Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 22:10:08 Player: jumpy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1444) 1444 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3934 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 228/240 System Corruption 6% Temperature Cool (3) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Propulsion Shielding > --- WEAPON (3) ------- Heavy EM Pulse Gun Precision Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Advanced Beam Rifle Heavy Laser Assault Cannon Rocket Launcher Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Heavy EM Pulse Gun Heavy Laser Rocket Launcher Rocket Launcher Scythe [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon 1 | . . . 1 . . Parts Attached 51 | 7 4 12 11 5 12 Power 6 | 1 1 . 2 1 1 Engine 3 | 1 1 . 1 . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . 3 3 3 3 Treads 5 | 2 . 3 . . . Leg 9 | . . . 3 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 2 2 . 3 Device 2 | 1 . . 1 . . Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 21 | 2 2 7 4 1 5 Energy Gun 12 | 1 2 4 2 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 17 | . . 5 1 11 . Power 3 | . . 1 . 2 . Propulsion 5 | . . 2 . 3 . Utility 4 | . . 1 1 2 . Weapon 5 | . . 1 . 4 . Highest Loss Streak 10 | . . 4 1 10 . To Critical Strikes . | . . . . . . Average Backups 10 | 3 9 12 11 11 11 Power 1 | . 1 2 1 3 2 Propulsion 4 | 1 2 3 5 5 5 Utility . | . 1 1 . . . Weapon 4 | . 4 5 4 3 3 Tool/Special . | . . . . . . Unused Backups 19 | . 3 . 5 . 11 Power 4 | . 1 . 1 . 2 Propulsion 9 | . . . 4 . 5 Utility . | . . . . . . Weapon 6 | . 2 . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 76 | . 99 67 70 70 81 Engine 4 | . 14 3 3 . . Core 2 | . . . 1 8 9 Treads 15 | . 28 20 9 . . Leg 8 | . . . 11 24 27 Device 6 | . 14 6 3 6 . Storage 10 | . 14 11 9 9 9 Protection 4 | . . 4 8 5 7 Energy Gun 13 | . 23 15 10 6 5 Ballistic Gun 7 | . 4 6 9 5 10 Ballistic Cannon 1 | . . . . . 7 Launcher 1 | . . . 4 5 . Peak Build Rating 36 | 7 10 10 28 28 36 Average Rating 14 | 5 9 8 16 22 28 On Entrance 11 | . 7 10 9 28 12 Naked Turns . | . . . . . . Heaviest Build 43 | 12 32 32 43 43 39 Greatest Support 60 | 40 40 40 45 45 60 Greatest Overweight (x) 11 | . . 7 11 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 12 14 15 13 15 Average Carried 10 | 3 9 12 11 11 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 12 13 13 9 15 Class Distribution -------------------- 64% | Mutant 20% | Tank 6% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 944 | 285 40 193 145 47 234 Remotely . | . . . . . . Salvage Created 1627 | 46 404 638 230 89 220 Parts 109 | 7 20 50 14 4 14 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 42 | . 6 19 9 2 6 Guns 32 | . 6 13 6 2 5 Cannons 1 | . . . . . 1 AOE 9 | . . 6 3 . . Classes Destroyed 9 | 1 4 3 . . 1 Tunneler 3 | 2 . 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Mechanic 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 13 | . . 8 3 . 2 Grunt 21 | . 6 8 3 2 2 Sentry 7 | . . 3 3 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 2 2 5 3 1 2 Combat Bots Only 4 | . 2 4 3 1 2 Max Kills in Single Turn 4 | 1 1 4 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 308 | . 8 94 55 110 41 Missed 91 | . 3 31 18 27 12 Hits 217 | . 5 63 37 83 29 Projectile 217 | . 5 63 37 83 29 Critical Strikes 13 | . . 1 4 6 2 Actively Blocked 1 | . . . . . 1 Damage Taken 3513 | . 68 1140 567 1337 401 Core 851 | . . 298 147 348 58 Absorbed by Shields . | . . . . . . Redirected to Shielding 40 | . . . . . 40 Core Remaining (%) 75 | 100 100 25 . . . Volleys Fired 154 | 15 18 53 31 17 20 Largest 3 | 1 2 2 3 2 2 Hottest 124 | 20 90 90 124 119 106 Shots Fired 272 | 15 36 86 70 31 34 Gun 259 | 15 36 83 66 31 28 Cannon 6 | . . . . . 6 Launcher 7 | . . 3 4 . . Special . | . . . . . . Kinetic 89 | 15 . 13 31 13 17 Thermal 119 | . . 56 31 18 14 Explosive 7 | . . 3 4 . . Electromagnetic 57 | . 36 14 4 . 3 Robot Hit Streak 10 | 9 5 6 10 7 4 Robot Miss Streak 6 | 1 4 3 6 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 167 | 12 20 57 39 18 21 Core Hits 82 | 4 11 33 18 5 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 3 . . Burn 3 | . . . 3 . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3025 | 94 429 1022 750 314 416 Guns 2305 | 94 365 719 526 309 292 Cannons 123 | . . . . . 123 Explosions 578 | . 64 290 224 . . Melee . | . . . . . . Ramming 19 | . . 13 . 5 1 Kinetic 790 | 94 . 117 237 115 227 Thermal 1119 | . 64 447 243 194 171 Explosive 514 | . . 290 224 . . Electromagnetic 583 | . 365 155 46 . 17 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . 6 6 Average Corruption 5 | . . 6 . 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 19 . 2 11 Message Errors 12 | . . 8 . . 4 Matter Fused 5 | . . 2 . 1 2 Heat Flow Errors 4 | . . 2 . 1 1 Energy Discharges 3 | . . 2 . . 1 Data Loss (minor) 3 | . . 2 . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . 2 . . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 4 . . . . Projectiles . | . . . . . . Explosions 4 | . 4 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 132 | . . 31 101 . . Shots 3 | . . 1 2 . . Rammed 3 | . . 3 . . . Targets Rammed 6 | . . 3 . 2 1 Kicked 3 | . . . . 2 1 Crushed . | . . . . . . Highest Temperature 595 | . 144 239 173 595 257 Average Temperature 83 | . 45 30 47 234 62 Received Heat Transfer 975 | . 36 273 252 288 126 Effects 5 | . . . . 5 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 5 2 . . Heat Transferred 2703 | . 150 999 814 407 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 97 100 100 100 Level 1 1 | . . 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 210 | 10 69 210 100 74 70 Initial 54 | . . 18 51 54 . Average 58 | 1 18 113 45 39 19 Influence Increases 1176 | 10 179 531 256 40 160 Destroy 0b10 Robot/C 840 | . 120 380 180 40 120 Destroy 0b10 Robot/NC 40 | 10 15 15 . . . Destroy Leader 186 | . 24 82 40 . 40 Successful Hack 17 | . 13 4 . . . Disable Machine 30 | . . 15 15 . . Destroy Structure 48 | . 7 20 21 . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1142 | 10 135 453 294 124 126 Entered New Map 127 | . . 26 71 30 . Time Decay 861 | 10 135 377 213 . 126 Lost Part 154 | . . 50 10 94 . Squads Dispatched 5 | . 2 1 1 . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 26 11 4 7 Peak Tracking Total 4 | . 3 4 4 3 2 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 8 | . 3 1 2 . 2 Terminals 7 | . 3 1 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 15 | . 5 3 3 . 4 Successful 6 | . 3 1 2 . . Failed 9 | . 2 2 1 . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 3 . 1 . 4 Terminals 14 | . 5 3 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 3 1 1 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 1 1 . . . Recall Investigation 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1350 | 36 481 530 182 121 . Terrain 303 | . . . 182 121 . Seismic 1047 | 36 481 530 . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2616 | 126 481 942 461 184 422 Spaces Moved 1341 | 54 249 447 233 104 254 Core 6 | 2 . 2 1 1 . Treads 849 | 52 249 445 103 . . Legs 486 | . . . 129 103 254 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 147 | 155 160 161 140 122 127 Slowest Speed 600 | 160 160 400 600 350 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 23 | 6 34 31 26 25 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . 7 18 28 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . 7 18 28 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1702 | 80 297 577 304 129 315 Wait 85 | . 10 51 7 2 15 Move 1336 | 53 248 446 232 103 254 Hop . | . . . . . . Pick Up 40 | 5 11 5 11 . 8 Fast Attach 21 | 7 . 3 4 1 6 Attach 12 | . 1 3 3 4 1 Detach . | . . . . . . Swap 21 | . 3 8 4 . 6 Drop 27 | . 6 5 12 . 4 Fire 154 | 15 18 53 31 17 20 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . 2 1 Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 14) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Crushed by falling debris 958 | -9/Materials | Core integrity fell below 50% 968 | -9/Materials | Lost 4 parts (1p2n1w) 1203 | -9/Materials | Discovered new exit (range 13) 1224 | -9/Materials | Discovered new exit (range 9) 1550 | -9/Materials | Entered another Materials area 1550 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1942 | -8/Materials | Garrison activated, responded to threat 2010 | -8/Materials | Identified exit to Garrison 2011 | -8/Materials | Entered Garrison 2077 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | Triggered checkpoint 2141 | -8/Garrison | Core integrity fell below 50% 2148 | -8/Garrison | Core integrity fell below 20% 2169 | -8/Garrison | Lost 10 parts (1p3n2u4w) 2182 | -8/Garrison | Discovered new exit (range 12) 2195 | -8/Garrison | Entered Materials 2580 | -8/Materials | Build established: Tank 2617 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02490_ Acquired Imp. Signal Interpreter. 02494_ System corrupted: Heat flow error (+278). 02505_ Acquired Scythe. 02521_ Acquired Prototype Energy Gun. 02521_ Identified Prc. Beam Rifle. 02538_ Acquired Adv. Beam Rifle. 02557_ K-01 Serf cleans the Electrolysis Chamber. 02561_ /DLB26ZS3 9GLQDEYESO BMV 02563_ K-01 Serf cleans the Electrolysis Chamber. 02567_ Triggered Alarm Trap. 02567_ An alarm sounds. 02567_ ALERT: Alarm triggered, dispatching investigation squad. 02577_ Connecting with Terminal... 02597_ Penetrated by Slug. 02600_ H-55 Commando destroyed. 02606_ Acquired 47 matter. 02606_ K-01 Serf collects debris. 02608_ Dropped Carbon-fiber Leg. 02608_ Acquired Carbon-fiber Leg. 02610_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????###########????????????????### | | ?????????# [ #????????????????#[ | | ?????????# """ #????????????????# | | ?????????# """"" #????????????????# | | ?????????# """"" #????????????????# * | | ?????????#! 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