Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.11.09 @ 22:14:30 Player: F-forge Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (6095) 6095 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 12827 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 316 Met Imprinter 300 Was Imprinted 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System System Shield Authchip [Propulsion] Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Particle Gun Heavy Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Weight Redist. System Matter Filter Kinecellerator ECM Suite Authchip [Propulsion] Corruption Screen Drone Bay Mini Assault Cannon Remote Datajack Plasma Cutter Scythe [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 8 | . . . 1 . 2 1 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 142 | 8 9 3 19 . 25 32 11 . 2 5 28 Power 20 | 2 . 1 3 . 3 4 1 . . 1 5 Engine 14 | 2 . 1 3 . 1 4 1 . . . 2 Core 6 | . . . . . 2 . . . . 1 3 Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 3 2 9 . 5 14 2 . . 4 9 Treads . | . . . . . . . . . . . . Leg 41 | 2 3 2 9 . 5 5 2 . . 4 9 Wheel 7 | . . . . . . 7 . . . . . Hover 2 | . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 3 . 2 . 8 7 7 . 2 . 11 Device 25 | 1 1 . . . 6 4 5 . 2 . 6 Storage 3 | . 2 . . . 1 . . . . . . Processor 7 | . . . 2 . . 2 1 . . . 2 Hackware 1 | . . . . . . . 1 . . . . Protection 5 | . . . . . 1 1 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 31 | 3 3 . 5 . 9 7 1 . . . 3 Energy Gun 9 | 2 . . 2 . 5 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 3 . 2 2 . . . . 1 Ballistic Cannon 5 | . . . . . . 2 1 . . . 2 Launcher 2 | . 1 . . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 . 2 Parts Lost 57 | . . . 1 . 6 10 6 . . . 34 Power 7 | . . . 1 . . 1 . . . . 5 Propulsion 19 | . . . . . 1 4 2 . . . 12 Utility 19 | . . . . . 2 3 1 . . . 13 Weapon 12 | . . . . . 3 2 3 . . . 4 Highest Loss Streak 8 | . . . 1 . 3 8 3 . . . 6 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Backups 12 | 2 7 10 9 10 12 13 13 12 14 14 13 Power . | . 1 1 . . . . . . . . . Propulsion . | . . 1 . . . . . . . . . Utility 6 | . 2 4 3 3 4 5 6 8 10 10 7 Weapon 3 | . 3 4 5 5 6 4 4 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 1 2 . 2 1 1 . . 1 7 Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . 1 . . . . . . . 1 5 Weapon 5 | . 1 . 2 . 2 . . . . . . Tool/Special 3 | . . . . . . 1 . . . . 2 Average Slot Usage (%) 94 | . 98 100 98 100 99 88 96 100 97 100 91 Engine 5 | . 14 14 10 11 5 6 6 6 6 4 . Core 1 | . . . . . 3 . . . . 1 4 Leg 23 | . 27 28 33 33 26 17 23 26 26 26 19 Device 19 | . 14 14 10 11 25 20 24 20 20 20 16 Storage 7 | . 13 14 11 11 9 7 6 6 6 6 5 Processor 15 | . . . 10 11 9 14 14 20 20 20 22 Hackware 2 | . . . . . . . 5 6 6 6 4 Energy Gun 4 | . 14 14 11 11 8 3 . 6 . 5 1 Ballistic Gun 5 | . 13 13 10 11 8 3 3 . . . 1 Ballistic Cannon 3 | . . . . . . 3 7 6 5 6 5 Peak Build Rating 76 | 6 8 8 13 13 32 42 56 55 60 60 76 Average Rating 40 | 4 7 8 10 13 25 31 52 55 55 59 65 On Entrance 28 | . 6 8 8 13 13 30 38 55 55 58 60 Avg Prop Armor Cover (%) 3 | . . . . . . 2 . . . . 6 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 55 | 9 20 19 20 19 40 43 50 43 44 49 55 Greatest Support 78 | 20 20 20 30 30 45 50 65 65 65 70 78 Greatest Overweight (x) 9 | 1 6 . . . 2 9 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 5 9 10 10 10 13 15 15 15 15 15 14 Most Carried 15 | 4 10 10 10 10 15 15 15 12 15 15 15 Average Carried 12 | 2 7 9 9 10 12 13 13 12 14 14 13 Final Capacity 15 | 5 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 10 15 13 12 12 15 15 5 Class Distribution -------------------- 35% | Scavenger-Skirmisher 20% | Hacker-Skirmisher 11% | Scavenger-Assassin 10% | Scavenger-Mutant 9% | Mutant 8% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Matter Collected 4887 | 298 246 141 373 21 514 987 568 . 117 149 1473 Remotely 10 | . . . . . 10 . . . . . . Salvage Created 5914 | 105 399 169 730 . 1112 1285 573 . . 340 1201 Parts 350 | 7 33 20 50 . 58 69 33 . . 6 74 Haulers Intercepted 4 | . . . 1 . 1 2 . . . . . Recyclers Shooed 10 | . 2 . . . . 5 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 . Prevented 1 | . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Combat Hostiles Destroyed 130 | . 13 7 23 . 20 19 12 . . 4 32 Melee 4 | . . . . . . 2 . . . . 2 Guns 74 | . 13 4 17 . 20 4 5 . . 1 10 Cannons 28 | . . . . . . 5 4 . . 3 16 AOE 23 | . . 3 6 . . 7 3 . . . 4 Classes Destroyed 15 | 2 4 1 2 . 2 3 . . . 1 . Worker 22 | . 1 1 . . . 13 2 . . . 5 Builder 8 | . . 1 . . 1 2 1 . . . 3 Tunneler 1 | 1 . . . . . . . . . . . Hauler 4 | . . . 1 . 1 2 . . . . . Recycler 9 | 1 . . . . 1 5 1 . . . 1 Mechanic 2 | . . . . . . 1 . . . . 1 Operator 1 | . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 12 | . 2 . 3 . 1 . 3 . . . 3 Swarmer 36 | . 6 5 11 . . 3 3 . . . 8 Grunt 54 | . 7 2 11 . 14 9 2 . . 2 7 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 7 | . . . 1 . 3 . 2 . . 1 . Hunter 12 | . . . . . 2 2 3 . . . 5 Programmer 18 | . . . . . . 5 2 . . . 11 Best Kill Streak 8 | 2 5 3 6 . 4 8 4 . . 1 5 Combat Bots Only 6 | . 4 3 6 . 4 4 3 . . 1 5 Max Kills in Single Turn 4 | 1 1 1 3 . 1 4 3 . . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 . . 2 3 . . . 3 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Hostile Shots Fired 1052 | . 45 16 72 . 153 163 144 . . 4 455 Missed 290 | . 13 5 16 . 38 45 50 . . 1 122 Hits 762 | . 32 11 56 . 115 118 94 . . 3 333 Projectile 762 | . 32 11 56 . 115 118 94 . . 3 333 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 15 | . . . . . 2 3 . . . . 10 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 9663 | . 253 92 518 . 1322 1629 956 . . 51 4842 Core 1816 | . 53 12 54 . 291 266 125 . . . 1015 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2802 | . 84 28 163 . 382 468 293 . . 13 1371 Regen/Repaired (Parts) 316 | . . . 9 . 19 79 80 . . . 129 Core Remaining (%) 75 | 100 . 74 . 86 47 62 . . . 85 . Volleys Fired 498 | 6 45 12 67 . 101 74 40 . . 7 146 Largest 2 | 2 2 2 2 . 2 2 2 . . 2 2 Hottest 121 | 60 100 70 70 . 121 100 109 . . 109 109 Shots Fired 898 | 12 87 21 128 . 196 110 79 . . 14 251 Gun 632 | 12 84 16 125 . 194 73 34 . . 7 87 Cannon 240 | . . . . . . 26 43 . . 7 164 Launcher 20 | . 1 5 3 . . 9 2 . . . . Special 6 | . 2 . . . 2 2 . . . . . Kinetic 588 | 6 42 7 60 . 104 76 71 . . 7 215 Thermal 290 | 6 44 9 65 . 92 25 6 . . 7 36 Explosive 20 | . 1 5 3 . . 9 2 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | 10 15 26 33 . 27 49 27 . . 30 20 Robot Miss Streak 7 | . 4 . 2 . 3 1 4 . . 2 7 Penetration Max 1 | . . . . . . 1 1 . . . 1 Secondary Targets 3 | . . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . Shots Hit Robots 749 | 10 63 17 103 . 158 123 61 . . 14 200 Core Hits 412 | 3 25 13 43 . 65 57 68 . . 13 125 Critical Kills 4 | . . . . . . 3 . . . . 1 Critical Parts Destroyed 4 | . 1 . . . . 2 . . . . 1 Critical Strikes 36 | . 1 . 6 . 3 7 1 . . . 18 Burn 10 | . . . 6 . 3 . . . . . 1 Destroy 4 | . 1 . . . . 1 . . . . 2 Blast 14 | . . . . . . 1 1 . . . 12 Smash 4 | . . . . . . 4 . . . . . Sever 4 | . . . . . . 1 . . . . 3 Melee Attacks 73 | . . . . . 1 47 4 . 1 4 16 Impact 26 | . . . . . 1 25 . . . . . Slashing 47 | . . . . . . 22 4 . 1 4 16 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 18 . . . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17441 | 111 774 382 1293 . 2096 4346 1913 . . 330 6196 Guns 7328 | 111 748 162 1012 . 2096 885 615 . . 94 1605 Cannons 4794 | . . . . . . 522 990 . . 82 3200 Explosions 2721 | . 22 219 281 . . 895 308 . . . 996 Melee 2556 | . . . . . . 2025 . . . 154 377 Ramming 42 | . 4 1 . . . 19 . . . . 18 Kinetic 8972 | 45 407 65 382 . 982 1091 1530 . . 82 4388 Thermal 3953 | 66 341 97 630 . 1114 316 75 . . 94 1220 Explosive 1918 | . 22 219 281 . . 895 308 . . . 193 Electromagnetic . | . . . . . . . . . . . . Impact 1206 | . . . . . . 1206 . . . . . Slashing 1350 | . . . . . . 819 . . . 154 377 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 1 1 . 3 Average Corruption 2 | . . . . . . 2 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 60 | . . . . . . 23 4 . . . 33 Message Errors 15 | . . . . . . 7 2 . . . 6 Matter Fused 16 | . . . . . . 4 1 . . . 11 Heat Flow Errors 4 | . . . . . . 2 . . . . 2 Energy Discharges 6 | . . . . . . 2 1 . . . 3 Data Loss (minor) 11 | . . . . . . 4 . . . . 7 Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 2 | . . . . . . 1 . . . . 1 Alerts 2 | . . . . . . 1 . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 832 | . . 37 8 . . 669 29 . . . 89 Projectiles 44 | . . . . . . . 21 . . . 23 Explosions 172 | . . 37 8 . . 53 8 . . . 66 Melee 616 | . . . . . . 616 . . . . . Knockbacks 129 | . . . . . . 12 22 . . 2 93 Impact 3 | . . . . . . 3 . . . . . Kinetic 112 | . . . . . . 8 22 . . 2 80 Secondary 14 | . . . . . . 1 . . . . 13 Self-Inflicted Damage 548 | . . . 10 . . 207 32 . . . 299 Shots 13 | . . . 1 . . 6 1 . . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed 7 | . 1 1 . . . 2 . . . . 3 Kicked 7 | . 1 1 . . . 2 . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 246 | . 42 42 105 . 126 212 . . . 54 246 Average Temperature 42 | . 18 22 24 . 24 115 . . . 20 60 Received Heat Transfer 2118 | . 120 42 228 . 738 486 192 . . 18 294 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 7 | . . . . . . 7 . . . . . Impact Corruptions 14 | . . . . . . 14 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 2 . 1 . 5 2 . . . . 1 Heat Transferred 8702 | 150 775 225 2094 . 2849 703 185 . . 222 1499 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Maximum Alert Level 2 | . 1 . 1 . . . . . . . 2 Low Security (%) 73 | 100 68 100 76 100 100 100 100 . . . 16 Level 1 21 | . 31 . 23 . . . . . . . 63 Level 2 5 | . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 610 | 5 277 149 323 92 131 88 94 . . . 610 Initial 600 | . . 38 25 92 . . . . . . 600 Average 124 | 1 145 102 144 25 29 14 24 . . . 321 Influence Increases 5803 | 10 479 231 750 . 551 808 509 . . 209 2256 Destroy 0b10 Robot/C 2780 | . 260 140 460 . 400 380 240 . . 140 760 Destroy 0b10 Robot/NC 315 | 10 15 10 20 . 20 120 35 . . 20 65 Destroy Leader 642 | . 54 30 98 . 104 114 86 . . . 156 Allied During Kill 36 | . . . . . . . . . . 19 17 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 153 | . 22 . 22 . 12 29 54 . . . 14 Select Force Hacks 150 | . 30 . 30 . . 30 30 . . . 30 Disable Machine 234 | . 9 . 36 . . 81 . . . . 108 Destroy Structure 433 | . 14 36 9 . 5 54 19 . . . 296 Advance Influence 600 | . . . . . . . . . . . 600 Lose Combat Pursuer 450 | . 75 15 75 . . . 45 . . 30 210 Influence Decreases 5803 | 10 362 269 546 283 551 808 496 7 6 209 2256 Entered New Map 337 | . . 79 54 191 . . . 7 6 . . Time Decay 4710 | 10 362 190 482 92 511 768 477 . . 129 1689 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 Lost Part 406 | . . . 10 . 40 40 19 . . . 297 Lost Ally 150 | . . . . . . . . . . 80 70 Squads Dispatched 38 | . 3 . 4 . 5 11 5 . . . 10 Investigation 12 | . 3 . 3 . 2 2 1 . . . 1 Extermination 15 | . . . . . . 6 2 . . . 7 Reinforcement 11 | . . . 1 . 3 3 2 . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . 1 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Distress Signals 20 | . 3 . 3 . 1 3 2 . . 2 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 20 8 33 . 30 28 21 . . 8 67 Peak Tracking Total 6 | . 5 3 6 . 6 4 4 . . 6 6 Tactical Retreats 17 | . 3 1 3 . . . 2 . . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Traps Triggered 8 | . 3 . 1 . 4 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . 22 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Machines Disabled 28 | . 1 . 5 . . 9 . . . 1 12 Max in Single Turn 5 | . 1 . 2 . . 5 . . . 1 4 Garrison Access 2 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Machines Accessed 43 | . 4 . 8 . 6 9 9 . 1 1 5 Terminals 22 | . 3 . 5 . 5 3 5 . . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 7 | . . . 1 . 1 2 1 . . . 2 Recycling Units 5 | . 1 . 1 . . 1 1 . . . 1 Scanalyzers 5 | . . . 1 . . 3 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . 1 Total Hacks 120 | . 8 . 27 . 18 24 22 . 2 5 14 Successful 73 | . 4 . 14 . 10 11 15 . 2 5 12 Failed 47 | . 4 . 13 . 8 13 7 . . . 2 Catastrophic 7 | . 1 . 2 . 1 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 6 . 14 . 14 5 12 . . . 4 Terminals 67 | . 7 . 17 . 16 6 16 . . 5 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 20 | . . . 3 . 2 6 2 . . . 7 Recycling Units 10 | . 1 . 3 . . 4 1 . . . 1 Scanalyzers 15 | . . . 4 . . 8 . . . . 3 Garrison Access 5 | . . . . . . . 2 . . . 3 Terminal Hacks 15 | . . . 1 . 2 . 5 . 2 5 . Record 5 | . . . . . . . . . . 5 . Part Schematic 2 | . . . . . . . . . 2 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 17 | . . . 3 . 2 3 2 . . . 7 Scan Component 10 | . . . 2 . 1 2 1 . . . 4 Repair 7 | . . . 1 . 1 1 1 . . . 3 Recycling Unit Hacks 3 | . . . 2 . . 1 . . . . . Retrieve Components 3 | . . . 2 . . 1 . . . . . Scanalyzer 11 | . . . 4 . . 4 . . . . 3 Insert Component 5 | . . . 2 . . 2 . . . . 1 Analyze 5 | . . . 2 . . 1 . . . . 2 Retrieve Study 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . 1 . . . 1 Unauthorized Hacks 25 | . 4 . 4 . 6 3 7 . . . 1 Terminals 20 | . 3 . 3 . 6 2 6 . . . . Track 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 18 | . 3 . 3 . 5 2 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . 1 1 . . . 1 Tunnel 5 | . 1 . 1 . . 1 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 3 . 7 . 4 8 7 . . . 3 Full Trace Events 4 | . . . 2 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 2 . . 1 . . 15 . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . Parts Repaired 6 | . . . 1 . 1 1 1 . . . 2 Time 210 | . . . 13 . 26 26 26 . . . 119 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . . 10 . . 10 . . . . . Parts Scanalyzed 5 | . . . 2 . . 2 . . . . 1 Part Schematics Acquired 4 | . . . 2 . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Total Allies 6 | . . . . . . . . . 4 . 2 Largest Group 4 | . . . . . . . . . 4 4 2 Highest-Rated Group 192 | . . . . . . . . . 159 159 192 Highest-Rated Ally 96 | . . . . . . . . . 41 41 96 Zionite Dispatches 1 | . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . . 8 EXPLORE 7 | . . . . . . . . . . . 7 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks 68 | . . . . . . . . . . 31 37 Total Damage 1775 | . . . . . . . . . . 576 1199 Kills 11 | . . . . . . . . . . 5 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Active Infowar (turns) 14695 | 26 852 399 1037 365 1951 3024 1366 9 1385 886 3395 Optics 5953 | . . . . . . . 278 9 1385 886 3395 Sensors 13126 | . 624 399 1037 365 1827 2840 1366 9 1383 886 2390 Terrain 7841 | . . . . . . 2137 1185 9 1385 886 2239 Structural 2397 | . . . . . 1951 446 . . . . . Traps 4515 | . . . . . . 649 946 . 1248 886 786 Seismic 254 | 26 228 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . 2 1 . Drone Launches 10 | . . . . . . . . . . . 10 Drone Recoveries 7 | . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Turns Passed 14761 | 77 852 399 1050 365 1951 3024 1366 9 1385 886 3397 Spaces Moved 8081 | 42 519 293 623 303 960 1436 880 8 905 684 1428 Core 19 | 10 1 . . . . 3 . . . . 5 Treads . | . . . . . . . . . . . . Legs 7838 | 32 518 293 623 303 960 1209 880 8 905 684 1423 Wheels 223 | . . . . . . 223 . . . . . Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 80 111 118 118 118 50 Average Speed 126 | 106 120 120 120 120 120 142 115 118 118 121 136 Slowest Speed 500 | 120 350 120 120 120 260 500 187 118 118 122 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 72 31 53 72 61 25 23 4 90 77 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 7 | . 1 1 1 . . 1 1 . 1 . 1 Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . 1 . . . . 4 3 . Spaces Dug 12 | . . . . . 3 3 4 . . . 2 Terrain Destroyed 309 | . 10 43 9 . 3 83 15 . . . 146 Melee 10 | . . . . . 1 3 4 . . . 2 Projectile 26 | . . . . . 2 . . . . . 24 AOE 273 | . 10 43 9 . . 80 11 . . . 120 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Zio Pro Fac Total 11608 | 58 653 321 817 304 1561 2214 1143 7 1220 721 2589 Wait 2542 | . 60 2 72 2 407 569 190 . 297 8 935 Move 8070 | 41 518 292 622 302 959 1435 879 7 904 683 1428 Hop . | . . . . . . . . . . . . Pick Up 61 | 3 8 2 7 . 13 11 4 . 5 2 6 Fast Attach 56 | 6 4 . 3 . 11 14 3 . . . 15 Attach 45 | . . . 3 . 4 12 7 . 3 . 16 Detach 6 | . . . . . . 2 1 . 2 . 1 Swap 138 | 2 10 7 21 . 25 28 12 . 5 10 18 Drop 90 | . 7 5 22 . 18 20 3 . 3 7 5 Fire 498 | 6 45 12 67 . 101 74 40 . . 7 146 Melee 73 | . . . . . 1 47 4 . 1 4 16 Ram . | . . . . . . . . . . . . Kick 7 | . 1 1 . . . 2 . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 22 | . . . . . 22 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Derelicts attacked the area 930 | -10/Materials | Entered Mines 960 | -10/Mines | Learned 8 Materials zone layouts 1216 | -10/Mines | Discovered new exit (range 7) 1301 | -10/Mines | Learned location of Storage (-9) 1329 | -10/Mines | Entered Materials 1329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1330 | -9/Materials | Identified exit to Materials 1526 | -9/Materials | Discovered new exit (range 11) 1646 | -9/Materials | Build established: Scavenger-Mutant 1742 | -9/Materials | Repaired Sensor Array 1808 | -9/Materials | Discovered new exit (range 13) 2227 | -9/Materials | Discovered exit to Materials (range 4) 2345 | -9/Materials | Discovered new exit (range 15) 2377 | -9/Materials | Identified exit to Mines 2379 | -9/Materials | Entered Mines 2625 | -9/Mines | Learned Materials emergency access door positions 2729 | -9/Mines | Discovered exit to Materials (range 14) 2744 | -9/Mines | Entered Materials 2744 | -8/Materials | Evolved 2 slots: Utility x2 3039 | -8/Materials | Build established: Scavenger-Skirmisher 3276 | -8/Materials | Lost 3 parts (1n1u1w) 3527 | -8/Materials | Repaired Sensor Array 3665 | -8/Materials | Discovered new exit (range 7) 3671 | -8/Materials | Identified exit to Factory 4041 | -8/Materials | Core integrity fell below 50% 4695 | -8/Materials | Entered Factory 4695 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5934 | -7/Factory | Build established: Scavenger-Assassin 6106 | -7/Factory | Lost 8 parts (1p3n2u2w) 6406 | -7/Factory | Repaired Aluminum Leg 7406 | -7/Factory | Build established: Scavenger-Skirmisher 7477 | -7/Factory | Discovered new exit (range 7) 7487 | -7/Factory | Identified exit to Factory 7719 | -7/Factory | Entered another Factory area 7719 | -6/Factory | Evolved 2 slots: Utility x2 7831 | -6/Factory | Repaired Aluminum Leg+ 8054 | -6/Factory | Build established: Hacker-Skirmisher 8181 | -6/Factory | Identified exit to Factory 8181 | -6/Factory | Identified exit to Lower Caves 8423 | -6/Factory | Lost 3 parts (2n1w) 8811 | -6/Factory | Spotted B-75 Beast 9085 | -6/Factory | Entered Lower Caves 9086 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9093 | -6/Lower Caves | Identified exit to Zion 9094 | -6/Lower Caves | Entered Zion 9112 | -6/Zion | Received a hallucinogenic algorithm 9140 | -6/Zion | Given A8's code to call for help 9198 | -6/Zion | Discovered new exit (range 20) 9222 | -6/Zion | Found Prototype Device 9223 | -6/Zion | Identified Phasing AFG 9284 | -6/Zion | System corruption cleaned by Quarantine Array 9491 | -6/Zion | Learned location of 1 exit from Factory 9510 | -6/Zion | Learned Factory trap positions 9567 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9633 | -6/Zion | Met Imprinter 9655 | -6/Zion | Imprinted 9657 | -6/Zion | Declared Zion's savior 9706 | -6/Zion | Build established: Hacker-Assassin 9829 | -6/Zion | Given the Hacking Drone Bay 9829 | -6/Zion | Found Prototype Device 10407 | -6/Zion | Identified exit to Proximity Caves 10479 | -6/Zion | Entered Proximity Caves 10479 | -5/Proximity Caves | Accompanied by 4 allies 10481 | -5/Proximity Caves | Spotter reported a threat 10482 | -5/Proximity Caves | Spotter reported a threat 10648 | -5/Proximity Caves | Spotter reported a threat 10753 | -5/Proximity Caves | Learned Factory emergency access door positions 10789 | -5/Proximity Caves | Build established: Hacker-Skirmisher 10868 | -5/Proximity Caves | Spotter reported a threat 10987 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11045 | -5/Proximity Caves | Lost 4 allies 11080 | -5/Proximity Caves | Learned Research emergency access door positions 11080 | -5/Proximity Caves | Learned Research garrison access intel 11365 | -5/Proximity Caves | Entered Factory 11365 | -5/Factory | Evolved 2 slots: Utility x2 11366 | -5/Factory | Identified exit to Factory 11366 | -5/Factory | Identified Hacking Drone Bay 11367 | -5/Factory | Loaded intel: 113 trap records 11665 | -5/Factory | Search patrols dispatched 11792 | -5/Factory | Repaired Adv. Sensor Array 11965 | -5/Factory | Search patrols dispatched 12157 | -5/Factory | Cargo convoy interrupted 12295 | -5/Factory | Build established: Scavenger-Skirmisher 12450 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12451 | -5/Factory | Zion Recon squad teleported in 12454 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12750 | -5/Factory | Repaired Carbon-fiber Leg 12809 | -5/Factory | Build established: Scavenger-Assassin 13225 | -5/Factory | Terminal network hard line cut 13417 | -5/Factory | Build established: Scavenger-Skirmisher 13697 | -5/Factory | Discovered new exit (range 20) 13718 | -5/Factory | Identified exit to Extension 13935 | -5/Factory | Build established: Hacker-Skirmisher 13986 | -5/Factory | Core integrity fell below 50% 14004 | -5/Factory | Lost 6 parts (1p2n3u) 14251 | -5/Factory | Build established: Scavenger-Skirmisher 14361 | -5/Factory | Lost 6 parts (3n2u1w) 14747 | -5/Factory | Core integrity fell below 20% 14760 | -5/Factory | Released all parts (7) 14762 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 14755_ U-05 Engineer builds a Wall. 14755_ Slug penetrates Wall. 14755_ Penetrated by Slug. 14755_ Flexi-carbon Leg destroyed. 14755_ Penetrated by Slug. 14757_ H-66 Slayer Flexi-carbon Leg severed. 14759_ Slug penetrates Wall. 14759_ Imp. Sensor Array destroyed. 14760_ K-01 Serf collects debris. 14760_ Released Adv. Visual Processing Unit. 14760_ Released Imp. Signal Interpreter. 14760_ Released Lrg. Storage Unit. 14760_ Released Adv. Terrain Scan Processor. 14760_ Released Imp. Target Analyzer. 14760_ Released Mni. Assault Cannon. 14760_ Released Scythe. 14760_ Acquired 6 matter. 14762_ Slug penetrates Wall. 14762_ Nuclear Reactor explodes. 14762_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ## ## """" ########?##? ??????????????? | | ## ## #?##?##?#???#?###??????????? | | ## ## """" """" ###??##?###???#?##?????????? | | ## ! ## """" """" ####??###?##?##????????????? | | ## ## """" """" ###########????#???????????? | | ####+##### """" " "" #########?####??#??##??????? | | + ##?##### ?? ? ?? #??????? | | # ##### ########?"?"" ?"?? #??????? | | # ########+######+## #? """" """" #??????? | | # # ###### ### ## """" """" +??????? | | # # " ^ " ## """" """" #??????? | | # # ###### ### """ ## """" """" #??????? | | #+##+########+#### ""R" ## """" """" #??????? | | # "" " ### """" """" #??????? | | + #?? #?????#? | | """ """ """ """ # """ ### #???? #? | | """ """ """ """ # """ ###?? #??? +? | | """ """ """ """ # """ ###?? ? ?! ????? #? | | # ########?##/#????? #? | | [ # """ # #??# #???? #? | | ################## """ # #??# #??? #? | | ############ """ # !! #### #### #? | | # |%;]!! ## #? | | # #!!!! ## #? | | """ + "" #!=!! ## +? | | """ # "T @ ###+/#### #? | | """ # "" p%%k% #? | | "" # ###u#######+##########? | | # ###+#####% #?? | | """ # # ^ ## = [ #?? | | """" # %%## !## #?? | | """" # """" " + ## #?? | | """" # """" ## """ ## #?? | | # """" A# T#### """ ## """" """" """" #?? | | # """" ####### """ ## """" """" """" #?? | | ####### """" ########+###### """" """" """" #?? | | ####### """" ######## ##???# """" """" """" #?? | | + ########+## #################??#?? | | # ###### #???????????? | | "" # ###### """ ""#???????????? | | "" + + == """ "?????????????? | | "" ########+######### = """ T?????????????? | | ######## ! ## ""????????????? | | ##/#########""" ## """ """ """ ""????????????? | | #########""" ## """ """ """ #???????????? | | #########""" ## """ """ """ +???????????? | | ## # ## ?#???????????? | | ## ! #""" ## ! ??????????????? | | # # #""" !###############??????????????? | | # + " "" #""" #####?#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Target Analysis 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Hvy. Phase Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Power Sword | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Thunder Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sensor Array | 55% | -9/Materials Sensor Array | 5% | -8/Materials Aluminum Leg | 12% | -7/Factory Aluminum Leg | 11% | -6/Factory Adv. Sensor Array | 12% | -5/Factory Carbon-fiber Leg | 1% | -5/Factory Studied --------- Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAngularGun Manual? 0 Play Time 02:03:28 Cumulative 197.9 hours Start 2026.11.09 @ 20:09:39 End 2026.11.09 @ 22:14:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 0 Adventurer 81 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a205cd3a-73a0-4a5c-9b25-e3de9b89a4b3