Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.05 @ 17:12:52 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (440) 2200 Value Destroyed (25855) 25855 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (13225) 13225 TOTAL SCORE: 52920 Bonus ------- High Alert Combat Kills 3794 Follower Combat Kills 1216 Entered Garrisons 1200 Used RIF Installer 3000 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -285 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 1261/1550 System Corruption 9% Temperature Cool (0) Movement Walking (110) Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (12) ----- 2N-1CE's Frost Array Experimental Energy Well Advanced Signal Interpreter Advanced Target Analyzer Particle Accelerator Quantum Capacitor Advanced Reaction Control System SHELL Armor Advanced Force Field > --- WEAPON (5) ------- Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Potential Cannon > --- INVENTORY (7) ---- Long-range Terrain Scanner Advanced Weapon Cycler Advanced Transmission Jammer Transdimensional Reconstructor Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Particle Accelerator Improved Weapon Cycler Advanced Transmission Jammer SHELL Armor Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Improved Potential Cannon > --- INVENTORY -------- Protomatter Compact Particle Reactor Quantum Capacitor Transdimensional Reconstructor Dispersion Rifle [Rating: 227] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Battery Device Improved Terrain Scanner Storage High-capacity Battery Processor Advanced Target Analyzer Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Improved Potential Cannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 21 | 5 . 4 . 2 . 2 1 . 1 . . 1 . . . . . . . . . . . 1 . 1 2 1 . Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | 2 . 1 . 1 . 2 1 . 1 . . 1 . . . . . . . . . . . 1 . . . 1 . Weapon 4 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 228 | 9 12 19 6 18 9 3 4 1 7 1 . 10 5 . 10 1 . . 3 2 2 3 17 1 19 38 12 4 12 Power 27 | 1 . 3 3 3 2 . . . 1 . . . 2 . 1 . . . . . . . 2 . 2 1 4 1 1 Engine 12 | 1 . 3 1 2 1 . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . Core 5 | . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 4 1 1 Propulsion 37 | 3 2 3 1 1 1 1 2 . 2 . . 4 . . 4 . . . . . . . 4 . 2 3 1 . 3 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | 2 2 3 1 1 1 1 2 . 2 . . 4 . . 4 . . . . . . . 4 . 2 3 1 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 3 2 5 1 7 4 2 1 . 3 1 . 2 . . 2 1 . . 1 2 2 . 6 1 9 22 4 1 3 Device 51 | 2 1 2 . 2 . 2 1 . . . . 1 . . 1 1 . . . 2 2 . 4 1 7 15 3 1 3 Storage 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Processor 8 | . . . . . . . . . 2 1 . 1 . . 1 . . . . . . . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | 1 . 3 1 5 4 . . . 1 . . . . . . . . . 1 . . . 2 . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 8 8 1 7 2 . 1 1 1 . . 4 3 . 3 . . . 2 . . 3 5 . 6 12 3 2 5 Energy Gun 67 | 2 8 8 1 4 1 . 1 1 1 . . 4 3 . 3 . . . 1 . . 3 4 . 5 8 3 2 4 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . . . . . . . . . . . . 1 . . . . . . . 5 . 4 18 4 . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 75 89 99 99 100 100 100 99 100 100 100 99 100 99 100 100 100 100 100 100 100 81 96 99 95 85 87 87 Engine 5 | . 11 7 7 7 6 5 5 5 6 10 10 10 10 10 5 5 5 5 5 5 5 5 2 . . . . . . Core 2 | . . . 5 5 6 5 5 5 3 . . . . . 4 5 5 5 5 5 5 5 5 4 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 7 8 11 12 12 Leg 20 | . 22 15 22 27 25 24 22 22 21 21 21 20 20 20 20 20 20 20 20 20 20 20 20 19 19 18 19 20 19 Device 23 | . 15 13 15 13 13 18 23 27 24 21 21 23 25 25 27 30 30 30 30 30 30 30 29 29 32 28 20 21 23 Storage 5 | . 6 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 4 4 4 Processor 7 | . . . . . . . . . 4 12 15 15 15 15 12 10 10 10 10 10 10 10 10 9 9 9 8 8 8 Protection 6 | . 11 7 7 9 12 11 11 11 10 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Energy Gun 19 | . 31 23 23 20 20 18 20 22 21 21 21 20 19 20 20 20 20 20 19 20 20 20 . 19 18 18 12 12 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 10 18 22 31 65 52 58 62 63 65 58 55 61 61 55 68 72 72 72 77 78 78 81 87 92 103 118 136 155 161 Greatest Support 159 | 25 25 25 42 60 60 63 66 66 66 64 64 77 77 77 90 86 86 86 86 86 86 86 128 128 128 124 154 159 159 Greatest Overweight (x) 1 | . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 Average Capacity 5 | 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Most Carried 7 | . 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 Average Carried 5 | . 1 2 2 4 5 4 5 5 5 5 5 4 5 5 4 4 5 5 5 5 6 6 5 5 5 5 5 5 6 Final Capacity 7 | 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 Final Carried 6 | . 2 3 2 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 6 6 6 6 6 5 6 5 6 5 6 Class Distribution -------------------- 25% | Scavenger-Gunner 21% | Hacker-Gunner 11% | Commander-Skirmisher 10% | Generator-Gunner 10% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 5% | Hacker-Assassin Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Assassin | -8/Garrison Hacker-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/Garrison Commander-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Generator-Gunner | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 2735 | 290 76 234 30 190 110 30 25 20 70 10 . 100 50 11 118 18 15 . 49 10 44 . 225 70 198 459 137 44 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19341 | 110 164 845 64 735 570 990 144 315 457 1224 . 1822 496 798 1942 . 303 . 979 312 77 . 256 511 642 2163 813 1169 1440 Parts 838 | 5 7 62 7 68 35 40 6 14 15 36 . 68 13 28 66 . 5 . 19 22 6 . 4 12 53 70 50 53 74 Haulers Intercepted 11 | . . 5 . . 4 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 364 | . 2 18 3 33 13 22 2 7 6 23 . 38 7 21 32 . 5 . 10 9 2 . . 8 17 23 18 8 37 Guns 321 | . 2 17 3 32 13 19 2 7 5 23 . 35 7 19 23 . 2 . 9 9 1 . . 7 16 21 14 6 29 Cannons 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 5 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Classes Destroyed 19 | 2 2 7 . 2 . . . 2 . 1 . . . . . . . . . . . . . . . 3 . . . Worker 11 | . . 2 . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 1 . 2 2 Builder 10 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 2 . Tunneler 4 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 11 | . . 5 . . 4 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycler 11 | 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . 4 1 2 . Operator 8 | . . 2 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . . 1 . . . Watcher 21 | . 3 4 . . . . . . 1 . . . . 1 2 . . . . . . . . . . 3 1 4 2 Swarmer 122 | . . 8 2 9 7 4 . . 1 5 . 22 2 11 8 . . . 4 3 . . . 4 7 . 7 . 18 Grunt 85 | . 2 3 . 11 1 12 2 2 2 10 . 3 4 7 8 . . . . . . . . . 2 11 2 . 3 Brawler 12 | . . . . 2 . 3 . 1 . . . . . 1 1 . . . 3 . . . . . . . 1 . . Duelist 10 | . . 1 . 1 . 2 . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 62 | . . 6 1 8 5 1 . 2 2 5 . 8 . . 7 . 1 . 1 1 . . . 1 3 . 4 . 6 Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . . 1 . 1 . 2 . . 1 . 4 . . 1 2 . . 2 2 2 2 . . Programmer 37 | . . . . . . . . . . 1 . . 1 1 6 . . . . 3 . . . 1 2 7 2 7 6 Behemoth 10 | . . . . 2 . . . . . 1 . 3 . . 1 . . . . 1 . . . . 1 . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 2 2 5 2 7 8 4 2 2 4 6 . 9 3 6 6 . 2 . 7 4 2 . . 4 5 6 5 4 12 Combat Bots Only 9 | . 2 5 2 7 4 4 2 2 3 6 . 9 2 6 6 . 2 . 7 4 2 . . 4 5 3 5 2 6 Max Kills in Single Turn 3 | 1 1 2 2 2 2 1 1 1 2 2 . 3 2 3 3 . 1 . 2 2 1 . . 2 2 2 2 3 2 Gunslinging 2 | . . . . 1 . . . . . 1 . 2 . 2 2 . . . 1 1 . . . 1 1 . 1 . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 9737 | . 101 269 122 1144 195 337 9 219 122 367 . 882 94 288 673 . 39 93 36 261 28 . . 64 293 791 708 293 2309 Core 6378 | . 65 186 90 827 116 225 7 137 77 254 . 606 70 203 473 . 27 73 28 171 17 . . 51 214 480 418 187 1376 Absorbed by Shields 1912 | . . . . . . 43 . 4 . . . 291 . . 300 . 36 . 12 137 36 . . 54 168 228 . 23 580 Redirected to Core 5560 | . 58 158 59 640 101 200 7 124 72 237 . 541 57 173 380 . 20 73 28 148 17 . . 29 192 453 393 173 1227 Redirected to Shielding 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 883 | . . . . . . . . . . . . . . . . . . . . . . . . . . 159 211 69 444 Core Remaining (%) 97 | 100 89 98 . . . 94 . . . 100 . . . 100 . . . . 100 . . . . 100 . 91 98 . . Volleys Fired 728 | 2 13 45 8 68 29 42 4 25 10 32 . 54 13 36 59 . 8 . 12 19 2 . . 9 28 63 40 36 71 Largest 5 | 2 3 3 3 4 4 4 4 4 4 4 . 4 4 4 4 . 4 . 4 4 4 . . 4 4 5 4 4 4 Hottest 456 | 100 150 195 189 209 209 209 258 275 292 292 . 300 300 330 341 . 341 . 341 341 341 . . 369 382 456 433 433 418 Shots Fired 2531 | 4 29 135 24 216 92 144 16 100 40 128 . 216 51 143 224 1 32 . 48 75 8 . . 37 112 257 109 100 190 Gun 2458 | 4 29 135 24 204 87 126 16 100 40 128 . 216 51 143 224 1 32 . 48 75 8 . . 37 112 253 108 93 164 Cannon 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 7 26 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 35 | . . . . 12 5 18 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2531 | 4 29 135 24 216 92 144 16 100 40 128 . 216 51 143 224 1 32 . 48 75 8 . . 37 112 257 109 100 190 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 73 | 3 14 14 10 39 35 25 36 20 23 46 . 37 50 33 17 10 19 . 40 39 27 . . 30 36 61 40 53 73 Robot Miss Streak 3 | . 1 3 1 3 2 1 1 2 2 2 . 3 1 3 2 . 1 . 1 1 . . . 2 1 2 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 63 | . . 2 . 9 3 2 1 1 1 6 . 8 1 3 7 . 1 . 2 1 1 . . 1 2 5 2 . 4 Max Gunslinging Chain 2 | . . 1 . 1 1 1 1 1 1 1 . 2 1 2 2 . 1 . 1 1 1 . . 1 1 1 1 . 1 Capacitor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Shots Hit Robots 1793 | 3 22 91 18 171 61 83 13 57 33 83 . 150 41 82 162 1 28 . 43 59 8 . 11 30 79 171 81 70 142 Core Hits 768 | 3 8 43 6 61 27 43 6 23 18 48 . 89 14 34 60 . 10 . 25 25 5 . 5 16 32 54 27 22 64 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 1 6 Critical Parts Destroyed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 18 6 1 7 Critical Strikes 162 | . 2 6 . 7 5 5 2 2 2 1 . 3 1 17 33 . 1 . 2 5 2 . . 4 10 22 11 3 16 Burn 98 | . 2 6 . 7 5 3 2 2 2 1 . 3 1 17 33 . 1 . 2 5 2 . . 4 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 22 11 3 15 Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . 11 . . . . . . . . . . . . . . 7 . . . 11 . . . . . . Impact 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63234 | 38 279 1505 325 2939 1112 1649 229 1415 931 2254 . 4243 1220 2002 5158 24 959 . 1754 2076 300 . 897 1089 3396 8738 4314 4029 10359 Guns 53872 | 38 279 1498 325 2804 1100 1555 203 1306 916 2254 . 4243 1220 2002 4952 24 959 . 1271 2076 300 . . 1089 3367 7375 3833 3510 5373 Cannons 4501 | . . . . . . . . . . . . . . . . . . . . . . . . . . 807 235 250 3209 Explosions 3112 | . . . . . . . . 109 . . . . . . 206 . . . . . . . . . 20 513 246 247 1771 Melee 1380 | . . . . 18 . . . . . . . . . . . . . . 465 . . . 897 . . . . . . Ramming 146 | . . 7 . . . . 26 . 15 . . . . . . . . . 18 . . . . . 9 43 . 22 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 61579 | 38 279 1498 325 2921 1112 1649 203 1306 916 2254 . 4243 1220 2002 5158 24 959 . 1271 2076 300 . . 1089 3367 8695 4314 4007 10353 Explosive 129 | . . . . . . . . 109 . . . . . . . . . . . . . . . . 20 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 897 | . . . . . . . . . . . . . . . . . . . . . . . 897 . . . . . . Piercing 465 | . . . . . . . . . . . . . . . . . . . 465 . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . 1 4 4 4 4 1 4 4 4 4 4 1 2 6 4 9 Average Corruption 2 | . . . . . . . . . . . . . . 1 1 4 4 2 1 3 4 4 4 4 1 1 5 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . . . . . . . . . 4 7 9 5 1 3 5 16 6 8 11 4 18 7 6 22 Message Errors 33 | . . . . . . . . . . . . . . . 2 3 1 . . 2 6 . 4 2 2 3 1 2 5 Matter Fused 40 | . . . . . . . . . . . . . . 2 2 1 2 . 2 . 6 2 . 5 . 8 3 2 5 Heat Flow Errors 18 | . . . . . . . . . . . . . . 1 1 1 1 . 1 1 2 1 2 . . 3 . 1 3 Energy Discharges 12 | . . . . . . . . . . . . . . 1 1 . . . . 1 2 1 . 1 . 1 1 . 3 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . 2 1 . . 2 . . 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 2 Misfires 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 Alerts 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . . . . . 12 . . . . . . . . 80 . . . 51 . . . 143 . . 270 70 . 775 Projectiles 1009 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . 152 70 . 775 Explosions 198 | . . . . . . . . . . . . . . . 80 . . . . . . . . . . 118 . . . Melee 194 | . . . . . . . . . . . . . . . . . . . 51 . . . 143 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . . . . . 61 . 39 . . . . 61 . . . . . . . . . . . . . 33 Shots 5 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 2 . . . . 2 . 1 . . . . . . . . . 2 . . . . . 1 3 . 1 1 Kicked 13 | . . 2 . . . . 2 . 1 . . . . . . . . . 2 . . . . . 1 3 . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . . 24 11 10 2 . 15 72 78 96 . 122 319 164 185 50 146 . 216 106 101 119 152 236 218 250 137 98 40 Average Temperature 50 | . . 10 11 6 2 . 6 12 22 22 . 22 114 67 67 50 78 . 90 70 69 63 85 94 83 54 137 98 13 Received Heat Transfer 2502 | . 90 114 99 555 108 225 9 121 102 165 . 148 45 63 182 . 5 . . 9 . . . . 31 128 171 . 132 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . 1 . 1 . 1 . . 1 . . 3 . 2 9 . 3 . 1 . 1 . . 1 1 . 3 . 1 Combat Hostiles 29 | . . 1 . 1 . 1 . . 1 . . 3 . 2 9 . 3 . 1 . 1 . . 1 1 . 3 . 1 Parts Melted 255 | . 4 12 3 18 6 10 2 4 1 7 . 34 2 15 50 . 6 . 6 8 2 . . 9 6 21 9 8 12 Heat Transferred 82207 | 111 962 3922 703 6692 2664 3700 481 2192 1700 3839 . 7228 1730 4947 10848 50 1354 . 1965 3221 572 . . 1401 3076 6816 3170 2655 6208 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 1592 | 10 83 229 167 1373 777 1120 528 918 391 964 373 1592 834 1178 529 . . . . 297 . . . . 422 277 447 568 1448 Initial 620 | . 4 . 26 81 490 228 436 54 357 54 373 200 620 450 459 . . . . 19 . . . . 98 137 59 188 235 Average 486 | 2 41 114 97 869 595 830 333 603 103 602 373 1100 759 882 256 . . . . 94 . . . . 174 106 201 339 753 Maximum Alert Level 4 | . . 1 . 4 3 4 2 3 1 3 1 4 3 4 2 . . . . 1 . . . . 2 1 2 2 4 Low Security (%) 33 | 100 100 77 100 5 . . 32 10 80 18 . . . . 28 . . . . 80 . . . . 65 84 51 11 . Level 1 20 | . . 22 . 9 5 8 . 9 19 7 100 6 . . 60 . . . . 19 . . . . 34 15 46 52 22 Level 2 16 | . . . . 21 68 26 67 37 . 29 . 14 16 20 11 . . . . . . . . . . . 2 35 31 Level 3 18 | . . . . 30 25 40 . 41 . 43 . 27 83 62 . . . . . . . . . . . . . . 18 Level 4 10 | . . . . 32 . 25 . . . . . 51 . 17 . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 2 . 1 . 2 . 2 . . . 2 . 7 . . . . 1 . . . . 1 5 4 1 5 Investigation 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 Extermination 13 | . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . 1 2 2 1 2 Reinforcement 14 | . . 1 2 . . . 1 . 2 . . . 1 . 3 . . . . . . . . . . 2 1 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 7 | . . 4 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Communications Jammed 51 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . 7 21 1 18 Distress Signals 50 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 7 21 1 18 Times Spotted 479 | . 5 29 8 36 18 26 7 20 10 31 . 43 9 21 36 . 5 . 9 13 2 . . 8 19 30 27 10 57 Peak Tracking Total 8 | . 2 4 4 7 5 4 4 3 3 5 . 5 3 8 5 . 2 . 2 2 2 . . 4 3 3 6 2 5 Tactical Retreats 15 | . . . . 2 . 1 . . . 1 . 1 1 1 . . . . . . . . . . 1 2 3 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 49 | . 2 5 2 8 3 3 . 3 1 3 . 4 . 3 5 . . 2 . . . . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 63 | . . . 1 3 . 5 . 8 . 6 . 7 . 4 6 . . . 1 . . . . . 1 11 1 8 1 Max in Single Turn 3 | . . . 1 1 . 1 . 2 . 2 . 2 . 1 3 . . . 1 . . . . . 1 1 1 2 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 2 . Garrison Relay 26 | . . . . 3 . 5 . 5 . 4 . 5 . 4 . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 70 | . 2 6 1 . 3 . 3 . 8 . 2 . 2 . 6 1 . . . 4 2 1 4 . 2 9 5 5 4 Terminals 48 | . 2 6 . . 2 . 2 . 7 . 1 . 1 . 5 . . . . 3 . . . . 1 7 4 3 4 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 1 1 2 . Total Hacks 186 | . 12 20 1 . 6 . 8 . 28 . 3 . 2 . 18 11 . . . 6 8 1 17 . 3 19 7 8 8 Successful 107 | . 6 8 1 . 3 . 5 . 14 . 2 . 1 . 6 11 . . . 4 8 1 17 . 2 12 2 2 2 Failed 79 | . 6 12 . . 3 . 3 . 14 . 1 . 1 . 12 . . . . 2 . . . . 1 7 5 6 6 Catastrophic 11 | . 1 3 . . . . . . 3 . . . 1 . . . . . . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 10 19 . . 5 . 6 . 26 . 2 . 1 . 9 . . . . 3 . . . . . 14 5 1 7 Terminals 133 | . 12 20 . . 5 . 7 . 27 . 2 . 1 . 15 . . . . 5 . . . . 2 17 6 6 8 Fabricators 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 1 1 2 . Terminal Hacks 75 | . 6 7 . . 1 . 4 . 6 . 1 . . . 4 11 . . . 2 8 1 17 . 1 4 1 . 1 Record 23 | . . . . . . . . . . . . . . . . 11 . . . . 7 . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . 1 . . . . . 2 . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 22 | . 3 5 . . 1 . 3 . 4 . . . . . 1 . . . . 1 . . . . 1 2 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 1 1 2 . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 . Unauthorized Hacks 20 | . . 1 . . 1 . . . 7 . . . . . 2 . . . . 1 . . . . . 7 . . 1 Terminals 18 | . . 1 . . 1 . . . 7 . . . . . 1 . . . . 1 . . . . . 6 . . 1 Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Botnet 16 | . . 1 . . 1 . . . 7 . . . . . . . . . . 1 . . . . . 5 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Liberate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacking Detections 51 | . 2 6 . . 3 . 2 . 7 . 1 . 2 . 6 . . . . 3 . . . . 1 8 4 3 3 Full Trace Events 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . 5 . 7 . 8 . 5 . 7 . 7 . . . . . 1 . . . . . . 1 . . Machine Destruction 41 | . . . . 5 . 7 . 8 . 5 . 7 . 7 . . . . . 1 . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . 9 . 11 . 3 . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 33 | . . . . . . 9 . 11 . 3 . . . . 3 2 . . 2 . . . . . . . . 3 . Largest Group 9 | . . . . . . 9 5 9 9 5 . . . . 3 2 . . 2 2 . . . . . . . 3 . Highest-Rated Group 374 | . . . . . . 210 128 224 224 126 . . . . 87 62 . . 90 90 . . . . . . . 374 . Highest-Rated Ally 131 | . . . . . . 40 40 40 30 30 . . . . 29 31 . . 47 47 . . . . . . . 131 . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 234 | . . . . . . 40 7 64 47 38 . . . . 15 . . . 1 11 . . . . . . . 11 . Total Damage 5125 | . . . . . . 670 175 1060 1219 997 . . . . 247 . . . 39 315 . . . . . . . 403 . Kills 43 | . . . . . . 7 1 14 11 7 . . . . 2 . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 22783 | 115 418 1132 242 1580 474 1503 381 1309 787 1030 113 1641 329 922 2015 403 228 95 451 635 899 273 391 374 732 1695 1173 593 850 Spaces Moved 15714 | 87 296 749 134 948 276 998 289 867 594 772 106 1123 227 648 1456 335 169 80 306 472 653 223 244 293 500 1145 748 434 542 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15702 | 75 296 749 134 948 276 998 289 867 594 772 106 1123 227 648 1456 335 169 80 306 472 653 223 244 293 500 1145 748 434 542 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 122 122 122 107 107 107 107 122 122 120 120 120 120 120 120 120 120 117 117 112 107 107 110 110 Average Speed 118 | 110 120 120 122 124 122 122 122 122 120 107 107 119 122 122 120 120 120 120 120 120 120 120 118 117 115 110 109 110 114 Slowest Speed 193 | 120 120 190 123 192 193 122 122 122 189 107 107 122 122 122 122 120 120 120 120 120 120 120 120 117 117 112 110 110 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 49 51 18 66 33 99 10 98 21 99 3 99 8 99 55 59 47 15 54 16 87 33 62 53 16 97 24 16 26 Regions Visited 29 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . Known Exits Taken 23 | 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . . . . . 2 1 . 2 . 2 . . . . . . . . Spaces Dug 28 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 10 3 12 . Terrain Destroyed 653 | . . . . 2 . . . 87 . 81 . 8 2 4 37 . . . 5 4 . . . 3 51 87 43 94 145 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 182 | . . . . . . . . . . . . . 2 4 24 . . . 5 4 . . . 3 15 57 19 20 29 AOE 469 | . . . . . . . . 87 . 81 . 8 . . 13 . . . . . . . . . 36 30 24 74 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 18422 | 98 331 878 193 1164 338 1167 307 1055 638 883 105 1281 256 716 1624 336 180 79 357 508 765 228 329 308 608 1464 1050 494 682 Wait 830 | . . 24 37 39 . 44 1 55 11 47 . 39 7 1 42 . . . 2 . 107 . 22 1 16 126 200 1 8 Move 15679 | 86 295 748 133 946 275 996 288 865 593 770 105 1121 226 646 1455 334 168 79 305 471 652 222 243 292 499 1144 747 433 542 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 52 | . 2 3 . 4 1 2 . 1 . . . 1 . 1 4 . . . 3 1 . . 4 . 3 8 5 2 7 Fast Attach 176 | 9 6 15 5 13 8 3 3 1 7 1 . 4 5 . 7 1 . . 1 . 2 3 14 . 16 32 10 2 8 Attach 15 | . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 6 2 1 1 Detach 23 | . 1 1 2 1 . . . . . . . 1 . . 1 1 . . . . . . . . 2 8 3 2 . Swap 39 | . 6 3 . 4 1 . 1 . . . . 6 . . 3 . . . 2 2 . . 3 . 3 1 . 1 3 Drop 196 | 1 8 14 2 12 2 3 3 2 6 1 . 9 5 1 13 . . . 3 3 2 3 18 . 20 41 11 2 11 Fire 728 | 2 13 45 8 68 29 42 4 25 10 32 . 54 13 36 59 . 8 . 12 19 2 . . 9 28 63 40 36 71 Melee 29 | . . . . 11 . . . . . . . . . . . . . . 7 . . . 11 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . 2 . . . . 2 . 1 . . . . . . . . . 2 . . . . . 1 3 . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . 16 . 15 . 20 5 5 . . . 9 . . . . . . . . . . . . . . . Rewire 110 | . . . . . . 32 . 68 . 4 . . . 1 . . . . 5 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 462 | . . 22 5 49 22 30 5 18 5 23 . 46 . 21 40 . 4 . 15 12 . . 13 5 20 32 32 13 30 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x2) 7 | -11/Scrapyard | Upgraded with Weapon slot (x2) 116 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Discovered exit to Mines (range 12) 366 | -10/Materials | Discovered exit to Mines (range 14) 476 | -10/Materials | Identified exit to Materials 476 | -10/Materials | Discovered exit to Materials (range 13) 491 | -10/Materials | Build established: Hacker-Skirmisher 534 | -10/Materials | Entered another Materials area 536 | -9/Materials | Reached level 2 536 | -9/Materials | Reached level 3 537 | -9/Materials | Upgraded with Power slot (x1) 537 | -9/Materials | Upgraded with Propulsion slot (x2) 772 | -9/Materials | Identified exit to Materials 772 | -9/Materials | Discovered exit to Materials (range 10) 785 | -9/Materials | Reached level 4 791 | -9/Materials | Upgraded with Utility slot (x1) 842 | -9/Materials | Build established: Hacker-Gunner 1361 | -9/Materials | Reached level 5 1367 | -9/Materials | Discovered exit to Materials (range 15) 1666 | -9/Materials | Entered another Materials area 1668 | -8/Materials | Reached level 6 1668 | -8/Materials | Reached level 7 1872 | -8/Materials | Identified exit to Factory 1872 | -8/Materials | Discovered exit to Factory (range 17) 1907 | -8/Materials | Identified exit to Garrison 1908 | -8/Materials | Entered Garrison 1923 | -8/Garrison | Upgraded with Weapon slot (x1) 1966 | -8/Garrison | Triggered checkpoint 1987 | -8/Garrison | Garrison Relay disabled 2018 | -8/Garrison | Reached level 8 2072 | -8/Garrison | Triggered checkpoint 2138 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Build established: Hacker-Assassin 2230 | -8/Garrison | Garrison Relay disabled 2282 | -8/Garrison | Identified exit to Materials 2282 | -8/Garrison | Discovered exit to Materials (range 10) 2394 | -8/Garrison | Triggered checkpoint 2443 | -8/Garrison | Reached level 9 2478 | -8/Garrison | Destroyed 7 combat bots 2500 | -8/Garrison | Discovered exit to Materials (range 11) 2577 | -8/Garrison | Garrison Relay disabled 2626 | -8/Garrison | Triggered checkpoint 2634 | -8/Garrison | Triggered checkpoint 2658 | -8/Garrison | Triggered checkpoint 2810 | -8/Garrison | Triggered checkpoint 2823 | -8/Garrison | Reached level 10 2884 | -8/Garrison | Triggered checkpoint 2930 | -8/Garrison | Upgraded with Utility slot (x1) 2994 | -8/Garrison | Discovered exit to Materials (range 11) 3015 | -8/Garrison | Installed Relay Interface Framework 3098 | -8/Garrison | Spotted B-75 Beast 3098 | -8/Garrison | Spotted B-75 Beast 3147 | -8/Garrison | Destroyed B-75 Beast 3204 | -8/Garrison | Core integrity fell below 50% 3206 | -8/Garrison | Destroyed B-75 Beast 3302 | -8/Garrison | Triggered checkpoint 3488 | -8/Garrison | Entered Materials 3577 | -8/Materials | Reached level 11 3870 | -8/Materials | Garrison activated, responded to threat 3908 | -8/Materials | Identified exit to Storage 3908 | -8/Materials | Discovered exit to Storage (range 17) 3961 | -8/Materials | Identified exit to Garrison 3962 | -8/Materials | Entered Garrison 3973 | -8/Garrison | Triggered checkpoint 3992 | -8/Garrison | Reached level 12 3993 | -8/Garrison | Build established: Hacker-Skirmisher 4030 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Triggered checkpoint 4220 | -8/Garrison | Upgraded with Utility slot (x1) 4364 | -8/Garrison | Triggered checkpoint 4374 | -8/Garrison | Triggered checkpoint 4422 | -8/Garrison | Discovered exit to Factory (range 8) 4472 | -8/Garrison | Triggered checkpoint 4476 | -8/Garrison | Garrison Relay disabled 4542 | -8/Garrison | Triggered checkpoint 4583 | -8/Garrison | Build established: Commander-Skirmisher 4586 | -8/Garrison | Discovered exit to Factory (range 10) 4605 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4632 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Reached level 13 4653 | -8/Garrison | Garrison Relay disabled 4710 | -8/Garrison | Triggered checkpoint 4781 | -8/Garrison | Discovered exit to Factory (range 10) 4792 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Garrison Relay disabled 4953 | -8/Garrison | Garrison Relay disabled 5062 | -8/Garrison | Upgraded with Utility slot (x1) 5088 | -8/Garrison | Garrison Relay disabled 5465 | -8/Garrison | Entered Factory 5465 | -7/Factory | Accompanied by 5 allies 5467 | -7/Factory | Reached level 14 5782 | -7/Factory | Upgraded with Utility slot (x1) 5844 | -7/Factory | Identified exit to Garrison 5846 | -7/Factory | Entered Garrison 5846 | -7/Garrison | Accompanied by 5 allies 5853 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5918 | -7/Garrison | Triggered checkpoint 5921 | -7/Garrison | Reached level 15 5952 | -7/Garrison | Garrison Relay disabled 6010 | -7/Garrison | Triggered checkpoint 6012 | -7/Garrison | Triggered checkpoint 6046 | -7/Garrison | Triggered checkpoint 6099 | -7/Garrison | Garrison Relay disabled 6114 | -7/Garrison | Triggered checkpoint 6142 | -7/Garrison | Identified exit to Factory 6142 | -7/Garrison | Discovered exit to Factory (range 16) 6277 | -7/Garrison | Discovered exit to Factory (range 5) 6308 | -7/Garrison | Triggered checkpoint 6373 | -7/Garrison | Build established: Hacker-Skirmisher 6375 | -7/Garrison | Garrison Relay disabled 6424 | -7/Garrison | Triggered checkpoint 6443 | -7/Garrison | Discovered exit to Factory (range 11) 6609 | -7/Garrison | Phase Generator disabled 6743 | -7/Garrison | Garrison Relay disabled 6743 | -7/Garrison | Triggered checkpoint 6750 | -7/Garrison | Reached level 16 6790 | -7/Garrison | Triggered checkpoint 6826 | -7/Garrison | Garrison Relay disabled 6969 | -7/Garrison | Build established: Commander-Skirmisher 7155 | -7/Garrison | Entered Factory 7155 | -7/Factory | Accompanied by 9 allies 7550 | -7/Factory | Identified exit to Factory 7550 | -7/Factory | Discovered exit to Factory (range 18) 7558 | -7/Factory | Upgraded with Utility slot (x1) 7736 | -7/Factory | Discovered exit to Factory (range 15) 7941 | -7/Factory | Identified exit to Garrison 7942 | -7/Factory | Entered Garrison 7942 | -7/Garrison | Accompanied by 5 allies 8063 | -7/Garrison | Phase Generator disabled 8126 | -7/Garrison | Triggered checkpoint 8147 | -7/Garrison | Reached level 17 8152 | -7/Garrison | Triggered checkpoint 8163 | -7/Garrison | Build established: Scavenger-Skirmisher 8316 | -7/Garrison | Triggered checkpoint 8316 | -7/Garrison | Spotted B-75 Beast 8339 | -7/Garrison | Garrison Relay disabled 8372 | -7/Garrison | Destroyed B-75 Beast 8437 | -7/Garrison | Discovered exit to Factory (range 18) 8522 | -7/Garrison | Garrison Relay disabled 8528 | -7/Garrison | Triggered checkpoint 8616 | -7/Garrison | Garrison Relay disabled 8634 | -7/Garrison | Triggered checkpoint 8642 | -7/Garrison | Discovered exit to Factory (range 15) 8776 | -7/Garrison | Triggered checkpoint 8792 | -7/Garrison | Garrison Relay disabled 8831 | -7/Garrison | Discovered exit to Factory (range 17) 8856 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8972 | -7/Garrison | Entered Factory 8974 | -6/Factory | Reached level 18 8994 | -6/Factory | Identified exit to Lower Caves 8999 | -6/Factory | Identified exit to Factory 8999 | -6/Factory | Discovered exit to Factory (range 16) 9084 | -6/Factory | Identified exit to Garrison 9085 | -6/Factory | Entered Garrison 9091 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 9126 | -6/Garrison | Triggered checkpoint 9162 | -6/Garrison | Garrison Relay disabled 9267 | -6/Garrison | Spotted B-75 Beast 9286 | -6/Garrison | Destroyed B-75 Beast 9298 | -6/Garrison | Triggered checkpoint 9355 | -6/Garrison | Reached level 19 9410 | -6/Garrison | Triggered checkpoint 9426 | -6/Garrison | Garrison Relay disabled 9517 | -6/Garrison | Identified exit to Factory 9517 | -6/Garrison | Discovered exit to Factory (range 12) 9545 | -6/Garrison | Garrison Relay disabled 9558 | -6/Garrison | Triggered checkpoint 9607 | -6/Garrison | Spotted B-75 Beast 9607 | -6/Garrison | Spotted B-75 Beast 9620 | -6/Garrison | Destroyed B-75 Beast 9634 | -6/Garrison | Destroyed B-75 Beast 9634 | -6/Garrison | Core integrity fell below 50% 9728 | -6/Garrison | Upgraded with Utility slot (x1) 9863 | -6/Garrison | Triggered checkpoint 9863 | -6/Garrison | Triggered checkpoint 9944 | -6/Garrison | Destroyed 9 combat bots 10003 | -6/Garrison | Discovered exit to Factory (range 5) 10030 | -6/Garrison | Triggered checkpoint 10033 | -6/Garrison | Build established: Scavenger-Gunner 10064 | -6/Garrison | Garrison Relay disabled 10217 | -6/Garrison | Phase Generator disabled 10217 | -6/Garrison | Discovered exit to Factory (range 7) 10264 | -6/Garrison | Triggered checkpoint 10333 | -6/Garrison | Garrison Relay disabled 10550 | -6/Garrison | Triggered checkpoint 10726 | -6/Garrison | Entered Factory 10750 | -6/Factory | Reached level 20 10993 | -6/Factory | Discovered exit to Lower Caves (range 8) 11054 | -6/Factory | Identified exit to Garrison 11055 | -6/Factory | Entered Garrison 11106 | -6/Garrison | Triggered checkpoint 11127 | -6/Garrison | Garrison Relay disabled 11142 | -6/Garrison | Triggered checkpoint 11220 | -6/Garrison | Triggered checkpoint 11316 | -6/Garrison | Triggered checkpoint 11394 | -6/Garrison | Triggered checkpoint 11436 | -6/Garrison | Garrison Relay disabled 11457 | -6/Garrison | Discovered exit to Factory (range 9) 11564 | -6/Garrison | Garrison Relay disabled 11572 | -6/Garrison | Triggered checkpoint 11588 | -6/Garrison | Discovered exit to Factory (range 16) 11680 | -6/Garrison | Expanded RIF knowledge: Autooverride 11742 | -6/Garrison | Triggered checkpoint 11810 | -6/Garrison | Triggered checkpoint 11860 | -6/Garrison | Garrison Relay disabled 11885 | -6/Garrison | Discovered exit to Factory (range 17) 11977 | -6/Garrison | Entered Factory 11979 | -5/Factory | Reached level 21 12676 | -5/Factory | Identified exit to Factory 12676 | -5/Factory | Discovered exit to Factory (range 16) 13003 | -5/Factory | Identified exit to Extension 13003 | -5/Factory | Discovered exit to Extension (range 15) 13154 | -5/Factory | Reached level 22 13343 | -5/Factory | Discovered exit to Factory (range 19) 13388 | -5/Factory | Spotted B-75 Beast 13400 | -5/Factory | Destroyed B-75 Beast 13446 | -5/Factory | Discovered exit to Extension (range 18) 13614 | -5/Factory | Discovered exit to Factory (range 16) 13845 | -5/Factory | Identified exit to Upper Caves 13992 | -5/Factory | Entered Upper Caves 14007 | -5/Upper Caves | Learned location of Armory (-4) 14317 | -5/Upper Caves | Learned location of 1 exit from Factory 14330 | -5/Upper Caves | A Commander dispatched an escort 14335 | -5/Upper Caves | Learned location of 1 exit from Research 14335 | -5/Upper Caves | Learned Extension emergency access door positions 14335 | -5/Upper Caves | Learned Factory stockpile data 14335 | -5/Upper Caves | Learned Factory security intel 14335 | -5/Upper Caves | Learned Factory terminal intel 14350 | -5/Upper Caves | Identified exit to Upper Caves 14350 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 14395 | -5/Upper Caves | Entered another Upper Caves area 14395 | -5/Upper Caves | Accompanied by 2 allies 14396 | -5/Upper Caves | Commander's escort returned to base 14396 | -5/Upper Caves | Commander's escort returned to base 14435 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14591 | -5/Upper Caves | Identified exit to Warlord 14591 | -5/Upper Caves | Discovered exit to Warlord (range 15) 14623 | -5/Upper Caves | Entered Warlord 14625 | -5/Warlord | Reached level 23 14669 | -5/Warlord | System corruption cleaned by Quarantine Array 14674 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14674 | -5/Warlord | Attacked by Warlord forces 14709 | -5/Warlord | Identified exit to Proximity Caves 14709 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 14718 | -5/Warlord | Entered Proximity Caves 15082 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15134 | -4/Proximity Caves | Reached level 24 15155 | -4/Proximity Caves | Destroyed 7 combat bots 15169 | -4/Proximity Caves | Entered Factory 15169 | -4/Factory | Accompanied by 2 allies 15170 | -4/Factory | Identified exit to Research 15171 | -4/Factory | Identified exit to Upper Caves 15174 | -4/Factory | Loaded intel: 26 terminal locations 15380 | -4/Factory | Spotted B-86 Titan 15398 | -4/Factory | Destroyed B-86 Titan 15570 | -4/Factory | Discovered exit to Research (range 19) 15621 | -4/Factory | Identified exit to Armory 15804 | -4/Factory | Entered Upper Caves 15806 | -4/Upper Caves | Reached level 25 15974 | -4/Upper Caves | Build established: Hacker-Gunner 15993 | -4/Upper Caves | Encountered a Warlord checkpoint 16135 | -4/Upper Caves | Learned Armory stockpile data 16135 | -4/Upper Caves | Learned Factory terminal intel 16135 | -4/Upper Caves | Learned Research garrison access intel 16657 | -4/Upper Caves | Identified exit to Upper Caves 16657 | -4/Upper Caves | Discovered exit to Upper Caves (range 22) 16703 | -4/Upper Caves | Entered another Upper Caves area 16954 | -4/Upper Caves | Identified exit to Zhirov 16954 | -4/Upper Caves | Discovered exit to Zhirov (range 14) 16976 | -4/Upper Caves | Entered Zhirov 16978 | -4/Zhirov | Identified exit to Proximity Caves 16978 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 17000 | -4/Zhirov | Met Zhirov 17028 | -4/Zhirov | Learned location of Quarantine (-2) 17028 | -4/Zhirov | Learned location of Testing (-3) 17028 | -4/Zhirov | Learned location of Command (-1) 17043 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17077 | -4/Zhirov | Found Alien Artifact 17077 | -4/Zhirov | Identified Integrated Reactor 17077 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17116 | -4/Zhirov | Found Alien Artifact 17367 | -4/Zhirov | Entered Proximity Caves 17369 | -3/Proximity Caves | Reached level 26 17376 | -3/Proximity Caves | Upgraded with Utility slot (x1) 17472 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17714 | -3/Proximity Caves | Discovered exit to Research (range 21) 17741 | -3/Proximity Caves | Entered Research 17742 | -3/Research | Identified exit to Testing 17743 | -3/Research | Identified exit to Research 17743 | -3/Research | Reached level 27 17744 | -3/Research | Loaded intel: 3 garrison access locations 17818 | -3/Research | Found Prototype Processor 17818 | -3/Research | Identified Spectral Analyzer 17923 | -3/Research | Spotted B-86 Titan 17942 | -3/Research | Destroyed B-86 Titan 18367 | -3/Research | Reached level 28 18429 | -3/Research | Found Quantum Capacitor 18473 | -3/Research | Entered Testing 18670 | -3/Testing | Spotted PH-I1207QISE0 18850 | -3/Testing | Found Prototype Processor 18850 | -3/Testing | Identified Exp. Targeting Computer 19171 | -3/Testing | Found Antimissile System 19224 | -3/Testing | Upgraded with Weapon slot (x1) 19499 | -3/Testing | Found Prototype Energy Cannon 19499 | -3/Testing | Identified Potential Cannon 19513 | -3/Testing | Found Prototype Energy Cannon 19513 | -3/Testing | Identified Imp. Potential Cannon 19615 | -3/Testing | Found Prototype Protection 19615 | -3/Testing | Identified SHELL Armor 19627 | -3/Testing | Discovered exit to Research (range 21) 19789 | -3/Testing | Spotted Striker 19792 | -3/Testing | Spotted Striker 19809 | -3/Testing | Found Prototype Processor 19809 | -3/Testing | Identified Exp. Melee Analysis Suite 19845 | -3/Testing | Spotted Alpha 7 19865 | -3/Testing | Reached level 29 19865 | -3/Testing | Destroyed Striker 19872 | -3/Testing | Destroyed Striker 19883 | -3/Testing | Destroyed Alpha 7 19909 | -3/Testing | Found Prototype Device 19909 | -3/Testing | Identified Exp. Thermal Defense Suite 19940 | -3/Testing | Stole the SGEMP Prototype 20049 | -3/Testing | Build established: Pyromaniac-Gunner 20168 | -3/Testing | Entered Research 20169 | -2/Research | Identified exit to Quarantine 20170 | -2/Research | Reached level 30 20185 | -2/Research | Upgraded with Power slot (x1) 20194 | -2/Research | Found Prototype Processor 20194 | -2/Research | Identified Exp. Core Analyzer 20252 | -2/Research | Upgraded with Propulsion slot (x1) 20326 | -2/Research | Found Prototype Device 20326 | -2/Research | Identified Beam Splitter 20487 | -2/Research | Build established: Generator-Gunner 21271 | -2/Research | Reached level 31 21281 | -2/Research | Identified exit to Access 21281 | -2/Research | Discovered exit to Access (range 23) 21281 | -2/Research | Discovered exit to Quarantine (range 24) 21341 | -2/Research | Entered Access 21342 | -1/Access | Loaded intel: 94 machine locations 21342 | -1/Access | Loaded intel: 66 trap records 21342 | -1/Access | Identified exit to Surface 21342 | -1/Access | Discovered exit to Surface (range 150) 21342 | -1/Access | Identified exit to Command 21342 | -1/Access | Discovered exit to Command (range 96) 21342 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21342 | -1/Access | Zhirov transferred Access data 21343 | -1/Access | Reached level 32 21343 | -1/Access | Reached level 33 21380 | -1/Access | Spotted B-99 Colossus 21401 | -1/Access | Zhirov warped through subspace 21408 | -1/Access | Destroyed B-99 Colossus 21674 | -1/Access | Upgraded with Utility slot (x1) 21934 | -1/Access | Entered Command 21936 | -1/Command | Reached level 34 22395 | -1/Command | Reached level 35 22470 | -1/Command | First assault squad dispatched 22677 | -1/Command | Spotted M Guard 22677 | -1/Command | Spotted M Guard 22677 | -1/Command | Spotted Combat Programmer 22680 | -1/Command | Spotted Combat Programmer 22682 | -1/Command | Destroyed Combat Programmer 22704 | -1/Command | Destroyed Combat Programmer 22707 | -1/Command | Core integrity fell below 50% 22707 | -1/Command | Destroyed M Guard 22748 | -1/Command | Core integrity fell below 20% 22784 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 22755_ The unstable cave ceiling collapses. 22755_ Penetrated by Slug. 22755_ Acquired Centrium Leg. 22756_ The unstable cave ceiling collapses. 22758_ Penetrated by Slug. 22759_ The unstable cave ceiling collapses. 22761_ Penetrated by Slug. 22762_ The unstable cave ceiling collapses. 22764_ Penetrated by Slug. 22765_ The unstable cave ceiling collapses. 22769_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. 22771_ Dropped Protomatter-78. 22775_ Knocked back. 22775_ Door Terminal disabled. 22777_ System corrupted: Substantial component data lost. 22780_ Knocked back. 22782_ M Guard suffers critical hit (Destroy). 22782_ Destroyed Prototype Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####################??????????????????????? | | ??????? #??????????????????????? | | ??????????? #??????????????????????? | | ????????????????? % #??????????????????????? | | ??????????????????????# @#?????????????###??????? | | ??????????????????????# #??????#####? ####???? | | ??????????????????????# ######## #### # ##### | | ??????????????????????# # # ## | | ??????????????????????# Y## ## # # | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# # % # # | | ??????????????????????###### # # # | | ?????????????????????????# # # #### | | ?????????????????????????# # ## # # #?? | | ????????????????????????## # #?? | | ????????????????????????# # # ##?? | | ????????????????????????# # ##?? | | ????????????????????????## # #??? | | ?????????????????????????# # #??? | | ?????????????????????????# # # ###??? | | ?????????????????????????# #???? | | ?????????????????????????# # #########???? | | ?????????????????????????# ##??????????# | | ?????????????????????????# ###???????????# | | ?????????????????????????# ### ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 233 Energy Generation 90 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 510 Jamming Range 16 Armor Coverage 900 Resistance: KI 55 Resistance: TH 65 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 60 Target Analysis 8 Armor Integrity Analysis 30 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Levels Raised 34 | . . 4 2 3 1 2 1 2 . 1 1 1 1 . 2 . . 1 1 . 1 . . 1 2 1 2 2 2 XP Earned 57630 | 6000 385 6237 2933 5299 1372 2294 1784 2515 855 1249 1049 2516 209 855 2848 170 369 170 1432 1366 327 170 220 1657 2368 1728 2795 3560 2898 XP Spent 55615 | 5935 . 4380 1525 7615 . 3700 2300 . 2600 1945 . 2900 1590 . 2985 . . . 1500 1300 . . . 3200 1440 1400 2950 4600 1750 Upgrades 96 | 21 . 12 8 12 . 2 1 . 1 5 . 1 9 . 7 . . . 1 2 . . . 1 4 1 5 2 1 Power Slot 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion Slot 4 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility Slot 11 | 2 . 1 . 1 . 2 1 . 1 . . 1 . . . . . . . . . . . 1 . . . 1 . Weapon Slot 4 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Core Integrity 8 | . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Heat Dissipation 18 | 8 . . . 2 . . . . . . . . 4 . . . . . . . . . . . 4 . . . . Energy Generation 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Storage 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 7 | 3 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Sight Range 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sensor Range 12 | 3 . . 6 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Terrain Scan Density 5 | 1 . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . TH Damage % 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Protomatter Created 6669 | . . 269 30 684 214 280 33 157 . 143 . 354 . 300 612 . 73 . 182 278 84 . 179 26 705 506 646 113 801 Integrity Restored 8416 | . . 412 86 950 448 531 90 256 79 404 . 947 . 382 704 . 59 . 289 185 . . 254 67 326 564 603 251 529 Core 5378 | . . 238 49 797 186 193 53 137 52 279 . 606 . 273 451 . 30 . 120 110 . . 78 51 214 393 493 199 376 Parts 3038 | . . 174 37 153 262 338 37 119 27 125 . 341 . 109 253 . 29 . 169 75 . . 176 16 112 171 110 52 153 Protomatter Decayed 4508 | . . 109 . 355 60 172 . 467 219 238 . 56 . 152 346 . 52 . 2 352 84 . 38 . 586 351 342 . 527 Game ------ Seed GaussFactoryLaser Manual? 0 Play Time 03:15:16 Cumulative 218.3 hours Start 2022.06.05 @ 12:19:48 End 2022.06.05 @ 17:12:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 0 Adventurer 1 Explorer 71 Win Type - Total 15 Types 8/0/4/3/0/0/0/0/0 Lore% 84 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: fcb398f8-58f0-4d81-995f-ae4912e608f3