Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:28:06 Player: Prince Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1637) 1637 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3837 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/100 System Corruption 6% Temperature Hot (276) Movement Treading (305) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Faulty Cooled Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Hover Unit Weight Redist. System Experimental Sensor Array Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Weight Redist. System Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Advanced Treads Weight Redist. System Light Armor Plating EM Shotgun Particle Gun Light EM Pulse Cannon Light Assault Rifle Rocket Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Protection Backup Plating I Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 55 | 7 11 10 14 13 Power 7 | 1 1 1 3 1 Engine 5 | 1 1 . 2 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 14 | 2 2 3 5 2 Treads 4 | 2 . . . 2 Leg 10 | . 2 3 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 4 3 3 Device 5 | . . 2 2 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 23 | 3 8 2 3 7 Energy Gun 12 | 2 2 2 1 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 5 . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 26 | . 1 1 8 16 Power 3 | . . . 1 2 Propulsion 8 | . 1 . 3 4 Utility 6 | . . 1 2 3 Weapon 9 | . . . 2 7 Highest Loss Streak 8 | . 1 1 7 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 97 97 66 Engine 7 | . 14 2 7 8 Core 4 | . . 11 3 . Treads 3 | . 14 . . 3 Leg 23 | . 11 28 31 11 Device 10 | . . 5 19 13 Storage 12 | . 14 14 11 9 Protection 5 | . 13 6 1 4 Energy Gun 13 | . 14 11 14 12 Ballistic Gun 10 | . 11 16 7 3 Naked Turns . | . . . . . Heaviest Build 100 | 11 16 92 94 100 Greatest Support 48 | 40 40 20 36 48 Greatest Overweight (x) 11 | . . 4 4 11 Average Overweight (x) . | . . . 2 3 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 16 | 6 8 9 25 25 Most Carried 18 | 5 8 8 12 18 Average Carried 8 | 4 6 7 9 14 Final Capacity 25 | 8 8 25 25 25 Final Carried 15 | 4 8 8 12 15 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1197 | 203 312 234 211 237 Remotely . | . . . . . Salvage Created 1990 | . 552 276 600 562 Parts 108 | . 33 11 31 33 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 14 7 16 12 Guns 39 | . 10 7 13 9 Cannons 2 | . . . . 2 AOE 5 | . 4 . . 1 Classes Destroyed 8 | . 3 1 3 1 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Recycler 2 | . 1 1 . . Watcher 4 | . 1 . 2 1 Swarmer 13 | . . 3 6 4 Grunt 31 | . 14 4 7 6 Sentry 5 | . . . 3 2 Best Kill Streak 6 | . 6 3 4 4 Combat Bots Only 5 | . 5 3 3 4 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 363 | . 89 38 127 109 Missed 84 | . 27 11 29 17 Damage Taken 4203 | . 765 304 1063 2071 Core 998 | . 142 76 224 556 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . 17 22 . Core Remaining (%) 52 | 100 . 12 44 . Volleys Fired 191 | . 47 24 70 50 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 40 130 130 Shots Fired 343 | . 94 48 131 70 Gun 331 | . 87 48 131 65 Cannon 5 | . . . . 5 Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 129 | . 36 48 38 7 Thermal 194 | . 51 . 93 50 Explosive 7 | . 7 . . . Electromagnetic 13 | . . . . 13 Robot Hit Streak 13 | . 13 5 12 8 Robot Miss Streak 5 | . 4 5 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 225 | . 67 27 84 47 Core Hits 100 | . 36 13 23 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Burn 4 | . 1 . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3682 | . 1220 303 1272 887 Guns 3064 | . 783 303 1272 706 Cannons 85 | . . . . 85 Explosions 533 | . 437 . . 96 Melee . | . . . . . Ramming . | . . . . . Kinetic 1152 | . 374 303 395 80 Thermal 1893 | . 409 . 877 607 Explosive 437 | . 437 . . . Electromagnetic 200 | . . . . 200 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . 31 . . 18 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 489 | . 411 35 405 489 Average Temperature 120 | . 99 8 110 261 Received Heat Transfer 1536 | . 408 150 384 594 Effects 7 | . . . 4 3 Shutdowns 4 | . . . 3 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Melted 14 | . 1 . 12 1 Heat Transferred 4832 | . 1106 . 2294 1432 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 374 | . 374 290 262 223 Initial 94 | . . 94 . 22 Average 118 | . 158 108 118 92 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 79 | 100 50 88 87 81 Level 1 20 | . 49 11 12 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 2 2 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 21 9 27 18 Peak Tracking Total 7 | . 6 3 6 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 11 | . 10 . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 4 1 2 1 Terminals 6 | . 3 1 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 22 | . 12 3 5 2 Successful 11 | . 5 2 3 1 Failed 11 | . 7 1 2 1 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 10 3 3 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 2 1 1 Record 2 | . . 2 . . Level Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Disarm Traps 3 | . 2 . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 1 1 1 Full Trace Events 5 | . 3 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 83 | . . 83 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3489 | 65 712 1005 1258 449 Spaces Moved 1393 | 39 339 629 295 91 Core 29 | 11 . . . 18 Treads 175 | 28 133 . . 14 Legs 1189 | . 206 629 295 59 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 260 260 Average Speed 183 | 128 135 128 315 332 Slowest Speed 600 | 160 160 400 400 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 40 | 5 50 100 38 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 27 . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . 27 . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1996 | 51 500 786 492 167 Wait 284 | . 80 107 97 . Move 1389 | 38 338 628 294 91 Hop . | . . . . . Pick Up 55 | 6 12 7 17 13 Fast Attach 8 | 4 2 2 . . Attach 27 | 2 2 . 13 10 Detach . | . . . . . Swap 20 | 1 7 8 1 3 Drop 22 | . 12 10 . . Fire 191 | . 47 24 70 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 4 exits: Fac x3 / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 571 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Entered Mines 781 | -10/Mines | Received a Mining Laser from a helpful Derelict 843 | -10/Mines | Met a Derelict bent on vengeance 1127 | -10/Mines | Discovered new exit (range 10) 1191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Core integrity fell below 20% 1432 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1435 | -10/Mines | Found Prototype Device 1436 | -10/Mines | Identified Exp. Sensor Array 1529 | -10/Mines | Learned Materials stockpile data 1562 | -10/Mines | Discovered new exit (range 6) 1647 | -10/Mines | Build established: Scavenger-Mutant 1666 | -10/Mines | Discovered new exit (range 15) 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -9/Materials | Identified exit to Mines 2549 | -9/Materials | Discovered new exit (range 5) 2654 | -9/Materials | Lost 7 parts (1p3n1u2w) 2794 | -9/Materials | Core integrity fell below 50% 2863 | -9/Materials | Discovered new exit (range 15) 2994 | -9/Materials | Build established: Mutant 3041 | -9/Materials | Entered another Materials area 3041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3153 | -8/Materials | Identified exit to Factory 3250 | -8/Materials | Crushed by falling debris 3315 | -8/Materials | Lost 8 parts (2n2u4w) 3347 | -8/Materials | Core integrity fell below 50% 3463 | -8/Materials | Discovered new exit (range 15) 3484 | -8/Materials | Core integrity fell below 20% 3490 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired Imp. Hover Unit. U-05 Engineer destroyed. System corrupted: Component data lost. Acquired 25 matter. Power failure, Cld. Ion Engine shutdown. Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired 44 matter. EXIT=FOUND U-05 Engineer builds a Wall. Lgt. Treads destroyed. Critical hit (Burn: +37). Lgt. Armor Plating destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Particle Gun destroyed. Cld. Ion Engine destroyed. Particle Gun destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????+ #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????#####a###?????????????????????? | | ?????????????###???# # ####### ????????? | | ??????????############!= H ????????? | | ????????#### %% = %%% %! @ g u < ????????? | | ???????##![%%#########[% g ????????? | | ???????#!!=*=#! ; %####### a????????? | | ???????#! *!=+%= ###+###?????????????????????? | | ???????#! =#% #???????????????????????????? | | ???????#! =#########???????????????????????????? | | ???????##! #???????????????????????????????????? | | ????????#### #???????????????????????????????????? | | ???????????# ##??????????????????????????????????? | | ???????????# T#??????????????????????????????????? | | ???????????# ##??????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ?????#######+#???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ##+### #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | T + """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # ## """"" #???????????????????????????????????? | | # ## """"" #???????????????????????????????????? | | # ## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed AluminumSmartbombBlaster Manual? 0 Play Time 00:26:55 Cumulative 4.1 hours Start 2024.04.01 @ 14:03:19 End 2024.04.01 @ 14:28:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56fa38e3-0eb8-448f-a254-46d4a1bc7d21