Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 14:04:08 Player: Gyred Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (3094) 3094 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 6798 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Medium Storage Unit Terrain Scan Processor Relay Coupler [Sentry] (5) Relay Coupler [Behemoth] (7) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Light Treads Medium Storage Unit Advanced Weight Redist. System ECM Suite ECM Suite Light Armor Plating Relay Coupler [Sentry] (27) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Deuterium Engine Hover Unit Gravmag System Medium Storage Unit Advanced Weight Redist. System ECM Suite ECM Suite Rocket Launcher Remote Datajack Remote Datajack [Rating: 25] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 92 | 8 10 7 22 . 10 35 Power 7 | 1 1 1 1 . 1 2 Engine 4 | 1 1 1 . . 1 . Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 34 | 2 3 2 8 . 5 14 Treads 17 | . . . 2 . 5 10 Leg 11 | 2 3 2 4 . . . Wheel . | . . . . . . . Hover 6 | . . . 2 . . 4 Flight . | . . . . . . . Utility 24 | 2 5 1 6 . 4 6 Device 5 | 1 . . 3 . . 1 Storage 4 | 1 3 . . . . . Processor 1 | . . . 1 . . . Hackware 3 | . . . . . . 3 Protection 11 | . 2 1 2 . 4 2 Artifact . | . . . . . . . Weapon 27 | 3 1 3 7 . . 13 Energy Gun 3 | 1 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 2 . 2 2 . . 2 Ballistic Cannon 5 | . . . 4 . . 1 Launcher 3 | . . . . . . 3 Special Weapon 3 | . . . . . . 3 Impact Weapon 1 | . . 1 . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 39 | . 4 7 4 . 2 22 Power 2 | . . 1 . . . 1 Propulsion 15 | . 1 3 2 . 1 8 Utility 10 | . 1 1 2 . 1 5 Weapon 12 | . 2 2 . . . 8 Highest Loss Streak 5 | . 2 3 2 . 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 93 81 97 100 97 78 Engine 7 | . 14 13 3 . 7 1 Core 3 | . . . 7 11 1 4 Treads 10 | . . . . 22 25 19 Leg 12 | . 27 18 19 . . . Hover 1 | . . . . . . 5 Device 6 | . 2 . 11 11 9 8 Storage 11 | . 14 14 11 11 9 9 Processor 6 | . . . 11 11 9 9 Hackware 1 | . . . . . . 5 Protection 9 | . 9 11 8 11 17 5 Energy Gun 3 | . 14 2 . . . . Ballistic Gun 5 | . 10 10 2 . . 2 Ballistic Cannon 5 | . . . 16 22 18 . Impact Weapon 1 | . . 9 3 . . . Slashing Weapon 1 | . . . . . . 6 Peak Build Rating 25 | 7 10 9 24 21 23 25 Average Rating 15 | 5 9 8 20 20 21 19 On Entrance 12 | . 7 9 9 21 21 21 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 19 20 37 35 40 34 Greatest Support 60 | 20 26 26 40 40 60 60 Greatest Overweight (x) 11 | 1 1 1 11 . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 1 8 9 10 10 10 10 Average Carried 8 | . 7 7 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 8 9 10 10 10 8 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 2388 | 223 373 74 603 30 462 623 Remotely . | . . . . . . . Salvage Created 2690 | 23 747 45 596 122 471 686 Parts 191 | 4 56 5 45 10 37 34 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 68 | . 16 2 16 3 16 15 Melee 13 | . . . . . . 13 Guns 19 | . 16 2 1 . . . Cannons 35 | . . . 15 3 16 1 AOE 1 | . . . . . . 1 Classes Destroyed 16 | 1 7 1 2 1 1 3 Worker 2 | . 1 . . . 1 . Builder 2 | . 1 . 1 . . . Tunneler 8 | 1 4 1 1 1 . . Hauler 1 | . 1 . . . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 13 | . 6 1 3 . 3 . Grunt 30 | . 10 . 6 2 5 7 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . 1 . Sentry 16 | . . . 7 . 7 2 Demolisher 1 | . . 1 . . . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | 1 6 2 4 3 4 4 Combat Bots Only 5 | . 5 1 4 3 3 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 462 | . 86 52 93 2 67 162 Missed 148 | . 27 16 36 2 16 51 Damage Taken 4929 | . 708 503 671 . 662 2385 Core 750 | . 71 53 67 . 60 499 Absorbed by Shields 4 | . . . . . . 4 Core Remaining (%) 77 | 100 . 50 . 83 . . Volleys Fired 242 | 1 96 10 56 3 44 32 Largest 2 | 2 2 1 2 2 2 2 Hottest 88 | 70 70 40 88 88 88 77 Shots Fired 395 | 2 160 11 88 6 88 40 Gun 203 | 2 160 11 18 . . 12 Cannon 172 | . . . 70 6 88 8 Launcher 15 | . . . . . . 15 Special 5 | . . . . . . 5 Kinetic 271 | 1 73 5 88 6 88 10 Thermal 104 | 1 87 6 . . . 10 Explosive 15 | . . . . . . 15 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 7 3 10 6 12 9 Robot Miss Streak 8 | . 3 3 4 . 8 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 264 | 2 93 7 51 5 55 51 Core Hits 120 | 1 44 4 21 4 23 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 14 | . 3 . 1 . 3 7 Burn 3 | . 2 . . . . 1 Destroy 2 | . 1 . 1 . . . Blast 4 | . . . . . 3 1 Sever 5 | . . . . . . 5 Melee Attacks 49 | . . 3 . . . 46 Impact 3 | . . 3 . . . . Slashing 46 | . . . . . . 46 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5561 | 26 1239 88 1197 137 1376 1498 Guns 1633 | 26 1226 37 173 . . 171 Cannons 2657 | . . . 1024 133 1376 124 Explosions 288 | . . . . . . 288 Melee 966 | . . 51 . . . 915 Ramming 17 | . 13 . . 4 . . Kinetic 3448 | 13 572 16 1197 133 1376 141 Thermal 842 | 13 654 21 . . . 154 Explosive 288 | . . . . . . 288 Electromagnetic . | . . . . . . . Impact 51 | . . 51 . . . . Slashing 915 | . . . . . . 915 Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 . . 1 3 Average Corruption 1 | . 1 1 . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . 7 6 . . 3 30 Message Errors 14 | . 3 . . . 1 10 Matter Fused 9 | . 2 1 . . 1 5 Heat Flow Errors 2 | . 1 . . . . 1 Energy Discharges 11 | . 1 3 . . . 7 Data Loss (minor) 5 | . . . . . 1 4 Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 6 . 9 1 Projectiles 15 | . . . 6 . 9 . Explosions . | . . . . . . . Melee 1 | . . . . . . 1 Knockbacks 14 | . . . 5 1 8 . Impact . | . . . . . . . Kinetic 14 | . . . 5 1 8 . Secondary . | . . . . . . . Self-Inflicted Damage 112 | . . . . . . 112 Shots 4 | . . . . . . 4 Rammed 2 | . . . . 2 . . Targets Rammed 6 | . 3 1 . 2 . . Kicked 4 | . 3 1 . . . . Crushed . | . . . . . . . Highest Temperature 331 | 9 255 18 240 66 331 231 Average Temperature 67 | 6 51 8 76 29 99 40 Received Heat Transfer 1260 | . 315 36 231 . 270 408 Effects 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 6 . . . . . Heat Transferred 2484 | 37 1990 50 . . . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 968 | 5 289 90 410 234 528 968 Initial 343 | . 3 8 . 159 91 343 Average 318 | 2 116 33 243 229 255 695 Maximum Alert Level 3 | . 1 . 2 1 2 3 Low Security (%) 43 | 100 81 100 36 . 30 . Level 1 25 | . 18 . 56 100 57 2 Level 2 17 | . . . 7 . 11 50 Level 3 13 | . . . . . . 46 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . 2 . 4 . Investigation 5 | . 2 . 1 . 2 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 29 9 25 1 20 21 Peak Tracking Total 6 | . 3 3 6 . 5 4 Tactical Retreats 14 | . 2 1 2 . 6 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 6 | . 2 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 2 | . . . . . . 2 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 19 | . 9 . 4 . 6 . Terminals 13 | . 7 . 3 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 29 . 14 . 13 . Successful 22 | . 12 . 6 . 4 . Failed 34 | . 17 . 8 . 9 . Catastrophic 7 | . 4 . 2 . 1 . Database Lockouts . | . . . . . . . Manual 44 | . 25 . 10 . 9 . Terminals 48 | . 27 . 12 . 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 4 | . . . 2 . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 5 . 2 . 1 . Robot Analysis 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 1 . 1 . Insert Component 2 | . . . 1 . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 7 . 3 . 1 . Terminals 8 | . 5 . 3 . . . Botnet 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Tunnel 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 7 . 4 . 4 . Full Trace Events 5 | . 3 . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 3 | . . . . . . 3 Non-combat . | . . . . . . . Combat 3 | . . . . . . 3 Robot Hacks Applied 3 | . . . . . . 3 overload_power 1 | . . . . . . 1 overwrite_iff 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Attached 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 4 | . . 2 . . . 2 Largest Group 2 | . . 2 2 . . 1 Highest-Rated Group 42 | . . 42 42 . . 15 Highest-Rated Ally 31 | . . 31 31 . . 15 Total Orders . | . . . . . . . Ally Attacks 25 | . . . 20 . . 5 Total Damage 277 | . . . 190 . . 87 Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 5414 | 69 1321 692 774 266 681 1611 Spaces Moved 3024 | 49 847 403 360 157 323 885 Core 22 | 8 . . 1 . . 13 Treads 1201 | . . . 14 157 323 707 Legs 1624 | 41 847 403 333 . . . Wheels . | . . . . . . . Hover 177 | . . . 12 . . 165 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 52 Average Speed 143 | 110 120 160 158 160 162 143 Slowest Speed 600 | 190 190 190 600 160 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 94 85 34 52 33 68 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 . . 1 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 5 | . . 3 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . . 13 . 19 72 Melee . | . . . . . . . Projectile 32 | . . . 13 . 19 . AOE 72 | . . . . . . 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 3622 | 58 989 431 475 165 394 1110 Wait 135 | . 20 4 18 2 7 84 Move 3018 | 48 846 402 359 156 322 885 Hop . | . . . . . . . Pick Up 29 | 1 8 4 7 1 3 5 Fast Attach 37 | 7 3 4 7 . 4 12 Attach 20 | . 1 3 5 . 1 10 Detach 7 | . . . 3 . . 4 Swap 36 | 1 6 . 10 . 5 14 Drop 30 | . 6 . 10 1 8 5 Fire 242 | 1 96 10 56 3 44 32 Melee 49 | . . 3 . . . 46 Ram . | . . . . . . . Kick 4 | . 3 1 . . . . Crush 2 | . . . . 2 . . Escape Stasis 12 | . . . . . . 12 Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 4) 627 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 9) 1391 | -10/Materials | Entered Mines 1392 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Learned location of Mines (-9) 1483 | -10/Mines | Lost 3 parts (1p2n) 1618 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1693 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1695 | -10/Mines | Discovered new exit (range 5) 1796 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1799 | -10/Mines | Found Prototype Device 1817 | -10/Mines | Learned location of Zion (-6) 1928 | -10/Mines | Learned Materials security intel 2061 | -10/Mines | Discovered new exit (range 7) 2083 | -10/Mines | Entered Materials 2083 | -9/Materials | Accompanied by 2 allies 2083 | -9/Materials | Evolved 2 slots: Utility x2 2088 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2103 | -9/Materials | Identified Exp. Sensor Array 2502 | -9/Materials | Discovered new exit (range 16) 2857 | -9/Materials | Entered Mines 2923 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3049 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3075 | -9/Mines | Learned location of 1 exit from Materials 3096 | -9/Mines | Build established: Scavenger-Mutant 3104 | -9/Mines | Discovered new exit (range 13) 3123 | -9/Mines | Entered Materials 3123 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -8/Materials | Identified exit to Storage 3125 | -8/Materials | Identified exit to Factory 3507 | -8/Materials | Discovered exit to Factory (range 14) 3726 | -8/Materials | Garrison activated, responded to threat 3803 | -8/Materials | Identified exit to Garrison 3804 | -8/Materials | Entered Garrison 3842 | -8/Garrison | Phase Generator disabled 3923 | -8/Garrison | Lost 3 parts (1u2w) 4322 | -8/Garrison | Discovered new exit (range 15) 4472 | -8/Garrison | Triggered checkpoint 4532 | -8/Garrison | Triggered checkpoint 4592 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Installed Relay Interface Framework 4679 | -8/Garrison | Discovered new exit (range 14) 4692 | -8/Garrison | Garrison Relay disabled 4949 | -8/Garrison | Triggered checkpoint 5011 | -8/Garrison | Spotted B-75 Beast 5051 | -8/Garrison | Lost 5 parts (2n1u2w) 5060 | -8/Garrison | Core integrity fell below 50% 5093 | -8/Garrison | Lost 3 parts (1n2w) 5260 | -8/Garrison | Lost 3 parts (2n1u) 5364 | -8/Garrison | Core integrity fell below 20% 5415 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05328_ Acquired 10 matter. 05331_ Acquired Lgt. Treads. 05336_ Acquired 10 matter. 05342_ Acquired Lgt. Armor Plating. 05347_ Jacked B-75 Beast... >>overload_power Initiated overload sequence, T-5 to critical power. 05347_ Lgt. Armor Plating destroyed. 05347_ Remote Datajack destroyed. 05352_ B-75 Beast Rnf. Deuterium Engine critical detonation. 05358_ Acquired Particle Gun. 05359_ Acquired 10 matter. 05366_ System corrupted: Matter fused (-6). 05366_ Acquired 2 matter. 05375_ B-75 Beast suffers critical hit (Burn). 05380_ Particle Gun destroyed. 05386_ Z,DZJBACHIDP7MBGDWTTF2A RQKGJOFQ4>Y:NR= 05415_ Lgt. Treads destroyed. 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[%=[###? | | #???#???#?##???#?#### " #########?# | | ??""?"? ###??##???# " ########### | | ???????????#####??#??## ## ## ######?#####? | | ???? ???????#????###### ## ## ############# | | ?? ??????????? ?? ? #### | | ??"??????? ??????? ? | | ???? ???????? ????#??## #### ## #### | | ??????????????????????## ###""""## ##### ## #### | | ?????????????????????#?# ?## ?## ##### ## #### | | ???????????????????#??#???##?##### ##### ## #### | | ????????????????????##????#?##?### ##### ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCouplerNukerbomber Manual? 0 Play Time 00:59:41 Cumulative 87.6 hours Start 2025.02.12 @ 19:58:31 End 2025.02.13 @ 14:04:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4553b9d0-f0bc-4abf-9bb8-bf240cb7b8bc