Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.03 @ 23:44:39 Player: Amy! Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (21) 105 Value Destroyed (779) 779 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 7468 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 420 Friendly Fire -249 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Cooling System Advanced Energy Well (500) Makeshift Cloaking Device Force Field Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Energy Well Advanced Energy Well Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Light Particle Reactor Advanced Cooling System Makeshift Cloaking Device Force Field [Rating: 113] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Treads Advanced Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 . 2 2 . . 2 2 2 . Power 2 | . . 1 . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . 1 . 1 . Utility 8 | . . . . 1 . 2 2 . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 81 | 6 7 2 . 6 22 10 6 1 . 8 . 2 11 Power 19 | 1 2 1 . 3 7 1 . . . 2 . . 2 Engine 13 | 1 2 1 . 1 4 1 . . . 2 . . 1 Core 5 | . . . . 2 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 29 | 2 2 1 . 1 8 4 2 1 . 2 . 1 5 Treads 3 | . . . . . . . . . . . . . 3 Leg 3 | 2 . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . 6 1 . . . . . . . Flight 16 | . 2 1 . 1 1 3 2 1 . 2 . 1 2 Utility 24 | 1 3 . . 2 2 4 4 . . 4 . 1 3 Device 14 | . 2 . . 1 1 2 3 . . 3 . 1 1 Storage 4 | 1 1 . . . . . . . . . . . 2 Processor 4 | . . . . . 1 2 . . . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 2 . . . . 5 1 . . . . . . 1 Energy Gun 3 | 2 . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 2 . . . 1 . . 4 Parts Lost 38 | . . . . 5 9 . 1 2 . . . 5 16 Power 7 | . . . . 1 3 . . . . . . 1 2 Propulsion 17 | . . . . 2 4 . . 1 . . . 3 7 Utility 8 | . . . . . . . 1 1 . . . 1 5 Weapon 6 | . . . . 2 2 . . . . . . . 2 Highest Loss Streak 16 | . . . . 5 4 . 1 2 . . . 5 16 Average Slot Usage (%) 86 | . 97 100 100 83 75 99 92 91 86 93 84 74 68 Engine 10 | . 14 22 22 11 5 15 13 13 13 11 10 7 3 Core 2 | . . . . 6 9 . . . . . . . . Leg 2 | . 14 . . . 4 . . . . . . . . Hover 6 | . . . . . 10 23 1 . . . . . . Flight 16 | . 13 33 33 33 4 6 24 26 26 29 26 22 18 Device 20 | . 12 11 11 9 16 23 30 24 20 28 26 25 21 Storage 2 | . 12 11 11 8 . . . . . . . . 4 Processor 8 | . . . . . 7 14 13 13 13 11 10 9 9 Hackware 1 | . . . . . . . 1 6 6 5 5 4 4 Energy Gun 5 | . 28 22 22 14 . 4 . . . . . . . Ballistic Gun 2 | . . . . . . 2 6 6 6 5 5 4 2 Launcher 1 | . . . . . 6 . . . . . . . . Impact Weapon 2 | . . . . . 6 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 31 | 14 15 17 17 23 25 24 24 21 20 24 24 31 29 Greatest Support 140 | 20 20 18 18 25 41 42 32 32 32 39 39 39 140 Greatest Overweight (x) 2 | 1 . . . . 1 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 7 6 5 8 5 5 5 5 4 5 5 5 5 Average Carried 4 | 1 4 5 5 6 4 4 4 4 4 2 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 5 5 5 5 5 5 4 4 5 5 5 5 Class Distribution -------------------- 23% | Infiltrator-Scout 20% | Mutant 18% | Ninja 15% | Commander-Mutant 13% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Commander-Mutant | -8/Storage Ninja | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Infiltrator-Scout | -5/Factory Infiltrator-Scout | -4/Factory Infiltrator-Scout | -3/Research Infiltrator-Scout | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Matter Collected 890 | 177 153 . . . 310 . 94 86 . . . . 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 903 | . 142 . . . 691 . . . . . . . 70 Parts 50 | . 12 . . . 30 . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 16 | . 5 . . . 10 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 5 | . 5 . . . . . . . . . . . . AOE 9 | . . . . . 9 . . . . . . . . Classes Destroyed 9 | . 2 . . . 6 . . . . . . . 1 Worker 2 | . . . . . 2 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . Grunt 9 | . 2 . . . 7 . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 . . . 5 . . . . . . . 1 Combat Bots Only 5 | . 3 . . . 5 . . . . . . . 1 Max Kills in Single Turn 3 | . 2 . . . 3 . . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Damage Taken 5755 | . 116 31 . 312 722 61 272 57 18 . 25 350 3791 Core 1686 | . 15 . . 57 200 33 59 . 8 . . 53 1261 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 94 . 100 . 53 95 . . 92 100 100 . . Volleys Fired 36 | . 11 . . 1 16 2 3 2 . . . 1 . Largest 2 | . 2 . . 1 1 1 1 1 . . . 1 . Hottest 90 | . 90 . . 40 56 56 28 28 . . . 28 . Shots Fired 45 | . 20 . . 1 16 2 3 2 . . . 1 . Gun 30 | . 20 . . 1 1 2 3 2 . . . 1 . Cannon . | . . . . . . . . . . . . . . Launcher 15 | . . . . . 15 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 3 2 . . . 1 . Thermal 12 | . 9 . . . 1 2 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 27 | . 11 . . 1 15 . . . . . . . . Robot Hit Streak 4 | . 4 . . . 3 . 3 2 . . . 1 . Robot Miss Streak 9 | . 2 . . 1 2 2 9 5 . . . 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 40 | . 12 . . . 8 . 2 2 . . . 1 15 Core Hits 45 | . 8 . . . 28 . 4 1 . . . 1 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 26 | . . . . . 11 . . . . . . . 15 Impact 25 | . . . . . 10 . . . . . . . 15 Slashing 1 | . . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2247 | . 164 . . . 1532 . 61 26 . . . 13 451 Guns 282 | . 164 . . . 18 . 61 26 . . . 13 . Cannons . | . . . . . . . . . . . . . . Explosions 1405 | . . . . . 1405 . . . . . . . . Melee 544 | . . . . . 100 . . . . . . . 444 Ramming 16 | . . . . . 9 . . . . . . . 7 Kinetic 100 | . . . . . . . 61 26 . . . 13 . Thermal 348 | . 38 . . . 310 . . . . . . . . Explosive 39 | . . . . . 39 . . . . . . . . Electromagnetic 1200 | . 126 . . . 1074 . . . . . . . . Impact 544 | . . . . . 100 . . . . . . . 444 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . 1 . . . . . . . . . . . 23 Average Corruption 12 | . 1 . . . . . . . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 67 | . . . . . 38 . . . . . . . 29 Projectiles . | . . . . . . . . . . . . . . Explosions 38 | . . . . . 38 . . . . . . . . Melee 29 | . . . . . . . . . . . . . 29 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . 101 . . . . . . . . Shots 4 | . . . . . 4 . . . . . . . . Rammed 8 | . . . . . 1 . . . . . . . 7 Targets Rammed 8 | . . . . . 1 . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 249 | . 48 3 . 10 59 40 7 4 . . 2 3 249 Average Temperature 24 | . 34 3 . 4 19 21 3 4 . . 2 2 121 Received Heat Transfer 906 | . 48 9 . 27 324 27 21 27 6 . . 72 345 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 535 | . 111 . . . 424 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 6 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Peak Influence 802 | . 222 108 42 131 802 444 241 . . 109 68 110 134 Initial 364 | . . 93 42 16 50 364 116 . . 73 53 30 42 Average 213 | . 120 105 42 50 446 373 148 . . 85 55 75 60 Maximum Alert Level 3 | . 1 . . . 3 2 1 . . . . . . Low Security (%) 61 | 100 79 100 100 100 14 . 93 . . 100 100 100 100 Level 1 18 | . 20 . . . 14 70 6 . . . . . . Level 2 19 | . . . . . 65 29 . . . . . . . Level 3 1 | . . . . . 6 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 2 4 4 1 . . . . . 2 Investigation 2 | . . . . . . 1 1 . . . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 Reinforcement 8 | . 1 . . 2 2 2 . . . . . . 1 Assault 2 | . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Distress Signals 2 | . . . . . 1 . . . . . . . 1 Communications Jammed 4 | . . . . . 1 . . . . . . 3 . Distress Signals 4 | . . . . . 1 . . . . . . 3 . Times Spotted 106 | . 12 1 . 11 34 11 8 2 3 2 1 5 16 Peak Tracking Total 10 | . 5 1 . 9 10 7 6 1 3 1 1 5 10 Tactical Retreats 8 | . . . . 1 4 . 1 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Traps Triggered 9 | . 1 . . . 5 1 . . . . . . 2 Indirectly 5 | . . . . . 5 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Machines Disabled 11 | . . . . 1 10 . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Machines Accessed 12 | . 2 . . 1 3 . . 1 . 4 . . 1 Terminals 10 | . 2 . . 1 2 . . . . 4 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 24 | . 4 . . 2 4 . . 1 . 11 . . 2 Successful 16 | . 4 . . 1 3 . . 1 . 6 . . 1 Failed 8 | . . . . 1 1 . . . . 5 . . 1 Catastrophic 2 | . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 3 . . 2 1 . . . . 9 . . 2 Terminals 22 | . 4 . . 2 3 . . . . 11 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 7 | . 2 . . . 1 . . 1 . 3 . . . Record 3 | . . . . . . . . . . 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 2 . . 1 1 . . . . 3 . . 1 Terminals 8 | . 2 . . 1 1 . . . . 3 . . 1 Assimilate 2 | . . . . . . . . . . 2 . . . Botnet 6 | . 2 . . 1 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . 1 1 . . . . 3 . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Total Allies 16 | . . . . . 12 1 . . . 2 1 . . Largest Group 10 | . . . . . 10 2 . . . 2 3 1 . Highest-Rated Group 173 | . . . . . 173 63 . . . 20 67 9 . Highest-Rated Ally 47 | . . . . . 31 32 . . . 10 47 9 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . 88 12 . . . . . . . Total Damage 1384 | . . . . . 1132 252 . . . . . . . Kills 14 | . . . . . 13 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Turns Passed 2675 | 61 259 49 37 129 533 448 205 170 10 230 99 61 384 Spaces Moved 5220 | 39 377 53 109 303 640 1122 471 442 34 681 268 126 555 Core 52 | 3 . . . . 6 . . . . . . . 43 Treads 6 | . . . . . . . . . . . . . 6 Legs 152 | 36 82 . . . 34 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1105 | . . . . . 378 727 . . . . . . . Flight 3905 | . 295 53 109 303 222 395 471 442 34 681 268 126 506 Fastest Speed 25 | 50 37 34 34 31 37 30 28 29 29 27 28 28 25 Average Speed 37 | 130 55 34 34 31 63 35 28 29 29 27 28 28 30 Slowest Speed 200 | 200 120 34 34 37 130 38 30 29 29 28 28 34 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 49 | . 2 1 1 7 6 7 5 1 1 3 9 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 64 9 29 38 87 39 14 61 11 17 11 4 60 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . 4 . . . . . Spaces Dug 10 | . . . . . 10 . . . . . . . . Terrain Destroyed 44 | . . . . . 44 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 44 | . . . . . 44 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Res Tes Total 5766 | 46 404 82 107 325 714 1164 533 480 32 718 282 145 734 Wait 355 | . . 29 . 17 19 28 47 35 . 31 8 20 121 Move 5113 | 38 372 50 106 289 628 1108 459 439 31 674 251 117 551 Hop 45 | . 2 1 1 6 6 6 5 1 1 3 7 4 2 Pick Up 28 | 2 7 . . 2 6 4 5 1 . 1 . . . Fast Attach 41 | 6 3 . . 3 12 3 1 . . 2 . 1 10 Attach 21 | . . 2 . 1 7 3 3 1 . 2 . 1 1 Detach 9 | . 1 . . 2 1 . 1 . . 1 . 1 2 Swap 19 | . 4 . . 2 3 4 2 . . 4 . . . Drop 26 | . 4 . . 2 5 5 6 1 . . . . 3 Fire 36 | . 11 . . 1 16 2 3 2 . . . 1 . Melee 26 | . . . . . 11 . . . . . . . 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . 7 Escape Stasis 23 | . . . . . . . 1 . . . . . 22 Rewire 17 | . . . . . . 1 . . . . 16 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 5) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 329 | -9/Materials | Discovered new exit (range 15) 370 | -9/Materials | Entered Mines 401 | -9/Mines | Discovered new exit (range 15) 407 | -9/Mines | Entered Materials 407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 530 | -8/Materials | Discovered new exit (range 14) 536 | -8/Materials | Entered Storage 545 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 563 | -8/Storage | Lost 5 parts (1p2n2w) 676 | -8/Storage | Lost 4 parts (1p2n1w) 819 | -8/Storage | Build established: Commander-Mutant 1013 | -8/Storage | Met a pair of Derelict thieves 1021 | -8/Storage | Discovered new exit (range 18) 1069 | -8/Storage | Entered Factory 1069 | -7/Factory | Accompanied by 1 ally 1069 | -7/Factory | Evolved 2 slots: Utility x2 1072 | -7/Factory | Lost 3 parts (1p1n1w) 1343 | -7/Factory | Build established: Ninja 1421 | -7/Factory | Discovered new exit (range 11) 1427 | -7/Factory | Identified exit to Lower Caves 1512 | -7/Factory | Discovered new exit (range 9) 1515 | -7/Factory | Identified exit to Factory 1517 | -7/Factory | Entered another Factory area 1517 | -6/Factory | Evolved 2 slots: Utility x2 1713 | -6/Factory | Discovered new exit (range 19) 1721 | -6/Factory | Identified exit to Lower Caves 1722 | -6/Factory | Entered Lower Caves 1836 | -6/Lower Caves | Build established: Scout 1889 | -6/Lower Caves | Discovered new exit (range 11) 1892 | -6/Lower Caves | Identified exit to Lower Caves 1892 | -6/Lower Caves | Entered another Lower Caves area 1900 | -6/Lower Caves | Discovered new exit (range 4) 1902 | -6/Lower Caves | Identified exit to Factory 1902 | -6/Lower Caves | Entered Factory 1902 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -5/Factory | Discovered new exit (range 14) 2089 | -5/Factory | Identified exit to Upper Caves 2107 | -5/Factory | Discovered new exit (range 9) 2110 | -5/Factory | Identified exit to Factory 2132 | -5/Factory | Entered another Factory area 2132 | -4/Factory | Accompanied by 2 allies 2132 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2207 | -4/Factory | Discovered new exit (range 11) 2229 | -4/Factory | Identified exit to Research 2231 | -4/Factory | Entered Research 2231 | -3/Research | Accompanied by 1 ally 2231 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -3/Research | Discovered new exit (range 9) 2281 | -3/Research | Identified exit to Testing 2292 | -3/Research | Entered Testing 2321 | -3/Testing | Lost 5 parts (1p3n1u) 2440 | -3/Testing | Spotted PG-CMKV93SDML 2467 | -3/Testing | Spotted Striker 2468 | -3/Testing | Build established: Infiltrator-Scout 2623 | -3/Testing | System corruption reached 10% 2655 | -3/Testing | Core integrity fell below 50% 2668 | -3/Testing | Core integrity fell below 20% 2676 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02665_ R-10 Processor collects Adv. Remote Datajack. 02666_ Penetrated by Slug. 02666_ Slug penetrates Wall. 02667_ Slug penetrates H-77 Assassin. 02667_ Penetrated by Slug. 02667_ Slug penetrates Wall. 02668_ R-10 Processor collects Flexi-carbon Leg. 02669_ Penetrated by Slug. 02669_ U-05 Engineer lays Concrete. 02669_ W-44 Eye sends out distress signal. 02670_ Penetrated by Slug. 02672_ R-10 Processor collects Imp. Antigrav System. 02672_ U-05 Engineer lays Concrete. 02672_ U-05 Engineer destroyed. 02672_ Penetrated by Slug. 02673_ P-80 Master resets H-77 Assassin, system corruption cleaned. 02675_ Slug penetrates U-05 Engineer. 02675_ U-05 Engineer suffers critical hit (Destroy). 02675_ U-05 Engineer destroyed. 02676_ LCWJGRQX<=3L&JCBVU0Y Map ----- +----------------------------------------------------+ | ####+###########"" [!# * # """ #????????????? | | #"T !# # """ ""#????????????? | | #" # # """ T"#????????????? | | # # # """ ""#????????????? | | ######## R # #????????????? | | # ######+##### #g g ##########????????????? | | # ## # + Rh #?????????????????????? | | # ## # """ #%g p#?????????????????????? | | # ## # """ #Rg h#?????????????????????? | | # ## # """ # #?????????????????????? | | # ## = # # #?????????????????????? | | # ## ! # * # #????#####????????????? | | # ## + # #??? #????????????? | | # ## ####### #??? #????????????? | | # ######+#######???# #??] ! #????????????? | | # ?????????? ??#!%! #?? #????????????? | | # ??????????""""??# = #? #????????????? | | # ??????????"""" ?# #? #????????????? | | # ???????????"" # # ! #????????????? | | ## ###????????????" # # #????????????? | | ?# #???????????????? + |*+ #????????????? | | ?# #???????????????? #u =%##########????????????? | | ?? #???????????????? # !!#?????????????????????? | | ?? ???????????????? ?#u #?????????????????????? | | ?? ??????????????? ?# c#?????????????????????? | | ??????????????????? ??# w@ #?????????????????????? | | ??????????????????##??# #?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# +????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????###cA###????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#g ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????c ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 42 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceDeuteriumNanoactuators Manual? 0 Play Time 00:57:03 Cumulative 54.8 hours Start 2021.05.03 @ 22:47:38 End 2021.05.03 @ 23:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e00b606-9101-461a-9edf-a3afdc134746