Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 22:52:11 Player: ae Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2633) 2633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6159 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 100/100 System Corruption 24% Temperature Cool (24) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Light Fission Core Armored Treads Wheel Advanced ECM Suite Improved System Shield Advanced Beam Rifle Advanced Beam Rifle Proton Cannon Proton Cannon Enhanced Autogun Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Long-range Missile Launcher Improved Concussive RPG (1) Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Advanced Sensor Array Advanced Sensor Array Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Hybrid Fission Core Advanced Treads Advanced Treads Large Storage Unit Advanced Sensor Array Medium Reactive Plating Spread Laser Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon EMP Blaster EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Long-range Missile Launcher Improved Concussive RPG Powered Hammer [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 87 | 6 8 12 9 3 49 Power 12 | 1 1 1 2 . 7 Engine 9 | 1 1 1 2 . 4 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 26 | 2 4 8 1 . 11 Treads 14 | 1 3 2 1 . 7 Leg 2 | 1 1 . . . . Wheel 10 | . . 6 . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 . 4 3 9 Device 9 | . 1 . 1 1 6 Storage 3 | 1 1 . . . 1 Processor 3 | . . . 2 1 . Hackware 2 | . . . . 1 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 30 | 2 1 3 2 . 22 Energy Gun 8 | . . . 2 . 6 Energy Cannon 5 | . . . . . 5 Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon 8 | . . 1 . . 7 Launcher 5 | . . 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 1 1 1 . 25 Power 5 | . 1 . . . 4 Propulsion 8 | . . 1 . . 7 Utility 10 | . . . 1 . 9 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . 1 1 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 87 99 99 90 Engine 7 | . 12 11 8 7 4 Treads 14 | . 19 11 18 15 12 Wheel 9 | . . 20 18 15 5 Device 11 | . 13 11 5 7 13 Storage 9 | . 14 11 9 7 8 Processor 13 | . . . 11 23 19 Hackware 4 | . . . . 1 8 Protection 2 | . . . 9 5 . Energy Gun 5 | . . . 13 15 5 Ballistic Gun 6 | . 28 15 2 . . Ballistic Cannon 3 | . . 6 2 . 3 Peak Build Rating 58 | 6 9 19 28 34 58 Average Rating 33 | 5 8 15 26 32 48 On Entrance 15 | . 6 9 18 28 34 Naked Turns . | . . . . . . Heaviest Build 128 | 14 90 93 102 96 128 Greatest Support 96 | 20 40 54 28 28 96 Greatest Overweight (x) 31 | 4 4 4 3 3 31 Average Overweight (x) 2 | . 1 1 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 Most Carried 25 | 6 9 25 25 25 25 Average Carried 21 | 3 7 21 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 8 25 25 24 20 Class Distribution -------------------- 38% | Mutant 22% | Scavenger-Skirmisher 21% | Skirmisher 9% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1717 | 254 194 278 353 30 608 Remotely . | . . . . . . Salvage Created 2567 | . 319 520 359 147 1222 Parts 155 | . 19 30 25 5 76 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 9 10 6 3 27 Guns 22 | . 9 3 3 3 4 Cannons 12 | . . 5 3 . 4 AOE 19 | . . 2 . . 17 Classes Destroyed 13 | . 2 3 2 . 6 Worker 6 | . . . . . 6 Builder 2 | . . . . . 2 Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 7 | . . 4 1 . 2 Swarmer 13 | . 3 . . . 10 Grunt 25 | . 6 5 2 3 9 Duelist 1 | . . . . . 1 Sentry 11 | . . 5 3 . 3 Hunter 2 | . . . 1 . 1 Programmer 3 | . . . . . 3 Best Kill Streak 10 | . 7 4 4 3 10 Combat Bots Only 7 | . 7 4 3 3 7 Max Kills in Single Turn 5 | . 1 2 1 1 5 Gunslinging . | . . . . . . Exploded 4 | . . 1 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 462 | . 36 48 31 19 328 Missed 155 | . 11 14 12 5 113 Damage Taken 5574 | . 314 619 296 213 4132 Core 1057 | . 49 93 12 46 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 80 76 97 93 . Volleys Fired 177 | . 28 39 22 11 77 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 40 67 122 122 150 Shots Fired 326 | . 56 80 44 22 124 Gun 202 | . 56 48 28 22 48 Cannon 109 | . . 30 16 . 63 Launcher 15 | . . 2 . . 13 Special . | . . . . . . Kinetic 205 | . 56 78 32 . 39 Thermal 78 | . . . 12 22 44 Explosive 7 | . . . . . 7 Electromagnetic 36 | . . 2 . . 34 Robot Hit Streak 15 | . 10 15 14 15 12 Robot Miss Streak 6 | . 6 6 2 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 215 | . 34 54 29 17 81 Core Hits 130 | . 18 24 14 7 67 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 1 3 Burn 4 | . . . . 1 3 Destroy 1 | . 1 . . . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7132 | . 419 1301 597 370 4445 Guns 2167 | . 409 352 310 370 726 Cannons 2164 | . . 592 287 . 1285 Explosions 2759 | . . 325 . . 2434 Melee . | . . . . . . Ramming 42 | . 10 32 . . . Kinetic 2604 | . 409 944 477 . 774 Thermal 1705 | . . . 120 370 1215 Explosive 1581 | . . . . . 1581 Electromagnetic 1200 | . . 325 . . 875 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . 3 . . 24 Average Corruption 2 | . . 3 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 4 . . 2 Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 152 | . . 28 . . 124 Projectiles 44 | . . 28 . . 16 Explosions 108 | . . . . . 108 Melee . | . . . . . . Knockbacks 14 | . . 4 . . 10 Impact . | . . . . . . Kinetic 12 | . . 3 . . 9 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage 376 | . . 118 . . 258 Shots 8 | . . 4 . . 4 Rammed 3 | . 2 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 278 | . . 214 216 278 126 Average Temperature 75 | . . 124 112 130 38 Received Heat Transfer 1206 | . 159 174 45 81 747 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 7 | . . 5 . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 2 2 Heat Transferred 2995 | . . . 222 740 2033 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 692 | . 285 292 254 114 692 Initial 58 | . . 44 58 24 . Average 173 | . 139 126 131 28 243 Maximum Alert Level 2 | . 1 1 1 . 2 Low Security (%) 67 | 100 61 71 72 100 57 Level 1 22 | . 38 28 27 . 20 Level 2 10 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 1 1 . 4 20 Investigation 1 | . . . . . 1 Extermination 5 | . . . . 2 3 Reinforcement 10 | . 1 1 . 2 6 Assault 1 | . . . . . 1 Garrison 9 | . . . . . 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 13 | . . 2 3 . 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 22 16 8 20 46 Peak Tracking Total 6 | . 6 5 5 6 6 Tactical Retreats 7 | . 1 1 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 1 1 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 14 | . . 3 . 1 10 Max in Single Turn 3 | . . 2 . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 3 3 5 1 8 Terminals 13 | . 2 3 4 . 4 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 37 | . 5 6 10 2 14 Successful 14 | . 2 . 5 . 7 Failed 22 | . 3 6 5 2 6 Catastrophic 9 | . 1 3 4 . 1 Database Lockouts 1 | . . . . . 1 Manual 28 | . 2 6 6 . 14 Terminals 24 | . 3 6 6 . 9 Fabricators 3 | . . . . 2 1 Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . . 3 Scanalyzers 5 | . . . 4 . 1 Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 1 . 5 Record 2 | . . . . . 2 Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Level Access Points 2 | . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 3 3 5 1 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5537 | 89 676 875 650 556 2691 Spaces Moved 2346 | 48 210 417 383 305 983 Core 15 | 9 . . . . 6 Treads 892 | 38 188 106 . . 560 Legs 23 | 1 22 . . . . Wheels 1416 | . . 311 383 305 417 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 105 140 140 116 Average Speed 188 | 156 272 167 140 140 214 Slowest Speed 1600 | 250 480 480 140 140 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 38 36 30 10 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 202 | . . 3 1 . 198 Melee . | . . . . . . Projectile 5 | . . 3 1 . 1 AOE 197 | . . . . . 197 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3139 | 59 256 526 454 412 1432 Wait 402 | . 3 11 22 93 273 Move 2341 | 47 209 416 382 304 983 Hop . | . . . . . . Pick Up 69 | 6 2 28 11 . 22 Fast Attach 24 | 6 1 5 2 1 9 Attach 27 | . 3 2 4 2 16 Detach 4 | . 1 2 . 1 . Swap 36 | . 4 5 3 . 24 Drop 48 | . 3 17 8 . 20 Fire 177 | . 28 39 22 11 77 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Destroyed 7 combat bots 325 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x2 1468 | -9/Materials | Discovered new exit (range 14) 1641 | -9/Materials | Entered another Materials area 1641 | -8/Materials | Evolved 2 slots: Utility x2 1931 | -8/Materials | Identified exit to Factory 2209 | -8/Materials | Met 7R-MNS 2291 | -8/Materials | Entered Factory 2291 | -7/Factory | Evolved 2 slots: Utility x2 2292 | -7/Factory | Caught up to 7R-MNS 2600 | -7/Factory | Build established: Scavenger-Skirmisher 2816 | -7/Factory | Discovered new exit (range 12) 2841 | -7/Factory | Identified exit to Factory 2847 | -7/Factory | Entered another Factory area 2847 | -6/Factory | Evolved 2 slots: Utility x2 2848 | -6/Factory | Caught up to 7R-MNS 2897 | -6/Factory | Spotted B-75 Beast 3335 | -6/Factory | Garrison activated, responded to threat 3788 | -6/Factory | Lost 3 parts (1n2u) 3995 | -6/Factory | Build established: Skirmisher 4058 | -6/Factory | Central database locked down 4220 | -6/Factory | Cargo convoy interrupted 4986 | -6/Factory | Destroyed 7 combat bots 5043 | -6/Factory | Core integrity fell below 50% 5073 | -6/Factory | Lost 7 parts (1p2n2u2w) 5139 | -6/Factory | Core integrity fell below 20% 5166 | -6/Factory | Lost 4 parts (2p2w) 5245 | -6/Factory | Garrison activated, responded to threat 5297 | -6/Factory | First assault squad dispatched 5322 | -6/Factory | Build established: Hacker-Mutant 5493 | -6/Factory | Identified exit to Factory 5513 | -6/Factory | System corruption reached 10% 5538 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Knocked back. Terminal disabled. System corrupted: Arm. Huge Wheel rejected. Acquired 3 matter. Wheel destroyed. System corrupted by crushing effect (+2). L-41 Fighter knocked back. Adv. Terrain Scanner destroyed. System corrupted by crushing effect (+5). Chain reaction triggered in Corrupted Lgt. Ion Engine. Assault Cannon destroyed. Destroyed Assault Cannon. EMP Blaster severed. Machine Analyzer destroyed. System corrupted by crushing effect (+2). Med. Reactive Plating severed. System Shield destroyed. System corrupted by crushing effect (+5). Hyb. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???## | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????"????????????? ????? | | ?????????????????????????????"???????????????????? | | ?????????""??????????????????????????????????????# | | ?"?"?"?"?""?????#????????????"???????????????????# | | ?"?"?"?"?F"?????#???#??????????? ????????????????# | | ?"?"?"?"?""#?#######???????????"????? ???? ???## | | ?"?"?"?"?????# ?? ????????? ????????? ?# | | ?"?"?"?"?????# ????????#??#?????#?#? ?# | | ?"?"?"?"?????# ???? ??????#???#??##?# #?# | | ?"?"?"?"? ???# ????? ???#????#??#?### #?# | | ?" "?"?"?????# ???????#??#??????????# #?# | | ?"?"?"?"?????# #####################?# #?# | | ??????? ?????# # ] # #?# #?# | | ?????????????# # ""i # #?# #?# | | ?????????????# # "" ! # ### ### | | ?????#???????# # """ # # # | | ?????????????# +% b # # | | ###????##????# # g # # | | ?????????## # % =b # # | | """"??????## # %% l@ # + % | | ! """"???????# #;# R###### # ^ | | """" ###### #?## #????# # | | """" / ##?# #????# # | | """" ###### T#?# ###### # # | | """"???????# #?# + ########### | | ???? ?????# ##?# # #?#???????# | | #+############ #### # #??#???#??# | | + #???#?????# | | ##############?????????# | | #??#????#??????????????# | | ^^ ##?????#???????????????# | | ^^ #??????????????????????# | | ########+#############+########???#????????#?????# | | ???????????????# ! ! #??????????????????# | | ?????? ????"""?#! #???????#??????????# | | ???"""?"""?"T"?# """ """ """ #????????????#?????# | | ???"""?""" "?"?# """ """ """ #?????????????????## | | ???"""?"""?????# """ """ """ #?????????#????????? | | ???????????????# ???????????????#???? | | ???????????????###############???????#???????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSwarmMicrothruster Manual? 0 Play Time 01:04:38 Cumulative 32.7 hours Start 2025.01.10 @ 21:46:47 End 2025.01.10 @ 22:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34a30d01-b146-4683-b1ef-d6749ffa8a3e