Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.15 @ 20:26:46 Player: core_nxt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (196) 980 Value Destroyed (6911) 6911 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 11617 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 55 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 12/100 System Corruption 7% Temperature Cool (18) Movement Core (1200) Ox23 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle Remote Datajack > --- INVENTORY (20) --- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Target Analyzer Improved ECM Suite Hacking Suite System Shield Dynamic Insulation System Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved ECM Suite Hacking Suite Hacking Suite System Shield Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Precision Rocket Launcher Precision Rocket Launcher Katana [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . . . 2 2 . Weapon 1 | . . 1 . . . . Parts Attached 166 | . 11 28 39 21 51 16 Power 22 | . . 3 4 3 10 2 Engine 19 | . . 3 4 2 9 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 55 | . 6 13 12 4 18 2 Treads . | . . . . . . . Leg 51 | . 3 13 12 4 17 2 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 3 | . 3 . . . . . Utility 18 | . 4 1 3 4 3 3 Device 4 | . . . . 2 . 2 Storage 6 | . 3 . 2 1 . . Processor 8 | . 1 1 1 1 3 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 71 | . 1 11 20 10 20 9 Energy Gun 32 | . . 4 12 3 8 5 Energy Cannon 3 | . . 2 1 . . . Ballistic Gun 24 | . 1 5 3 5 8 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 1 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . . 3 1 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . 1 5 3 3 2 . Parts Lost 42 | . . 2 1 3 17 19 Power 7 | . . . . 2 2 3 Propulsion 8 | . . . 1 . 3 4 Utility 4 | . . . . . . 4 Weapon 23 | . . 2 . 1 12 8 Highest Loss Streak 10 | . . 1 1 1 3 10 Average Slot Usage (%) 96 | . 96 95 93 99 98 82 Engine 7 | . 14 10 10 6 5 3 Core 1 | . . . . 2 1 2 Leg 25 | . 27 31 28 27 22 21 Storage 14 | . 19 11 10 16 15 15 Processor 19 | . 5 9 11 18 29 14 Energy Gun 6 | . . 5 26 4 2 5 Energy Cannon 1 | . . 8 . . . . Ballistic Gun 14 | . 27 17 2 21 13 6 Slashing Weapon 2 | . . . 1 . 5 . Naked Turns . | . . . . . . . Heaviest Build 88 | 11 54 51 50 80 85 88 Greatest Support 60 | 20 20 39 39 52 60 60 Greatest Overweight (x) 4 | . 2 2 2 1 2 4 Average Overweight (x) 1 | . 1 1 . . 1 1 Largest Inventory Capacity 20 | . 18 18 12 20 20 20 Average Capacity 17 | . 12 12 11 18 20 20 Most Carried 20 | . 9 12 12 20 20 20 Average Carried 15 | . 6 11 11 17 19 13 Final Capacity 20 | 6 18 12 12 20 20 20 Final Carried 20 | 6 9 12 12 20 20 10 Class Distribution -------------------- 36% | Hauler-Mutant 22% | Hauler-Gunner 19% | Gunner 13% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Hauler-Gunner | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Matter Collected 3959 | 200 188 563 443 614 1661 290 Remotely . | . . . . . . . Salvage Created 8507 | . 176 1507 1220 1524 3552 528 Parts 488 | . 8 76 85 96 201 22 Haulers Intercepted 15 | . 1 4 3 5 2 . Recyclers Shooed 4 | . . 3 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 160 | . 5 25 22 32 64 12 Melee 9 | . . . . 1 8 . Guns 125 | . 5 11 20 29 53 7 Cannons 14 | . . 14 . . . . AOE 10 | . . . 1 2 2 5 Classes Destroyed 13 | . 3 6 1 1 2 . Worker 6 | . . 1 1 . 4 . Builder 2 | . . . 1 . 1 . Hauler 15 | . 1 4 3 5 2 . Recycler 1 | . . 1 . . . . Operator 6 | . . 1 . 1 4 . Watcher 6 | . . . . 2 4 . Swarmer 32 | . 3 . 4 14 10 1 Grunt 74 | . 2 18 9 10 28 7 Brawler 2 | . . 1 . . . 1 Duelist 8 | . . 2 1 . 5 . Sentry 29 | . . 4 8 8 8 1 Hunter 2 | . . . . . 1 1 Programmer 13 | . . . . . 12 1 Best Kill Streak 8 | . 3 8 6 6 6 6 Combat Bots Only 6 | . 3 5 5 6 5 6 Max Kills in Single Turn 3 | . 1 1 2 3 2 2 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . . . 1 2 1 2 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Gar Damage Taken 7318 | . 192 803 585 767 3639 1332 Core 989 | . 12 122 92 62 514 187 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 95 . 46 88 . . Volleys Fired 428 | . 22 70 41 58 195 42 Largest 3 | . 2 3 3 3 3 3 Hottest 180 | . 40 156 135 135 140 180 Shots Fired 961 | . 44 187 104 165 399 62 Gun 893 | . 44 129 104 165 399 52 Cannon 58 | . . 58 . . . . Launcher 6 | . . . . . . 6 Special 4 | . . . . . . 4 Kinetic 642 | . 44 111 16 138 310 23 Thermal 105 | . . 58 . . 42 5 Explosive 6 | . . . . . . 6 Electromagnetic 204 | . . 18 88 27 47 24 Robot Hit Streak 57 | . 19 27 24 39 57 31 Robot Miss Streak 5 | . 2 2 5 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . 1 5 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 806 | . 37 140 72 136 367 54 Core Hits 431 | . 12 60 48 63 206 42 Critical Hits 17 | . . 11 1 1 4 . Critical Kills 7 | . . 4 1 1 1 . Critical Parts Destroyed 9 | . . 6 . . 3 . Melee Attacks 48 | . . . 3 18 27 . Impact . | . . . . . . . Slashing 48 | . . . 3 18 27 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15395 | . 365 2101 1476 2767 7237 1449 Guns 11831 | . 365 1161 1177 2127 6058 943 Cannons 940 | . . 940 . . . . Explosions 1491 | . . . 298 185 502 506 Melee 1132 | . . . . 455 677 . Ramming 1 | . . . 1 . . . Kinetic 8407 | . 365 871 90 1744 4843 494 Thermal 2626 | . . 940 298 185 1088 115 Explosive 506 | . . . . . . 506 Electromagnetic 2723 | . . 290 1087 383 629 334 Impact . | . . . . . . . Slashing 1132 | . . . . 455 677 . Piercing . | . . . . . . . Highest Corruption 7 | . 1 3 4 . 7 7 Average Corruption 3 | . 1 3 3 . 4 7 Corruption Purged . | . . . . . . . Effects 142 | . 3 2 20 . 89 28 Message Errors 28 | . 1 1 5 . 15 6 Matter Fused 23 | . . . 1 . 16 6 Heat Flow Errors 16 | . . . 3 . 11 2 Energy Discharges 22 | . . . 4 . 16 2 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 16 | . 1 . 2 . 10 3 Data Loss (major) 4 | . . . . . 2 2 Misfires 4 | . . . . . 4 . Targeting Errors 24 | . 1 1 3 . 14 5 Weapon Failures 3 | . . . 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage 316 | . . 1 16 98 201 . Projectiles 1 | . . 1 . . . . Explosions 171 | . . . 16 4 151 . Melee 144 | . . . . 94 50 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 437 | . . 62 115 33 204 23 Shots 15 | . . 2 5 1 5 2 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 532 | . 12 379 296 165 302 532 Average Temperature 96 | . 8 135 105 40 76 161 Received Heat Transfer 2535 | . 42 483 165 306 978 561 Effects 18 | . . 1 3 . . 14 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 7 | . . . 3 . . 4 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . 1 . . . . Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Fried 16 | . . . 9 1 5 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 3 1 . 1 . Heat Transferred 4236 | . . 1702 500 100 1684 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 1 5 1 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Peak Influence 495 | . 137 391 308 397 495 215 Average Influence 183 | . 42 193 160 182 222 120 Maximum Alert Level 2 | . . 1 1 1 2 1 Low Security (%) 57 | . 100 49 75 63 39 86 Level 1 42 | . . 50 24 36 59 13 Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 31 | . . 3 1 4 23 . Investigation 7 | . . 2 1 2 2 . Extermination 10 | . . . . . 10 . Reinforcement 6 | . . 1 . 1 4 . Assault . | . . . . . . . Garrison 8 | . . . . 1 7 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Distress Signals 9 | . 3 . . 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 255 | . 13 39 25 62 93 23 Peak Tracking Total 7 | . 4 5 5 6 5 7 Tactical Retreats 30 | . . 2 . 9 11 8 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Traps Triggered 16 | . 1 2 6 . 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Machines Disabled 21 | . . 3 2 2 14 . Max in Single Turn 8 | . . 3 1 1 8 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Machines Accessed 40 | . 5 5 7 9 14 . Terminals 24 | . 5 4 5 5 5 . Fabricators 2 | . . . . . 2 . Repair Stations 8 | . . 1 2 2 3 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 2 2 . Garrison Access 2 | . . . . . 2 . Total Hacks 121 | . 12 12 11 49 37 . Successful 92 | . 8 7 11 43 23 . Failed 29 | . 4 5 . 6 14 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 13 | . 5 3 . 4 1 . Terminals 51 | . 12 7 5 13 14 . Fabricators 5 | . . . . . 5 . Repair Stations 29 | . . 5 6 11 7 . Recycling Units . | . . . . . . . Scanalyzers 32 | . . . . 25 7 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 26 | . 5 3 5 7 6 . Record 2 | . . . . . 2 . Part Schematic 1 | . . . 1 . . . Robot Analysis 3 | . . 1 . 1 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 4 | . . . 4 . . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Fabricator Index 1 | . 1 . . . . . Alert Level 3 | . . 1 . 1 1 . Locate Traps 4 | . 2 . . 1 1 . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . Build 3 | . . . . . 3 . Repair Station Hacks 24 | . . 3 6 10 5 . Scan Component 13 | . . 2 3 5 3 . Repair 11 | . . 1 3 5 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 32 | . . . . 25 7 . Insert Component 15 | . . . . 12 3 . Analyze 17 | . . . . 13 4 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 6 4 . 2 . . Terminals 5 | . 3 1 . 1 . . Botnet 5 | . 3 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used 1 | . . . . . 1 . Hacking Detections 29 | . 4 4 5 7 9 . Full Trace Events 5 | . . . 1 2 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 9 | . . . . . 9 . Matter 624 | . . . . . 624 . Time 200 | . . . . . 200 . Total Robot Build Rating 24 | . . . . . 24 . Part Schematics Acquired 15 | . . . 1 11 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . . 1 3 5 2 . Time 436 | . . 32 134 204 66 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 14 | . . . . 11 3 . Part Schematics Acquired 14 | . . . . 11 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Gar Total Allies 9 | . . . . . 9 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 60 | . . . . . 60 60 Highest-Rated Ally 20 | . . . . . 20 10 Total Orders 1 | . . . . 1 . . EXPLORE 1 | . . . . 1 . . Ally Attacks 23 | . . . . . 9 14 Total Damage 278 | . . . . . 134 144 Kills 4 | . . . . . 2 2 Allies Corrupted 3 | . . . . 3 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Robot Analysis Total 3 | . . 1 . 1 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . 16 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Turns Passed 10634 | . 846 1294 1407 2074 4423 590 Spaces Moved 5070 | 1 460 599 645 971 2111 283 Core 1 | . . . 1 . . . Treads . | . . . . . . . Legs 5066 | 1 457 599 644 971 2111 283 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3 | . 3 . . . . . Fastest Speed 102 | 120 102 150 120 120 150 150 Average Speed 155 | 120 156 154 149 155 158 151 Slowest Speed 240 | 120 180 180 180 160 190 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 2 72 59 69 93 51 60 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . 1 5 4 . Terrain Destroyed 187 | . . 40 13 7 76 51 Melee 10 | . . . 1 5 4 . Projectile . | . . . . . . . AOE 177 | . . 40 12 2 72 51 Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Total 7073 | . 548 834 993 1436 2878 384 Wait 1137 | . 39 94 215 326 437 26 Move 5064 | . 459 598 644 970 2110 283 Hop . | . . . . . . . Pick Up 90 | . 6 14 15 24 30 1 Fast Attach 59 | . 7 7 22 7 13 3 Attach 36 | . 1 4 2 2 15 12 Detach 7 | . . 2 2 1 1 1 Swap 71 | . 3 17 15 12 23 1 Drop 104 | . 11 28 20 18 27 . Fire 428 | . 22 70 41 58 195 42 Melee 48 | . . . 3 18 27 . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 20 | . . . 5 . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Discovered new exit (range 10) 751 | -10/Materials | Identified exit to Materials 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1134 | -9/Materials | Build established: Gunner 1267 | -9/Materials | Discovered new exit (range 11) 1623 | -9/Materials | Discovered new exit (range 10) 1719 | -9/Materials | Discovered new exit (range 15) 1829 | -9/Materials | Repaired Cld. Ion Engine 2141 | -9/Materials | Entered Storage 2916 | -9/Storage | Found Prototype Processor 2918 | -9/Storage | Identified Exp. Targeting Computer 3239 | -9/Storage | Repaired Imp. EM Shotgun 3254 | -9/Storage | Repaired Imp. Aluminum Leg 3308 | -9/Storage | Repaired Imp. EM Shotgun 3430 | -9/Storage | Core integrity fell below 50% 3480 | -9/Storage | Discovered new exit (range 16) 3548 | -9/Storage | Entered Materials 3548 | -8/Materials | Accompanied by 16 allies 3548 | -8/Materials | Evolved 2 slots: Utility x2 4139 | -8/Materials | Discovered new exit (range 10) 4204 | -8/Materials | Repaired Imp. Aluminum Leg 4209 | -8/Materials | Build established: Hauler-Gunner 4237 | -8/Materials | Repaired Imp. Aluminum Leg 4289 | -8/Materials | Repaired Imp. EM Shotgun 4535 | -8/Materials | Garrison activated, responded to threat 4770 | -8/Materials | Repaired Adv. Signal Interpreter 4800 | -8/Materials | Discovered new exit (range 16) 4822 | -8/Materials | Repaired Imp. EM Shotgun? 5622 | -8/Materials | Entered Factory 5622 | -7/Factory | Evolved 2 slots: Utility x2 5836 | -7/Factory | Garrison activated, responded to threat 5998 | -7/Factory | Discovered new exit (range 11) 6221 | -7/Factory | Build established: Hauler-Mutant 7003 | -7/Factory | Lost 3 parts (1p2w) 7166 | -7/Factory | Repaired Imp. Titanium Leg 7503 | -7/Factory | Repaired Imp. Titanium Leg 7580 | -7/Factory | Discovered new exit (range 15) 7649 | -7/Factory | Build established: Hauler-Gunner 8024 | -7/Factory | Build established: Hauler-Mutant 8026 | -7/Factory | Fabricated B-48 Gladiator? 8384 | -7/Factory | Garrison activated, responded to threat 8897 | -7/Factory | Core integrity fell below 50% 9642 | -7/Factory | Garrison activated, responded to threat 9882 | -7/Factory | Fabricated B-36 Bruiser (x3) 9915 | -7/Factory | Fabricated B-36 Bruiser (x3) 10043 | -7/Factory | Identified exit to Garrison 10045 | -7/Factory | Entered Garrison 10045 | -7/Garrison | Accompanied by 6 allies 10124 | -7/Garrison | Triggered checkpoint 10140 | -7/Garrison | Triggered checkpoint 10142 | -7/Garrison | Triggered checkpoint 10153 | -7/Garrison | Core integrity fell below 20% 10192 | -7/Garrison | Lost 10 parts (1p1n2u6w) 10341 | -7/Garrison | Discovered new exit (range 8) 10356 | -7/Garrison | Triggered checkpoint 10495 | -7/Garrison | Installed Relay Interface Framework 10635 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10550_ Acquired 49 matter. 10556_ System corrupted: Flak Gun targeting data glitched. 10558_ System corrupted: Flak Gun jammed. 10561_ PKFBUQ%AT&GGQ LE6THUTWBD 10570_ The unstable cave ceiling collapses. 10578_ System corrupted: Component data lost. 10595_ System corrupted: Substantial component data lost. Garrison Door opened remotely. 10611_ Jacked Y-54 Guardian... >>parse_system Reading system data... 10615_ Imp. Carbon-fiber Leg destroyed. 10619_ Lgt. Nuclear Core destroyed. 10619_ Shock Rifle destroyed. 10623_ Y-54 Guardian destroyed. 10625_ System corrupted: Flak Gun targeting data glitched. 10628_ Flak Gun destroyed. 10628_ Lrn. Sensor Array destroyed. 10631_ Carbon-fiber Leg destroyed. 10635_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????# #?????# | | ?????# #?????????????????????????????# #?????# | | ?????# #?????????????????????????????#^#?????# | | ###### #?????????????????#############^####### | | #?????????????????# | | #?????????????????# | | ###### #?????????????????# ######### ######### | | ?????# #?????????????????# #???????# #???????? | | ?????# #?????????????????# #???????# #???????? | | ?????# #?????????????????# #???????#^ #???????? | | ?????# #???????????####### #???????# #???????? | | ?????# #???????????#CCC%##% #???????# #???????? | | ?????# ############# % ## ##??????# #???????? | | ?????# [ %%% ######## #???????? | | ?????# *%= % #???????? | | ?????# %= #???????? | | ?????########### # !* ## ###########???????? | | ??????????????### # ## #?????????????????? | | ??????????????# = "?????????????????? | | ??????????????# [ "?#???????????????? | | ??????????????# " #???????????????? | | ??????????????# = % ????????????????? | | ??????????????### ## #?????????????????? | | ??????########### # ## #?????????????????? | | ??????# ^^ =%! #?????????????????? | | ??????# @ Y #?????????????????? | | ?????## ######## #?????????????????? | | ?????# ###????###### ## ##?????????????????? | | ????## ####????# #?#% %## #??????????????????? | | ????# ##???# #?####### #??????????????????? | | ???### # # ##### #???????# #??????????????????? | | ???## #???????? #??????????????????? | | ???## # # #######???????? #??????????????????? | | ????# # #??????????????? ???????????????????? | | ????# # #???????????????????????????????????? | | ????## ##???????????????????????????????????? | | ####### # ##????????????????????????????????????? | | ###?????????????????????????????????????? | | #???????????????????????????????????????? | | ##### ###???????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | ##???# #?????????######??????????????????????????? | | "#???# #?????????"""""#??????????????????????????? | | "#???# ####+###### #???????????????????????????? | | "#???# !=%=! #???????????????????????????? | | "#???#######=[ #######???????????????????????????? | | ##?????????# #?????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 36 Item Schematics ----------------- Recoil Stabilizer | -9/Storage | Hacked Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Prc. Rocket Launcher | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Hover Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeDefenseFlamer Manual? 0 Play Time 02:05:24 Cumulative 73.0 hours Start 2019.11.13 @ 05:23:37 End 2019.11.15 @ 20:26:46 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 63 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588537c0-7926-4171-bf6e-9adfd7debd26