Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 00:57:49 Player: Komeiji O. Result: Destroyed by as-60325 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (5872) 5872 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2437) 2437 TOTAL SCORE: 13184 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 642 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -137 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON (3) ------- Gauss Rifle Subdweller Shrapnel Launcher Impact Mace > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Biocell (600) High-capacity Matter Pod (109) Seismic Detector Transmission Jammer High-powered Tractor Beam GOLEM Unit Phasing AFG Shock Rifle Zionite Laser-S Zionite Laser-M Advanced EMP Blaster Plasma Cutter Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Advanced Hacking Suite Phasing AFG > --- WEAPON ----------- Shock Rifle Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Seismic Detector Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam Gauss Rifle Precision Assault Rifle Advanced Assault Cannon Advanced EMP Blaster Subdweller Shrapnel Launcher Plasma Cutter Powered Hammer Impact Mace Self-destruct Interrupter GAL Module [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 214 | 7 18 25 48 46 1 14 3 11 5 36 Power 15 | 1 3 1 5 2 . 1 . 1 . 1 Engine 12 | 1 2 1 5 2 . . . 1 . . Core 2 | . 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 41 | 2 6 8 12 6 . . . . 1 6 Treads 19 | 1 3 4 8 3 . . . . . . Leg 10 | . . . . 3 . . . . 1 6 Wheel 12 | 1 3 4 4 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 90 | 2 5 9 16 27 1 11 3 1 2 13 Device 57 | 1 3 4 7 22 . 10 3 . 2 5 Storage 6 | 1 1 . 2 1 . . . . . 1 Processor 1 | . . . . 1 . . . . . . Hackware 2 | . . . . 1 1 . . . . . Protection 24 | . 1 5 7 2 . 1 . 1 . 7 Artifact . | . . . . . . . . . . . Weapon 68 | 2 4 7 15 11 . 2 . 9 2 16 Energy Gun 11 | . 1 . 3 2 . . . 1 . 4 Energy Cannon 11 | . 1 1 4 1 . 1 . 2 . 1 Ballistic Gun 17 | 2 1 2 5 3 . . . . . 4 Ballistic Cannon 10 | . 1 1 . 3 . 1 . 2 1 1 Launcher 12 | . . . 3 . . . . 4 . 5 Special Weapon 2 | . . 2 . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . 1 1 Slashing Weapon 2 | . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 5 4 . . . . 1 7 Parts Lost 28 | . 1 4 3 . . . 1 3 . 16 Power 5 | . 1 1 1 . . . . 1 . 1 Propulsion 7 | . . 2 . . . . . . . 5 Utility 11 | . . 1 1 . . . 1 1 . 7 Weapon 5 | . . . 1 . . . . 1 . 3 Highest Loss Streak 4 | . 1 2 1 . . . 1 2 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 95 91 88 92 92 92 93 95 Engine 7 | . 10 13 8 6 6 1 . 4 6 3 Core 1 | . 2 . . . . 4 6 . . . Treads 9 | . 14 7 24 13 . . . . . . Leg 8 | . . . . 1 20 20 20 20 20 26 Wheel 7 | . 13 19 8 6 . . . . . . Device 13 | . 10 12 10 13 13 13 15 20 20 12 Storage 9 | . 14 14 9 6 6 6 6 6 6 6 Processor 3 | . . . . 6 6 6 6 6 6 6 Hackware 2 | . . . . 1 8 13 10 6 6 1 Protection 5 | . 3 1 7 6 6 6 6 6 6 9 Energy Gun 1 | . . . 3 1 . . . 2 5 4 Energy Cannon 6 | . 5 13 9 3 . 3 6 5 6 1 Ballistic Gun 6 | . 17 1 13 8 6 2 . . . 6 Ballistic Cannon 6 | . 4 7 . 7 13 12 13 10 6 3 Peak Build Rating 78 | 7 11 17 40 63 69 72 71 69 78 74 Average Rating 41 | 5 8 12 33 51 65 69 68 68 69 62 On Entrance 43 | . 7 10 17 39 63 69 71 69 68 70 Naked Turns . | . . . . . . . . . . . Heaviest Build 116 | 13 94 94 112 116 75 78 79 86 85 88 Greatest Support 91 | 20 40 40 62 91 91 91 91 91 91 91 Greatest Overweight (x) 9 | . 9 4 5 4 . . . . . 1 Average Overweight (x) 2 | . 3 3 3 3 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 7 17 25 25 24 20 20 20 20 20 20 Most Carried 25 | 8 25 25 25 25 20 20 20 20 20 20 Average Carried 21 | 3 14 24 24 24 19 19 19 19 19 18 Final Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 8 25 25 25 20 19 20 20 18 19 16 Class Distribution -------------------- 37% | Mutant 32% | Gunner 11% | Hacker-Gunner 9% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Matter Collected 5537 | 282 338 360 1255 1234 331 256 345 405 . 731 Remotely 772 | . . . . 634 . 138 . . . . Salvage Created 6387 | 45 324 323 2252 1298 . 355 252 543 . 995 Parts 305 | 8 31 18 119 58 . 22 14 16 . 19 Haulers Intercepted 8 | . . . 3 3 . 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . 18 . . . . 11 7 2 . Prevented 6 | . . . . . . . . 6 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 159 | . 13 9 38 24 . 5 7 16 . 47 Melee 2 | . . . . . . . . . . 2 Guns 39 | . 11 2 17 7 . . . . . 2 Cannons 55 | . 2 6 11 17 . 4 6 6 . 3 AOE 53 | . . . 6 . . . . 9 . 38 Classes Destroyed 22 | 1 5 1 5 2 . 1 2 . . 5 Worker 3 | . 1 . 2 . . . . . . . Builder 2 | . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 8 | . . . 3 3 . 2 . . . . Recycler 7 | . . . 2 4 . 1 . . . . Operator 4 | . 1 . 1 2 . . . . . . Watcher 5 | . 1 . 3 1 . . . . . . Swarmer 21 | . 9 . 5 4 . . 1 2 . . Grunt 49 | . 4 . 23 13 . . . 9 . . Brawler 3 | . . . . 2 . . . 1 . . Protector 1 | . . . . . . 1 . . . . Sentry 14 | . . . 9 2 . 1 . 2 . . Hunter 3 | . . . 1 1 . . . 1 . . Programmer 7 | . . . . 2 . 3 1 1 . . Subdweller 9 | . . 9 . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 7 | . . . . . . . . . . 7 Thief 1 | . . . . . . . 1 . . . Assembler 1 | . . . . . . . . . . 1 Assembled 37 | . . . . . . . . . . 37 Golem 2 | . . . . . . . . . . 2 Thug 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . 1 Fireman 3 | . . . . . . . 3 . . . Best Kill Streak 35 | 1 3 2 6 10 . 2 6 5 . 35 Combat Bots Only 34 | . 3 2 5 8 . 2 6 5 . 34 Max Kills in Single Turn 19 | 1 2 1 2 2 . 1 2 2 . 19 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 19 | . . . 2 . . . . 2 . 19 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 726 | . 85 43 180 127 . 38 29 66 . 158 Missed 215 | . 25 11 54 37 . 16 6 23 . 43 Damage Taken 9067 | . 527 743 1877 1097 . 293 271 724 . 3535 Core 1128 | . 88 154 176 145 . 20 33 28 . 484 Absorbed by Shields 109 | . . . . 109 . . . . . . Redirected to Shielding 267 | . . . . . . . . . . 267 Regen/Repaired (Parts) 201 | . . . . . 89 112 . . . . Core Remaining (%) 57 | 100 . 3 68 . . . . . . . Volleys Fired 369 | 2 39 46 108 65 . 23 14 33 . 39 Largest 3 | 2 2 2 3 3 . 3 3 3 . 3 Hottest 192 | 40 95 100 192 184 . 176 176 178 . 176 Shots Fired 888 | 4 78 73 310 189 . 68 32 60 . 74 Gun 381 | 4 55 20 194 76 . 1 . 8 . 23 Cannon 455 | . 23 45 107 113 . 67 32 37 . 31 Launcher 44 | . . . 9 . . . . 15 . 20 Special 8 | . . 8 . . . . . . . . Kinetic 583 | 4 66 38 145 169 . 47 28 29 . 57 Thermal 273 | . 12 35 156 20 . 21 4 14 . 11 Explosive . | . . . . . . . . . . . Electromagnetic 32 | . . . 9 . . . . 17 . 6 Robot Hit Streak 30 | 2 9 12 19 30 . 6 4 10 . 5 Robot Miss Streak 6 | 1 5 4 6 3 . 1 3 2 . 5 Penetration Max 1 | . . . 1 1 . . . . . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 509 | 2 41 55 180 120 . 32 16 28 . 35 Core Hits 316 | 2 22 17 85 58 . 9 11 24 . 88 Critical Kills 9 | . 1 1 3 . . 1 1 . . 2 Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 27 | . 3 1 5 9 . 2 3 2 . 2 Burn 2 | . . . 1 1 . . . . . . Meltdown 7 | . . 1 3 . . 1 1 . . 1 Destroy 3 | . 2 . 1 . . . . . . . Blast 14 | . 1 . . 8 . 1 2 2 . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 14 | . . 5 . 1 . . . . 1 7 Impact 8 | . . . . . . . . . 1 7 Slashing 6 | . . 5 . 1 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18583 | 23 542 981 4267 2875 . 1005 547 2166 . 6177 Guns 4481 | 23 350 349 2240 1151 . 21 . 73 . 274 Cannons 6300 | . 183 632 1408 1711 . 952 547 456 . 411 Explosions 7447 | . . . 619 . . . . 1637 . 5191 Melee 301 | . . . . . . . . . . 301 Ramming 54 | . 9 . . 13 . 32 . . . . Kinetic 10965 | 23 478 580 1692 2671 . 622 496 1442 . 2961 Thermal 5141 | . 55 401 1956 191 . 351 51 245 . 1891 Explosive . | . . . . . . . . . . . Electromagnetic 2122 | . . . 619 . . . . 479 . 1024 Impact 301 | . . . . . . . . . . 301 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 13 1 1 1 . 1 1 . Average Corruption 3 | . . . 6 1 1 1 . 1 1 . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . . . 48 4 1 4 . 3 1 . Message Errors 14 | . . . 14 . . . . . . . Matter Fused 16 | . . . 13 1 1 . . 1 . . Heat Flow Errors 4 | . . . 4 . . . . . . . Energy Discharges 6 | . . . 6 . . . . . . . Parts Fused 2 | . . . 1 . . . . 1 . . Data Loss (minor) 9 | . . . 2 3 . 2 . 1 1 . Data Loss (major) 4 | . . . 2 . . 2 . . . . Misfires 4 | . . . 4 . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 670 | . . . 24 1 . 86 6 76 . 477 Projectiles 145 | . . . 24 1 . 86 6 18 . 10 Explosions 460 | . . . . . . . . 58 . 402 Melee 65 | . . . . . . . . . . 65 Knockbacks 30 | . 1 3 . 14 . 3 2 2 . 5 Impact 4 | . . . . 1 . . . . . 3 Kinetic 23 | . 1 3 . 11 . 3 1 2 . 2 Secondary 3 | . . . . 2 . . 1 . . . Self-Inflicted Damage 150 | . 1 . 18 3 . . . 120 . 8 Shots 9 | . . . 2 . . . . 6 . 1 Rammed 6 | . 4 . . 2 . . . . . . Targets Rammed 9 | . 4 . . 2 . 3 . . . . Kicked 3 | . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 404 | . 252 17 264 48 . 336 404 218 . 377 Average Temperature 87 | . 62 7 55 19 . 121 155 69 . 136 Received Heat Transfer 2960 | . 75 96 801 249 . 66 589 201 . 883 Effects 5 | . . . . . . . 2 . . 3 Shutdowns 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 1 . 1 Combat Hostiles 3 | . . . 1 . . . . 1 . 1 Parts Fried 5 | . . . 3 . . . . 2 . . Impact Corruptions 3 | . . . . 1 . . . . . 2 Robots Melted 7 | . . 1 3 . . 1 1 . . 1 Combat Hostiles 7 | . . 1 3 . . 1 1 . . 1 Parts Melted 13 | . . 1 10 . . 2 . . . . Heat Transferred 6457 | . 111 851 3626 407 . 626 100 450 . 286 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Peak Influence 795 | 10 247 . 683 795 248 522 . . . . Initial 310 | . 6 . . 310 248 173 . . . . Average 289 | 4 75 . 326 449 248 350 . . . . Maximum Alert Level 3 | . 1 . 2 3 1 2 . . . . Low Security (%) 37 | 100 94 . 25 8 . 10 . . . . Level 1 35 | . 5 . 43 46 100 46 . . . . Level 2 21 | . . . 30 24 . 43 . . . . Level 3 5 | . . . . 21 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 6 9 . 3 . 1 . . Investigation 4 | . . . 2 . . 2 . . . . Extermination 3 | . . . . 2 . 1 . . . . Reinforcement 6 | . . . 2 4 . . . . . . Assault 5 | . . . 1 3 . . . 1 . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Distress Signals 14 | . . . 7 5 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 24 9 53 34 . 24 7 15 . 50 Peak Tracking Total 37 | . 6 2 5 6 . 11 4 8 . 37 Tactical Retreats 8 | . 1 . 2 1 . . . 3 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Traps Triggered 5 | . . . 2 3 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . Most Traps Carried 2 | . . 2 2 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Disabled 13 | . 1 1 3 3 . 1 . 1 . 3 Max in Single Turn 2 | . 1 1 2 1 . 1 . 1 . 1 Garrison Access 2 | . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Accessed 43 | . 9 1 13 12 . 6 2 . . . Terminals 30 | . 8 . 9 9 . 4 . . . . Fabricators 2 | . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . Total Hacks 120 | . 33 1 39 25 . 16 6 . . . Successful 61 | . 11 1 17 17 . 9 6 . . . Failed 59 | . 22 . 22 8 . 7 . . . . Catastrophic 5 | . 2 . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 69 | . 27 . 21 15 . 2 . . 4 . Terminals 95 | . 32 . 31 20 . 12 . . . . Fabricators 4 | . . . . 2 . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 6 | . 1 . 3 2 . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . . Terminal Hacks 25 | . 5 1 4 3 . 6 6 . . . Record 5 | . . . . . . . 5 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Machine Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 8 | . 2 . 2 2 . 2 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 2 . 1 . . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . Seal Access 2 | . . . 1 1 . . . . . . Unauthorized Hacks 24 | . 6 . 7 11 . . . . . . Terminals 22 | . 5 . 7 10 . . . . . . Track 2 | . . . . 2 . . . . . . Botnet 4 | . . . 1 3 . . . . . . Skim 16 | . 5 . 6 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 8 . 12 11 . 5 . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total Allies 29 | . . . . . 20 3 . . 6 . Largest Group 23 | . . . . . 20 23 . . 6 6 Highest-Rated Group 606 | . . . . . 552 606 . . 137 137 Highest-Rated Ally 35 | . . . . . 35 35 . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 188 | . . . . . . 126 . . . 62 Total Damage 2744 | . . . . . . 2071 . . . 673 Kills 18 | . . . . . . 17 . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Turns Passed 12872 | 125 1717 2323 2115 1669 183 1045 686 722 1518 769 Spaces Moved 7759 | 66 875 1435 1022 871 133 703 518 505 1203 428 Core 1 | 1 . . . . . . . . . . Treads 467 | 61 345 6 55 . . . . . . . Legs 3589 | . . . . 99 133 703 518 505 1203 428 Wheels 3702 | 4 530 1429 967 772 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 140 140 145 123 123 123 123 123 123 112 Average Speed 140 | 153 163 145 155 152 123 123 123 123 123 135 Slowest Speed 320 | 160 215 320 249 160 123 123 123 123 123 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 5 97 76 91 34 76 28 66 67 85 64 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . 2 . 2 . . . . . 2 . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . 1 1 1 . Scrap Searched 17 | . . 9 . . . . 3 2 3 . Spaces Dug 23 | . . . . 8 . 1 . 3 . 11 Terrain Destroyed 187 | . . . 24 17 . 12 7 60 . 67 Melee 1 | . . . . 1 . . . . . . Projectile 80 | . . . 24 16 . 12 7 11 . 10 AOE 106 | . . . . . . . . 49 . 57 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total 9050 | 82 1094 1578 1335 1066 153 842 543 564 1240 553 Wait 384 | . 99 28 63 37 18 79 8 15 24 13 Move 7750 | 65 874 1434 1021 871 132 702 517 504 1202 428 Hop . | . . . . . . . . . . . Pick Up 132 | 8 32 20 34 16 1 5 1 1 3 11 Fast Attach 54 | 7 4 2 18 7 . 5 . . 2 9 Attach 46 | . 2 8 11 6 1 1 1 3 . 13 Detach 19 | . 3 . 5 1 . 1 . . . 9 Swap 114 | . 12 15 19 33 . 8 2 8 3 14 Drop 152 | . 25 20 54 27 1 10 . . 5 10 Fire 369 | 2 39 46 108 65 . 23 14 33 . 39 Melee 14 | . . 5 . 1 . . . . 1 7 Ram 2 | . 1 . . 1 . . . . . . Kick 3 | . . . . . . 3 . . . . Crush 4 | . 3 . . 1 . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Discovered new exit (range 16) 1284 | -10/Materials | Discovered new exit (range 5) 1522 | -10/Materials | Discovered new exit (range 5) 1530 | -10/Materials | Identified exit to Subcaves 1530 | -10/Materials | Learned location of 1 exit from Materials 1581 | -10/Materials | Loaded intel: 1 repair station location 1624 | -10/Materials | Learned Storage stockpile data 1677 | -10/Materials | Learned location of Mines (-10) 1709 | -10/Materials | Learned location of Mines (-9) 1843 | -10/Materials | Entered Subcaves 1934 | -10/Subcaves | Discovered new exit (range 15) 1944 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1944 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2890 | -10/Subcaves | Ambushed by Subdweller buried in earth 3184 | -10/Subcaves | Core integrity fell below 50% 3307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3636 | -10/Subcaves | Visited 4L-MR0's lab 3654 | -10/Subcaves | Found Cargo Legs 3799 | -10/Subcaves | Discovered new exit (range 15) 4093 | -10/Subcaves | Core integrity fell below 20% 4166 | -10/Subcaves | Entered Materials 4166 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4167 | -8/Materials | Identified exit to Factory 4976 | -8/Materials | Garrison activated, responded to threat 5567 | -8/Materials | Learned Storage emergency access door positions 5616 | -8/Materials | Learned 2 Storage zone layouts 5618 | -8/Materials | Learned 2 Lower Caves zone layouts 5637 | -8/Materials | Learned Storage emergency access door positions 5662 | -8/Materials | Learned location of Zion (-7) 5885 | -8/Materials | Build established: Tank 5999 | -8/Materials | System corruption reached 10% 6166 | -8/Materials | First assault squad dispatched 6281 | -8/Materials | Entered Factory 6281 | -7/Factory | Evolved 2 slots: Utility x2 6534 | -7/Factory | Discovered new exit (range 12) 6735 | -7/Factory | Build established: Gunner 7481 | -7/Factory | First assault squad dispatched 7611 | -7/Factory | Destroyed 8 combat bots 7821 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 7950 | -7/Factory | Sucked down chute 7950 | -7/Factory | Entered Waste 7951 | -7/Waste | Joined by Warlord forces that had cleared the area 8048 | -7/Waste | Discovered new exit (range 11) 8133 | -7/Waste | Entered Factory 8133 | -7/Factory | Accompanied by 20 allies 8228 | -7/Factory | Fabricated L-31 Rogue? 8393 | -7/Factory | Repaired Adv. Assault Cannon 8466 | -7/Factory | Noticed a derelict Sapper rigging charges 8484 | -7/Factory | Discovered new exit (range 4) 8566 | -7/Factory | Identified exit to Lower Caves 8683 | -7/Factory | Build established: Hacker-Gunner 8800 | -7/Factory | Cargo convoy interrupted 8861 | -7/Factory | Lost 10 allies 8998 | -7/Factory | P-60 Hacker assimilated allied GX-T38(g) 9033 | -7/Factory | Lost 10 allies 9178 | -7/Factory | Entered Lower Caves 9222 | -7/Lower Caves | Learned Factory emergency access door positions 9253 | -7/Lower Caves | Learned 8 Factory zone layouts 9253 | -7/Lower Caves | Learned Armory trap positions 9253 | -7/Lower Caves | Learned Factory terminal intel 9555 | -7/Lower Caves | Ambushed by wild Derelicts 9825 | -7/Lower Caves | Discovered new exit (range 11) 9864 | -7/Lower Caves | Entered another Lower Caves area 9866 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9885 | -7/Lower Caves | Build established: Gunner 9950 | -7/Lower Caves | Discovered new exit (range 14) 9976 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10074 | -7/Lower Caves | Learned Factory emergency access door positions 10104 | -7/Lower Caves | Encountered a Warlord checkpoint 10541 | -7/Lower Caves | Discovered new exit (range 8) 10586 | -7/Lower Caves | Entered Zion 10653 | -7/Zion | System corruption cleaned by Quarantine Array 10691 | -7/Zion | Discovered new exit (range 10) 10872 | -7/Zion | Found GAL Module 10955 | -7/Zion | Learned Factory emergency access door positions 11008 | -7/Zion | Learned location of 1 exit from Factory 11060 | -7/Zion | Gained Derelict followers 11280 | -7/Zion | Gained Derelict followers 11398 | -7/Zion | Learned location of Armory (-4) 11580 | -7/Zion | Found Prototype Device 11580 | -7/Zion | Identified Phasing AFG 11891 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12051 | -7/Zion | Opened final containment barrier to the Deep Caves 12073 | -7/Zion | Discovered new exit (range 3) 12073 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12104 | -7/Zion | Entered Deep Caves 12104 | -7/Deep Caves | Accompanied by 6 allies 12201 | -7/Deep Caves | Z-Facility disabled 12229 | -7/Deep Caves | Attacked by Z-Imprinter 12275 | -7/Deep Caves | Destroyed Z-Imprinter 12282 | -7/Deep Caves | Lost 5 allies 12295 | -7/Deep Caves | Lost 4 parts (1n2u1w) 12498 | -7/Deep Caves | Found Prototype Protection 12499 | -7/Deep Caves | Identified Zio. Weapon Casing 12570 | -7/Deep Caves | Found Zio. Weapon Casing 12675 | -7/Deep Caves | Spotted AG-26708 12687 | -7/Deep Caves | Core integrity fell below 50% 12728 | -7/Deep Caves | Destroyed AG-26708 12733 | -7/Deep Caves | Found GOLEM Unit 12757 | -7/Deep Caves | Build established: Mutant 12758 | -7/Deep Caves | Lost 3 parts (2n1u) 12768 | -7/Deep Caves | Spotted AG-33931 12771 | -7/Deep Caves | Core integrity fell below 20% 12825 | -7/Deep Caves | Destroyed AG-33931 12843 | -7/Deep Caves | Lost 4 parts (1n3u) 12845 | -7/Deep Caves | Triggered Deep Caves wall 12845 | -7/Deep Caves | Spotted AS-11866 12849 | -7/Deep Caves | Destroyed AS-11866 12856 | -7/Deep Caves | Spotted AS-55258 12873 | -7/Deep Caves | Destroyed by as-60325 with Assembled Heavy Rifle Last Messages --------------- 12851_ Zio. Weapon Casing destroyed. 12852_ as-60500 destroyed. 12854_ as-34003 released from Mobile Assembly Unit. 12855_ as-15009 destroyed. 12855_ Destroyed Asb. Rifle. 12859_ Critical hit (Destroy). 12859_ Zio. Light DM Reactor destroyed. 12861_ Destroyed Asb. F-torch. 12861_ as-14338 destroyed. 12861_ as-41710 destroyed. 12861_ Destroyed Asb. Hover System. 12861_ HL-VSG(g) destroyed. 12861_ Imp. Carbon-fiber Leg destroyed. 12864_ Slug penetrates as-34003. 12864_ as-34003 destroyed. 12865_ as-60325 IFF system glitched. 12866_ Slug penetrates 2I-HQL(l). 12866_ 2I-HQL(l) destroyed. 12873_ Destroyed Asb. Hover System. 12873_ as-71395 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#??????????????????????? | | ?????????????????#?? ??????????????????????? | | ?????????????? # ? ??????????????????????? | | ???????????? # ??##??????????????????? | | ?????????? " ?? #??????????????????? | | ?????????? ?? #??????????????????? | | ?????????"" ?? #??????????????????? | | ????????? ## #??????????????????? | | ????????" ; #??????????????????? | | ????????" ??????????????????? | | ????????# a ???????????????????? | | ?????????" ???????????????????? | | ?????????" ????????????????????? | | ?????????" M ????????????????????? | | ?????????" #?###????????????????? | | ????????"" = #?# ###??????????????? | | ??????### g ! ### ;;##?????????????? | | ?????"" = # #?????????????? | | ???? A ####?????????????? | | ???? = ###?????????????? | | ??? #?????????????? | | ???% = @ ###???????????? | | ???! b == = ;#??????????? | | ???! = #?????????? | | ???%! = #????????? | | ????""" = #?????????? | | ??????### = ] ] #??????????? | | ????????"" = %] #???????????? | | ?????????" = #????????????? | | ?????????" = gl #?????????????? | | ?????????"a = * ##????????###### | | ?????????" ] #????????# ## | | ????????? ! #????????# # | | ????????" * #?????????# | | ????????? * h ############ | | ????????? ! | | ????????""" ! * | | ????????" # | | ?????????" #### #### # | | ????????" #?# ## | | ?????????" ##?# ##? | | ????????" # " #??### ##?? | | ????????" #### "" ## ##????## ###???? | | ????????""" #????# ## ####??????####?????? | | ?????????? ???????##?# #??????????????????? | | ??????????????????????###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingClaymoresInsulator Manual? 0 Play Time 01:58:59 Cumulative 266.6 hours Start 2024.12.29 @ 09:51:35 End 2025.01.10 @ 00:57:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 90 Adventurer 1 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f48a4c2-8d54-4de4-8a46-64b23c3a6ecf