Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.04 @ 00:12:46 // AFD2020/Player2 Player: bossic002 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (2923) 2923 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (3224) 3224 TOTAL SCORE: 11817 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 3491 Met Data Miner 300 Friendly Fire -912 Cogmind --------- Core Integrity 0/1000 Matter 96/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Micro Fission Core Micro Fission Core Terrain Scan Processor Shield Generator Force Field Hacking Suite Advanced Reclamation Unit Drone Bay (2/2) Tesla Rifle Heavy Ion Cannon Heavy Ion Cannon Coil Gun Heavy Machine Gun Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Core Shielding Improved Utility Shielding Shield Generator Improved Integration Mediator > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon > --- INVENTORY -------- Light Fission Core Micro Fission Core Advanced Heat Sink Terrain Scan Processor Improved Core Analyzer Improved Core Analyzer Force Field Hacking Suite Advanced Reclamation Unit Tesla Rifle Heavy Ion Cannon Heavy Ion Cannon Coil Gun Heavy Rocket Launcher Remote Datajack [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . 2 2 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 88 | 7 2 6 10 23 3 5 7 . 8 2 15 Power 13 | 1 . . 2 6 . . . . 1 1 2 Engine 10 | 1 . . 1 6 . . . . 1 1 . Core 3 | . . . 1 . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . . 2 3 2 1 2 . 2 . 4 Treads 15 | 2 . . 2 3 2 1 2 . 1 . 2 Leg 2 | . . . . . . . . . 1 . 1 Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 2 1 2 3 3 . 1 2 . 3 1 7 Device 11 | 1 . . . 2 . . 1 . 1 . 6 Storage 4 | 1 1 1 . . . . . . . . 1 Processor 5 | . . . 2 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 5 | . . 1 1 . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 1 4 3 11 1 3 3 . 2 . 2 Energy Gun 11 | 1 1 2 2 4 . 1 . . . . . Energy Cannon 6 | . . 2 1 . . 1 2 . . . . Ballistic Gun 8 | 1 . . . 4 1 . . . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . 1 1 . . . . Parts Lost 47 | . . . 7 8 . 3 3 . 7 . 19 Power 7 | . . . 1 2 . . . . 1 . 3 Propulsion 14 | . . . 2 1 . 1 1 . 2 . 7 Utility 14 | . . . 1 2 . 1 1 . 2 . 7 Weapon 12 | . . . 3 3 . 1 1 . 2 . 2 Highest Loss Streak 8 | . . . 3 2 . 2 3 . 2 . 8 Average Slot Usage (%) 98 | . 100 98 99 99 100 100 99 92 98 98 93 Engine 8 | . 14 11 8 9 7 7 7 7 7 12 7 Treads 23 | . 28 22 18 18 30 30 29 28 25 18 11 Leg 1 | . . . . . . . . . 1 6 5 Device 11 | . 14 11 9 14 15 8 7 7 11 12 15 Storage 9 | . 14 20 18 12 7 7 7 7 7 6 11 Processor 17 | . . . 14 18 15 21 22 21 21 18 15 Protection 8 | . . 10 12 9 7 7 7 7 9 12 10 Energy Gun 3 | . 14 11 9 11 7 1 . . . . . Energy Cannon 3 | . . 6 8 . . 5 6 7 3 . . Ballistic Gun 3 | . 14 4 . 4 7 1 . . 2 . 3 Ballistic Cannon 3 | . . . . . . 5 7 7 7 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 12 24 35 38 34 34 37 39 39 41 46 73 Greatest Support 85 | 40 40 40 40 40 80 83 85 85 85 65 70 Greatest Overweight (x) 12 | . . . . . . . . . . . 12 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 16 | 6 10 10 10 10 10 10 10 10 10 10 16 Average Capacity 10 | 5 9 10 10 10 10 10 10 10 10 10 15 Most Carried 16 | 4 10 10 9 10 10 10 10 8 8 10 16 Average Carried 9 | 2 8 9 7 9 9 9 7 8 6 6 13 Final Capacity 16 | 6 10 10 10 10 10 10 10 10 10 10 16 Final Carried 14 | 4 10 10 9 10 10 10 8 8 6 10 14 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 12% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 1827 | 280 34 215 90 248 70 116 110 . 359 . 305 Remotely . | . . . . . . . . . . . . Salvage Created 3851 | 99 124 315 1023 588 117 265 144 . 411 . 765 Parts 190 | 8 8 24 54 20 10 7 8 . 11 . 40 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 3 | . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . 26 12 . 54 . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 55 | . 2 7 16 6 2 4 3 . 8 . 7 Guns 18 | . 2 2 5 4 2 2 . . . . 1 Cannons 23 | . . 1 6 . . 2 3 . 8 . 3 AOE 14 | . . 4 5 2 . . . . . . 3 Classes Destroyed 14 | 2 2 2 3 1 1 1 . . . . 2 Worker 10 | . . . 4 1 . . . . . . 5 Builder 7 | . . . . . . . . . . . 7 Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 Recycler 8 | 1 1 . 1 3 . . . . . . 2 Mechanic 2 | . . 1 1 . . . . . . . . Operator 4 | . . 2 . 1 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 4 | . 1 . . . . 1 2 . . . . Grunt 39 | . 1 7 13 4 1 2 . . 7 . 4 Brawler 2 | . . . . . . 1 . . 1 . . Sentry 6 | . . . 3 1 . . . . . . 2 Hunter 2 | . . . . 1 . . 1 . . . . Programmer 2 | . . . . . 1 . . . . . 1 Best Kill Streak 9 | 2 1 4 9 4 1 2 1 . 3 . 9 Combat Bots Only 6 | . 1 4 6 2 1 2 1 . 3 . 2 Max Kills in Single Turn 6 | 1 1 3 6 3 1 1 1 . 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 3 1 . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Damage Taken 6994 | . 109 68 713 786 219 1232 415 . 791 28 2633 Core 1047 | . 22 . 36 95 5 99 43 . 16 3 728 Absorbed by Shields 402 | . . . . . . . . . 171 12 219 Core Remaining (%) 76 | 100 84 90 . 20 . . . . 67 96 . Volleys Fired 223 | 12 12 19 42 27 10 19 15 . 24 . 43 Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 2 Hottest 113 | 60 60 96 101 95 73 113 113 . 113 . 87 Shots Fired 385 | 14 24 32 64 49 12 37 29 . 44 . 80 Gun 210 | 14 24 18 26 49 12 20 . . 16 . 31 Cannon 169 | . . 14 38 . . 17 29 . 28 . 43 Launcher 6 | . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 201 | 12 12 5 . 16 10 18 14 . 40 . 74 Thermal 73 | 2 12 13 7 12 . 8 15 . 4 . . Explosive 6 | . . . . . . . . . . . 6 Electromagnetic 105 | . . 14 57 21 2 11 . . . . . Robot Hit Streak 22 | 7 3 8 10 18 22 12 4 . 14 . 12 Robot Miss Streak 5 | 2 5 4 2 3 3 2 2 . 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . Shots Hit Robots 246 | 9 8 18 48 36 9 27 13 . 34 . 44 Core Hits 145 | 5 5 14 38 15 4 8 5 . 16 . 35 Critical Hits 5 | 1 . . . . . . . . 1 . 3 Critical Kills 3 | . . . . . . . . . 1 . 2 Critical Parts Destroyed 2 | 1 . . . . . . . . . . 1 Melee Attacks 24 | . . . . 23 . . 1 . . . . Impact 23 | . . . . 23 . . . . . . . Slashing 1 | . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7366 | 68 117 519 1575 771 196 557 366 . 763 . 2434 Guns 2286 | 68 98 119 397 534 196 201 . . 181 . 492 Cannons 2885 | . . 239 570 . . 356 366 . 580 . 774 Explosions 2066 | . . 161 604 159 . . . . . . 1142 Melee 69 | . . . . 69 . . . . . . . Ramming 60 | . 19 . 4 9 . . . . 2 . 26 Kinetic 2807 | 57 44 18 . 176 165 277 127 . 677 . 1266 Thermal 1762 | 11 54 262 656 269 . 187 239 . 84 . . Explosive 1142 | . . . . . . . . . . . 1142 Electromagnetic 1526 | . . 239 915 248 31 93 . . . . . Impact 69 | . . . . 69 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . 1 2 3 2 2 4 4 7 . 10 Average Corruption 2 | . . 1 2 2 1 2 3 4 5 . 6 Corruption Purged . | . . . . . . . . . . . . Effects 109 | . . 1 4 22 2 19 30 6 21 . 4 Message Errors 35 | . . 1 2 4 1 12 9 1 3 . 2 Matter Fused 12 | . . . . 1 . . 3 3 5 . . Heat Flow Errors 16 | . . . 1 2 . 2 5 . 5 . 1 Energy Discharges 20 | . . . 1 9 . 1 5 1 3 . . Data Loss (minor) 16 | . . . . 3 . 4 5 1 3 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Targeting Errors 8 | . . . . 3 1 . 2 . 1 . 1 Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 288 | . . . 71 29 . 7 8 . 16 . 157 Projectiles 58 | . . . . . . 7 8 . 16 . 27 Explosions 201 | . . . 71 . . . . . . . 130 Melee 29 | . . . . 29 . . . . . . . Knockbacks 9 | . . . . . . . 2 . 2 . 5 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . 2 . 2 . 4 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 108 | . . . 52 44 . . . . . . 12 Shots 2 | . . . 1 1 . . . . . . . Rammed 12 | . 3 . 2 3 . . . . 1 . 3 Targets Rammed 14 | . 3 . 2 5 . . . . 1 . 3 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . Highest Temperature 503 | 40 40 90 503 131 5 362 395 . 264 . 147 Average Temperature 72 | 24 19 29 94 26 2 102 115 . 78 . 20 Received Heat Transfer 1512 | . 12 24 342 225 48 393 . . 165 . 303 Effects 5 | . . . 3 . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 4 | . . . 2 . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 . . . . Heat Transferred 2132 | 25 125 375 537 367 . 259 333 . 111 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 4 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 1218 | 10 262 721 779 1218 685 . . . . 396 631 Initial 502 | . 6 50 266 280 502 . . . . 326 193 Average 440 | 6 91 320 568 830 580 . . . . 371 223 Maximum Alert Level 4 | . 1 3 3 4 2 . . . . 1 2 Low Security (%) 35 | 100 78 40 . . . . . . . . 68 Level 1 14 | . 21 25 19 5 . . . . . 100 12 Level 2 31 | . . 23 63 32 100 . . . . . 18 Level 3 13 | . . 10 16 43 . . . . . . . Level 4 4 | . . . . 18 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 3 6 4 6 3 . . . 1 . 9 Investigation 6 | . 1 2 . 2 1 . . . . . . Extermination 4 | . . . . . 1 . . . . . 3 Reinforcement 17 | . 2 4 3 2 . . . . . . 6 Assault 4 | . . . 1 1 1 . . . 1 . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 3 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . . 1 4 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 13 19 32 32 11 19 8 . 21 2 41 Peak Tracking Total 13 | . 3 4 7 4 4 13 3 . 7 2 7 Tactical Retreats 7 | . . 1 . 3 . . . . 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 1 1 2 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 1 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 20 | . 1 3 1 3 . 3 . . 1 . 8 Max in Single Turn 1 | . . 1 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 24 | . 1 1 2 8 5 1 . 4 . 1 1 Terminals 17 | . 1 1 2 7 3 1 . . . 1 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 85 | . 2 3 3 22 13 8 . 27 . 2 5 Successful 56 | . 1 1 2 12 2 8 . 27 . . 3 Failed 29 | . 1 2 1 10 11 . . . . 2 2 Catastrophic 3 | . . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . 2 3 4 . . . 1 . . . Terminals 50 | . 2 3 3 19 8 8 . . . 2 5 Fabricators 4 | . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 52 | . 1 1 1 9 2 8 . 27 . . 3 Record 20 | . . . . 1 . 8 . 11 . . . Part Schematic 8 | . . . . . . . . 8 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 4 | . . 1 . . . . . . . . 3 Locate Traps 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . Zone Layout 6 | . . . 1 4 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . . . . . . Terminals 3 | . . . 1 2 . . . . . . . Assimilate 3 | . . . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 18 | . 1 1 1 7 5 1 . . . 1 1 Full Trace Events 5 | . . 1 . 2 1 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 13 | . 1 . . 11 . . . . 1 . . Largest Group 12 | . 1 1 1 12 9 7 1 1 2 1 1 Highest-Rated Group 347 | . 59 65 68 347 210 182 92 92 186 94 121 Highest-Rated Ally 121 | . 59 65 68 99 88 92 92 92 94 94 121 Total Orders 5 | . . . . 1 . . . . . . 4 GUARD 1 | . . . . 1 . . . . . . . EXPLORE 4 | . . . . . . . . . . . 4 Ally Attacks 408 | . 17 44 46 106 21 25 12 . 79 4 54 Total Damage 15138 | . 322 838 954 2784 523 940 283 . 3337 229 4928 Kills 132 | . 8 18 9 25 3 15 5 . 19 2 28 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . Drone Launches 13 | . . . . . . . . . . . 13 Drone Recoveries 6 | . . . . . . . . . . . 6 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 8994 | 114 513 284 448 1225 489 1938 1320 163 796 189 1515 Spaces Moved 4607 | 56 282 129 182 582 259 1102 791 104 450 115 555 Core 22 | 14 . . . . . . . . . . 8 Treads 4391 | 42 282 129 182 582 259 1102 791 104 450 115 353 Legs 114 | . . . . . . . . . . . 114 Wheels 80 | . . . . . . . . . . . 80 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 167 158 158 155 158 130 Average Speed 164 | 132 160 160 160 168 170 168 158 158 157 158 177 Slowest Speed 650 | 160 160 160 160 170 170 170 167 158 158 158 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 52 22 27 90 11 99 88 70 63 3 32 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . 2 2 . 1 . . Spaces Dug 2 | . . . . 1 . . 1 . . . . Terrain Destroyed 64 | . . 3 13 15 . . 5 . 3 . 25 Melee 2 | . . . . 1 . . 1 . . . . Projectile 12 | . . . . . . . 4 . 3 . 5 AOE 50 | . . 3 13 14 . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Total 5604 | 84 322 176 274 741 297 1152 828 103 492 123 1012 Wait 527 | . 13 17 29 58 19 18 6 . 1 . 366 Move 4596 | 55 281 128 181 581 258 1101 790 103 449 114 555 Hop . | . . . . . . . . . . . . Pick Up 90 | 10 8 3 9 12 4 5 5 . 6 6 22 Fast Attach 6 | 1 . 1 . 3 . 1 . . . . . Attach 60 | 6 . 2 9 8 2 3 6 . 8 2 14 Detach 1 | . . . . 1 . . . . . . . Swap 23 | . 2 3 1 12 1 1 2 . . . 1 Drop 37 | . 3 3 1 11 3 4 3 . . 1 8 Fire 223 | 12 12 19 42 27 10 19 15 . 24 . 43 Melee 24 | . . . . 23 . . 1 . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 11 | . 3 . 2 5 . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 601 | -10/Materials | Discovered new exit (range 8) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Accompanied by 1 ally 628 | -9/Materials | Evolved 2 slots: Utility x2 826 | -9/Materials | Discovered new exit (range 16) 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Accompanied by 1 ally 912 | -8/Materials | Evolved 2 slots: Utility x2 1130 | -8/Materials | Lost 3 parts (1p1u1w) 1273 | -8/Materials | Discovered new exit (range 14) 1312 | -8/Materials | First assault squad dispatched 1360 | -8/Materials | Entered Storage 1360 | -8/Storage | Accompanied by 1 ally 1469 | -8/Storage | Core integrity fell below 50% 1643 | -8/Storage | Met 01-MTF 1661 | -8/Storage | Discovered new exit (range 15) 1760 | -8/Storage | First assault squad dispatched 2137 | -8/Storage | Build established: Scavenger-Mutant 2156 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2192 | -8/Storage | Garrison activated, responded to threat 2539 | -8/Storage | Discovered new exit (range 16) 2585 | -8/Storage | Entered Factory 2585 | -7/Factory | Accompanied by 10 allies (01-MTF) 2585 | -7/Factory | Evolved 2 slots: Propulsion x2 2590 | -7/Factory | 01-MTF left 2681 | -7/Factory | Build established: Commander-Skirmisher 2797 | -7/Factory | Identified exit to Lower Caves 2985 | -7/Factory | First assault squad dispatched 3074 | -7/Factory | Entered Lower Caves 3074 | -7/Lower Caves | Accompanied by 7 allies 3524 | -7/Lower Caves | Attracted the attention of an 0b10 base 3524 | -7/Lower Caves | Learned Factory stockpile data 3524 | -7/Lower Caves | Learned Extension stockpile data 3524 | -7/Lower Caves | Learned Extension security intel 3524 | -7/Lower Caves | Learned Factory garrison access intel 3841 | -7/Lower Caves | Build established: Mutant 3842 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4046 | -7/Lower Caves | Discovered new exit (range 7) 4054 | -7/Lower Caves | Identified exit to Lower Caves 5012 | -7/Lower Caves | Entered another Lower Caves area 5012 | -7/Lower Caves | Accompanied by 1 ally 5013 | -7/Lower Caves | Identified exit to Factory 5097 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5317 | -7/Lower Caves | Build established: Scavenger-Mutant 5743 | -7/Lower Caves | Learned 12 Factory zone layouts 6220 | -7/Lower Caves | Found Alien Artifact 6227 | -7/Lower Caves | Identified Core Expander 6227 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6252 | -7/Lower Caves | Discovered new exit (range 16) 6325 | -7/Lower Caves | Identified exit to Data Miner 6332 | -7/Lower Caves | Entered Data Miner 6332 | -7/Data Miner | Accompanied by 1 ally 6332 | -7/Data Miner | Discovered new exit (range 6) 6363 | -7/Data Miner | Met Data Miner 6397 | -7/Data Miner | Learned location of Section 7 (-3) 6397 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6451 | -7/Data Miner | Received God Mode back door access code from Data Miner 6494 | -7/Data Miner | Identified exit to Proximity Caves 6495 | -7/Data Miner | Entered Proximity Caves 6495 | -6/Proximity Caves | Accompanied by 1 ally 6554 | -6/Proximity Caves | Escorted by Enhanced Grunt 6759 | -6/Proximity Caves | Spotted B-75 Beast 6773 | -6/Proximity Caves | Allies destroyed B-75 Beast 7039 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7291 | -6/Proximity Caves | Entered Factory 7291 | -6/Factory | Accompanied by 1 ally 7291 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7292 | -6/Factory | Identified exit to Factory 7295 | -6/Factory | Loaded intel: 3 garrison access locations 7391 | -6/Factory | Discovered exit to Factory (range 6) 7480 | -6/Factory | Entered another Factory area 7480 | -5/Factory | Accompanied by 1 ally 7480 | -5/Factory | Evolved 2 slots: Utility x2 8305 | -5/Factory | Discovered new exit (range 55) 8363 | -5/Factory | Discovered new exit (range 66) 8934 | -5/Factory | Lost 7 parts (1p2n4u) 8940 | -5/Factory | Spotted B-75 Beast 8960 | -5/Factory | Core integrity fell below 50% 8981 | -5/Factory | Core integrity fell below 20% 8994 | -5/Factory | System corruption reached 10% 8995 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08969_ K-01 Serf collects debris. 08970_ U-05 Engineer lays Concrete. 08972_ Penetrated by Slug. 08972_ Slug penetrates W-25 Informer. 08972_ W-25 Informer destroyed. 08973_ U-05 Engineer builds a Wall. 08973_ K-01 Serf collects debris. 08975_ The unstable cave ceiling collapses. 08975_ Penetrated by Slug. 08976_ U-05 Engineer lays Concrete. 08977_ K-01 Serf collects debris. 08977_ U-05 Engineer lays Concrete. 08978_ R-10 Processor collects Prototype Storage. 08979_ U-05 Engineer builds a Wall. 08980_ VUXQDS8 /|SEN82T>XQ3OSPIOIJ#H>,L 08982_ Penetrated by Slug. 08982_ R-10 Processor collects Prototype Storage. 08983_ U-05 Engineer lays Concrete. 08995_ Slammed into P-70 Sage. 08995_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????????? #???# | | ?????????????????????????????"????? #???# | | ???????????########?????????"" ??? #???# | | ???????????# ?????????"" ??? #???# ## | | ???????????# ????????? #???# # | | ???????????# ??????# """ """ #???# # | | ???????????+ ??????# """ """ !#???# # | | ????? ????# ??????# """ """ #???# # | | ?????# ???# ???????? ????# # | | ??????# ## hh ????????? ??#### # | | ??????# ??###??????[ ???## # # | | ??????# ######k;####;#########/###### # | | ??????/ % ^ # | | ??????# % %" % % | ## | | ??????# % ^" * #? | | ??????# ! #? | | ??????# *% p ^ | ! #? | | ??????# #####@############ [% #? | | ??????# !!! # ### ! #??????? #? | | ??????# !!! [ ##??# #??????? # #? | | ????? !! !????# """""" #??????? ?# +? | | ????# ????# """""" #?????? ?#*% #? | | ????### """ ?????# """""" #?????? ! ?# #? | | ?????# """ ?????# """""" #??????####?# #? | | ????? """ ?????# #???????????? ? | | ?????? ???? ??????+ ??? ??#???????????? ? | | ??????????? ??????#?????????????????????? ? | | ???????????##?????????????????????????????? ?? | | ??????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Core Shielding 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . 1 1 . . . . . . 1 1 . Utility 4 | . 1 . . 2 . . . . . 1 . Weapon 2 | . . 1 . . . . . . 1 . . Parts Attached 109 | . 14 14 16 17 6 3 3 . 4 6 26 Parts Lost 40 | . . 4 13 . . 1 . . 4 2 16 Damage Taken 5380 | . 89 369 925 336 44 640 25 . 871 113 1968 Core 729 | . 17 37 225 81 . 43 . . 20 23 283 Player 2/Cogmind (%) 41 | . 43 100 86 46 . 30 . . 55 88 27 Absorbed by Shields 24 | . . . 24 . . . . . . . . Damage Inflicted 12243 | . 322 838 954 1304 386 876 283 . 2123 229 4928 Player 2/Cogmind (%) 62 | . 73 61 37 62 66 61 43 . 73 100 66 Combat Hostiles Destroyed 91 | . 5 14 7 9 3 15 5 . 14 2 17 Player 2/Cogmind (%) 62 | . 71 66 30 60 60 78 62 . 63 100 70 Game ------ Seed CombatInsulatedShield Manual? 0 Play Time 01:27:29 Cumulative 26.6 hours Start 2021.12.05 @ 22:49:27 End 2022.03.04 @ 00:12:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a6b3e6a-e70c-42df-aa15-63e3de63e671