutant 2054 | -9/Storage | Discovered new exit (range 16) 2171 | -9/Storage | Entered Materials 2171 | -8/Materials | Accompanied by 2 allies 2171 | -8/Materials | Evolved 2 slots: Utility x2 2372 | -8/Materials | Build established: Hauler-Mutant 2934 | -8/Materials | Discovered new exit (range 15) 2970 | -8/Materials | Identified exit to Factory 2970 | -8/Materials | Entered Factory 2970 | -7/Factory | Evolved 2 slots: Utility x2 3573 | -7/Factory | Garrison activated, responded to threat 3747 | -7/Factory | Lost 3 parts (1n2w) 4955 | -7/Factory | Garrison activated, responded to threat 4976 | -7/Factory | Discovered new exit (range 14) 5048 | -7/Factory | Lost 4 parts (2u2w) 5054 | -7/Factory | Identified exit to Factory 5092 | -7/Factory | Garrison activated, responded to threat 5616 | -7/Factory | Core integrity fell below 50% 5619 | -7/Factory | System corruption reached 10% 6357 | -7/Factory | Lost 3 parts (2u1w) 6570 | -7/Factory | First assault squad dispatched 6577 | -7/Factory | Discovered new exit (range 5) 6587 | -7/Factory | Identified exit to Lower Caves 6591 | -7/Factory | Entered Lower Caves 6592 | -7/Lower Caves | Encountered a Warlord checkpoint 6596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6646 | -7/Lower Caves | Destroyed 9 combat bots 6698 | -7/Lower Caves | Identified exit to Lower Caves 8067 | -7/Lower Caves | Core integrity fell below 20% 8763 | -7/Lower Caves | Build established: Scavenger-Mutant 8847 | -7/Lower Caves | Entered another Lower Caves area 8909 | -7/Lower Caves | Encountered a Warlord checkpoint 9200 | -7/Lower Caves | Found Imp. Powered Armor 9388 | -7/Lower Caves | Learned 12 Factory zone layouts 9398 | -7/Lower Caves | Discovered new exit (range 16) 9434 | -7/Lower Caves | Entered Zion 9496 | -7/Zion | Build established: Hauler-Mutant 9593 | -7/Zion | Found Prototype Device 9593 | -7/Zion | Identified Phasing AFG 9696 | -7/Zion | Discovered new exit (range 9) 10416 | -7/Zion | Given the Hacking Drone Bay 10421 | -7/Zion | Found Prototype Device 10527 | -7/Zion | Imprinted 10530 | -7/Zion | Declared Zion's savior 10715 | -7/Zion | Learned 4 Factory zone layouts 11180 | -7/Zion | Found Prototype Device 11196 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11343 | -7/Zion | Learned location of Warlord (-4) 11744 | -7/Zion | Entered Proximity Caves 11744 | -6/Proximity Caves | Accompanied by 4 allies 12012 | -6/Proximity Caves | Learned 4 Factory zone layouts 12287 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12307 | -6/Proximity Caves | Entered Factory 12307 | -6/Factory | Accompanied by 2 allies 12307 | -6/Factory | Evolved 2 slots: Utility x2 12307 | -6/Factory | Identified Hacking Drone Bay 12308 | -6/Factory | Identified exit to Lower Caves 12735 | -6/Factory | Repaired Imp. Propulsion Shielding 12990 | -6/Factory | Lost 6 parts (1p3u2w) 13040 | -6/Factory | Lost 3 parts (1n2w) 13125 | -6/Factory | Discovered new exit (range 17) 13288 | -6/Factory | Retrieved Zion intel report: Active Terminals 13400 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 13574 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13575 | -6/Factory | Zion Light squad teleported in 13854 | -6/Factory | Terminal network hard line cut 14384 | -6/Factory | Sucked down chute 14384 | -6/Factory | Entered Waste 14384 | -6/Waste | Met up with 1 ally sucked down the chute earlier 14385 | -6/Waste | Joined by Warlord forces that had cleared the area 14395 | -6/Waste | 1 allies followed down the chute 14450 | -6/Waste | A Compactor rumbled back to life 14450 | -6/Waste | Spotted C-40 Crusher 14452 | -6/Waste | Allies destroyed C-40 Crusher 14524 | -6/Waste | Discovered new exit (range 12) 14557 | -6/Waste | Entered Factory 14557 | -6/Factory | Accompanied by 22 allies 14714 | -6/Factory | Garrison activated, responded to threat 14766 | -6/Factory | Retrieved Zion intel report: Active Terminals 14979 | -6/Factory | Discovered new exit (range 14) 15024 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15025 | -6/Factory | Zion Light squad teleported in 15064 | -6/Factory | Entered another Factory area 15064 | -5/Factory | Accompanied by 17 allies 15064 | -5/Factory | Evolved 2 slots: Utility x2 15065 | -5/Factory | Identified exit to Extension 15104 | -5/Factory | Self-destructed Last Messages --------------- [ Archives ] [ Hub_04(d) ] [ Proximity Caves ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : XK-L9P(z)/Light(3) ] [ 2 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 15025_ XK-L9P(z): "For Derelicts everywhere!" 15057_ ALERT: Rogue bot located, Programmers report to Factory Zone 4K. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Extension entrance... 15101_ L8-SJL(s) destroyed. 15102_ U-05 Engineer builds a Wall. 15102_ XK-L9P(z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ????????????????????? ???????????? | | ???????????# ??????????????????? #??????????? | | ???????????# ????????????????? u#??????????? | | ???????????# ################ g #??????????? | | ???????????# g # ?????????? | | ???????????# d g ; ?????????? | | ???????????# """ """ z%z gk ????????? | | ???????????+ """ """g z=z #??????????? | | ???????????# """ """ g!@* #??????????? | | ???????????# g###+#######+#????????????? | | ??########## """b""" #????????????????????????? | | ??# """ """ #????????????????????????? | | ??# """ """ #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??####+#######+##########????????????????????????? | | ???? ???? ????????????????????????????????? | | ??""""" ?? ! ??????????????????????????????? | | ?"""""" #= ????????????????????????????? | | ?"""""" # """ """ #???????????????????????????? | | ???"""" # """ """ #???????????????????????????? | | ??????? # """ """ #???????????????????????????? | | ??????? # #???????????????????????????? | | ??????? # """ """?????????????????????????????? | | ???????## ??? ""??????????????????????????????? | | ????????# ?????""??????????????????????????????? | | ????????# ?????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Energy Filtering 50 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicAerolevFlamer Manual? 0 Play Time 01:17:15 Cumulative 83.4 hours Start 2021.05.19 @ 23:00:44 End 2021.05.21 @ 03:35:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 127 Adventurer 4 Explorer 8 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30856327-7c36-42d3-8ec9-6c654384c71c