Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 22:05:54 Player: JuustuToug Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (201) 1005 Value Destroyed (6583) 6583 Prototype IDs (63) 1260 Alien Tech Used (7) 1400 Bonus (6508) 6508 TOTAL SCORE: 25756 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 246 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -174 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Graphene Brace Advanced Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Advanced Weapon Cycler Improved Dynamic Insulation System Vortex Lance (30) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Heavy Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Signal Interpreter Makeshift Terrain Scanner Surveybot 17 Chip Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Force Booster Advanced Transmission Jammer Experimental Cloaking Device Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Core Analyzer Improved Transmission Jammer Graphene Brace Graphene Brace Transdimensional Reconstructor Long-range Missile Launcher Ripper Ripper Ripper Ripper Power Sword Power Sword Vortex Lance Vortex Lance CR-A16's Behemoth Slayer [Rating: 177] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 Utility 10 | . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 6 18 4 23 21 19 1 2 22 2 3 7 8 14 13 7 12 2 16 2 . 3 2 11 23 44 Power 50 | 1 3 1 1 3 4 1 . 5 . . . 2 5 1 4 1 . 2 . . . 1 5 3 7 Engine 20 | 1 3 1 1 1 3 1 . . . . . 1 2 1 3 . . . . . . . . . 2 Core 14 | . . . . 2 1 . . 4 . . . 1 3 . . . . . . . . 1 1 1 . Reactor 16 | . . . . . . . . 1 . . . . . . 1 1 . 2 . . . . 4 2 5 Propulsion 81 | 2 6 2 10 9 12 . 1 8 . 1 1 2 2 2 1 1 . 4 . . 1 . . 10 6 Treads 13 | 2 2 2 7 . . . . . . . . . . . . . . . . . . . . . . Leg 55 | . 4 . 3 9 12 . 1 8 . 1 1 2 2 2 1 1 . 4 . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Flight 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 2 Utility 110 | 1 4 . 4 6 . . 1 7 1 2 3 4 7 7 1 7 2 8 2 . 1 1 6 8 27 Device 56 | . 2 . 3 1 . . . 2 . . 1 2 5 3 1 2 1 4 2 . . 1 4 6 16 Storage 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 30 | . 1 . 1 3 . . 1 2 . 1 2 1 . 3 . 1 1 2 . . . . 1 1 9 Hackware 10 | . . . . 2 . . . 1 . 1 . . . . . 2 . 1 . . . . 1 1 1 Protection 11 | . . . . . . . . 2 1 . . 1 1 1 . 2 . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 1 8 3 3 . . 2 1 . 3 . . 3 1 3 . 2 . . 1 . . 2 4 Energy Gun 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . 2 . 2 . . . 1 . 1 . . 1 . . . . . . . . . . 1 Special Weapon 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Impact Weapon 6 | . . . 3 1 . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 11 | . . . . 1 . . . 2 . . 1 . . . 1 1 . 2 . . 1 . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 1 2 . . 1 . . 2 . 3 . . 9 . 1 . 1 3 . 2 3 2 Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . System Corruption 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 96 | . 6 . 3 1 2 . . . 1 2 . 2 6 15 4 2 1 5 1 . . . 5 15 25 Power 21 | . 1 . 1 1 2 . . . . . . 1 2 2 1 . . 2 . . . . 3 2 3 Propulsion 27 | . 3 . 2 . . . . . . . . . 1 6 . . . 1 . . . . . 6 8 Utility 38 | . . . . . . . . . 1 2 . 1 2 7 2 2 1 1 1 . . . 2 6 10 Weapon 10 | . 2 . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 4 Highest Loss Streak 14 | . 5 . 3 1 2 . . . 1 2 . 1 5 14 2 2 1 2 1 . . . 3 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 14 18 19 19 19 20 19 18 16 16 16 16 16 12 14 19 17 18 19 19 20 20 19 16 4 Power 1 | . 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 2 1 2 2 2 2 2 . . Propulsion 4 | 1 4 6 5 3 4 4 3 4 4 5 6 5 5 2 4 7 7 7 7 5 5 5 5 3 . Utility 5 | . 4 5 4 10 9 9 9 7 7 6 5 5 5 4 4 4 1 2 3 3 4 4 2 3 1 Weapon 5 | . 4 5 7 5 5 5 5 5 4 4 4 5 4 4 4 6 7 6 7 8 8 8 8 7 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 4 1 6 7 4 1 2 16 . 1 2 1 . 2 . 6 . 8 . 4 . . 1 7 2 Power 10 | . 1 . . 1 2 . . 2 . . . . . 1 . . . 2 . . . . . . 1 Propulsion 27 | . 1 1 3 1 . . . 4 . 1 1 1 . . . 2 . 5 . 2 . . 1 3 1 Utility 15 | . 1 . . 2 2 . 2 5 . . . . . . . 2 . 1 . . . . . . . Weapon 22 | . 1 . 3 3 . 1 . 4 . . 1 . . 1 . 2 . . . 2 . . . 4 . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 95 99 99 100 100 98 93 92 92 90 94 74 73 76 75 80 84 83 79 84 80 80 63 Engine 4 | . 12 14 7 4 8 9 9 . . . . 2 4 2 5 3 . . . . . . . . . Core 2 | . . . . 4 . . . 5 6 6 6 3 5 5 1 . . . . . . 4 1 5 . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 7 10 10 10 10 9 5 2 Treads 3 | . 18 23 26 . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . 9 4 5 44 45 45 45 31 26 26 26 26 24 14 11 11 11 9 10 10 10 10 9 8 . Device 10 | . 6 14 16 5 . . . 6 6 8 17 16 16 8 5 5 10 11 21 25 24 25 24 21 14 Storage 7 | . 14 14 11 9 9 9 9 5 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 3 . Processor 13 | . 7 . 5 9 9 9 9 12 13 12 13 14 17 19 23 22 16 20 21 20 20 20 20 20 17 Hackware 5 | . . . . 3 9 9 9 12 13 11 8 4 . . . 5 9 9 4 . . . 1 4 7 Protection 1 | . . . . . . . . 6 6 4 . 1 5 3 1 2 1 3 . . . . . . . Ballistic Gun 2 | . 20 18 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 17 9 8 9 9 2 . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 8 8 9 9 10 12 13 13 13 11 9 11 10 11 10 10 10 10 10 9 7 3 Peak Build Rating 177 | 6 9 11 20 35 39 36 36 80 78 79 82 81 93 88 91 121 122 130 138 137 138 144 160 177 124 Average Rating 71 | 5 8 10 16 26 34 35 35 70 76 76 79 77 87 80 85 100 120 120 134 136 137 143 150 153 85 On Entrance 76 | . 6 9 11 16 34 36 35 36 77 77 77 80 77 87 86 85 117 118 130 137 137 138 144 149 85 Avg Prop Armor Cover (%) 8 | . 10 . . . . . . . . . . . . . . . . . . . . . 25 1 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 51 52 55 55 55 53 53 65 60 61 59 58 84 85 76 83 83 84 76 76 76 90 100 112 34 Greatest Support 118 | 40 40 40 60 60 72 72 72 96 90 90 92 96 103 110 110 115 115 115 110 110 110 110 110 118 45 Greatest Overweight (x) 3 | . 3 2 1 1 . . . . . . . . . 1 . . . . . . . . 3 3 3 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 18 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 19 5 Most Carried 20 | 7 19 19 20 20 20 20 20 20 20 20 20 20 20 20 18 20 19 20 20 20 20 20 20 20 5 Average Carried 18 | 3 14 18 19 19 19 19 19 19 19 19 19 19 19 13 14 19 17 18 19 19 19 20 19 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 17 19 19 20 20 20 20 20 20 20 20 20 20 12 18 19 17 20 19 20 20 20 20 4 5 Class Distribution -------------------- 26% | Hacker-Gladiator 16% | Gladiator 16% | Scientist-Gladiator 14% | Mutant 9% | Scavenger-Gladiator 7% | Infiltrator-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Scientist-Gladiator | -8/Storage Scientist-Gladiator | -8/Recycling Scientist-Gladiator | -8/Scraptown Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Infiltrator-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Zhirov Infiltrator-Gladiator | -3/Proximity Caves Infiltrator-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Sprinter | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 4922 | 278 740 . 468 347 281 10 . 250 65 75 68 135 145 260 60 8 . 525 42 6 70 70 73 508 438 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Salvage Created 9910 | 111 935 . 836 585 725 673 . 1270 191 357 . 167 349 405 575 . . 1205 259 . 157 82 221 405 402 Parts 448 | 6 62 . 45 21 37 27 . 46 12 13 . 9 16 14 21 . . 46 2 . 4 . 14 24 29 Haulers Intercepted 11 | . 2 . 3 . 6 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 10 8 . 10 . 3 16 . . . . 8 . . . . . Prevented 13 | . . . . . . . . . . . . 2 . 7 . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 129 | . 19 . 22 7 8 1 . 11 5 4 . 3 4 4 7 . . 14 . . . . 4 9 7 Melee 73 | . . . 3 6 3 1 . 11 1 4 . 3 4 . 7 . . 14 . . . . 4 6 6 Guns 11 | . 7 . 4 . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . 4 . 9 . 4 . . . 4 . . . . 1 . . . . . . . . . 3 1 Classes Destroyed 15 | 2 7 . 1 2 . . . 1 . 1 . . . 1 . . . . . . . . . . . Worker 12 | . 2 . . 1 2 . . 1 . . . . 4 . . . . . . . . . 2 . . Builder 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . 6 . . . . . . . . . . . . . . . . . . . . Recycler 24 | 1 3 . . 2 2 9 . 4 . . . . . . . . . 3 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . 3 . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 Swarmer 39 | . 6 . 9 . 4 . . . 4 . . 1 . . . . . 4 . . . . 3 4 4 Grunt 40 | . 13 . 7 4 3 . . 3 . 2 . . . . 5 . . 2 . . . . . 1 . Brawler 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Sentry 20 | . . . 6 2 1 1 . 3 . . . . 1 1 1 . . 4 . . . . . . . Hunter 9 | . . . . 1 . . . 1 1 1 . 2 1 . 1 . . 1 . . . . . . . Programmer 17 | . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 1 4 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 6 | . . . . . . . . . 1 3 . . . 2 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 5 . 7 3 5 6 . 3 4 3 . 1 2 3 3 . . 6 . . . . 4 4 4 Combat Bots Only 6 | . 3 . 6 2 4 1 . 2 4 3 . 1 1 3 3 . . 4 . . . . 4 4 4 Max Kills in Single Turn 5 | 1 2 . 4 2 5 1 . 1 4 1 . 1 1 1 1 . . 1 1 . . 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . 4 . . . 4 . . . . 1 . . . . . . . . . 3 1 Melee 1 | . . . 1 1 1 1 . 1 1 1 . 1 1 . 1 . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 1514 | . 132 . 108 37 57 5 . 119 18 28 . 42 74 86 63 89 12 98 2 . . . 122 185 237 Missed 507 | . 27 . 38 9 22 1 . 47 . 11 . 7 17 20 16 37 7 34 . . . . 45 61 108 Deflected 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Hits 1007 | . 105 . 70 28 35 4 . 72 18 17 . 35 57 66 47 52 5 64 2 . . . 77 124 129 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Projectile 1005 | . 105 . 70 28 35 4 . 72 18 15 . 35 57 66 47 52 5 64 2 . . . 77 124 129 AOE 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 33 | . 1 . 3 . 1 . . 1 . 2 . . 2 2 3 3 . 1 . . . . . 10 4 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . 9 4 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Damage Taken 20831 | . 1260 . 1005 401 573 94 . 841 323 323 . 577 1033 1842 908 1387 293 1288 58 . . . 1623 3980 3022 Core 4129 | . 204 . 194 45 97 12 . 110 22 20 . 157 140 275 126 182 15 131 . . . . 129 817 1453 Absorbed by Shields 529 | . . . . . . . . . . . . . . . . . . . . . . . . 529 . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . 30 12 101 . . . . . . 14 Regen/Repaired (Parts) 2607 | . 107 . 114 . 130 . . 123 . . . . . . . 10 . 2098 . . . . . . 25 Core Remaining (%) 54 | 100 . 18 51 . . . 72 . . . . 63 . . . . 26 . . . . 88 . 19 . Volleys Fired 134 | 3 95 4 19 . 1 . . . 1 1 . . . 7 . . . . . . . . . 1 2 Largest 2 | 2 2 2 2 . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 1 Hottest 100 | 40 100 76 81 . 33 . . . 43 43 . . . 46 . . . . . . . . . 43 46 Shots Fired 246 | 6 186 8 33 . 1 . . . 1 1 . . . 7 . . . . . . . . . 1 2 Gun 171 | 6 130 8 27 . . . . . . . . . . . . . . . . . . . . . . Cannon 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 3 . 6 . 1 . . . 1 1 . . . 7 . . . . . . . . . 1 2 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 208 | 6 182 6 14 . . . . . . . . . . . . . . . . . . . . . . Thermal 16 | . 1 2 13 . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . 3 . 6 . 1 . . . 1 1 . . . . . . . . . . . . . 1 . Electromagnetic 9 | . . . . . . . . . . . . . . 7 . . . . . . . . . . 2 Robot Hit Streak 19 | 5 19 3 10 . . . . . . . . . . 4 . . . . . . . . . 2 3 Robot Miss Streak 4 | . 4 1 2 . . . . . . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 513 | 5 126 5 47 25 36 16 . 41 8 19 . 13 30 17 25 . . 40 3 . 2 1 12 24 18 Core Hits 249 | 2 56 3 25 9 17 7 . 22 8 7 . 5 11 7 14 . . 24 3 . 1 . 5 14 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . 5 2 2 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 56 | . 3 . 7 5 6 2 . 5 1 3 . 3 2 . 2 . . 6 . . . . 1 7 3 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . 5 2 2 1 . . . . . . . . . . . . . . . . . . . Sever 40 | . . . . 3 4 1 . 5 1 3 . 3 2 . 2 . . 6 . . . . 1 7 2 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 605 | . . . 48 36 56 16 . 70 9 27 1 18 49 19 29 12 5 62 3 6 3 3 29 53 51 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 71 | . . . 48 10 12 1 . . . . . . . . . . . . . . . . . . . Slashing 510 | . . . . 26 44 15 . 70 9 27 1 18 49 6 29 11 5 62 3 6 3 3 29 52 42 Piercing 17 | . . . . . . . . . . . . . . 13 . . . . . . . . . . 4 Entropic 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Sneak Attacks 67 | . . . 6 7 12 12 . 7 1 3 . . 5 2 . . . 5 3 . . 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Follow-up Attacks 40 | . . . 5 7 1 1 . 4 . 1 . . 3 3 2 . . 5 . . . . 2 4 2 Martial Strikes 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage Inflicted 20218 | 68 1780 40 2211 1167 1942 937 . 1865 554 712 . 422 1136 811 884 . . 1814 244 . 177 74 899 1381 1100 Guns 1259 | 68 904 40 247 . . . . . . . . . . . . . . . . . . . . . . Cannons 667 | . 667 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2038 | . 209 . 530 . 184 . . . 234 . . . . 359 . . . . . . . . . 330 192 Melee 16155 | . . . 1434 1167 1758 937 . 1865 320 712 . 422 1133 452 884 . . 1814 244 . 177 74 811 1044 907 Ramming 99 | . . . . . . . . . . . . . 3 . . . . . . . . . 88 7 1 Kinetic 1734 | 68 1571 40 55 . . . . . . . . . . . . . . . . . . . . . . Thermal 192 | . . . 192 . . . . . . . . . . . . . . . . . . . . . . Explosive 1487 | . 209 . 530 . 184 . . . 234 . . . . . . . . . . . . . . 330 . Electromagnetic 551 | . . . . . . . . . . . . . . 359 . . . . . . . . . . 192 Impact 2342 | . . . 1434 360 464 84 . . . . . . . . . . . . . . . . . . . Slashing 13397 | . . . . 807 1294 853 . 1865 320 712 . 422 1133 239 884 . . 1814 244 . 177 74 811 1044 704 Piercing 247 | . . . . . . . . . . . . . . 213 . . . . . . . . . . 34 Entropic 169 | . . . . . . . . . . . . . . . . . . . . . . . . . 169 Highest Corruption 26 | . . . 26 . . . . 1 1 5 5 . 1 1 1 1 5 3 3 3 3 3 5 5 1 Average Corruption 3 | . . . 12 . . . . 1 1 2 5 . 1 1 1 1 5 2 3 3 3 3 2 4 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 125 | . . . 30 . . . . 3 6 13 2 . 5 5 3 1 1 10 4 5 3 8 10 16 . Message Errors 34 | . . . 6 . . . . 1 1 5 1 . . 1 . . 1 2 1 2 2 4 2 5 . Matter Fused 37 | . . . 8 . . . . . 1 1 1 . 2 2 . 1 . 5 2 1 . 3 4 6 . Heat Flow Errors 13 | . . . 4 . . . . . 1 2 . . . 1 1 . . 1 . 1 . . 1 1 . Energy Discharges 16 | . . . 5 . . . . 1 1 1 . . 1 . . . . 2 1 . . 1 1 2 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . . . 2 . . . . . 1 3 . . 1 1 2 . . . . . . . 2 1 . Data Loss (major) 6 | . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . 1 . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2221 | . 19 . 370 309 320 244 . 58 96 243 . 4 32 12 110 . . 129 . . 40 52 102 59 22 Projectiles 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 49 | . 14 . 5 . . . . . 4 . . . . 12 . . . . . . . . . 13 1 Melee 2167 | . . . 365 309 320 244 . 58 92 243 . 4 32 . 110 . . 129 . . 40 52 102 46 21 Knockbacks 14 | . 5 . 6 2 . . . . . . . . 1 . . . . . . . . . . . . Impact 8 | . . . 5 2 . . . . . . . . 1 . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . 17 . 88 . . . . . 30 . . . . 67 . . . . . . . . . 68 49 Shots 12 | . 1 . 4 . . . . . 1 . . . . 3 . . . . . . . . . 1 2 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Targets Rammed 13 | . . . . . . . . . . . . . 1 . . . . . . . . . 8 3 1 Kicked 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 8 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 23 38 184 . 3 . . 2 249 100 . . 8 114 92 318 . 192 . 212 . . 109 330 1 Average Temperature 71 | . 6 19 40 . 3 . . 2 127 54 . . 8 63 33 138 . 98 . 115 . . 54 102 1 Received Heat Transfer 3311 | . 630 . 348 153 201 48 . 240 . 72 . . 48 285 366 561 . 129 9 . . . 141 8 72 Effects 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 5 | . . . . . . . . 2 1 1 . . 1 . . . . . . . . . . . . Total Turns 729 | . . . . . . . . 5 636 42 . . 46 . . . . . . . . . . . . Longest Duration 636 | . . . . . . . . 4 636 42 . . 46 . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 8 2 1 1 . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 10 | . . . 6 1 1 . . . . . . . . 2 . . . . . . . . . . . Parts Fried 25 | . . . 17 1 3 . . . . . . . . 1 . . . . . . . . . . 3 Impact Corruptions 28 | . . . 15 5 4 3 . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . 1 . Heat Transferred 592 | . . . 592 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 Low Security (%) 91 | 100 100 100 63 100 100 100 . 100 . . . . 54 . . . . 100 . . . . 100 100 68 Level 1 6 | . . . 36 . . . . . . . . . 23 . . . . . . . . . . . 27 Level 2 1 | . . . . . . . . . . . . . 21 . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 476 | 5 163 25 287 118 177 79 . 188 . . . . 450 . . . . 131 . . . . 176 133 476 Initial 450 | . . 25 . 103 5 . . . . . . . 450 . . . . . . . . . . 57 . Average 70 | . 46 4 112 37 42 15 . 51 . . . . 215 . . . . 57 . . . . 64 59 152 Influence Increases 6407 | 10 633 . 661 277 403 201 . 504 125 100 . 157 639 90 165 165 . 479 . . . . 320 473 1005 Destroy 0b10 Robot/C 2720 | . 380 . 440 140 160 20 . 220 100 80 . 120 80 80 140 . . 280 . . . . 80 180 220 Destroy 0b10 Robot/NC 375 | 10 75 . 40 30 60 50 . 30 5 . . 10 25 . 5 . . 15 . . . . 10 . 10 Destroy Leader 690 | . 100 . 130 42 42 . . 92 20 20 . 20 32 10 20 . . 70 . . . . 10 30 52 Allied During Kill 73 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 66 Successful Hack 345 | . 24 . 2 18 36 11 . 128 . . . . 28 . . . . 38 . . . . 24 36 . Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . . . . . . . . . Disable Machine 300 | . 30 . 15 15 75 . . . . . . . . . . . . 30 . . . . . 75 60 Destroy Structure 239 | . 24 . 34 2 15 . . 19 . . . . 24 . . . . 16 . . . . 16 32 57 Advance Influence 450 | . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 180 | . . . . 15 . . . . . . . . . . . . . . . . . . . 120 45 Lose Combat Pursuer 915 | . . . . 15 15 . . 15 . . . . . . . 165 . 30 . . . . 180 . 495 Influence Decreases 6286 | 10 566 67 416 509 416 201 . 330 299 100 . 157 606 123 143 74 113 436 43 . . . 218 575 884 Entered New Map 467 | . . 42 . 142 8 . . . 66 . . . . 13 . 22 113 . 16 . . . . 45 . Time Decay 4526 | 10 508 25 386 357 338 201 . 330 223 88 . 117 446 100 113 12 . 386 27 . . . 178 407 274 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 . . . . . . . . . . . 100 Lost Part 693 | . 58 . 30 10 20 . . . 10 12 . 10 60 10 30 . . 50 . . . . 40 123 230 Lost Ally 350 | . . . . . . . . . . . . 30 . . . 40 . . . . . . . . 280 Purge Threat 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 . 2 8 3 . . 8 . . . . 4 . . . . 2 . . . . 4 2 5 Investigation 9 | . 2 . . 1 . . . 3 . . . . . . . . . . . . . . . . 3 Extermination 15 | . . . . . . . . 5 . . . . 2 . . . . 2 . . . . 2 2 2 Reinforcement 13 | . 2 . 2 4 2 . . . . . . . 1 . . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 3 1 . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 14 | . 1 . 1 3 2 . . . . . . 1 1 . . 1 . . . . . . . . 4 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 8 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 7 Times Spotted 299 | . 24 . 28 14 28 1 . 18 5 4 . 6 12 4 7 22 5 15 1 . . . 23 23 59 Peak Tracking Total 17 | . 4 . 6 3 5 1 . 2 4 2 . 2 4 3 4 17 5 5 1 . . . 10 7 16 Tactical Retreats 24 | . . . . 1 1 . . 1 . . . . . . . 3 . 2 . . . . 5 . 11 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 13 | . 7 . . 1 1 . . . . . . . . . . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 24 | . 2 . 1 1 5 . . . . . . . . . . 3 . 2 . . . . . 6 4 Max in Single Turn 2 | . 1 . 1 1 1 . . . . . . . . . . 1 . 1 . . . . . 2 1 Garrison Access 6 | . . . . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 119 | . 8 . 4 9 10 11 3 23 1 . . . 8 1 1 6 . 9 1 1 4 . 6 7 6 Terminals 55 | . 6 . 1 6 7 6 . 11 1 . . . 4 . . . . 3 . . . . 3 4 3 Fabricators 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Repair Stations 13 | . 1 . 1 1 1 . . 3 . . . . . . . . . 3 . . . . . 2 1 Recycling Units 8 | . 1 . . . 1 4 . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers 9 | . . . 2 2 . . . 2 . . . . 1 . . . . . . . . . 1 1 . Garrison Access 11 | . . . . . 1 . . 3 . . . . 2 . . . . 2 . . . . 1 . 2 Total Hacks 395 | . 27 . 15 35 42 28 23 100 1 . . . 14 1 1 15 . 26 1 1 17 . 12 15 21 Successful 259 | . 14 . 11 24 30 24 23 65 1 . . . 4 1 1 15 . 12 1 1 17 . 3 5 7 Failed 133 | . 13 . 3 10 12 4 . 34 . . . . 10 . . . . 14 . . . . 9 10 14 Catastrophic 20 | . 1 . . 1 1 1 . 5 . . . . 2 . . . . 1 . . . . 1 3 4 Database Lockouts 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 117 | . 20 . 2 11 17 20 . 34 . . 4 . 3 . . . . 5 . . . . . . 1 Terminals 171 | . 20 . 2 21 29 23 . 36 1 . . . 7 . . . . 7 . . . . 6 7 12 Fabricators 14 | . . . . . . . . 13 . . . . 1 . . . . . . . . . . . . Repair Stations 45 | . 4 . 4 2 8 . . 9 . . . . . . . . . 9 . . . . . 5 4 Recycling Units 17 | . 3 . . . 4 4 . . . . . . . . . . . 4 . . . . 2 . . Scanalyzers 63 | . . . 9 12 . . . 34 . . . . 2 . . . . . . . . . 3 3 . Garrison Access 25 | . . . . . 1 . . 8 . . . . 4 . . . . 6 . . . . 1 . 5 Terminal Hacks 102 | . 2 . . 5 11 10 23 3 1 . . . 1 1 1 15 . 1 1 1 17 . 1 3 5 Record 38 | . . . . . . 1 20 . 1 . . . . . . 10 . . . . 5 . . 1 . Part Schematic 6 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . . . . . 2 1 . 1 . . . . 1 . . 4 . . . . 4 . . . . Open Door 8 | . . . . . 2 . . . . . . . . 1 1 1 . . 1 1 . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Security Status 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 28 | . 3 . 4 1 8 . . 5 . . . . . . . . . 4 . . . . . 1 2 Scan Component 15 | . 1 . 2 1 4 . . 3 . . . . . . . . . 2 . . . . . 1 1 Repair 12 | . 1 . 2 . 4 . . 2 . . . . . . . . . 2 . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzer 53 | . . . 6 11 . . . 33 . . . . 1 . . . . . . . . . 1 1 . Insert Component 17 | . . . . 4 . . . 13 . . . . . . . . . . . . . . . . . Analyze 20 | . . . . 3 . . . 17 . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . 6 4 . . . 3 . . . . 1 . . . . . . . . . 1 1 . Garrison Access Hacks 6 | . . . . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . Seal Access 6 | . . . . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . Unauthorized Hacks 58 | . 8 . 1 7 9 14 . 16 . . . . 1 . . . . 2 . . . . . . . Terminals 48 | . 7 . 1 7 8 10 . 13 . . . . 1 . . . . 1 . . . . . . . Botnet 20 | . 3 . . 4 3 4 . 4 . . . . 1 . . . . 1 . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 26 | . 3 . 1 2 5 6 . 9 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 4 . . . . . . . . . . . 1 . . . . . . . Reject 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 6 . 2 9 7 6 . 19 1 . . . 8 . . . . 7 . . . . 5 7 6 Full Trace Events 8 | . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . 3 . 2 . 12 . . 16 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 178 | . . . . . . . . 178 . . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . 5 4 . . . 3 . . . . 1 . . . . . . . . . 1 1 . Parts Repaired 12 | . 1 . 2 . 4 . . 2 . . . . . . . . . 2 . . . . . . 1 Time 372 | . 26 . 52 . 152 . . 63 . . . . . . . . . 47 . . . . . . 32 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 10 . . . . . . . . . . . . . . . . 2 . . . . 3 . . Parts Scanalyzed 15 | . . . . 3 . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 3 . . . 12 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . Autooverrided 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total Allies 19 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . 14 Largest Group 7 | . . . . . . . . . . . 2 2 . . . 2 . . . . . . . . 7 Highest-Rated Group 103 | . . . . . . . . . . . 51 51 . . . 61 . . . . . . . . 103 Highest-Rated Ally 47 | . . . . . . . . . . . 31 31 . . . 47 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . . . . 17 . . . 1 . . . . . . . . 46 Total Damage 1273 | . . . . . . . . . . . . 258 . . . 37 . . . . . . . . 978 Kills 9 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 16034 | . 1133 183 1146 661 . . . 2109 871 1036 1137 1065 1093 270 . 403 265 1108 298 270 217 403 764 1175 427 Optics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sensors 10393 | . . . . . . . . 2107 871 1036 1129 1065 1089 251 . . . 1047 297 270 217 403 433 . 178 Terrain 2986 | . . . 71 . . . . . . . . . . . . . 243 481 168 270 217 403 745 388 . Structural 6183 | . 1014 183 1146 659 . . . 29 . 342 1137 992 681 . . . . . . . . . . . . Seismic 121 | . 119 . . 2 . . . . . . . . . . . . . . . . . . . . . Cloaking 4925 | . . . . . . . . . . . 25 . 685 . . 403 265 503 298 270 217 403 764 1068 24 Jamming 4028 | . . . . . . . . . . . . . . . . . . 576 298 270 217 403 761 1146 357 ECM 580 | . . . . . . . . . . . . . 437 143 . . . . . . . . . . . Robot Analysis Total 7 | . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . . . 2 1 2 3 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 23338 | 110 2439 183 1146 1059 1131 900 1379 2110 871 1036 1137 1067 1111 685 417 1384 265 1108 298 270 217 403 765 1210 637 Spaces Moved 15552 | 44 837 67 471 686 777 709 1349 1351 378 755 917 704 699 456 238 1036 213 633 220 186 153 280 466 824 1103 Core 124 | 4 1 . . . . . . . . . . . . . . . . . . . . . . 6 113 Treads 1076 | 40 600 59 377 . . . . . . . . . . . . . . . . . . . . . . Legs 13262 | . 236 8 94 686 777 709 1349 1351 378 755 917 704 699 456 238 1036 213 633 220 186 153 280 466 718 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 159 | . . . . . . . . . . . . . . . . . . . . . . . . 13 146 Flight 931 | . . . . . . . . . . . . . . . . . . . . . . . . 87 844 Fastest Speed 28 | 50 160 240 160 93 81 99 99 105 117 117 116 108 108 114 127 115 115 115 130 130 130 130 130 30 28 Average Speed 120 | 150 236 243 163 120 96 99 101 121 196 117 116 115 112 125 129 125 115 124 130 130 130 130 131 115 35 Slowest Speed 330 | 160 320 320 240 175 99 99 105 230 234 234 117 116 220 190 130 130 115 130 130 130 140 130 330 320 200 Overloaded Moves 266 | . . . . . . . . . 258 2 . . 6 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 55 | 4 94 16 49 65 95 99 85 42 68 81 86 79 23 67 35 94 38 17 45 43 60 53 18 68 28 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 24 | . . . . . 3 7 4 2 . . 2 1 . . . 2 . . . . 3 . . . . Known Exits Taken 21 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . . . . . . 2 . 1 3 3 4 . 4 . . . . 4 1 . 5 . . . Spaces Dug 182 | . 21 . 18 2 4 . . 21 15 17 . 2 12 . 3 6 4 8 . 6 . 1 8 12 22 Terrain Destroyed 208 | . 21 . 31 2 13 . . 21 15 17 . 2 12 . 3 6 4 8 . 6 . 1 8 16 22 Melee 117 | . . . 1 2 4 . . 21 1 4 . 2 12 . 3 6 4 8 . 6 . 1 8 12 22 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 91 | . 21 . 30 . 9 . . . 14 13 . . . . . . . . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total 19090 | 79 1121 79 758 881 1090 885 1364 1746 489 870 992 935 951 534 307 1118 226 880 226 209 167 315 583 1018 1267 Wait 1912 | 20 111 . 150 100 205 158 2 221 98 83 42 198 173 22 24 10 7 112 . 6 . 30 62 51 27 Move 15521 | 43 836 66 470 685 776 708 1348 1350 377 754 916 703 698 455 237 1035 212 632 219 185 152 279 465 824 1096 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 264 | 7 26 2 23 19 8 1 6 48 1 3 8 4 4 11 9 16 . 35 1 5 1 . 6 15 5 Fast Attach 164 | 6 13 . 4 4 7 . . 3 . 1 6 1 11 1 2 13 . 8 . 2 5 2 5 26 44 Attach 83 | . 10 . 5 3 1 . 1 5 1 2 . 1 5 14 1 1 2 4 1 . . . 6 13 7 Detach 19 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 4 12 Swap 166 | . 16 5 21 16 20 1 1 17 2 3 4 7 7 3 4 6 1 17 2 . 2 1 1 8 1 Drop 300 | . 12 2 25 26 24 2 6 43 . 3 15 5 9 6 4 27 . 21 . 5 5 1 6 32 21 Fire 134 | 3 95 4 19 . 1 . . . 1 1 . . . 7 . . . . . . . . . 1 2 Melee 512 | . . . 41 28 48 15 . 59 9 20 1 16 43 15 26 10 4 51 3 6 2 2 23 42 48 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 8 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Discovered new exit (range 6) 844 | -10/Materials | Identified exit to Mines 915 | -10/Materials | Discovered new exit (range 8) 1041 | -10/Materials | Identified exit to Subcaves 1506 | -10/Materials | Repaired Lgt. Treads 1611 | -10/Materials | Core integrity fell below 50% 1676 | -10/Materials | Lost 5 parts (1p2n2w) 1977 | -10/Materials | Core integrity fell below 20% 2096 | -10/Materials | Discovered new exit (range 4) 2103 | -10/Materials | Identified exit to Materials 2376 | -10/Materials | Discovered exit to Materials (range 10) 2550 | -10/Materials | Entered Mines 2558 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2634 | -10/Mines | Discovered exit to Materials (range 7) 2733 | -10/Mines | Entered Materials 2733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2900 | -9/Materials | Build established: Scavenger-Mutant 3150 | -9/Materials | Repaired Lgt. Treads 3177 | -9/Materials | Repaired Lgt. Treads 3277 | -9/Materials | Discovered new exit (range 7) 3345 | -9/Materials | Identified exit to Mines 3393 | -9/Materials | System corruption reached 10% 3556 | -9/Materials | Lost 3 parts (1p2n) 3614 | -9/Materials | Central database locked down 3752 | -9/Materials | Discovered new exit (range 6) 3764 | -9/Materials | Identified exit to Materials 3809 | -9/Materials | Build established: Mutant 3879 | -9/Materials | Entered another Materials area 3879 | -8/Materials | Evolved 2 slots: Propulsion x2 4405 | -8/Materials | Met 7R-MNS 4455 | -8/Materials | Build established: Gladiator 4474 | -8/Materials | Garrison activated, responded to threat 4590 | -8/Materials | Central database locked down 4618 | -8/Materials | Discovered new exit (range 11) 4653 | -8/Materials | Identified exit to Factory 4659 | -8/Materials | Identified exit to Storage 4837 | -8/Materials | Discovered exit to Factory (range 10) 4896 | -8/Materials | Build established: Scientist-Gladiator 4938 | -8/Materials | Entered Storage 5077 | -8/Storage | Met 01-MTF 5230 | -8/Storage | Garrison activated, responded to threat 5437 | -8/Storage | Discovered exit to Factory (range 16) 5690 | -8/Storage | Discovered new exit (range 4) 5733 | -8/Storage | Learned location of Extension (-4) 5773 | -8/Storage | Repaired Scythe+ 5804 | -8/Storage | Learned location of Zion (-6) 5812 | -8/Storage | Repaired Hvy. Flail+ 5839 | -8/Storage | Learned Storage security intel 5851 | -8/Storage | Repaired Scythe+ 5884 | -8/Storage | Learned 2 Lower Caves zone layouts 5889 | -8/Storage | Repaired Great Maul 5918 | -8/Storage | Learned 4 Recycling zone layouts 5961 | -8/Storage | Learned 4 Recycling zone layouts 6069 | -8/Storage | Entered Recycling 6069 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6070 | -8/Recycling | Identified exit to Factory 6187 | -8/Recycling | Scanned before Scraplab entrance 6215 | -8/Recycling | Entered Scraplab 6223 | -8/Recycling | Discovered new exit (range 2) 6689 | -8/Recycling | Learned 4 Factory zone layouts 6893 | -8/Recycling | Learned location of 3 exits from Factory 6969 | -8/Recycling | Entered Scraptown 7179 | -8/Scraptown | Visited Fellowship of the Rings 7216 | -8/Scraptown | Visited Assassins FH 7348 | -8/Scraptown | Visited Comm Corps 7392 | -8/Scraptown | Visited Shadow of the Wyrm 7403 | -8/Scraptown | Visited Spacefarers 7422 | -8/Scraptown | Visited UFD Registry 7435 | -8/Scraptown | Visited IN-MT5's Study 7460 | -8/Scraptown | Visited Symbiants 7512 | -8/Scraptown | Registered with UFD as "Nukebrain" 7537 | -8/Scraptown | Visited Scrapoid Research Area 7599 | -8/Scraptown | Visited LU-1G1's Boring Crew 7657 | -8/Scraptown | Visited Curators Association 7755 | -8/Scraptown | Visited Infowarlord's Domain 7763 | -8/Scraptown | Found Exp. Sensor Array 7819 | -8/Scraptown | Visited Scrap Suit Storage 7834 | -8/Scraptown | Visited Analyses Database 7852 | -8/Scraptown | Visited Modified Component R&D 7919 | -8/Scraptown | Visited Chapter 10 7941 | -8/Scraptown | Visited Junk Repository 7986 | -8/Scraptown | Visited Cartography Club 8028 | -8/Scraptown | Found Surveybot 17 Chip 8100 | -8/Scraptown | Learned location of Recycling (-8) 8100 | -8/Scraptown | Learned location of Proximity Caves (-5) 8100 | -8/Scraptown | Learned 16 Factory zone layouts 8100 | -8/Scraptown | Learned 20 Factory zone layouts 8100 | -8/Scraptown | Learned 24 Factory zone layouts 8100 | -8/Scraptown | Learned 8 Research zone layouts 8100 | -8/Scraptown | Learned 4 Access zone layouts 8100 | -8/Scraptown | Learned 12 Upper Caves zone layouts 8100 | -8/Scraptown | Learned 16 Upper Caves zone layouts 8100 | -8/Scraptown | Learned 20 Upper Caves zone layouts 8100 | -8/Scraptown | Learned 24 Upper Caves zone layouts 8100 | -8/Scraptown | Learned Factory emergency access door positions 8100 | -8/Scraptown | Learned location of 2 exits from Lower Caves 8100 | -8/Scraptown | Learned location of 2 exits from Upper Caves 8150 | -8/Scraptown | Found Deep Structural Scanner 8285 | -8/Scraptown | Met Optimus 8285 | -8/Scraptown | Accepted into 0bPrime 8348 | -8/Scraptown | Entered Factory 8348 | -6/Factory | Evolved 4 slots: Utility x4 8349 | -6/Factory | Identified exit to Factory 8350 | -6/Factory | Identified exit to Lower Caves 8753 | -6/Factory | Build established: Hacker-Gladiator 8988 | -6/Factory | Learned Extension stockpile data 9050 | -6/Factory | Learned Hub_04(d) emergency access door positions 9196 | -6/Factory | Learned 2 Proximity Caves zone layouts 9207 | -6/Factory | Loaded intel: 6 repair station locations 9262 | -6/Factory | Learned location of 1 exit from Lower Caves 9271 | -6/Factory | Repaired Hcp. Storage Unit 9362 | -6/Factory | Learned 2 Upper Caves zone layouts 9525 | -6/Factory | Central database locked down 9677 | -6/Factory | Repaired Faulty Multireflex Exoskeleton 9929 | -6/Factory | Fabricated Multireflex Exoskeleton (x1) 10038 | -6/Factory | Fabricated Hvy. Armored Exoskeleton (x1) 10458 | -6/Factory | Entered Lower Caves 10459 | -6/Lower Caves | Identified exit to Lower Caves 10678 | -6/Lower Caves | Learned Factory terminal intel 11245 | -6/Lower Caves | Encountered a Warlord checkpoint 11329 | -6/Lower Caves | Entered another Lower Caves area 11330 | -6/Lower Caves | Encountered a Warlord checkpoint 11330 | -6/Lower Caves | Identified exit to Zion 11357 | -6/Lower Caves | Learned Factory terminal intel 12365 | -6/Lower Caves | Entered Zion 12423 | -6/Zion | System corruption cleaned by Quarantine Array 12442 | -6/Zion | Found CR-A16's Pointy Stick 12472 | -6/Zion | Found Prototype Special Weapon 12472 | -6/Zion | Identified RU-N14's Throwing Claymores 12491 | -6/Zion | Discovered new exit (range 10) 12501 | -6/Zion | Identified exit to Proximity Caves 12582 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12621 | -6/Zion | Learned location of Armory (-3) 12682 | -6/Zion | Learned Factory security intel 12702 | -6/Zion | Learned 4 Factory zone layouts 12722 | -6/Zion | Found GAL Module 12871 | -6/Zion | Turned away by Imprinter 13106 | -6/Zion | Build established: Gladiator 13111 | -6/Zion | Opened final containment barrier to the Deep Caves 13121 | -6/Zion | Discovered new exit (range 10) 13129 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13130 | -6/Zion | Identified exit to Deep Caves 13257 | -6/Zion | Gained Derelict followers 13502 | -6/Zion | Entered Proximity Caves 13502 | -5/Proximity Caves | Accompanied by 2 allies 13509 | -5/Proximity Caves | Spotter reported a threat 13509 | -5/Proximity Caves | Spotter reported a threat 13609 | -5/Proximity Caves | Spotter reported a threat 14569 | -5/Proximity Caves | Entered Factory 14569 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14570 | -5/Factory | Identified exit to Upper Caves 14573 | -5/Factory | Loaded intel: 26 terminal locations 14615 | -5/Factory | Garrison activated, responded to threat 14869 | -5/Factory | Search patrols dispatched 14889 | -5/Factory | Build established: Derelict-Gladiator 15341 | -5/Factory | Lost 5 parts (1p1n2u1w) 15680 | -5/Factory | Entered Upper Caves 15681 | -5/Upper Caves | Identified exit to Upper Caves 15716 | -5/Upper Caves | Build established: Gladiator 15768 | -5/Upper Caves | Spotted B-75 Beast 15856 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 15859 | -5/Upper Caves | Destroyed B-75 Beast 15885 | -5/Upper Caves | Lost 14 parts (2p6n6u) 15911 | -5/Upper Caves | Learned Factory emergency access door positions 15938 | -5/Upper Caves | Learned Factory emergency access door positions 15979 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16365 | -5/Upper Caves | Entered another Upper Caves area 16366 | -5/Upper Caves | Identified exit to Factory 16367 | -5/Upper Caves | Identified exit to Warlord 16454 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16495 | -5/Upper Caves | Core integrity fell below 50% 16782 | -5/Upper Caves | Entered Warlord 16827 | -5/Warlord | System corruption cleaned by Quarantine Array 16853 | -5/Warlord | Discovered new exit (range 14) 16867 | -5/Warlord | Identified exit to Proximity Caves 16875 | -5/Warlord | Build established: Scavenger-Gladiator 17083 | -5/Warlord | Found Prototype Special Weapon 17083 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 17089 | -5/Warlord | Found RU-N14's Throwing Claymores v3 17094 | -5/Warlord | Found RU-N14's Throwing Claymores v3 17407 | -5/Warlord | Warlord's base attacked by MAIN.C 17445 | -5/Warlord | Rebuked by Warlord 17498 | -5/Warlord | Learned location of Testing (-2) 17498 | -5/Warlord | Learned location of Command (-1) 17499 | -5/Warlord | Learned 4 Armory zone layouts 17499 | -5/Warlord | Learned 4 Quarantine zone layouts 17499 | -5/Warlord | Learned 4 Command zone layouts 17500 | -5/Warlord | Learned Armory security intel 17500 | -5/Warlord | Learned Research garrison access intel 17614 | -5/Warlord | Found Prototype Piercing Weapon 17614 | -5/Warlord | Identified Vortex Lance 17618 | -5/Warlord | Found Vortex Lance 17702 | -5/Warlord | Found Prototype Device 17702 | -5/Warlord | Identified Exp. Focal Shield 17711 | -5/Warlord | Found Prototype Reactor 17711 | -5/Warlord | Identified Vortex Chain Reactor 17727 | -5/Warlord | Found Prototype Device 17727 | -5/Warlord | Identified Exp. Cloaking Device 17740 | -5/Warlord | Found Prototype Hackware 17740 | -5/Warlord | Identified Ghost Barrier 17745 | -5/Warlord | Found Prototype Processor 17745 | -5/Warlord | Identified Exp. Target Analyzer 17757 | -5/Warlord | Warlord forces counterattacked 17934 | -5/Warlord | Lost 7 allies 17989 | -5/Warlord | Build established: Hacker-Gladiator 18043 | -5/Warlord | Spotted Striker 18046 | -5/Warlord | Spotted B-75 Beast 18071 | -5/Warlord | Spotted Executioner 18077 | -5/Warlord | Spotted B-86 Titan 18082 | -5/Warlord | Warlord base infiltrated, sounded retreat 18132 | -5/Warlord | Lost 3 allies 18166 | -5/Warlord | Entered Proximity Caves 18368 | -4/Proximity Caves | Crushed by falling debris 18408 | -4/Proximity Caves | Discovered exit to Factory (range 19) 18431 | -4/Proximity Caves | Entered Factory 18431 | -4/Factory | Evolved 2 slots: Utility x2 18432 | -4/Factory | Identified exit to Extension 18434 | -4/Factory | Loaded intel: 28 terminal locations 18582 | -4/Factory | Identified exit to Upper Caves 18828 | -4/Factory | Repaired Hvy. Armored Exoskeleton 18837 | -4/Factory | Found Exp. Signal Interpreter 19141 | -4/Factory | Discovered new exit (range 9) 19149 | -4/Factory | Identified exit to Research 19372 | -4/Factory | Repaired Hcp. Storage Unit 19539 | -4/Factory | Entered Upper Caves 19540 | -4/Upper Caves | Identified exit to Upper Caves 19783 | -4/Upper Caves | Encountered a Warlord checkpoint 19816 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19837 | -4/Upper Caves | Entered another Upper Caves area 19840 | -4/Upper Caves | Discovered new exit (range 94) 19930 | -4/Upper Caves | Encountered a Warlord checkpoint 19969 | -4/Upper Caves | Build established: Infiltrator-Gladiator 20071 | -4/Upper Caves | Identified exit to Zhirov 20090 | -4/Upper Caves | Found Alien Artifact 20090 | -4/Upper Caves | Identified Core Expander 20090 | -4/Upper Caves | Installed Core Expander, added new Power slot 20107 | -4/Upper Caves | Entered Zhirov 20107 | -4/Zhirov | Discovered new exit (range 3) 20109 | -4/Zhirov | Identified exit to Proximity Caves 20131 | -4/Zhirov | Met Zhirov 20159 | -4/Zhirov | Learned location of Quarantine (-3) 20167 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20187 | -4/Zhirov | Found Alien Artifact 20187 | -4/Zhirov | Identified Integrated Reactor 20187 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20208 | -4/Zhirov | Found Alien Artifact 20324 | -4/Zhirov | Entered Proximity Caves 20704 | -3/Proximity Caves | Discovered exit to Research (range 13) 20727 | -3/Proximity Caves | Entered Research 20727 | -3/Research | Evolved 2 slots: Utility x2 20728 | -3/Research | Identified exit to Armory 20728 | -3/Research | Identified exit to Quarantine 20730 | -3/Research | Loaded intel: 4 garrison access locations 21173 | -3/Research | Discovered new exit (range 18) 21192 | -3/Research | Lost 3 parts (2p1u) 21492 | -3/Research | Entered Quarantine 21501 | -3/Quarantine | Cryocooling Duct disabled 21516 | -3/Quarantine | Ambient heat levels rising (+20) 21516 | -3/Quarantine | Non-combat units ordered to evacuate 21707 | -3/Quarantine | Found Alien Impact Weapon 21707 | -3/Quarantine | Identified Core Stripper 21758 | -3/Quarantine | Found Alien Artifact 21758 | -3/Quarantine | Identified Core Reset Matrix 21758 | -3/Quarantine | Identified Transdimensional Reconstructor 21758 | -3/Quarantine | Used Core Reset Matrix 21762 | -3/Quarantine | Detected hypermatrix surge 21762 | -3/Quarantine | Sensed 10 artifacts in vicinity 21906 | -3/Quarantine | Found Subatomic Replicator 21913 | -3/Quarantine | Used Subatomic Replicator to replicate Hvy. Armored Exoskeleton 22170 | -3/Quarantine | Build established: Scavenger-Gladiator 22269 | -3/Quarantine | Cryocooling Duct disabled 22284 | -3/Quarantine | Ambient heat levels rising (+20) 22284 | -3/Quarantine | Combat units ordered to evacuate 22291 | -3/Quarantine | Cryocooling Duct disabled 22306 | -3/Quarantine | Ambient heat levels rising (+20) 22384 | -3/Quarantine | Quarantine Guard activated 22434 | -3/Quarantine | Spotted Quarantine Guard 22434 | -3/Quarantine | Spotted Quarantine Guard 22434 | -3/Quarantine | Spotted Quarantine Guard 22441 | -3/Quarantine | Spotted Quarantine Guard 22498 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22509 | -3/Quarantine | Spotted Quarantine Guard 22510 | -3/Quarantine | Warped through subspace 22510 | -3/Quarantine | Spotted Quarantine Guard 22560 | -3/Quarantine | Spotted Quarantine Guard 22586 | -3/Quarantine | Discovered new exit (range 6) 22586 | -3/Quarantine | Spotted Quarantine Guard 22608 | -3/Quarantine | Lost 3 parts (2n1u) 22608 | -3/Quarantine | Spotted Quarantine Guard 22629 | -3/Quarantine | Core integrity fell below 50% 22643 | -3/Quarantine | Warped through subspace 22660 | -3/Quarantine | Lost 3 parts (2n1u) 22702 | -3/Quarantine | Core integrity fell below 20% 22702 | -3/Quarantine | Entered Research 22702 | -2/Research | Evolved 2 slots: Propulsion x2 22774 | -2/Research | Lost 11 parts (2p3n4u2w) 22781 | -2/Research | Spotted B-90 Cyclops 22950 | -2/Research | Spotted B-90 Cyclops 22991 | -2/Research | Repaired Imp. Hover Unit? 23015 | -2/Research | Spotted B-90 Cyclops 23071 | -2/Research | Lost 5 parts (1p2n1u1w) 23105 | -2/Research | Core integrity fell below 50% 23133 | -2/Research | Lost 3 parts (2n1u) 23157 | -2/Research | Emitted hypermatrix ping 23162 | -2/Research | Assembled emerged from beneath the floor 23202 | -2/Research | Search patrols dispatched 23203 | -2/Research | Found Prototype Processor 23203 | -2/Research | Identified Exp. Terrain Scan Processor 23220 | -2/Research | Lost 5 allies 23226 | -2/Research | Found Unknown Device 23226 | -2/Research | Identified Launcher Loader 23302 | -2/Research | Assembled emerged from beneath the floor 23332 | -2/Research | Core integrity fell below 20% 23339 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 23306_ Slug penetrates P-80 Master. 23307_ ALERT: Infestation gathering in Complex 0b10, dispatching Demolisher response squad. 23308_ P-80 Master destroyed. 23311_ Adv. Corruption Screen intercepted 1% system corruption. 23311_ Vibroblade destroyed. 23312_ Slug penetrates as-76900. 23313_ Slug penetrates P-80 Master. 23314_ P-80 Master destroyed. 23314_ Slug penetrates as-76900. 23314_ Slug penetrates Wall. 23314_ as-76900 destroyed. 23316_ Acquired 5 matter. 23328_ W-44 Eye sends out distress signal. 23331_ Imp. Sensor Array destroyed. 23331_ K-01 Serf cleans the DSF Access. 23333_ Adv. Weight Redist. System destroyed. 23333_ Dropped Lance. 23337_ R-10 Processor collects Lance. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | #T ###################### ##########??????????? | | s p R ?????????? | | s ?????????? | | ??? ????????? | | ?########## ?????????? | | ?# # ###/###### ####????????????????? | | ?# # # ##@ #???????????????????? | | ?# !""" # # ## #???????????????????? | | ?# """ # # """ ## +???????????????????? | | ?# R" # # """ ## #???????????????????? | | ?# """ # # """ ## #???????????????????? | | ?# "" + # """ ## #???????????????????? | | ?# # # """ ## #???????????????????? | | ?# # # ??? ## #???????????????????? | | ?#####+#### # ??? ## #???????????????????? | | #### #?# # ???? #? ???????????????????? | | # #?# # ??????? ???????????????????? | | # #?# ##???????? ??????????????????? | | + #?# #????????? ??????????????????? | | # #?# #????????? ###?????????????????? | | # #?# #????????? #???????????????????? | | #### ### #????????? ?????????????????????? | | ! #?????????????????????????????????? | | ! #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ####+###########?????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 63 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Corruption Block 20 Armor Coverage 225 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 16 Launcher Accuracy 40 Target Analysis 8 Core Analysis 9 Recoil Reduction 3 Force Boost 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Multireflex Exoskeleton | x1 | -6/Factory Hvy. Armored Exoskeleton | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 23% | -10/Materials Lgt. Treads | 65% | -9/Materials Lgt. Treads | 53% | -9/Materials Scythe | 54% | -8/Storage Hvy. Flail | 66% | -8/Storage Scythe | 40% | -8/Storage Great Maul | 74% | -8/Storage Hcp. Storage Unit | 75% | -6/Factory Multireflex Exoskeleton | 99% | -6/Factory | Broken Hvy. Armored Exoskeleton | 12% | -4/Factory Hcp. Storage Unit | 66% | -4/Factory Imp. Hover Unit | 28% | -2/Research Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Core Reset Matrix Subatomic Replicator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Frienemies The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed TachyonNullRigger Manual? 0 Play Time 03:02:29 Cumulative 195.2 hours Start 2025.11.23 @ 17:44:29 End 2025.11.23 @ 22:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f935a202-9b50-43b9-b5a5-c2584867e11b