Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 14:40:37 // Halloween2020/ForbiddenLore Player: JuustuToug Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (56) 280 Value Destroyed (1259) 1259 Prototype IDs (249) 4980 Alien Tech Used (5) 1000 Bonus (10907) 10907 TOTAL SCORE: 27426 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1450 Matter 254/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Combat Linear Gravjet (fused) > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Improved Antigrav System Cloak of Protection Light Regenerative Plating Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Backup Power III Makeshift Power Source Cloak of Protection Light Regenerative Plating AEGIS Remote Shield Transdimensional Reconstructor Tachyon Dispersion Ray Fusion Bomb Launcher Great Axe [Rating: 111] Favorites ----------- Power Light Fission Core Engine Backup Power III Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Potential Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Guided Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . 1 . . 2 Utility 8 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . 2 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 88 | 1 5 2 4 7 1 . 10 5 12 1 1 1 3 4 . 4 3 1 2 2 2 1 1 9 6 Power 14 | . 1 . 1 . . . 1 . 4 . . . 1 1 . 2 . . 1 . . . . 2 . Engine 8 | . 1 . 1 . . . 1 . 3 . . . . . . . . . 1 . . . . 1 . Core 5 | . . . . . . . . . 1 . . . 1 1 . 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 22 | . 2 2 1 3 . . 4 1 1 . 1 . 1 . . 1 . 1 . . . . . 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Flight 19 | . 2 2 1 3 . . 4 1 1 . 1 . 1 . . 1 . 1 . . . . . . 1 Utility 33 | . . . 2 2 . . 3 3 5 1 . . 1 3 . 1 2 . 1 1 2 1 1 2 2 Device 10 | . . . . 1 . . . 1 1 1 . . 1 1 . 1 1 . . . . 1 . 1 . Storage 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Processor 10 | . . . 2 1 . . 1 1 3 . . . . . . . 1 . . . . . 1 . . Hackware 9 | . . . . . . . 1 1 1 . . . . 1 . . . . 1 1 1 . . 1 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 1 2 . . 2 1 . 2 1 2 . . 1 . . . . 1 . . 1 . . . 4 1 Energy Gun 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 1 2 . . . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . 1 6 . Parts Lost 44 | . 1 2 7 . . . . . 1 . . . 1 1 . . 3 2 . . . 6 . 3 17 Power 7 | . . 1 1 . . . . . 1 . . . . . . . 1 . . . . 2 . . 1 Propulsion 17 | . . 1 4 . . . . . . . . . 1 . . . . 1 . . . 3 . 1 6 Utility 13 | . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 1 8 Weapon 7 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 2 Highest Loss Streak 17 | . 1 2 7 . . . . . 1 . . . 1 1 . . 2 2 . . . 6 . 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 3 3 3 3 3 4 7 7 7 7 7 8 7 7 8 9 9 9 10 10 9 9 8 9 7 Power 1 | . 2 1 . . 1 1 . . . . . 1 1 . . 1 1 1 2 2 2 1 1 2 1 Propulsion 1 | . . 1 . . . . 2 1 1 2 2 2 1 1 1 1 2 2 1 1 1 1 1 . . Utility 2 | . 1 1 1 1 1 2 2 3 3 3 3 3 3 4 5 4 2 2 3 3 2 2 3 3 2 Weapon 1 | 1 . . . . 1 1 2 2 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | 1 . 1 . . . . 1 1 4 . . . . . . . . . . . . . . . 4 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 6 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . 2 Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 32 69 59 60 77 77 91 99 99 100 100 100 100 98 94 94 94 94 94 94 89 93 79 78 51 Engine 3 | . 2 12 2 . . . 9 7 4 6 6 6 2 . . . . . . 5 5 3 3 . 2 Core 4 | . . . . . . . . . 1 . . . 4 10 11 11 10 11 10 5 5 4 4 4 . Flight 24 | . 6 28 30 18 33 33 35 38 39 40 40 40 40 35 35 32 35 35 35 35 31 32 19 17 8 Device 10 | . . . . 8 11 11 2 5 . 5 6 6 6 9 5 7 14 17 13 11 10 13 13 13 7 Storage 3 | . . . . . . . 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 9 | . . . 10 22 22 22 20 15 14 7 6 6 6 5 5 5 10 11 11 11 5 4 8 9 6 Hackware 12 | . . . . . . . 3 7 18 20 20 20 20 17 17 17 6 5 8 11 20 18 14 17 12 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . 4 4 4 2 Ballistic Gun 1 | . 10 14 7 10 11 11 3 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 9 15 12 13 12 11 12 11 11 11 6 5 5 5 5 4 3 2 . Peak Build Rating 111 | 1 5 5 9 8 18 9 38 47 67 66 66 63 65 67 61 75 75 73 71 81 80 88 74 111 96 Average Rating 62 | . 2 4 6 6 8 9 32 42 62 66 64 62 61 65 61 67 72 70 70 70 74 86 73 87 58 On Entrance 46 | . 1 5 4 4 8 9 9 38 47 66 66 63 63 61 61 61 75 73 70 71 70 80 72 69 73 Avg Prop Armor Cover (%) 3 | . . . . . . . 2 2 2 2 2 . 2 3 4 4 . . . . . . 6 4 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 2 6 6 5 2 12 2 12 14 21 22 22 22 22 28 27 32 32 29 29 29 32 33 28 48 27 Greatest Support 42 | 3 8 8 12 12 12 12 20 25 38 30 32 39 29 41 41 35 40 37 31 36 42 41 28 27 28 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 7 8 7 8 8 8 7 9 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 5 5 5 5 4 5 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | 2 3 4 2 3 3 4 7 7 7 7 7 8 7 7 8 9 9 9 9 10 9 9 8 9 7 Final Capacity 10 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 3 4 3 3 4 5 8 8 8 7 8 8 8 8 8 10 10 10 10 10 10 9 9 10 5 Class Distribution -------------------- 43% | Hacker-Mutant 28% | Hacker-Sprinter 10% | Sprinter 8% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Matter Collected 1668 | 130 108 43 15 105 . . 33 29 314 . 180 . 60 . . 104 168 25 40 40 . 36 36 . 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1577 | . 230 36 . 70 . . 33 50 412 . 96 . 28 . . . 106 85 192 . . 36 36 . 167 Parts 90 | . 10 3 . 13 . . 4 5 20 . 9 . 3 . . . 7 5 5 . . . 2 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 5 . 1 . . . 5 . 3 . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Combat Hostiles Destroyed 41 | . 6 2 . 11 . . . . 4 . 6 . 4 . . . 6 . . . . . . . 2 Melee 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Guns 10 | . 5 2 . 3 . . . . . . . . . . . . . . . . . . . . . AOE 28 | . 1 . . 8 . . . . 3 . 6 . 4 . . . 4 . . . . . . . 2 Classes Destroyed 5 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Worker 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycler 5 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . . . 2 2 2 . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Swarmer 39 | . 6 2 . 11 . . . . 4 . 6 . 4 . . . 6 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 5 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . Best Kill Streak 5 | . 5 1 . 4 . . 1 1 5 . 3 . 4 . . . 5 . . . . 1 1 . 2 Combat Bots Only 5 | . 3 1 . 4 . . . . 4 . 3 . 4 . . . 5 . . . . . . . 2 Max Kills in Single Turn 4 | . 1 1 . 3 . . 1 1 4 . 3 . 3 . . . 3 1 . . . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . 3 . 3 . 3 . . . 3 . . . . . . . 2 Melee 1 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Hostile Shots Fired 541 | . 41 34 79 29 . 9 14 14 9 . 7 3 15 1 . 8 40 18 . 8 . 37 8 3 164 Missed 257 | . 16 22 36 13 . 7 8 7 5 . 4 2 6 1 . 6 23 10 . 7 . 14 4 . 66 Hits 284 | . 25 12 43 16 . 2 6 7 4 . 3 1 9 . . 2 17 8 . 1 . 23 4 3 98 Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Projectile 282 | . 25 12 43 16 . 2 6 7 3 . 3 1 9 . . 2 17 8 . 1 . 23 4 3 97 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . 9 Damage Taken 5774 | . 230 107 411 144 . 30 87 105 217 . 46 46 219 73 . 24 363 99 . 21 . 542 105 312 2593 Core 2485 | . 96 15 243 104 . 17 45 61 39 . 16 . 92 49 . . 86 18 . 21 . 114 . . 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 448 | . . . . . . . . . . . . . . . . 46 . . . . . 4 259 34 105 Core Remaining (%) 77 | 100 . 55 . . . 9 91 91 . . . . 82 . . . . . . 82 100 . . 83 . Volleys Fired 71 | . 22 3 . 15 . . . . 6 . 4 . 4 . . . 3 . . . . . . 11 3 Largest 2 | . 2 2 . 2 . . . . 1 . 1 . 1 . . . 1 . . . . . . 1 1 Hottest 90 | . 90 70 . 53 . . . . 33 . 33 . 33 . . . 33 . . . . . . 80 52 Shots Fired 89 | . 36 6 . 16 . . . . 6 . 4 . 4 . . . 3 . . . . . . 11 3 Gun 62 | . 36 6 . 12 . . . . . . . . . . . . . . . . . . . 8 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . 4 . . . . 6 . 4 . 4 . . . 3 . . . . . . 3 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . 13 3 . 12 . . . . . . . . . . . . . . . . . . . . . Thermal 25 | . 22 3 . . . . . . . . . . . . . . . . . . . . . . . Explosive 27 | . . . . 4 . . . . 6 . 4 . 4 . . . 3 . . . . . . 3 3 Electromagnetic 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 7 | . 6 7 . 5 . . . . . . 1 . 1 . . . 1 . . . . . . . 2 Robot Miss Streak 7 | . 7 1 . 2 . . . . . . 2 . 4 . . . 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | . 19 3 . 9 . . 3 2 6 . 1 2 1 . . . 5 4 6 . . 5 1 . 4 Core Hits 74 | . 11 2 . 12 . . 2 1 11 . 6 . 9 . . . 7 2 3 . . 1 1 . 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 115 | . . . . . . . 5 7 19 . . 2 . 7 . 6 12 5 6 1 10 14 7 4 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . 5 7 19 . . 1 . 7 . 6 12 5 6 1 10 14 7 4 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 1 1 4 . . 2 . . . . 1 4 . . . 1 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 5600 | . 315 34 2 647 . . 173 143 695 . 388 110 247 . . . 676 424 625 . . 417 102 . 602 Guns 306 | . 217 34 . 55 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2402 | . 98 . . 592 . . . . 251 . 388 . 247 . . . 368 . . . . . . . 458 Melee 2890 | . . . . . . . 173 143 444 . . 110 . . . . 308 424 625 . . 417 102 . 144 Ramming 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 110 | . 45 10 . 55 . . . . . . . . . . . . . . . . . . . . . Thermal 283 | . 259 24 . . . . . . . . . . . . . . . . . . . . . . . Explosive 2304 | . . . . 592 . . . . 251 . 388 . 247 . . . 368 . . . . . . . 458 Electromagnetic 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2890 | . . . . . . . 173 143 444 . . 110 . . . . 308 424 625 . . 417 102 . 144 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 11 Average Corruption 4 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . 2 . . 80 . . . 51 88 . 35 50 7 . . . 192 187 41 . . 41 . 63 24 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 289 | . 2 . . 80 . . . . 30 . 35 . 7 . . . 48 . . . . . . 63 24 Melee 572 | . . . . . . . . 51 58 . . 50 . . . . 144 187 41 . . 41 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 613 | . 39 . . 21 . . . . 57 . . . 49 . . . 37 . . . . . . 236 174 Shots 11 | . 1 . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . 3 3 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 40 50 . . . . . . 264 . 186 142 10 104 148 31 189 264 245 151 13 226 . . . Average Temperature 59 | . 21 25 . . . . . . 173 . 47 24 4 51 115 15 59 149 141 81 11 132 . . . Received Heat Transfer 501 | . . 36 69 . . 18 27 9 . . . . . . . 9 75 36 . 12 . 21 . . 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 729 | . 655 74 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 . . . . 100 100 100 . . . . . 100 100 . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . 15 . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . 84 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 530 | . 118 62 30 196 . 60 106 146 187 . . . . 126 28 39 . . . . 530 171 85 . 77 Initial 487 | . . 40 4 . . . 23 43 71 . . . . 34 28 19 . . . . 487 163 14 . . Average 48 | . 75 37 7 106 . 8 41 94 80 . . . . 74 28 11 . . . . 454 120 2 . 6 Influence Increases 3380 | . 176 62 53 296 . 60 146 143 324 . 140 . 105 168 . 84 490 120 5 60 515 44 175 . 214 Destroy 0b10 Robot/C 920 | . 120 60 . 220 . . . . 80 . 120 . 80 . . . 120 . . . . . 80 . 40 Destroy 0b10 Robot/NC 75 | . 10 . . . . . 10 10 20 . . . . . . . . . 5 . . 5 5 . 10 Destroy Leader 134 | . 20 . . 30 . . . . 10 . 20 . 10 . . . 10 . . . . 2 12 . 20 Allied During Kill 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 199 | . 8 . 8 . . . . 56 51 . . . . 23 . 12 . . . . . 6 8 . 27 Disable Machine 105 | . . . . 15 . . . 15 45 . . . . . . . . . . . . . 30 . . Destroy Structure 220 | . 3 . . 31 . . 1 2 43 . . . . 10 . 12 . . . . 20 16 10 . 72 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 195 | . . . 15 . . . . 15 30 . . . . 45 . 30 . . . . 45 15 . . . Lose Combat Pursuer 1080 | . 15 . 30 . . 60 135 45 45 . . . 15 90 . 30 360 120 . 60 . . 30 . 45 Influence Decreases 3380 | . 70 156 65 198 98 . 110 93 283 100 87 140 50 141 54 112 304 96 215 . 263 329 201 1 214 Entered New Map 1080 | . . 66 8 . 98 . 37 53 75 70 17 140 . 21 54 9 . 36 210 . 23 149 13 1 . Time Decay 1768 | . 60 50 24 198 . . 73 40 198 30 70 . 50 110 . 64 274 40 5 . 140 120 128 . 94 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 303 | . 10 20 23 . . . . . 10 . . . . 10 . . 30 20 . . . 60 . . 120 Lost Ally 90 | . . 20 10 . . . . . . . . . . . . . . . . . . . 60 . . Purge Threat 39 | . . . . . . . . . . . . . . . . 39 . . . . . . . . . Squads Dispatched 35 | . . 2 1 . . . . 1 2 . . . . 1 . 2 . . . . 1 3 19 . 3 Investigation 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Extermination 9 | . . . . . . . . . . . . . . 1 . . . . . . . . 6 . 2 Reinforcement 18 | . . . 1 . . . . 1 2 . . . . . . 1 . . . . . 1 12 . . Assault 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Distress Signals 6 | . . . . . . . 2 1 2 . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 11 12 24 11 . 6 17 10 13 . 6 4 5 5 5 7 32 9 . 10 4 18 7 1 29 Peak Tracking Total 18 | . 4 6 18 4 . 6 10 8 5 . 3 4 5 5 5 3 9 8 . 9 4 18 5 1 18 Tactical Retreats 30 | . 1 . 2 . . 1 4 1 2 . . . 1 2 . 1 10 1 . 1 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Traps Triggered 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Disabled 11 | . . . . 1 . . . 1 3 . . . . . . . 1 1 . 1 . . 2 1 . Max in Single Turn 1 | . . . . 1 . . . 1 1 . . . . . . . 1 1 . 1 . . 1 1 . Garrison Access 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Accessed 55 | . 1 . 2 . 3 . 5 5 6 . . 4 . 7 . 5 1 . 4 1 2 4 1 2 2 Terminals 30 | . 1 . 2 . . . 4 4 3 . . . . 5 . 4 . . . 1 1 3 . . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Total Hacks 174 | . 1 . 4 . 7 . 10 11 17 . . 25 . 21 . 24 1 . 13 2 5 7 2 20 4 Successful 131 | . 1 . 2 . 7 . 3 6 11 . . 25 . 13 . 15 1 . 13 2 3 5 2 20 2 Failed 43 | . . . 2 . . . 7 5 6 . . . . 8 . 9 . . . . 2 2 . . 2 Catastrophic 6 | . . . . . . . 1 . 3 . . . . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 1 . 4 . 1 . 8 3 9 . . . . 11 . 8 . . . 1 . 4 1 . 2 Terminals 87 | . 1 . 4 . . . 8 9 13 . . . . 17 . 21 . . . 2 3 5 . . 4 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Repair Stations 5 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Terminal Hacks 97 | . 1 . 1 . 7 . . 4 4 . . 25 . 4 . 11 1 . 13 2 1 2 . 20 1 Record 45 | . . . . . 6 . . . . . . 11 . . . . 1 . 5 2 . . . 20 . Part Schematic 13 | . . . . . . . . . 1 . . 8 . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . 1 Branch Access Points 6 | . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . Terminal Index 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 20 | . . . 1 . . . 2 1 4 . . . . 7 . 2 . . . . . 1 1 . 1 Terminals 19 | . . . 1 . . . 2 1 4 . . . . 7 . 2 . . . . . 1 . . 1 Assimilate 5 | . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 Botnet 8 | . . . . . . . 2 1 2 . . . . 1 . 1 . . . . . 1 . . . Skim 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 2 . . . 5 5 4 . . . . 3 . 4 . . . 1 2 3 . . 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 1 . . 8 . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . . . . . . . . . 152 152 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 5 5 . . . Part Studies Acquired 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 70 | . . . . . . . . . . . . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total Allies 12 | . . 1 1 2 . . . . 1 . . . . 1 . 1 . . . . . . 4 . 1 Largest Group 4 | . . 1 1 2 2 . . . 1 . . . . 1 . 1 . . . . . . 4 . 1 Highest-Rated Group 224 | . . 31 10 49 49 . . . 10 . . . . 10 . 26 . . . . . . 224 . 45 Highest-Rated Ally 56 | . . 31 10 31 31 . . . 10 . . . . 10 . 26 . . . . . . 56 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . 9 . . . . . . . . . . . . . . . . . . . . 20 . . Total Damage 1063 | . . 86 . . . . . . . . . . . . . . . . . . . . 977 . . Kills 6 | . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Active Infowar (turns) 6788 | . . . . 331 217 37 152 99 413 63 159 28 139 49 . . 651 87 27 . . 217 3232 566 321 Optics 4742 | . . . . . . . 109 99 413 3 . . . . . . . . . . . . 3231 566 321 Sensors 1063 | . . . . 331 217 37 43 . . 60 159 28 139 49 . . . . . . . . . . . Terrain 765 | . . . . . . . . . . . . . . . . . 651 87 27 . . . . . . Jamming 3610 | . . . . . . . . . . . . . . . . . . . . . . 217 3222 56 115 ECM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . 154 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 1 2 . 3 . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Turns Passed 8341 | 29 132 113 104 413 217 37 167 99 413 63 159 28 139 232 14 168 656 87 64 64 297 250 3365 566 465 Spaces Moved 9578 | 43 108 249 225 721 563 63 335 244 1115 226 536 106 335 590 72 352 1023 330 150 276 343 372 224 387 590 Core 233 | 43 51 . 12 . . . . . . . . . . . . . . . . . . . 2 . 125 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9345 | . 57 249 213 721 563 63 335 244 1115 226 536 106 335 590 72 352 1023 330 150 276 343 372 222 387 465 Fastest Speed 5 | 50 37 37 34 34 34 34 26 23 6 20 11 5 20 5 5 20 6 12 21 12 12 7 24 20 23 Average Speed 26 | 50 43 37 35 37 34 34 28 26 22 22 21 18 21 22 19 22 20 19 21 19 20 18 29 34 36 Slowest Speed 200 | 50 50 37 50 40 34 34 34 27 23 23 23 20 23 23 23 25 21 21 21 21 21 24 200 95 150 Overloaded Moves 365 | . . . . . . . . . 27 . 20 11 . 16 10 . 37 41 . 35 18 58 10 38 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . 3 10 3 . 2 3 4 9 . . 2 . 1 . . 4 2 . . . . . 1 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 42 | 3 25 55 26 99 91 19 39 8 29 38 66 78 54 15 81 10 77 47 62 47 6 11 19 96 10 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 38 | . . 1 . 2 1 . . . . . . 31 . . . . . . 3 . . . . . . Known Exits Taken 17 | . 1 . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 3 . . . . . . 3 . 2 . . . 3 2 . 2 . . . . . Spaces Dug 150 | . . . . . . . 1 2 92 . . . 9 6 . 6 5 . . . 10 8 5 . 6 Terrain Destroyed 304 | . 2 . . 34 . . 1 2 97 . 32 . 41 6 . 6 29 . . . 10 8 5 3 28 Melee 61 | . . . . . . . 1 2 12 . . . . 6 . 6 5 . . . 10 8 5 . 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 243 | . 2 . . 34 . . . . 85 . 32 . 41 . . . 24 . . . . . . 3 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total 15040 | 50 158 261 237 847 588 75 396 264 1238 237 571 109 395 679 71 430 1435 339 169 281 548 524 3515 803 820 Wait 5015 | . 21 6 13 97 21 14 37 5 59 11 25 2 44 77 . 64 384 . 4 . 193 134 3250 363 191 Move 9464 | 42 107 242 206 714 562 58 328 235 1096 225 535 102 334 588 71 351 1014 325 149 275 342 371 223 384 585 Hop 43 | . . 3 8 3 . 2 3 4 9 . . 1 . 1 . . 4 2 . . . . . 1 2 Pick Up 85 | 6 3 3 3 6 2 1 10 3 11 . 1 . 4 3 . 3 4 3 1 . 1 2 3 6 6 Fast Attach 31 | . 1 . 1 . . . 1 2 3 . . . 2 . . 1 2 . 3 2 1 . 1 8 3 Attach 67 | 1 4 1 4 8 1 . 5 1 2 . . . 1 2 . 1 4 3 . . 1 3 7 9 9 Detach 20 | . . . . 3 1 . . . . . . . . . . . . . . . . . 5 6 5 Swap 50 | . . 1 . 1 . . 4 3 12 1 6 2 3 2 . 3 5 . 2 1 . . 1 2 1 Drop 55 | 1 . 2 . . 1 . 4 4 12 . . . 3 . . 1 3 1 4 2 . . 3 9 5 Fire 71 | . 22 3 . 15 . . . . 6 . 4 . 4 . . . 3 . . . . . . 11 3 Melee 112 | . . . . . . . 4 7 18 . . 2 . 6 . 6 12 5 6 1 10 14 7 4 10 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Entered Mines 163 | -10/Mines | Met a Derelict testing a Signal Generator 273 | -10/Mines | Discovered new exit (range 5) 275 | -10/Mines | Entered Materials 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 370 | -9/Materials | Identified exit to Mines 377 | -9/Materials | Core integrity fell below 50% 379 | -9/Materials | Entered Mines 384 | -9/Mines | Learned location of Storage (-8) 395 | -9/Mines | Discovered new exit (range 12) 402 | -9/Mines | Lost 7 parts (1p4n2w) 428 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 535 | -9/Mines | Discovered new exit (range 13) 538 | -9/Mines | Learned location of Zion (-7) 575 | -9/Mines | Core integrity fell below 20% 626 | -9/Mines | Build established: Mutant 672 | -9/Mines | Found a hidden stash of uninstalled traps 752 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 752 | -9/Mines | Discovered new exit (range 5) 792 | -9/Mines | Entered Exiles 792 | -9/Exiles | Accompanied by 2 allies 801 | -9/Exiles | Met 8R-AWN 807 | -9/Exiles | Met EX-HEX 817 | -9/Exiles | Met EX-BIN 821 | -9/Exiles | Aligned with FarCom system 822 | -9/Exiles | Led the pair of lost Derelicts to a safe place 822 | -9/Exiles | Given EX-Vault access code 831 | -9/Exiles | Opened EX-Vault 833 | -9/Exiles | Found Latent Energy Streamer 839 | -9/Exiles | Found Cloak of Protection 852 | -9/Exiles | Warned to stay clear of 0b10 Research branches 910 | -9/Exiles | Met EX-DEC 928 | -9/Exiles | Visited The Gauntlet 954 | -9/Exiles | Build established: Scavenger-Mutant 987 | -9/Exiles | Discovered new exit (range 14) 1009 | -9/Exiles | Left Exiles lab with Cloak of Protection 1009 | -9/Exiles | Entered Mines 1028 | -8/Mines | Discovered new exit (range 6) 1046 | -8/Mines | Entered Materials 1046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -8/Materials | Discovered new exit (range 19) 1213 | -8/Materials | Entered Factory 1213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1221 | -7/Factory | Identified exit to Factory 1312 | -7/Factory | Entered another Factory area 1312 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -6/Factory | Identified exit to Lower Caves 1618 | -6/Factory | Build established: Hacker-Sprinter 1687 | -6/Factory | Spotted B-75 Beast 1710 | -6/Factory | Discovered new exit (range 4) 1711 | -6/Factory | Identified exit to Factory 1725 | -6/Factory | Entered Lower Caves 1760 | -6/Lower Caves | Discovered new exit (range 11) 1762 | -6/Lower Caves | Identified exit to Lower Caves 1768 | -6/Lower Caves | Learned Factory terminal intel 1788 | -6/Lower Caves | Entered another Lower Caves area 1867 | -6/Lower Caves | Encountered a Warlord checkpoint 1874 | -6/Lower Caves | Learned Factory terminal intel 1944 | -6/Lower Caves | Discovered new exit (range 6) 1946 | -6/Lower Caves | Identified exit to Data Miner 1947 | -6/Lower Caves | Entered Data Miner 1947 | -6/Data Miner | Discovered new exit (range 6) 1948 | -6/Data Miner | Identified exit to Proximity Caves 1953 | -6/Data Miner | Met Data Miner 1960 | -6/Data Miner | Learned location of Section 7 (-2) 1960 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1965 | -6/Data Miner | Received God Mode back door access code from Data Miner 1969 | -6/Data Miner | Interfaced with the Data Conduit 1975 | -6/Data Miner | Entered Proximity Caves 1986 | -5/Proximity Caves | Learned Factory interactive machine intel 1999 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2021 | -5/Proximity Caves | Learned 8 Factory zone layouts 2048 | -5/Proximity Caves | Learned location of 1 exit from Factory 2110 | -5/Proximity Caves | Discovered exit to Factory (range 10) 2114 | -5/Proximity Caves | Entered Factory 2114 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2115 | -5/Factory | Identified exit to Upper Caves 2116 | -5/Factory | Identified exit to Factory 2117 | -5/Factory | Loaded intel: 304 machine locations 2118 | -5/Factory | Loaded intel: 54 interactive machine locations 2119 | -5/Factory | Loaded intel: 26 terminal locations 2132 | -5/Factory | Discovered exit to Factory (range 11) 2346 | -5/Factory | Sucked down chute 2346 | -5/Factory | Entered Waste 2354 | -5/Waste | Spotted C-40 Crusher 2355 | -5/Waste | Spotted C-40 Crusher 2356 | -5/Waste | Spotted C-40 Crusher 2356 | -5/Waste | Spotted C-40 Crusher 2357 | -5/Waste | Spotted C-40 Crusher 2357 | -5/Waste | Discovered new exit (range 16) 2358 | -5/Waste | Spotted C-40 Crusher 2360 | -5/Waste | Identified exit to Factory 2360 | -5/Waste | Entered Factory 2361 | -5/Factory | Loaded intel: 277 machine locations 2362 | -5/Factory | Loaded intel: 25 terminal locations 2525 | -5/Factory | Repaired Cld. VTOL Module 2528 | -5/Factory | Entered Upper Caves 2540 | -5/Upper Caves | Encountered a Warlord checkpoint 2558 | -5/Upper Caves | Learned Factory garrison access intel 2568 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2633 | -5/Upper Caves | Learned Factory security intel 2664 | -5/Upper Caves | Found Alien Artifact 2664 | -5/Upper Caves | Identified Dimensional Node Initializer 2664 | -5/Upper Caves | Initialized slip node 2902 | -5/Upper Caves | Build established: Sprinter 3182 | -5/Upper Caves | Discovered new exit (range 11) 3183 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3183 | -5/Upper Caves | Identified exit to Upper Caves 3184 | -5/Upper Caves | Entered another Upper Caves area 3227 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3254 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3266 | -5/Upper Caves | Discovered new exit (range 6) 3271 | -5/Upper Caves | Identified exit to Zhirov 3271 | -5/Upper Caves | Entered Zhirov 3271 | -5/Zhirov | Discovered new exit (range 3) 3272 | -5/Zhirov | Identified exit to Proximity Caves 3275 | -5/Zhirov | Met Zhirov 3283 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3287 | -5/Zhirov | Found Alien Artifact 3287 | -5/Zhirov | Identified Integrated Dissipator 3287 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3295 | -5/Zhirov | Found Alien Artifact 3335 | -5/Zhirov | Entered Proximity Caves 3337 | -4/Proximity Caves | Spotter reported a threat 3338 | -4/Proximity Caves | Spotter reported a threat 3358 | -4/Proximity Caves | Learned Research trap positions 3359 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3363 | -4/Proximity Caves | Found Prototype Special Weapon 3363 | -4/Proximity Caves | Identified Molecular Deconstructor 3391 | -4/Proximity Caves | Spotter reported a threat 3397 | -4/Proximity Caves | Discovered exit to Factory (range 9) 3399 | -4/Proximity Caves | Entered Factory 3399 | -4/Factory | Evolved 2 slots: Utility x2 3401 | -4/Factory | Loaded intel: 278 machine locations 3402 | -4/Factory | Loaded intel: 4 garrison access locations 3427 | -4/Factory | Discovered new exit (range 11) 3429 | -4/Factory | Identified exit to Research 3576 | -4/Factory | Build established: Hacker-Sprinter 3611 | -4/Factory | Fabricated Lgt. Regenerative Plating? 3649 | -4/Factory | Search patrols dispatched 3696 | -4/Factory | Entered Research 3696 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3697 | -3/Research | Loaded intel: 106 trap records 3698 | -3/Research | Loaded intel: 127 machine locations 3865 | -3/Research | Fabricated Lgt. Regenerative Plating? 3923 | -3/Research | Identified exit to Armory 3923 | -3/Research | Identified exit to Testing 3931 | -3/Research | Intercept squad dispatched 3932 | -3/Research | Spotted B-86 Titan 3946 | -3/Research | Entered Armory 3947 | -3/Armory | Loaded intel: 84 machine locations 3970 | -3/Armory | Lost 6 parts (2p3n1u) 4076 | -3/Armory | Found Fusion Bomb Launcher 4088 | -3/Armory | Identified Transdimensional Reconstructor 4088 | -3/Armory | Warped through subspace to slip node 4088 | -3/Armory | Discovered new exit (range 1) 4088 | -3/Armory | Identified exit to Lab 4428 | -3/Armory | Build established: Hacker-Mutant 7311 | -3/Armory | Entered Lab 7311 | -3/Lab | Discovered new exit (range 9) 7313 | -3/Lab | Identified exit to Research 7314 | -3/Lab | Hidden lab's door opened automatically 7314 | -3/Lab | Sensor layout match revealed 7315 | -3/Lab | Gained access to the hidden lab's interior 7315 | -3/Lab | Decrypted terminal 7315 | -3/Lab | Decrypted terminal 7332 | -3/Lab | Found Alien Artifact 7333 | -3/Lab | Identified Core Expander 7333 | -3/Lab | Installed Core Expander, added new Utility slot 7339 | -3/Lab | Found Alien Artifact 7340 | -3/Lab | Identified Integrated Mediator 7340 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 7345 | -3/Lab | Found Transdimensional Reconstructor 7377 | -3/Lab | Found Prototype Special Weapon 7377 | -3/Lab | Identified Gui. Remote Datajack 7403 | -3/Lab | Found Prototype Energy Cannon 7403 | -3/Lab | Identified Potential Cannon 7407 | -3/Lab | Found Prototype Energy Gun 7407 | -3/Lab | Identified Tachyon Dispersion Ray 7411 | -3/Lab | Found Prototype Device 7411 | -3/Lab | Identified AEGIS Remote Shield 7413 | -3/Lab | Found Deep Network Scanner 7457 | -3/Lab | Decrypted terminal 7464 | -3/Lab | Decrypted terminal 7464 | -3/Lab | Acquired modification code for an L2 power cell 7615 | -3/Lab | Build established: Hacker-Sprinter 7735 | -3/Lab | Detected by scanners 7866 | -3/Lab | Confronted by A5 7877 | -3/Lab | Entered Research 7877 | -2/Research | Evolved 2 slots: Propulsion x2 7878 | -2/Research | Loaded intel: 136 machine locations 8072 | -2/Research | Identified exit to Access 8084 | -2/Research | Intercept squad dispatched 8114 | -2/Research | Spotted Tracker 8115 | -2/Research | Spotted Tracker 8119 | -2/Research | Destroyed Tracker 8119 | -2/Research | Destroyed Tracker 8159 | -2/Research | Spotted Combat Programmer 8213 | -2/Research | Spotted Combat Programmer 8221 | -2/Research | Core integrity fell below 50% 8225 | -2/Research | Core integrity fell below 20% 8226 | -2/Research | System corruption reached 10% 8228 | -2/Research | Warped through subspace 8255 | -2/Research | Lost 17 parts (1p6n8u2w) 8342 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08213_ Penetrated by EMDS Slug. 08213_ Hacking Suite destroyed. 08214_ EMDS Slug penetrates Wall. 08216_ Penetrated by EMDS Slug. 08218_ Hacking Suite destroyed. 08218_ Penetrated by Slug. 08218_ Slug penetrates Wall. 08221_ Penetrated by EMDS Slug. 08222_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08224_ Adv. Hacking Suite destroyed. 08227_ Penetrated by EMDS Slug. 08228_ Warped through subspace. 08231_ Acquired Imp. Antigrav System. 08235_ Acquired Cmb. Linear Gravjet. 08252_ System corrupted: Cmb. Linear Gravjet fused. 08272_ UQT>QGXGYHR>