Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 19:49:30 Player: SmallFire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (932) 932 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3222 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 70/100 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Experimental Sensor Array > --- WEAPON ----------- Medium Laser Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Visual Processing Unit Seismic Detector Recalibrator Heavy Assault Rifle Grenade Launcher Katana Katana Katana Katana Makeshift Sword [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Experimental Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . . . 1 1 . Parts Attached 50 | 6 2 3 22 11 6 Power 6 | 1 1 1 1 1 1 Engine 3 | 1 1 . 1 . . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 7 2 4 Treads 6 | . . . 4 . 2 Leg 5 | . . . 1 2 2 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 2 2 1 1 Device 4 | 1 . 1 . 1 1 Storage 3 | . 1 1 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 . . 12 7 . Energy Gun 3 | 1 . . 1 1 . Energy Cannon 5 | . . . 3 2 . Ballistic Gun 8 | 1 . . 4 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 22 | . . . 6 6 10 Power 3 | . . . . 2 1 Propulsion 7 | . . . 3 1 3 Utility 3 | . . . . 1 2 Weapon 9 | . . . 3 2 4 Highest Loss Streak 9 | . . . 4 6 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 85 100 93 75 63 Engine 8 | . 14 4 10 5 . Core 2 | . . 9 . 5 1 Treads 6 | . . . 10 5 . Leg 2 | . . . . 5 15 Wheel 9 | . 28 28 5 . . Device 4 | . 14 14 1 1 . Storage 15 | . . 14 22 12 5 Processor 6 | . . . 9 9 9 Energy Gun 7 | . 14 14 4 5 7 Energy Cannon 6 | . . . 7 14 7 Ballistic Gun 12 | . 14 14 16 4 8 Launcher 1 | . . . 4 . . Slashing Weapon 2 | . . . . 5 7 Naked Turns . | . . . . . . Heaviest Build 103 | 7 11 89 98 103 18 Greatest Support 46 | 20 20 20 40 20 46 Greatest Overweight (x) 9 | . . 4 9 5 . Average Overweight (x) 1 | . . 1 4 1 . Largest Inventory Capacity 25 | 5 5 25 25 25 5 Average Capacity 17 | 5 5 16 25 12 5 Most Carried 16 | 4 5 6 16 14 3 Average Carried 8 | 2 4 5 12 5 1 Final Capacity 25 | 5 5 25 25 5 5 Final Carried 12 | 3 4 6 12 1 1 Class Distribution -------------------- 53% | Scavenger-Gunner 30% | Mutant 7% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 879 | 259 29 40 315 211 25 Remotely . | . . . . . . Salvage Created 973 | 31 143 . 426 261 112 Parts 74 | 4 9 . 43 14 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 27 | 1 5 . 14 5 2 Guns 17 | 1 5 . 6 3 2 Cannons 4 | . . . 2 2 . AOE 6 | . . . 6 . . Classes Destroyed 9 | 1 1 . 5 2 . Worker 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Mechanic 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 9 | . 3 . 6 . . Grunt 13 | 1 2 . 5 3 2 Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Hunter 2 | . . . . 2 . Best Kill Streak 4 | 1 3 . 4 2 2 Combat Bots Only 4 | 1 3 . 4 2 2 Max Kills in Single Turn 2 | 1 1 . 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 263 | 5 34 . 106 40 78 Missed 71 | 1 10 . 34 7 19 Damage Taken 2864 | 44 223 . 958 522 1117 Core 865 | 12 33 . 253 100 467 Absorbed by Shields 20 | . . . . . 20 Regen/Repaired (Parts) 36 | . . . 36 . . Core Remaining (%) 71 | 95 . 82 36 . . Volleys Fired 77 | 4 14 . 32 17 10 Largest 3 | 2 2 . 3 3 3 Hottest 161 | 70 70 . 133 161 161 Shots Fired 183 | 8 28 . 89 33 25 Gun 129 | 8 28 . 62 13 18 Cannon 43 | . . . 16 20 7 Launcher 11 | . . . 11 . . Special . | . . . . . . Kinetic 93 | 4 14 . 56 9 10 Thermal 79 | 4 14 . 22 24 15 Explosive 11 | . . . 11 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 7 11 . 8 3 6 Robot Miss Streak 4 | . 2 . 4 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 102 | 7 17 . 44 19 15 Core Hits 61 | 2 8 . 33 11 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1978 | 73 170 . 1031 354 350 Guns 975 | 73 170 . 371 133 228 Cannons 535 | . . . 192 221 122 Explosions 441 | . . . 441 . . Melee . | . . . . . . Ramming 27 | . . . 27 . . Kinetic 708 | 25 80 . 346 120 137 Thermal 802 | 48 90 . 217 234 213 Explosive 441 | . . . 441 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . . 6 . . Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 194 | . . . 194 . . Shots 5 | . . . 5 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 639 | 84 32 . 242 385 639 Average Temperature 153 | 44 10 . 68 200 364 Received Heat Transfer 999 | 24 72 . 198 153 552 Effects 13 | . . . 1 . 12 Shutdowns 2 | . . . . . 2 Energy Bleed 4 | . . . 1 . 3 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 1 . 2 Heat Transferred 1776 | 148 259 . 481 444 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 255 | 20 255 99 212 120 71 Initial 99 | . 13 99 38 81 . Average 106 | 3 147 99 131 75 21 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 92 | 100 83 100 88 100 100 Level 1 7 | . 16 . 11 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 2 2 5 Investigation 6 | . 1 . 1 2 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | 1 17 . 24 7 15 Peak Tracking Total 8 | 1 4 . 5 3 8 Tactical Retreats 4 | . 3 . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . 2 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 11 | . 1 . 4 2 4 Terminals 9 | . 1 . 3 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 4 . 14 11 13 Successful 23 | . 3 . 5 7 8 Failed 19 | . 1 . 9 4 5 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 4 . 11 11 8 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 3 . 3 7 5 Record 9 | . 3 . . 1 5 Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Surveillance Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 4 2 4 Full Trace Events 10 | . 1 . 3 2 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 212 | . . . . . 212 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2507 | 90 302 299 1186 403 227 Spaces Moved 1386 | 76 322 268 384 155 181 Core 60 | 28 . . . 2 30 Treads 239 | . . . 178 56 5 Legs 243 | . . . . 97 146 Wheels 844 | 48 322 268 206 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 140 120 50 Average Speed 156 | 68 80 107 271 219 101 Slowest Speed 560 | 80 80 140 480 560 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 28 43 29 15 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . . 85 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . . . 85 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1584 | 106 343 280 458 194 203 Wait 12 | 12 . . . . . Move 1381 | 75 321 267 383 154 181 Hop . | . . . . . . Pick Up 43 | 9 4 6 14 4 6 Fast Attach . | . . . . . . Attach 39 | 6 1 3 13 11 5 Detach 9 | . . . 5 4 . Swap 11 | . 1 . 9 . 1 Drop 10 | . 2 4 . 4 . Fire 77 | 4 14 . 32 17 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Entered Mines 409 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 465 | -10/Mines | Learned Materials garrison access intel 471 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 473 | -10/Mines | Found Prototype Device 474 | -10/Mines | Identified Exp. Sensor Array 575 | -10/Mines | Discovered new exit (range 4) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1041 | -9/Materials | Repaired Wheel 1191 | -9/Materials | Build established: Scavenger-Gunner 1477 | -9/Materials | Core integrity fell below 50% 1611 | -9/Materials | Lost 4 parts (1n3w) 1736 | -9/Materials | Discovered new exit (range 7) 1770 | -9/Materials | Identified exit to Materials 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1879 | -8/Materials | Loaded intel: 1 garrison access location 2170 | -8/Materials | Lost 6 parts (2p1n1u2w) 2266 | -8/Materials | Discovered new exit (range 11) 2278 | -8/Materials | Identified exit to Storage 2281 | -8/Materials | Entered Storage 2334 | -8/Storage | Met a pair of Derelict thieves 2463 | -8/Storage | Core integrity fell below 50% 2475 | -8/Storage | Core integrity fell below 20% 2508 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Particle Gun destroyed. K-01 Serf collects debris. Overheating: Shield Generator damaged (-11). Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. Mak. Sword destroyed. Shield Generator destroyed. Overheating: Aluminum Leg damaged (-21). Overheating: Energy bleed (-2). Aluminum Leg destroyed. G-47 Trooper suffers critical hit (Burn). Gauss Rifle destroyed. Overheating: Signal Interpreter damaged (-11). Acquired 7 matter. M-28 Smith repairs G-47 Trooper. K-01 Serf collects debris. Acquired Imp. Treads. System corrupted: Imp. Treads rejected. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | """ "#?????????????????????????????????????????? | | T#?????????????????????????????????????????? | | "??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #???##"""#?????????????????????????????????? | | ?# #???#T #?????????????????????????????????? | | ?# #???## #????#######??????????????????????? | | ## %#######+####### #??????????????????????? | | # % =[! T #??????????????????????? | | # %*% [%[* "" #??????????????????????? | | # *%= [%= #??????????????????????? | | ######/#########/#### #??????????????????????? | | ?# # """ ###+####?????????????????????? | | ?# # "Y" ### ##????????????????????? | | ?# ! /# " " "## g T#????????????????????? | | ?# # T###"g"###???????????????????? | | ?+! = # "## ggg #???????????????????? | | ?# # """"" ### ==#???????????????????? | | ?# # """"" #?# @ = #???????????????????? | | ?# # """"" #?# = #???????????????????? | | ?########### #?########???????????????????? | | ???????????##########????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 305 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Let's See Who's Tougher One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed PropulsionCloakBooster Manual? 0 Play Time 00:51:31 Cumulative 0.8 hours Start 2024.05.04 @ 18:54:58 End 2024.05.04 @ 19:49:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b236489-c797-44c7-83ae-170d79a73b8f