Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.27 @ 23:47:10 Player: puppuppit Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (79) 395 Value Destroyed (2060) 2060 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (4711) 4711 TOTAL SCORE: 17486 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 8 Follower Combat Kills 1169 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 161/300 Energy 100/100 System Corruption 9% Temperature Cool (4) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Vortex Rifle (35) Vortex Rifle (29) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Advanced Remote Shield Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Improved Gyrokinetic Inverter Advanced Power Amplifier Vortex Rifle Vortex Rifle [Rating: 128] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Hacking Suite Device Long-range Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Vortex Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . 2 . . . 1 2 . 2 . . . . 1 . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 5 20 8 4 . . 7 20 18 26 25 8 4 4 3 11 3 4 4 1 21 1 11 . 14 7 Power 25 | 1 2 2 . . . 1 3 1 5 2 1 . . . 1 . 1 . . 2 . . . 2 1 Engine 13 | 1 2 2 . . . 1 3 . 2 1 1 . . . . . . . . . . . . . . Core 8 | . . . . . . . . 1 3 1 . . . . 1 . 1 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Propulsion 67 | 2 7 4 2 . . 2 10 5 6 6 2 1 2 1 3 . . . . 5 . 5 . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 50 | . 4 4 2 . . . 3 4 6 6 2 1 2 1 3 . . . . 3 . 5 . 2 2 Flight 15 | . 3 . . . . 2 7 1 . . . . . . . . . . . 2 . . . . . Utility 78 | . 5 1 2 . . . 2 6 6 9 3 3 2 2 6 . 3 4 1 9 1 1 . 9 3 Device 33 | . . 1 . . . . 1 3 3 9 1 1 . . 1 . . 1 . 4 1 1 . 4 2 Storage 5 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . 1 . Processor 19 | . 5 . 2 . . . . 2 2 . 1 1 . 1 . . . . . . . . . 4 1 Hackware 14 | . . . . . . . 1 1 1 . . . 2 1 1 . 2 . . 5 . . . . . Protection 7 | . . . . . . . . . . . 1 1 . . 3 . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 6 1 . . . 4 5 6 9 8 2 . . . 1 3 . . . 5 . 5 . 1 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 2 6 1 . . . 3 3 1 4 3 1 . . . 1 2 . . . 1 . 1 . . . Ballistic Cannon 21 | . . . . . . . 1 5 4 4 . . . . . 1 . . . 2 . 2 . 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . 1 1 . 1 1 1 . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 19 | . . 1 . . . . 2 3 4 1 . . . . . . . 4 . . . 2 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Lost 56 | . 3 2 1 . . 3 1 1 9 8 3 . . 3 . . . . 5 . . . . 1 16 Power 9 | . 2 1 . . . 1 . . 1 2 . . . 1 . . . . . . . . . . 1 Propulsion 21 | . 1 . 1 . . 1 1 1 5 3 . . . 2 . . . . 3 . . . . . 3 Utility 24 | . . . . . . 1 . . 3 3 3 . . . . . . . 1 . . . . 1 12 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 16 | . 2 1 1 . . 3 1 1 4 3 3 . . 3 . . . . 5 . . . . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 86 93 88 88 71 97 97 93 87 85 88 97 98 90 100 100 98 80 94 100 99 100 94 92 Engine 2 | . 8 4 11 11 11 5 9 4 . 1 1 6 6 5 . . . . . . . . . . . Core 1 | . . . . . . . . 2 4 4 4 . . . 4 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 9 8 Hover 17 | . 8 25 15 11 11 1 8 20 21 13 19 20 20 19 21 23 23 23 14 17 21 21 21 19 17 Flight 2 | . 11 . . . . 7 18 1 . . . . . . . . . . . 2 . . . . . Device 9 | . . 12 11 11 11 1 8 10 5 15 16 13 13 7 5 11 11 9 2 5 10 10 10 8 8 Storage 1 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 3 4 Processor 21 | . 26 15 33 33 33 33 27 30 22 20 23 21 26 26 23 23 19 17 17 15 15 15 15 19 21 Hackware 17 | . . . . . . . 8 8 22 20 6 6 11 25 18 17 20 23 23 34 31 31 31 28 22 Ballistic Gun 6 | . 28 28 22 22 22 22 8 2 1 2 4 6 6 5 4 5 5 5 2 . . . 5 . . Ballistic Cannon 5 | . . . . . . . 8 12 13 8 6 6 6 6 5 5 5 5 2 2 5 5 . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 8 9 8 6 6 6 5 12 20 18 21 24 27 27 22 27 33 33 33 36 34 36 55 43 54 54 Greatest Support 52 | 20 20 12 12 6 6 8 14 26 26 29 27 27 27 27 36 36 36 36 36 46 46 52 52 52 52 Greatest Overweight (x) 4 | . . . . . . . 3 2 1 1 1 . . . 1 . . . . . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 7 8 8 8 8 8 6 5 Most Carried 8 | . 5 5 3 2 3 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 5 Average Carried 5 | . 4 4 2 2 2 3 4 4 4 4 3 3 4 4 4 7 7 7 8 7 7 7 8 6 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | . 5 4 2 2 3 5 5 5 5 5 3 5 5 5 7 8 8 8 8 8 8 8 8 5 3 Class Distribution -------------------- 32% | Mutant 27% | Hacker-Mutant 26% | Wizard-Mutant 5% | Scout 4% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Matter Collected 4481 | 239 245 346 41 . . 65 350 459 418 1019 243 44 44 20 37 270 72 . . 30 18 412 5 83 21 Remotely 2030 | . . . . . . . 350 57 183 756 243 44 44 20 37 224 72 . . . . . . . . Salvage Created 2369 | . 355 210 60 . . 134 208 563 188 232 98 . . . 37 . 55 . . 30 . 52 . 126 21 Parts 158 | . 24 9 4 . . 7 23 30 6 22 2 . . . 1 . 3 . . 6 . 4 . 14 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 3 . . . . 11 7 . 2 . . . 1 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Combat Hostiles Destroyed 48 | . 11 7 1 . . 3 7 5 6 4 1 . . . . . 1 . . . . 1 . 1 . Guns 28 | . 11 7 1 . . 3 2 1 . . 1 . . . . . 1 . . . . 1 . . . Cannons 20 | . . . . . . . 5 4 6 4 . . . . . . . . . . . . . 1 . Classes Destroyed 13 | . 5 3 1 . . . . 1 1 2 . . . . . . . . . . . . . . . Worker 6 | . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . Builder 9 | . . . . . . . . . . 7 . . . . . . . . . 1 . . . 1 . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . 1 . . . 1 . 5 . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 7 | . 1 . . . . . . 2 2 . . . . . 1 . . . . . . . . 1 . Swarmer 17 | . 6 3 . . . 3 4 1 . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 9 | . 5 . . . . . . 1 2 . . . . . . . . . . . . 1 . . . Sentry 8 | . . . 1 . . . 3 1 1 1 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . 2 2 . . . . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 4 1 . . 4 5 3 4 6 1 . . . 1 . 1 . . 1 . 1 . 2 1 Combat Bots Only 5 | . 4 3 1 . . 3 5 1 3 2 1 . . . . . 1 . . . . 1 . 1 . Max Kills in Single Turn 4 | . 2 2 1 . . 1 1 2 1 4 1 . . . 1 . 1 . . 1 . 1 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Damage Taken 7453 | . 353 247 62 . . 212 185 203 935 874 314 . . 457 . 112 24 . 952 . 44 12 . 606 1861 Core 2606 | . 67 79 15 . . 95 13 114 163 224 87 . . 96 . 21 . . 325 . . 4 . 165 1138 Absorbed by Shields 1640 | . . . . . . . . . . . . . . . . . 8 . 32 . . . . 74 1526 Regen/Repaired (Parts) 680 | . . . . . . . . . . . . . 612 . . . . . . . . 68 . . . Core Remaining (%) 72 | 100 . 41 . . . 72 97 . 60 . . . . 52 . . . . 59 . . . 99 . . Volleys Fired 300 | . 43 29 3 . . 13 34 29 30 63 8 . 1 8 4 . 2 . . 12 1 8 1 5 6 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 . 2 2 2 . 2 . . 1 1 2 2 1 2 Hottest 123 | . 43 43 40 . . 40 69 96 96 96 78 . 78 78 78 . 98 . . 61 20 101 78 57 123 Shots Fired 540 | . 86 58 6 . . 26 49 57 59 110 14 . 2 16 7 . 4 . . 12 1 14 2 5 12 Gun 242 | . 86 58 6 . . 26 22 4 3 8 5 . 1 8 3 . 2 . . . . 8 2 . . Cannon 287 | . . . . . . . 25 53 55 101 8 . 1 8 4 . 2 . . 7 . 6 . 5 12 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . 2 . 1 1 1 . . . . . . . . 5 1 . . . . Kinetic 520 | . 86 58 6 . . 26 47 57 58 109 13 . 2 16 7 . 4 . . 7 . 6 1 5 12 Thermal 9 | . . . . . . . . . . . . . . . . . . . . 5 1 2 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 33 | . 11 4 8 . . 9 8 9 33 12 3 . . . 2 . 5 . . 7 . 5 5 8 3 Robot Miss Streak 6 | . 6 2 . . . 2 4 3 1 3 2 . . . 1 . . . . 1 . 1 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 315 | . 59 32 5 . . 17 21 33 48 57 8 . . . 2 . 3 . . 12 . 10 2 4 2 Core Hits 131 | . 21 19 3 . . 6 9 14 13 27 3 . . . 1 . 3 . . 1 . 2 2 5 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 . . . . . . 2 1 5 2 . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . 2 1 5 2 . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6663 | . 702 333 37 . . 142 332 980 1167 1787 191 . . . 45 . 104 . . 53 . 407 38 244 101 Guns 2092 | . 702 333 37 . . 142 196 83 31 123 59 . . . 45 . 51 . . . . 252 38 . . Cannons 4185 | . . . . . . . 136 897 1136 1351 132 . . . . . 53 . . . . 155 . 244 81 Explosions 280 | . . . . . . . . . . 280 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 53 | . . . . . . . . . . 33 . . . . . . . . . . . . . . 20 Kinetic 6012 | . 702 333 37 . . 142 332 980 1167 1474 191 . . . 45 . 104 . . . . 155 25 244 81 Thermal 93 | . . . . . . . . . . . . . . . . . . . . 53 . 27 13 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 280 | . . . . . . . . . . 280 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 225 | . . . . . . . . . . . . . . . . . . . . . . 225 . . . Highest Corruption 9 | . . . . . . . . 1 2 3 7 7 7 . . . . . . . . 3 3 1 9 Average Corruption 2 | . . . . . . . . 1 1 2 7 7 7 . . . . . . . . 3 3 1 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 5 3 9 4 3 2 . . . . . . . . . 2 1 1 Message Errors 7 | . . . . . . . . 3 . 1 1 . 1 . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . . 1 4 . . . . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 98 | . . . . . . . 1 39 19 25 14 . . . . . . . . . . . . . . Projectiles 98 | . . . . . . . 1 39 19 25 14 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . 1 11 7 9 1 . . . . . 1 . . . . 1 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . 1 11 6 9 1 . . . . . 1 . . . . 1 . . 1 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . 16 . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 18 70 9 . . . 44 139 276 122 175 161 . . 9 . 27 . . . . 1 . . 18 Average Temperature 45 | . 7 33 6 . . . 18 42 70 46 69 83 . . 5 . 14 . . . . 1 . . 8 Received Heat Transfer 907 | . 60 140 18 . . . . 9 192 120 18 . . . . . . . 9 . 20 . . . 321 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 203 | . . . . . . . . . . . . . . . . . . . . 111 . 55 37 . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Peak Influence 1778 | . 464 195 50 19 . 65 235 385 306 332 . . . . 61 . . . . 83 . . . 147 1778 Initial 134 | . . 115 . 19 . . 25 106 134 21 . . . . . . . . . 37 . . . 18 33 Average 169 | . 251 110 16 19 . 37 78 191 135 123 . . . . 47 . . . . 36 . . . 28 1633 Maximum Alert Level 5 | . 2 . . . . . 1 1 1 1 . . . . . . . . . . . . . . 5 Low Security (%) 75 | 100 24 100 100 100 . 100 92 51 80 73 . . . . 100 . . . . 100 . . . 100 . Level 1 20 | . 67 . . . . . 7 48 19 26 . . . . . . . . . . . . . . . Level 2 . | . 8 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 35 | . 3 . 1 . . . 4 5 1 6 . . . . 1 . . . . 2 . . . . 12 Investigation 9 | . 2 . 1 . . . . 3 1 2 . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . Reinforcement 9 | . 1 . . . . . 4 . . 3 . . . . . . . . . 1 . . . . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Distress Signals 11 | . 1 . . . . . 2 . 2 . . . . 6 . . . . . . . . . . . Communications Jammed 41 | . . . . . . . . . . . . . . . . . . . . . . . . 8 33 Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . 5 33 Times Spotted 259 | . 26 8 1 . . 5 22 19 10 16 4 . . 6 3 4 3 . 13 1 1 26 1 10 80 Peak Tracking Total 59 | . 6 3 1 . . 4 11 5 5 2 3 . . 6 2 3 2 . 12 2 1 10 1 3 59 Tactical Retreats 19 | . 5 2 . . . . 3 2 . . . . . . . . . . 2 . . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Traps Triggered 11 | . 2 . 1 . . . . 4 2 1 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . 1 . . . . . . . . . . . . . . . . . . . . 11 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Disabled 18 | . 1 . . . . . 1 2 3 5 . . . 1 . . . . . . 1 2 . . 2 Max in Single Turn 2 | . 1 . . . . . 1 1 1 2 . . . 1 . . . . . . 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Accessed 86 | . 5 . 1 . 5 . 8 14 8 6 . . 1 2 5 1 1 9 . 9 1 8 . 2 . Terminals 39 | . 5 . . . . . 5 10 6 4 . . . 1 1 . . . . 6 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . Scanalyzers 7 | . . . 1 . . . 2 1 . 1 . . . . 1 . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . Total Hacks 301 | . 19 . 2 . 50 . 18 34 25 21 . . 4 2 13 1 1 48 . 32 1 24 . 6 . Successful 219 | . 9 . 2 . 50 . 14 9 12 8 . . 4 2 8 1 1 48 . 22 1 24 . 4 . Failed 81 | . 10 . . . . . 4 25 13 13 . . . . 5 . . . . 9 . . . 2 . Catastrophic 12 | . 2 . . . . . . 6 2 2 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 47 | . 5 . . . 1 . 5 5 9 1 . . . 2 4 . . . . 15 . . . . . Terminals 120 | . 19 . . . . . 11 24 22 13 . . . 1 2 . . . . 25 . . . 3 . Fabricators 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . 3 . . . . . 2 . . . . 5 . . . . . Scanalyzers 22 | . . . 2 . . . 5 3 . 6 . . . . 3 . . . . . . . . 3 . Garrison Access 10 | . . . . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . . Terminal Hacks 186 | . 9 . . . 50 . 10 5 10 3 . . 4 2 1 1 1 48 . 15 1 24 . 2 . Record 107 | . 1 . . . 49 . 2 . . . . . . 2 . . . 36 . 2 . 15 . . . Part Schematic 9 | . . . . . . . . 1 . . . . 4 . . . . 4 . . . . . . . Robot Analysis 12 | . 3 . . . . . . . . . . . . . . . . 4 . 4 . . . 1 . Prototype ID Bank 14 | . . . . . . . . . 1 1 . . . . . . . 4 . 1 . 7 . . . Open Door 8 | . . . . . . . . . 2 . . . . . . 1 1 . . 1 1 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 8 | . 1 . . . . . 1 1 2 1 . . . . . . . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 4 . 1 . . . . . . . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . . . 3 3 . 4 . . . . 2 . . . . . . . . 2 . Insert Component 8 | . . . 1 . . . 2 1 . 2 . . . . 1 . . . . . . . . 1 . Analyze 8 | . . . 1 . . . 1 2 . 2 . . . . 1 . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Monitor 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 1 . . . 8 14 6 6 . . . . 4 . . . . 5 . . . 2 . Full Trace Events 5 | . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . 222 . . . . . . . . . . Total Robot Build Rating 54 | . . . . . . . . . . . . . . . 54 . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . 1 2 . 1 . . 17 . 1 . . 4 . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Retrieved Matter 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Retrieved Components 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 2 1 . 1 . . . . 1 . . . . . . . . 1 . Part Schematics Acquired 6 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Non-combat 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . no_distress 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . find_chute 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total Allies 19 | . . . . . . . 2 3 1 1 1 . . . 6 . . . . . . 5 . . . Largest Group 6 | . . . . . . . 2 3 2 1 1 . . . 6 4 3 . . . . 5 3 3 . Highest-Rated Group 354 | . . . . . . . 41 93 58 85 37 . . . 354 208 156 . . . . 292 164 164 . Highest-Rated Ally 85 | . . . . . . . 22 31 32 85 37 . . . 59 52 52 . . . . 68 56 56 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . . . 4 43 5 12 2 . . . . 21 9 . . . . 32 2 13 . Total Damage 6225 | . . . . . . . 78 704 182 510 191 . . . . 1607 307 . . . . 1793 52 801 . Kills 41 | . . . . . . . 1 7 1 6 2 . . . . 11 2 . . . . 5 1 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Robot Analysis Total 12 | . 3 . . . . . . . . . . . . . . . . 4 . 4 . . . 1 . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . . 1 1 3 . 2 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . . . . . . 12 5 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Items 13 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Turns Passed 9967 | 29 537 486 75 110 179 54 637 1082 611 1112 190 146 489 174 390 156 243 115 125 843 337 872 248 482 245 Spaces Moved 13021 | 28 655 697 108 183 297 21 594 1402 733 1215 313 325 1052 341 353 324 503 218 180 1012 395 1140 248 402 282 Core 5 | 1 . . . . . 1 3 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 145 | 27 118 . . . . . . . . . . . . . . . . . . . . . . . . Hover 12114 | . 230 697 108 183 297 . 201 1401 733 1215 313 325 1052 341 353 324 503 218 180 973 395 1140 248 402 282 Flight 757 | . 307 . . . . 20 390 1 . . . . . . . . . . . 39 . . . . . Fastest Speed 34 | 50 37 56 56 60 60 37 34 48 45 42 42 42 42 42 45 45 45 45 45 39 55 55 64 61 59 Average Speed 53 | 78 51 56 57 60 60 37 45 50 48 55 44 42 42 42 51 45 45 45 55 62 68 62 64 78 62 Slowest Speed 200 | 80 80 60 60 60 60 50 200 165 111 111 106 42 42 46 110 45 45 45 70 70 102 110 64 119 124 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . 5 . . . . 1 5 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 4 76 96 16 38 69 8 54 35 61 33 53 54 85 57 8 59 69 63 45 23 54 95 57 13 38 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 12 | . . 1 . . 1 . . . . . . . 3 1 . 1 1 3 . . 1 . . . . Known Exits Taken 20 | . 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . . . 2 2 1 . 2 1 . . . 1 . . . . Spaces Dug 42 | . . . . . . . 7 8 . 13 . . . . 1 . . . . 8 . . . . 5 Terrain Destroyed 67 | . . . . . . . 8 11 4 19 2 . . 1 2 . . . . 8 . 1 . 1 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . . . 8 11 4 19 2 . . 1 2 . . . . 8 . 1 . 1 10 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total 15473 | 32 772 745 116 182 297 42 913 1728 931 1546 346 332 1096 354 550 335 517 234 204 1214 460 1294 334 561 338 Wait 1629 | . 34 5 . . . 1 249 240 127 223 15 . 33 . 177 2 . . 21 130 62 100 86 116 8 Move 12977 | 27 644 696 107 182 296 18 585 1401 732 1215 312 324 1051 340 352 323 502 217 179 1011 394 1139 247 401 282 Hop 9 | . 5 . . . . 1 3 . . . . . . . . . . . . . . . . . . Pick Up 78 | . 11 1 . . 1 1 6 10 2 6 . 2 3 1 2 2 2 5 . 12 1 6 . 2 2 Fast Attach 114 | 5 10 6 . . . 3 5 10 12 13 3 3 2 . 9 1 3 6 . 12 . 4 . 4 3 Attach 42 | . 2 2 4 . . . 4 3 5 5 4 . . 2 2 . . . . 5 . . . 2 2 Detach 37 | . . 2 2 . . . 2 4 5 4 2 . . 1 2 1 3 . 1 5 . 1 . 1 1 Swap 75 | . 8 . . . . 4 11 5 9 7 1 1 2 1 . 2 1 . 1 4 1 7 . 8 2 Drop 142 | . 15 4 . . . 1 14 20 9 10 1 2 4 1 2 4 4 6 2 14 1 18 . 7 3 Fire 300 | . 43 29 3 . . 13 34 29 30 63 8 . 1 8 4 . 2 . . 12 1 8 1 5 6 Melee 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 27 Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . 11 . 15 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 30 | -11/Junkyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Entered Mines 601 | -10/Mines | Met a Derelict bent on vengeance 619 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 621 | -10/Mines | Found Prototype Device 621 | -10/Mines | Identified Exp. Sensor Array 637 | -10/Mines | Discovered new exit (range 5) 685 | -10/Mines | Learned Materials emergency access door positions 702 | -10/Mines | Learned location of 1 exit from Materials 725 | -10/Mines | Assembled infested the area 730 | -10/Mines | Assisted by a Guerilla fighting off Assembled 833 | -10/Mines | Core integrity fell below 50% 1050 | -10/Mines | Discovered new exit (range 4) 1051 | -10/Mines | Learned location of Storage (-7) 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Evolved 2 slots: Utility x2 1054 | -9/Materials | Identified exit to Materials 1117 | -9/Materials | Discovered new exit (range 15) 1128 | -9/Materials | Entered Mines 1131 | -9/Mines | Identified exit to Exiles 1235 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1238 | -9/Mines | Entered Exiles 1254 | -9/Exiles | Met 8R-AWN 1263 | -9/Exiles | Met EX-HEX 1281 | -9/Exiles | Met EX-BIN 1288 | -9/Exiles | Aligned with FarCom system 1288 | -9/Exiles | Given EX-Vault access code 1312 | -9/Exiles | Opened EX-Vault 1316 | -9/Exiles | Found Field Lobotomy Kit 1330 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1338 | -9/Exiles | Exiles lab attacked by MAIN.C 1356 | -9/Exiles | Learned location of Zion (-6) 1410 | -9/Exiles | Discovered new exit (range 14) 1417 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1417 | -9/Exiles | Entered Mines 1468 | -8/Mines | Lost 3 parts (1p1n1u) 1471 | -8/Mines | Discovered exit to Materials (range 3) 1471 | -8/Mines | Entered Materials 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -8/Materials | Build established: Scavenger-Mutant 2016 | -8/Materials | Assimilated C-17 Slicer with FLK Orb 2019 | -8/Materials | Assimilated C-17 Slicer with FLK Orb 2046 | -8/Materials | Build established: Mutant 2085 | -8/Materials | Discovered new exit (range 8) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Utility x2 2109 | -7/Factory | Identified exit to Storage 2500 | -7/Factory | Discovered new exit (range 9) 2540 | -7/Factory | Allied Derelicts emerged from ambush trap array 2728 | -7/Factory | Build established: Scout 2736 | -7/Factory | Identified exit to Factory 2963 | -7/Factory | Identified exit to Lower Caves 3105 | -7/Factory | Discovered exit to Factory (range 13) 3190 | -7/Factory | Entered Storage 3190 | -7/Storage | Accompanied by 1 ally 3198 | -7/Storage | Identified exit to Recycling 3293 | -7/Storage | Build established: Hacker-Scout 3422 | -7/Storage | Assimilated Y-54 Guardian with FLK Orb 3450 | -7/Storage | Lost 4 parts (1p2n1u) 3668 | -7/Storage | Lost 4 parts (2n2u) 3712 | -7/Storage | Build established: Hacker-Mutant 3760 | -7/Storage | Discovered exit to Factory (range 20) 3801 | -7/Storage | Entered Factory 3801 | -6/Factory | Accompanied by 1 ally 3801 | -6/Factory | Evolved 2 slots: Utility x2 4220 | -6/Factory | Spotted B-75 Beast 4227 | -6/Factory | Assimilated B-75 Beast with FLK Orb 4569 | -6/Factory | Lost 3 parts (1p1n1u) 4752 | -6/Factory | Discovered new exit (range 15) 4772 | -6/Factory | Discovered new exit (range 13) 4884 | -6/Factory | Identified exit to Lower Caves 4913 | -6/Factory | Entered Lower Caves 4969 | -6/Lower Caves | Assimilated P-60 Hacker with FLK Orb 5032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5074 | -6/Lower Caves | Lost 3 parts (3u) 5101 | -6/Lower Caves | Discovered new exit (range 5) 5102 | -6/Lower Caves | Identified exit to Lower Caves 5103 | -6/Lower Caves | Entered another Lower Caves area 5142 | -6/Lower Caves | Encountered a Warlord checkpoint 5150 | -6/Lower Caves | Learned Factory stockpile data 5194 | -6/Lower Caves | Discovered new exit (range 16) 5232 | -6/Lower Caves | Build established: Mutant 5246 | -6/Lower Caves | Identified exit to Zion 5249 | -6/Lower Caves | Entered Zion 5281 | -6/Zion | Discovered new exit (range 15) 5287 | -6/Zion | Visited the Megawrench Repair Shop 5287 | -6/Zion | Megawrench repaired 10 parts 5302 | -6/Zion | System corruption cleaned by Quarantine Array 5309 | -6/Zion | Learned location of Quarantine (-2) 5373 | -6/Zion | Learned location of Warlord (-4) 5491 | -6/Zion | Learned location of 1 exit from Factory 5541 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5582 | -6/Zion | Rebuked by Imprinter 5738 | -6/Zion | Identified exit to Proximity Caves 5738 | -6/Zion | Entered Proximity Caves 5768 | -5/Proximity Caves | Found Alien Artifact 5783 | -5/Proximity Caves | Learned Factory emergency access door positions 5821 | -5/Proximity Caves | Identified exit to Factory 5912 | -5/Proximity Caves | Entered Factory 5912 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5913 | -5/Factory | Identified exit to Upper Caves 5939 | -5/Factory | Lost 3 parts (1p2n) 6089 | -5/Factory | Fabricated C-57 Dissector (x3) 6201 | -5/Factory | Fabricated C-57 Dissector (x3) 6253 | -5/Factory | Discovered new exit (range 17) 6302 | -5/Factory | Entered Upper Caves 6302 | -5/Upper Caves | Accompanied by 6 allies 6351 | -5/Upper Caves | Learned Factory non-interactive machine intel 6382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6410 | -5/Upper Caves | Learned location of Armory (-4) 6455 | -5/Upper Caves | Discovered new exit (range 7) 6457 | -5/Upper Caves | Identified exit to Upper Caves 6458 | -5/Upper Caves | Entered another Upper Caves area 6458 | -5/Upper Caves | Accompanied by 3 allies 6565 | -5/Upper Caves | Build established: Hacker-Mutant 6578 | -5/Upper Caves | Discovered new exit (range 14) 6630 | -5/Upper Caves | Learned Factory terminal intel 6690 | -5/Upper Caves | Discovered new exit (range 5) 6692 | -5/Upper Caves | Identified exit to Zhirov 6701 | -5/Upper Caves | Entered Zhirov 6701 | -5/Zhirov | Discovered new exit (range 3) 6703 | -5/Zhirov | Identified exit to Proximity Caves 6710 | -5/Zhirov | Met Zhirov 6725 | -5/Zhirov | Found Alien Artifact 6725 | -5/Zhirov | Identified Integrated Dissipator 6725 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6732 | -5/Zhirov | Found Alien Artifact 6732 | -5/Zhirov | Identified Transdimensional Reconstructor 6732 | -5/Zhirov | Warped through subspace 6786 | -5/Zhirov | Learned location of Testing (-3) 6786 | -5/Zhirov | Learned location of Command (-1) 6794 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6816 | -5/Zhirov | Entered Proximity Caves 6926 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 6930 | -4/Proximity Caves | Spotted B-86 Titan 6938 | -4/Proximity Caves | Discovered new exit (range 5) 6940 | -4/Proximity Caves | Identified exit to Factory 6941 | -4/Proximity Caves | Entered Factory 6941 | -4/Factory | Evolved 2 slots: Utility x2 6942 | -4/Factory | Loaded intel: 251 non-interactive machine locations 6943 | -4/Factory | Loaded intel: 28 terminal locations 6971 | -4/Factory | Identified exit to Upper Caves 6971 | -4/Factory | Identified exit to Extension 6971 | -4/Factory | Identified exit to Armory 7052 | -4/Factory | Identified exit to Research 7589 | -4/Factory | Build established: Wizard-Mutant 7641 | -4/Factory | Central database locked down 7784 | -4/Factory | Entered Upper Caves 8031 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8035 | -4/Upper Caves | Identified exit to Warlord 8095 | -4/Upper Caves | Learned 4 Research zone layouts 8100 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8121 | -4/Upper Caves | Entered Warlord 8500 | -4/Warlord | Visited the Vortex Lab 8503 | -4/Warlord | Warlord's base attacked by MAIN.C 8507 | -4/Warlord | Found Prototype Energy Gun 8507 | -4/Warlord | Identified Vortex Rifle 8510 | -4/Warlord | Found Vortex Rifle 8545 | -4/Warlord | Met Warlord 8853 | -4/Warlord | Warlord forces counterattacked 8878 | -4/Warlord | Spotted Striker 8914 | -4/Warlord | Spotted Executioner 8916 | -4/Warlord | Discovered new exit (range 16) 8974 | -4/Warlord | Identified exit to Proximity Caves 8993 | -4/Warlord | Entered Proximity Caves 8993 | -3/Proximity Caves | Accompanied by 3 allies 9071 | -3/Proximity Caves | Spotted B-86 Titan 9221 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9233 | -3/Proximity Caves | Discovered exit to Research (range 6) 9241 | -3/Proximity Caves | Entered Research 9241 | -3/Research | Accompanied by 3 allies 9241 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9361 | -3/Research | Spotted B-86 Titan 9447 | -3/Research | Identified exit to Testing 9615 | -3/Research | P-80 Master assimilated allied Assassin 7b 9620 | -3/Research | P-80 Master assimilated allied Assassin 7d 9631 | -3/Research | P-80 Master assimilated allied Assassin 7c 9723 | -3/Research | Entered Testing 9724 | -3/Testing | Maximum security lockdown engaged 9929 | -3/Testing | Spotted Striker 9935 | -3/Testing | Spotted Striker 9935 | -3/Testing | Spotted Executioner 9937 | -3/Testing | Spotted Investigator 9938 | -3/Testing | Spotted Striker 9939 | -3/Testing | Scanned by Researcher 9954 | -3/Testing | Core integrity fell below 50% 9964 | -3/Testing | Core integrity fell below 20% 9968 | -3/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09964_ Imp. Gyrokinetic Inverter destroyed. 09964_ Stasis bubble strength at 35. 09965_ Slug penetrates P-80 Master. 09965_ Slug penetrates Striker. 09965_ Striker stasis bubble strength at 72. 09965_ Penetrated by Slug. 09965_ P-80 Master stasis bubble strength at 25. 09965_ Stasis bubble strength at 29. 09966_ Striker stasis bubble strength at 64. [Achievement: Can't Touch This] 09966_ Slug penetrates G-67 Veteran. 09966_ Slug penetrates Wall. 09966_ P-80 Master stasis bubble strength at 18. 09966_ Y-72 Warden stasis bubble strength at 170. 09966_ Stasis bubble strength at 23. 09967_ Striker stasis bubble strength at 56. 09967_ P-80 Master stasis bubble strength at 11. 09967_ Y-72 Warden stasis bubble strength at 140. 09967_ Stasis bubble strength at 17. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????# /!! ???????# #???????? #????????? | | ??????????[????# !!! ???????# #??????????????????? | | ???????????????# !!! ???????# #??????????????????? | | ???????????????# ???????# #??????????????????? | | ???????????????# ???????# #??????????????????? | | ???????????????# """???????# #??????????????????? | | ???????????????# """???????# #??????????????????? | | ???????????????# """???????# #??????????????????? | | ???????????????# ??????????# #??????????????????? | | ???????????????# ???????????# #??????????????????? | | ???????????????##???????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????????x??????????#"#??????????????????? | | ?????????????????x??????????#%#??????????????????? | | ????????????????????????????#b#??????????????????? | | ????????????????????????????#"#########??????????? | | ????????????????????????????# ## #??????????? | | ????????????????????????????#i##g""" #??????????? | | ??????????????????###########g##g""" !#??????????? | | ??????????????????# l b iigpbg%""" #??????????? | | ??????????????????# """"""ceglb#gC #??????????? | | ??????????????????#g""""""gEgK=#"%" #??????????? | | ??????????????????# """"l"ggllKh""/####??????????? | | ??????????????????# g %gggepgi### #?????????????? | | ??????????????????#######@######?# #?????????????? | | ?????????????????????Y?YYgb%?????# #?????????????? | | ????????????????????? %gl/! #???# #?????????????? | | ??????????????????? YY KY #???# ###???????????? | | ????????????????? g #??## " #???????????? | | ????????????????###### " gph#??#" ###???????????? | | ?????????????w???????# Y""" #??##"#?????????????? | | ?????????????????????# mG Y#???#%#?????????????? | | ?????????????????????# """ ??? " ?????????????? | | ?????????????????????# "g #???###?????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#+###+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 46 Energy Capacity 740 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 150 Power Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 24 Kinecelleration 40 Offensive Hacking 56 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Imp. Target Analyzer | -7/Factory | Hacked Enh. Nuclear Core | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Arm. Medium Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Gyrokinetic Inverter | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ C-57 Dissector | x3 | -5/Factory | Authchip C-57 Dissector | x3 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Can't Touch This Charge!!! Just Browsing Respectable Loadout Challenges ------------ None Game ------ Seed SchematicThermicMediator Manual? 0 Play Time 03:32:27 Cumulative 17.2 hours Start 2023.12.27 @ 19:59:00 End 2023.12.27 @ 23:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c57be4a8-ed51-40f3-a8db-b49a3fcae684