Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.22 @ 16:40:13 Player: spazquest Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3086) 3086 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-130) -130 TOTAL SCORE: 6301 Bonus ------- High Alert Combat Kills 112 Friendly Fire -242 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 48/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Targeting Computer Core Analyzer Kinecellerator Improved Light Armor Plating System Shield > --- WEAPON ----------- Particle Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Gatling Laser High-powered Shotgun [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Slots Evolved 7 | . 1 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 4 | . 1 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 93 | 7 8 2 14 11 42 9 Power 14 | 1 2 . 4 2 4 1 Engine 10 | 1 2 . 4 1 2 . Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 27 | 2 1 1 5 3 13 2 Treads . | . . . . . . . Leg 21 | 2 1 1 5 3 7 2 Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight 3 | . . . . . 3 . Utility 26 | 2 3 . 1 5 13 2 Device 12 | 1 1 . 1 2 6 1 Storage 1 | . 1 . . . . . Processor 6 | 1 . . . 1 4 . Hackware 2 | . . . . . 1 1 Protection 5 | . 1 . . 2 2 . Artifact . | . . . . . . . Weapon 26 | 2 2 1 4 1 12 4 Energy Gun 7 | . 1 . . . 5 1 Energy Cannon 6 | . 1 . 1 1 3 . Ballistic Gun 7 | 2 . . 1 . 3 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 2 . 1 1 Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Corrupted Parts 1 | . . . 1 . . . System Corruption 5 | . . . 5 . . . Parts Lost 49 | 1 1 1 5 3 27 11 Power 11 | . . 1 2 1 5 2 Propulsion 9 | . . . . . 7 2 Utility 14 | . . . 1 2 8 3 Weapon 15 | 1 1 . 2 . 7 4 Highest Loss Streak 10 | 1 1 1 2 2 10 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 94 81 96 91 82 66 Engine 8 | . 12 5 8 10 6 6 Core 2 | . . . . 1 3 . Leg 17 | . 24 25 29 25 10 6 Hover 2 | . . . . . 5 . Flight 1 | . . . . . 1 6 Device 14 | . 12 10 18 18 12 6 Storage 5 | . 3 10 10 8 4 . Processor 10 | . 12 10 9 6 10 19 Hackware 1 | . . . . . 2 6 Protection 3 | . 6 . . 3 3 3 Energy Gun 5 | . 10 10 . . 6 3 Energy Cannon 7 | . 5 10 12 9 6 3 Ballistic Gun 3 | . 5 . . 6 4 4 Launcher 1 | . . . 5 . . . Peak Build Rating 46 | 7 9 11 18 30 46 41 Average Rating 21 | 6 7 9 14 25 33 31 On Entrance 16 | . 6 9 10 18 30 41 Naked Turns 2 | . . . . . . 2 Heaviest Build 38 | 10 18 18 27 38 38 22 Greatest Support 47 | 20 20 33 39 42 47 25 Greatest Overweight (x) 7 | . . . 7 . 6 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 5 Average Capacity 7 | 5 6 10 10 10 8 5 Most Carried 10 | 5 10 9 10 10 10 5 Average Carried 5 | . 3 8 9 8 7 4 Final Capacity 10 | 5 10 10 10 10 5 5 Final Carried 10 | . 8 8 8 10 5 . Class Distribution -------------------- 75% | Hacker-Mutant 8% | Hacker-Tank 8% | Hacker-Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Matter Collected 1586 | 150 227 25 248 270 628 38 Remotely . | . . . . . . . Salvage Created 3514 | . 305 67 925 546 1671 . Parts 202 | . 25 3 56 32 86 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 79 | . 12 2 20 12 33 . Guns 30 | . 9 . . 4 17 . Cannons 44 | . 3 1 18 8 14 . AOE 3 | . . 1 2 . . . Classes Destroyed 12 | . 3 . 7 1 1 . Worker 5 | . . . 2 . 3 . Builder 1 | . . . 1 . . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Watcher 5 | . 2 . 2 1 . . Swarmer 23 | . 8 . 3 3 9 . Grunt 36 | . 4 2 10 6 14 . Brawler 1 | . . . 1 . . . Duelist 3 | . . . 1 . 2 . Sentry 13 | . . . 5 2 6 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 3 2 5 6 7 . Combat Bots Only 6 | . 2 2 5 6 6 . Max Kills in Single Turn 3 | . 1 1 3 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Hostile Shots Fired 676 | 12 47 10 136 82 377 12 Missed 187 | 1 16 1 33 16 118 2 Damage Taken 4925 | 301 168 121 1063 566 2403 303 Core 1114 | 46 24 18 246 67 480 233 Absorbed by Shields 217 | . . . . . 217 . Ignored by Resistances 3075 | 173 120 73 653 353 1533 170 Core Remaining (%) 68 | 81 72 . 34 87 . . Volleys Fired 233 | 1 34 4 48 40 101 5 Largest 3 | 1 2 2 2 2 3 3 Hottest 173 | 20 100 100 160 136 173 156 Shots Fired 433 | 1 49 8 81 66 219 9 Gun 197 | 1 43 4 . 21 121 7 Cannon 213 | . 6 4 61 45 95 2 Launcher 20 | . . . 17 . 3 . Special 3 | . . . 3 . . . Kinetic 98 | 1 13 . . 21 58 5 Thermal 261 | . 36 8 64 45 106 2 Explosive 17 | . . . 17 . . . Electromagnetic 57 | . . . . . 55 2 Robot Hit Streak 60 | 1 17 16 18 37 60 23 Robot Miss Streak 3 | . 1 . 2 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 356 | 1 40 8 57 56 185 9 Core Hits 166 | . 20 2 39 24 78 3 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Burn 1 | . . . . . 1 . Meltdown 1 | . . . . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7229 | 12 432 202 1869 1053 3468 193 Guns 2445 | 12 379 35 . 212 1663 144 Cannons 3381 | . 53 54 906 837 1527 4 Explosions 1241 | . . 113 891 . 237 . Melee 45 | . . . . . . 45 Ramming 45 | . . . . 4 41 . Kinetic 1213 | 12 104 . . 212 771 114 Thermal 4179 | . 328 202 978 837 1804 30 Explosive 891 | . . . 891 . . . Electromagnetic 856 | . . . . . 852 4 Impact 45 | . . . . . . 45 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 . 12 . 8 8 Average Corruption 3 | . 1 . 4 . 3 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . 3 . 4 . 36 5 Message Errors 9 | . . . . . 7 2 Matter Fused 11 | . 2 . . . 9 . Heat Flow Errors 5 | . . . . . 5 . Energy Discharges 5 | . . . 1 . 3 1 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 9 | . . . 1 . 7 1 Data Loss (major) 1 | . 1 . . . . . Misfires 3 | . . . 1 . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 93 | . . 29 49 1 14 . Projectiles 10 | . . . . 1 9 . Explosions 83 | . . 29 49 . 5 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 173 | . . 52 72 . 49 . Shots 9 | . . 1 6 . 2 . Rammed 2 | . . . . . 2 . Targets Rammed 8 | . . . . 1 7 . Kicked 6 | . . . . 1 5 . Crushed . | . . . . . . . Highest Temperature 537 | . 165 145 212 522 537 156 Average Temperature 128 | . 46 71 62 175 153 78 Received Heat Transfer 1701 | . 84 51 372 423 771 . Effects 33 | . . . . 11 22 . Shutdowns 6 | . . . . 3 3 . Energy Bleed 6 | . . . . . 6 . Interference 8 | . . . . 4 4 . Matter Decay 4 | . . . . 2 2 . Short Circuit 2 | . . . . . 2 . Damage (minor) 3 | . . . . 2 1 . Damage (major) 3 | . . . . . 3 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 12 | . 1 . 1 4 6 . Heat Transferred 7858 | . 736 236 1926 1517 3369 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Peak Influence 595 | . 217 117 595 483 414 19 Initial 172 | . . 33 35 172 159 4 Average 138 | . 88 67 351 297 137 7 Maximum Alert Level 2 | . 1 . 2 2 2 . Low Security (%) 70 | 100 83 100 17 35 73 100 Level 1 20 | . 16 . 44 39 23 . Level 2 8 | . . . 38 25 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 . 9 2 10 . Investigation 5 | . 1 . 2 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . . . 4 1 3 . Assault . | . . . . . . . Garrison 7 | . . . 3 . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Distress Signals 6 | . 2 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | 2 16 5 30 15 41 5 Peak Tracking Total 6 | 2 4 3 5 6 4 5 Tactical Retreats 7 | . . . 2 1 4 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Traps Triggered 4 | . . . 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 12 | . 12 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Disabled 10 | . . 2 5 1 2 . Max in Single Turn 2 | . . 2 2 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Accessed 16 | . 4 . 4 1 7 . Terminals 13 | . 4 . 4 1 4 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 17 . 11 5 15 . Successful 31 | . 12 . 6 2 11 . Failed 17 | . 5 . 5 3 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 44 | . 17 . 11 5 11 . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 28 | . 12 . 6 2 8 . Record 2 | . . . . 1 1 . Prototype ID Bank 2 | . 1 . . . 1 . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . 1 . Repair Station Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 2 . 1 . . . Disarm Traps 3 | . 3 . . . . . Reinforcement Status 1 | . . . 1 . . . Registered Components 2 | . 1 . . . 1 . Zone Layout 4 | . 1 . 1 . 2 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 3 1 4 . Full Trace Events 6 | . 2 . 2 1 1 . Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Turns Passed 5079 | 1153 564 66 693 389 2101 113 Spaces Moved 2176 | 36 378 41 418 228 1010 65 Core 58 | 8 . . 1 . 26 23 Treads . | . . . . . . . Legs 1794 | 28 378 41 417 228 660 42 Wheels . | . . . . . . . Hover 322 | . . . . . 322 . Flight 2 | . . . . . 2 . Fastest Speed 50 | 50 120 120 120 113 50 100 Average Speed 142 | 104 120 120 120 113 169 130 Slowest Speed 400 | 120 120 120 400 120 350 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 11 67 6 81 31 29 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 212 | . . 43 157 . 12 . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 211 | . . 43 156 . 12 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Total 3733 | 1150 440 49 520 289 1203 82 Wait 1132 | 1100 . 2 21 . 9 . Move 2171 | 35 377 40 417 227 1010 65 Hop . | . . . . . . . Pick Up 72 | 7 16 1 11 7 29 1 Fast Attach 12 | . . . 4 2 3 3 Attach 61 | 7 4 1 8 3 32 6 Detach . | . . . . . . . Swap 20 | . 4 1 2 6 7 . Drop 23 | . 5 . 9 3 5 1 Fire 233 | 1 34 4 48 40 101 5 Melee 1 | . . . . . . 1 Ram 2 | . . . . . 2 . Kick 6 | . . . . 1 5 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / Sub) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 1144 | -11/Scrapyard | Assembled infested the area 1154 | -11/Scrapyard | Entered Materials 1154 | -10/Materials | Evolved 1 slot: Utility x1 1155 | -10/Materials | Build established: Hacker-Mutant 1183 | -10/Materials | Identified exit to Subcaves 1183 | -10/Materials | Discovered exit to Subcaves (range 8) 1279 | -10/Materials | Identified exit to Mines 1661 | -10/Materials | Identified exit to Materials 1661 | -10/Materials | Discovered exit to Materials (range 15) 1718 | -10/Materials | Entered another Materials area 1718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Identified exit to Storage 1779 | -9/Materials | Discovered exit to Storage (range 4) 1784 | -9/Materials | Entered Storage 1889 | -9/Storage | Garrison activated, responded to threat 2247 | -9/Storage | Met 01-MTF 2294 | -9/Storage | Learned location of Armory (-3) 2444 | -9/Storage | Identified exit to Materials 2444 | -9/Storage | Discovered exit to Materials (range 15) 2445 | -9/Storage | Core integrity fell below 50% 2455 | -9/Storage | System corruption reached 10% 2477 | -9/Storage | Entered Materials 2477 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2844 | -8/Materials | Identified exit to Factory 2844 | -8/Materials | Discovered exit to Factory (range 8) 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3061 | -7/Factory | Garrison activated, responded to threat 3393 | -7/Factory | Garrison activated, responded to threat 3554 | -7/Factory | Cargo convoy interrupted 3833 | -7/Factory | Identified exit to Factory 4031 | -7/Factory | Lost 4 parts (1p2u1w) 4233 | -7/Factory | Core integrity fell below 50% 4265 | -7/Factory | Lost 10 parts (2p3n3u2w) 4378 | -7/Factory | Lost 6 parts (2n2u2w) 4855 | -7/Factory | Build established: Scavenger-Gunner 4967 | -7/Factory | Manually triggered Chute Trap 4967 | -7/Factory | Sucked down chute 4967 | -7/Factory | Entered Waste 4982 | -7/Waste | Spotted C-40 Crusher 5022 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5025 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5026 | -7/Waste | Spotted C-40 Crusher 5031 | -7/Waste | Spotted C-40 Crusher 5034 | -7/Waste | Spotted C-40 Crusher 5055 | -7/Waste | Spotted C-40 Crusher 5056 | -7/Waste | Lost 3 parts (1n2w) 5067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5070 | -7/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 5073 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5074 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5075 | -7/Waste | Core integrity fell below 20% 5076 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5077 | -7/Waste | Crushed by Compactor (1 part destroyed) 5079 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5080 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05063_ Acquired Prototype Impact Weapon. 05063_ Identified Shock Maul. 05067_ N|&,NA7|K1WIEA5H/FK8TPL #6#T 05067_ Shock Maul crushed. 05067_ Imp. Carbon-fiber Leg crushed. 05070_ Hpw. Shotgun crushed. 05070_ Backup Power III crushed. 05070_ Backup Power III disintegrated. 05070_ Kinecellerator crushed. 05073_ Xenon Bombardment Thruster crushed. 05073_ Gatling Laser crushed. 05074_ Broken Adv. Targeting Computer crushed. 05074_ Core Analyzer crushed. 05074_ System Shield crushed. 05076_ Lgt. Nuclear Core crushed. 05076_ Imp. Terrain Scan Processor crushed. 05077_ Hacking Suite crushed. 05077_ Acquired Imp. Carbon-fiber Leg. 05079_ Force Booster crushed. 05079_ Imp. Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? ??????? | | ????????????????????????######??????? ???????? | | ????????????????????????#!CC #??????# #???????? | | ????????????????????????#@CC #??????# #???????? | | ????????????????????????#CC #??????# #???????? | | ????????????????????????#CC #??????# #???????? | | ??????????????????????### CC ######## ######## | | ??????????????????????# CCCC | | ??????????????????????# CC | | ??????????????????????# | | ??????????????????????# ! | | ??????????????????????### ######## ######## | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# #???????? | | ??????????????????????### #??????# #???????? | | ??????????????????????# #??????# #???????? | | ??????????????????????# #??????# #???????? | | ??????????????????????# #??????# #???????? | | ??????????????????????# #??????# #???????? | | ??????????????????????### #??????#[ #???????? | | ??????????############??# #??????# #???????? | | ??????????# #??# #??????# #???????? | | ??????????# #??# #??????# #???????? | | ??????????# #### ######## #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# % #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed MicroBombArchive Manual? 0 Play Time 02:10:00 Cumulative 218.8 hours Start 2025.01.21 @ 20:07:42 End 2025.01.22 @ 16:40:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 350 Rogue 346 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871f677e-e920-4ccb-abd3-6dd55ec57895