Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.05 @ 01:32:10 Player: Runia Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (5271) 5271 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4140) 4140 TOTAL SCORE: 18151 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 7 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Large Storage Unit Weapon Cycler System Shield System Backup Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Weapon Cycler Hardened Heavy Armor Plating System Shield Enhanced Autogun Great Axe [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 3 | . . 1 . 1 . . 1 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 118 | . 5 26 . 43 22 3 11 3 4 1 Power 10 | . 3 4 . 2 . 1 . . . . Engine 10 | . 3 4 . 2 . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | . . 10 . 10 5 . 6 . 1 . Treads 17 | . . 10 . 3 3 . 1 . . . Leg 15 | . . . . 7 2 . 5 . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | . 2 5 . 8 7 2 2 3 1 . Device 7 | . 1 1 . 1 3 . . 1 . . Storage 3 | . 1 . . 1 . . 1 . . . Processor 4 | . . 2 . 1 . . . 1 . . Hackware 1 | . . . . . 1 . . . . . Protection 15 | . . 2 . 5 3 2 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 46 | . . 7 . 23 10 . 3 . 2 1 Energy Gun 10 | . . 1 . 8 . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 26 | . . 6 . 11 6 . 3 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . . 4 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 5 1 . . 1 . . Parts Lost 31 | . 1 7 . 1 6 . 5 1 10 . Power 3 | . 1 1 . . 1 . . . . . Propulsion 7 | . . 2 . . . . 1 . 4 . Utility 8 | . . 1 . . 3 . 1 1 2 . Weapon 13 | . . 3 . 1 2 . 3 . 4 . Highest Loss Streak 8 | . 1 2 . 1 2 . 2 1 8 . Average Slot Usage (%) 94 | . 96 96 100 96 98 98 88 90 76 19 Engine 9 | . 14 10 11 8 9 9 7 7 6 . Treads 12 | . . 26 33 7 9 27 9 . . . Leg 15 | . 28 4 . 19 17 . 19 30 24 . Device 7 | . 10 8 . 7 8 9 7 7 4 . Storage 9 | . 14 11 11 9 9 9 7 7 5 . Processor 8 | . . 6 11 9 9 9 7 15 15 15 Protection 7 | . . 6 11 8 8 7 5 6 6 . Energy Gun 5 | . 28 3 . 11 . . . . . . Ballistic Gun 17 | . . 18 22 14 26 27 21 15 8 . Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 10 18 32 31 50 49 53 126 110 120 4 Greatest Support 80 | 20 20 60 60 60 60 60 80 72 72 3 Greatest Overweight (x) 2 | . . . . 1 1 . 1 1 2 1 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 25 | . 10 10 10 15 15 15 25 25 25 5 Average Capacity 14 | . 9 10 10 14 15 15 21 25 20 5 Most Carried 15 | . 6 10 10 15 15 11 15 10 11 5 Average Carried 11 | . 5 7 9 14 14 10 10 8 8 4 Final Capacity 25 | 8 10 10 10 15 15 15 25 25 5 5 Final Carried 15 | 6 5 10 10 15 12 11 10 9 5 4 Class Distribution -------------------- 30% | Mutant 29% | Gunner 23% | Scavenger-Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Matter Collected 4394 | 200 50 518 238 1283 1089 363 513 96 44 . Remotely . | . . . . . . . . . . . Salvage Created 7320 | . 244 975 216 2428 2041 621 676 67 52 . Parts 406 | . 11 61 8 129 124 38 33 . 2 . Haulers Intercepted 15 | . 1 3 . 6 5 . . . . . Recyclers Shooed 8 | . . 1 2 3 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Combat Hostiles Destroyed 126 | . 7 20 3 33 35 16 11 . 1 . Melee 1 | . . . . . 1 . . . . . Guns 115 | . 7 20 3 26 31 16 11 . 1 . AOE 9 | . . . . 6 3 . . . . . Classes Destroyed 15 | . 3 3 1 5 1 1 1 . . . Worker 15 | . . 3 1 6 4 . 1 . . . Builder 5 | . . . . 3 2 . . . . . Hauler 15 | . 1 3 . 6 5 . . . . . Recycler 12 | . . . 1 8 2 . 1 . . . Operator 4 | . . 1 . 2 1 . . . . . Watcher 7 | . . . . 5 2 . . . . . Swarmer 24 | . 3 7 . 7 4 3 . . . . Cutter 3 | . . . . . . 3 . . . . Grunt 64 | . 4 7 3 17 19 7 7 . . . Brawler 3 | . . . . 1 1 1 . . . . Duelist 2 | . . . . 1 . 1 . . . . Sentry 24 | . . 6 . 6 9 1 2 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . 1 1 . . . 1 . Heavy 1 | . . . . . 1 . . . . . Packrat 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . 3 5 3 11 9 9 5 . 1 . Combat Bots Only 9 | . 3 5 2 7 7 9 3 . 1 . Max Kills in Single Turn 5 | . 1 2 1 3 5 1 1 1 1 . Gunslinging 1 | . . 1 . 1 1 . . . . . Exploded 3 | . . . . 3 3 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Damage Taken 8441 | . 431 1294 138 1135 1438 836 1344 . 1687 138 Core 1267 | . 176 110 . 62 171 45 110 . 505 88 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 29 . 72 . . 49 . . . . Volleys Fired 425 | . 34 81 22 102 92 41 48 2 3 . Largest 3 | . 2 2 2 3 3 3 3 2 2 . Hottest 145 | . 80 63 46 145 75 75 78 53 53 . Shots Fired 1089 | . 68 157 44 292 269 120 131 4 4 . Gun 1083 | . 68 157 44 287 268 120 131 4 4 . Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 5 1 . . . . . Special . | . . . . . . . . . . . Kinetic 857 | . . 124 44 162 268 120 131 4 4 . Thermal 226 | . 68 33 . 125 . . . . . . Explosive 6 | . . . . 5 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 10 15 11 14 19 19 11 13 3 . Robot Miss Streak 6 | . 6 5 3 3 5 3 2 1 1 . Penetration Max 1 | . . . . 1 . . 1 . . . Secondary Targets 24 | . . 3 . 6 7 5 3 . . . Max Gunslinging Chain 2 | . . 1 . 2 1 1 1 . . . Shots Hit Robots 734 | . 36 115 31 203 177 77 88 3 3 1 Core Hits 317 | . 16 43 8 98 91 31 26 2 2 . Critical Kills 2 | . . . . 1 . . 1 . . . Critical Parts Destroyed 4 | . . . . . 1 1 2 . . . Critical Strikes 16 | . . . . 11 1 1 3 . . . Burn 10 | . . . . 10 . . . . . . Destroy 6 | . . . . 1 1 1 3 . . . Melee Attacks 13 | . . . . . 8 . . . . 5 Impact . | . . . . . . . . . . . Slashing 13 | . . . . . 8 . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13961 | . 396 1682 483 4292 3771 1366 1730 62 46 133 Guns 12402 | . 396 1669 466 3614 3072 1347 1730 62 46 . Cannons . | . . . . . . . . . . . Explosions 1366 | . . . . 670 696 . . . . . Melee 133 | . . . . . . . . . . 133 Ramming 60 | . . 13 17 8 3 19 . . . . Kinetic 10204 | . . 1429 466 2052 3072 1347 1730 62 46 . Thermal 2198 | . 396 240 . 1562 . . . . . . Explosive 1366 | . . . . 670 696 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 133 | . . . . . . . . . . 133 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . Average Corruption 5 | . . . . 5 5 5 . . . . Corruption Purged . | . . . . . . . . . . . Effects 83 | . . . . 39 26 18 . . . . Message Errors 14 | . . . . 6 3 5 . . . . Matter Fused 21 | . . . . 9 8 4 . . . . Heat Flow Errors 15 | . . . . 10 3 2 . . . . Energy Discharges 12 | . . . . 6 5 1 . . . . Data Loss (minor) 8 | . . . . 3 2 3 . . . . Data Loss (major) 6 | . . . . 2 4 . . . . . Misfires 3 | . . . . 1 . 2 . . . . Weapon Failures 4 | . . . . 2 1 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 112 | . . . . 16 23 . . . . 73 Projectiles . | . . . . . . . . . . . Explosions 39 | . . . . 16 23 . . . . . Melee 73 | . . . . . . . . . . 73 Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . 101 . . . . . Shots 2 | . . . . . 2 . . . . . Rammed 9 | . . 2 2 . 2 3 . . . . Targets Rammed 12 | . . 3 2 1 3 3 . . . . Kicked 2 | . . 1 . 1 . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 322 | . 180 25 32 312 322 258 242 . . . Average Temperature 61 | . 74 9 10 56 109 78 66 . . . Received Heat Transfer 2910 | . 168 420 81 504 648 324 519 . 228 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 6 | . . . . 6 . . . . . . Heat Transferred 5384 | . 900 525 . 3959 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Peak Influence 781 | . 207 388 241 626 733 781 621 . . . Initial 409 | . . 8 126 17 100 326 409 . . . Average 307 | . 79 236 102 263 464 536 470 . . . Maximum Alert Level 3 | . 1 1 1 2 3 3 2 . . . Low Security (%) 35 | . 95 33 97 40 6 . . . . . Level 1 33 | . 4 66 2 41 34 34 . . . . Level 2 29 | . . . . 18 55 48 100 . . . Level 3 2 | . . . . . 3 17 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 2 1 3 11 . 5 . 1 . Investigation 3 | . . . . 1 1 . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 12 | . . 2 1 2 4 . 3 . . . Assault 5 | . . . . . 3 . 1 . 1 . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . 1 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Distress Signals 11 | . . 3 1 2 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 12 32 5 53 64 17 14 . 10 4 Peak Tracking Total 16 | . 4 8 3 6 16 5 4 . 10 3 Tactical Retreats 6 | . . 2 1 . 2 . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Traps Triggered 4 | . 1 . . 3 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Machines Disabled 6 | . . 1 . 1 3 . 1 . . . Max in Single Turn 1 | . . 1 . 1 1 . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Machines Accessed 36 | . 4 5 . 9 8 . 3 3 . 4 Terminals 25 | . 4 4 . 7 6 . 3 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 120 | . 14 16 . 29 21 . 5 6 . 29 Successful 84 | . 10 11 . 16 11 . 1 6 . 29 Failed 35 | . 3 5 . 13 10 . 4 . . . Catastrophic 3 | . . . . 2 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 42 | . 10 10 . 9 13 . . . . . Terminals 71 | . 14 12 . 22 17 . 5 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . 4 . 5 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . Terminal Hacks 62 | . 6 4 . 9 7 . 1 6 . 29 Record 17 | . . . . 1 . . . 5 . 11 Part Schematic 9 | . . . . . . . . . . 9 Robot Schematic 6 | . . . . . . . . . . 6 Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 6 | . 2 1 . . . . . . . 3 Open Door 2 | . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . Alert Level 6 | . . 1 . 2 3 . . . . . Unreport Threat 5 | . . . . 3 2 . . . . . Locate Traps 2 | . . . . 1 1 . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . 3 . 4 2 . . . . . Scan Component 4 | . . 1 . 2 1 . . . . . Repair 4 | . . 1 . 2 1 . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 11 | . 4 4 . 2 1 . . . . . Terminals 11 | . 4 4 . 2 1 . . . . . Track 1 | . . 1 . . . . . . . . Botnet 9 | . 4 2 . 2 1 . . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 27 | . 3 4 . 8 8 . 3 1 . . Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 1 . 2 1 . . . . . Time 138 | . . 32 . 76 30 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Total Allies 4 | . . . 1 . 2 . . . 1 . Largest Group 2 | . . . 1 1 2 . . . 1 . Highest-Rated Group 113 | . . . 31 31 62 . . . 113 . Highest-Rated Ally 113 | . . . 31 31 31 . . . 113 . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . 5 7 . . . . . Total Damage 187 | . . . . 63 124 . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Robot Analysis Total 127 | . 1 . . . . . . . . 126 Derelict Logs Recovered 5 | . . . 2 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Turns Passed 8099 | . 504 1195 671 2209 1225 573 674 521 463 64 Spaces Moved 3871 | 1 307 578 378 995 470 283 281 255 240 83 Core 124 | . . . . . . . . . 41 83 Treads 1684 | . . 440 378 289 177 283 117 . . . Legs 2063 | 1 307 138 . 706 293 . 164 255 199 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 123 123 170 167 200 50 50 Average Speed 166 | 120 120 150 160 172 188 170 186 200 185 61 Slowest Speed 280 | 120 120 160 160 260 203 170 200 200 280 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 2 51 48 64 69 78 65 8 45 51 75 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 29 | . . . 1 . . . . 2 . 26 Known Exits Taken 4 | . . . . 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . Scrap Searched 7 | . . . 1 . . . . 2 4 . Spaces Dug 4 | . . . . . 4 . . . . . Terrain Destroyed 59 | . . . . 40 17 . 2 . . . Melee 4 | . . . . . 4 . . . . . Projectile 2 | . . . . . . . 2 . . . AOE 53 | . . . . 40 13 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Low Low Dat Total 4833 | . 374 762 404 1298 693 332 364 263 254 89 Wait 269 | . 24 43 1 101 82 4 12 . 2 . Move 3860 | . 306 577 377 994 470 280 280 254 239 83 Hop . | . . . . . . . . . . . Pick Up 52 | . 1 13 1 20 5 1 6 2 3 . Fast Attach 42 | . 2 7 . 22 6 1 2 1 1 . Attach 29 | . 1 5 . 3 5 2 7 2 3 1 Detach 3 | . 1 . . 2 . . . . . . Swap 48 | . 2 14 . 18 11 . 2 1 . . Drop 80 | . 3 19 1 35 11 . 7 1 3 . Fire 425 | . 34 81 22 102 92 41 48 2 3 . Melee 13 | . . . . . 8 . . . . 5 Ram . | . . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . . Crush 10 | . . 2 2 . 3 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 260 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 434 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Central database locked down 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Discovered new exit (range 17) 1174 | -9/Materials | Discovered new exit (range 16) 1260 | -9/Materials | Build established: Scavenger-Mutant 1610 | -9/Materials | Repaired Autogun 1684 | -9/Materials | Discovered new exit (range 8) 1700 | -9/Materials | Entered Mines 1751 | -9/Mines | Discovered new exit (range 9) 1839 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1846 | -9/Mines | Found Prototype Device 1948 | -9/Mines | Learned location of Storage (-8) 2266 | -9/Mines | Learned location of 1 exit from Materials 2280 | -9/Mines | Discovered new exit (range 5) 2282 | -9/Mines | Received a Mining Laser from a helpful Derelict 2371 | -9/Mines | Entered Materials 2371 | -8/Materials | Accompanied by 1 ally 2371 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2372 | -8/Materials | Identified exit to Factory 2834 | -8/Materials | Build established: Gunner 2951 | -8/Materials | Destroyed 7 combat bots 3145 | -8/Materials | Discovered exit to Factory (range 16) 3317 | -8/Materials | Build established: Scavenger-Gunner 3537 | -8/Materials | Identified exit to Storage 3864 | -8/Materials | Repaired Imp. Deuterium Engine 3898 | -8/Materials | Repaired Hvy. Assault Rifle 4144 | -8/Materials | Discovered exit to Factory (range 9) 4242 | -8/Materials | Build established: Gunner 4580 | -8/Materials | Entered Storage 4723 | -8/Storage | Destroyed 7 combat bots 5338 | -8/Storage | Destroyed 7 combat bots 5415 | -8/Storage | Garrison activated, responded to threat 5626 | -8/Storage | Repaired Enh. Autogun 5636 | -8/Storage | Garrison activated, responded to threat 5745 | -8/Storage | Discovered exit to Factory (range 16) 5755 | -8/Storage | Met a pair of Derelict thieves 5777 | -8/Storage | Garrison activated, responded to threat 5780 | -8/Storage | First assault squad dispatched 5805 | -8/Storage | Identified exit to Garrison 5805 | -8/Storage | Entered Garrison 5870 | -8/Garrison | Triggered checkpoint 5979 | -8/Garrison | Discovered exit to Factory (range 14) 6001 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6024 | -8/Garrison | Build established: Scavenger-Gunner 6067 | -8/Garrison | Triggered checkpoint 6126 | -8/Garrison | Triggered checkpoint 6163 | -8/Garrison | Destroyed 9 combat bots 6189 | -8/Garrison | Discovered exit to Factory (range 13) 6212 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6275 | -8/Garrison | Core integrity fell below 50% 6330 | -8/Garrison | Triggered checkpoint 6354 | -8/Garrison | Discovered exit to Factory (range 14) 6378 | -8/Garrison | Entered Factory 6378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6885 | -7/Factory | Build established: Gunner 6962 | -7/Factory | Identified exit to Factory 6972 | -7/Factory | Discovered new exit (range 15) 7052 | -7/Factory | Entered Lower Caves 7052 | -7/Lower Caves | Identified Exp. Sensor Array 7096 | -7/Lower Caves | Learned location of Extension (-6) 7102 | -7/Lower Caves | Learned Armory garrison access intel 7176 | -7/Lower Caves | Learned 12 Factory zone layouts 7198 | -7/Lower Caves | Build established: Mutant 7516 | -7/Lower Caves | Discovered new exit (range 14) 7569 | -7/Lower Caves | Identified exit to Lower Caves 7573 | -7/Lower Caves | Entered another Lower Caves area 7701 | -7/Lower Caves | Identified exit to Data Miner 7873 | -7/Lower Caves | Spotted B-75 Beast 7972 | -7/Lower Caves | Lost 8 parts (3n2u3w) 7993 | -7/Lower Caves | Core integrity fell below 50% 8027 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8036 | -7/Lower Caves | Entered Data Miner 8036 | -7/Data Miner | Discovered new exit (range 6) 8037 | -7/Data Miner | Core integrity fell below 20% 8046 | -7/Data Miner | Met Data Miner 8055 | -7/Data Miner | Learned location of Section 7 (-2) 8055 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8065 | -7/Data Miner | Received God Mode back door access code from Data Miner 8080 | -7/Data Miner | Interfaced with the Data Conduit 8100 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- >>Intel "Brute Force Hacking" Leave it to Warlord to make heavy use of this most inelegant way of getting machines to do what he wants. Recklessly obliterating a system from the inside may be more likely to get results, but is a sure way to alert the enemy that something is wrong. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\KPL6 to gain control via the back door I've installed. Now off with you. Sneak attack on Data Miner. Destroyed Lgt. Angular Momentum Engine. Data Miner disappears through a trap door. Interfacing with system... Downloaded 126 analysis records. Downloaded 728 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 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X"""""??????????????????? | | ??????????##"#"X "##"#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseThiefInterpreter Manual? 0 Play Time 00:52:56 Cumulative 299.5 hours Start 2021.09.05 @ 00:35:52 End 2021.09.05 @ 01:32:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d70cad2-1b10-4e52-b7a3-b9b38d9dc844