Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 23:27:26 Player: nfd Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4021) 4021 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 10701 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 416 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Matter Compressor (250) Advanced Signal Interpreter Improved Terrain Scan Processor Encrypted Comm Array Improved Launcher Guidance Computer EM Disruption Field Heavy Laser Gatling Laser Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Target Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Fission Core Compact Battery Matter Compressor Advanced Signal Interpreter Encrypted Comm Array Improved Launcher Guidance Computer Thermal Shield EM Disruption Field Splice Drone Bay Heavy Plasma Cannon [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . 1 2 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 177 | 5 6 3 29 2 25 8 1 48 25 18 7 Power 22 | 1 2 . 4 . 1 . . 7 4 2 1 Engine 11 | 1 1 . 4 . 1 . . 2 1 1 . Core 11 | . 1 . . . . . . 5 3 1 1 Reactor . | . . . . . . . . . . . . Propulsion 63 | 2 . 2 11 . 12 1 1 18 7 9 . Treads 6 | . . . . . 2 . 1 1 . 2 . Leg 40 | 2 . . 7 . 7 1 . 16 4 3 . Wheel 13 | . . 2 4 . 3 . . 1 . 3 . Hover 4 | . . . . . . . . . 3 1 . Flight . | . . . . . . . . . . . . Utility 50 | 1 2 1 7 1 8 6 . 9 6 6 3 Device 19 | . 1 1 4 . 2 . . 4 1 4 2 Storage 11 | 1 1 . . . . 1 . 4 1 2 1 Processor 3 | . . . . . . 1 . 1 1 . . Hackware 1 | . . . . . . . . . 1 . . Protection 16 | . . . 3 1 6 4 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 42 | 1 2 . 7 1 4 1 . 14 8 1 3 Energy Gun 8 | . . . 3 . 1 . . 2 . . 2 Energy Cannon 10 | . . . . . . . . 5 3 1 1 Ballistic Gun 9 | 1 . . 1 . 2 . . 3 2 . . Ballistic Cannon 6 | . . . 2 . 1 1 . . 2 . . Launcher 7 | . 2 . . 1 . . . 4 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 5 | . . . 2 . 2 . . . 1 . . Parts Lost 66 | . 1 1 4 1 8 . 1 21 3 25 1 Power 8 | . . . 1 . 1 . . 2 . 4 . Propulsion 24 | . . 1 . . 2 . 1 8 1 11 . Utility 19 | . . . . 1 2 . . 6 1 8 1 Weapon 15 | . 1 . 3 . 3 . . 5 1 2 . Highest Loss Streak 11 | . 1 1 2 1 4 . 1 8 1 11 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 98 100 96 99 100 94 91 77 29 Engine 5 | . 8 . 7 11 9 7 7 3 5 1 . Core 4 | . 5 14 3 . . . . 3 4 6 1 Leg 18 | . 28 8 16 11 25 30 30 26 19 10 . Wheel 7 | . . 18 16 22 7 . . . . 4 . Device 10 | . 13 14 13 7 7 7 7 13 6 5 9 Storage 10 | . 14 14 11 11 9 7 7 10 8 8 5 Processor 5 | . . . . . . 3 7 7 16 16 4 Hackware 1 | . . . . . . . . . 5 6 4 Protection 8 | . . . 8 14 19 26 23 9 7 1 . Energy Gun 1 | . . . 8 . . . . 1 . . 1 Ballistic Gun 5 | . 14 14 4 . 7 7 7 3 2 . . Ballistic Cannon 3 | . . . 3 11 . 6 7 4 2 10 . Launcher 4 | . 13 14 1 10 8 . . 3 . . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 47 | 12 21 21 34 36 36 39 32 39 47 44 18 Greatest Support 68 | 20 20 26 36 24 60 64 64 52 63 68 3 Greatest Overweight (x) 5 | . 1 2 2 1 2 . . 3 1 4 5 Average Overweight (x) . | . . . . 1 . . . . . . 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 8 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 10 10 9 10 10 10 9 8 10 10 9 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Matter Collected 3670 | 174 160 20 698 127 289 100 . 1102 309 621 70 Remotely . | . . . . . . . . . . . . Salvage Created 3337 | . 244 24 699 155 557 . . 836 352 298 172 Parts 181 | . 18 5 31 9 42 . . 37 22 11 6 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 13 5 Prevented 4 | . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Combat Hostiles Destroyed 95 | . 10 3 19 4 17 . . 23 7 9 3 Melee 2 | . . . 2 . . . . . . . . Guns 25 | . 4 . 7 1 5 . . 4 1 . 3 Cannons 29 | . . . 4 2 1 . . 11 2 9 . AOE 34 | . 6 3 2 1 11 . . 8 3 . . Classes Destroyed 16 | . 4 1 3 . 4 . . 2 2 . . Worker 6 | . 1 . 2 . 2 . . . 1 . . Builder 4 | . 1 . . . 3 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . Watcher 2 | . . . 1 . 1 . . . . . . Swarmer 23 | . 3 3 . . 6 . . 4 3 1 3 Grunt 53 | . 7 . 16 4 7 . . 14 . 5 . Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . 2 . 1 . Sentry 9 | . . . 2 . 3 . . 2 2 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 3 | . . . . . 1 . . . . 2 . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | . 4 4 5 3 12 . . 5 3 2 3 Combat Bots Only 5 | . 3 3 5 3 4 . . 5 3 2 3 Max Kills in Single Turn 3 | . 3 2 3 1 3 . . 2 3 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 2 1 1 3 . . 2 3 . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Hostile Shots Fired 965 | . 45 7 105 25 197 . 16 261 81 201 27 Missed 298 | . 13 2 31 3 76 . 10 81 28 45 9 Damage Taken 9788 | . 482 85 1033 265 1736 . 77 2493 655 2668 294 Core 1757 | . 178 19 121 48 238 . . 303 60 637 153 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 222 | . . . . . 20 . . 88 114 . . Ignored by Resistances 316 | . . . . . . . . . . 316 . Regen/Repaired (Parts) 28 | . . . . . 28 . . . . . . Core Remaining (%) 58 | 100 . 21 . 57 56 . . 56 . . . Volleys Fired 246 | . 26 5 35 9 38 . . 60 20 42 11 Largest 2 | . 1 1 2 2 2 . . 2 2 2 2 Hottest 159 | . 30 30 94 94 69 . . 155 150 96 159 Shots Fired 357 | . 26 5 53 16 40 . . 96 33 75 13 Gun 130 | . 16 . 31 5 21 . . 33 13 . 11 Cannon 180 | . . . 19 9 4 . . 51 20 75 2 Launcher 47 | . 10 5 3 2 15 . . 12 . . . Special . | . . . . . . . . . . . . Kinetic 220 | . 16 . 33 9 24 . . 50 15 73 . Thermal 34 | . . . 5 . . . . 14 . 2 13 Explosive 47 | . 10 5 3 2 15 . . 12 . . . Electromagnetic 56 | . . . 12 5 1 . . 20 18 . . Robot Hit Streak 17 | . 10 3 17 9 15 . . 9 4 4 9 Robot Miss Streak 5 | . 2 2 4 5 5 . . 3 3 4 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 242 | . 17 3 54 13 29 . . 59 18 39 10 Core Hits 202 | . 24 5 35 13 44 . . 44 12 20 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 4 . . . . . 1 . . Critical Strikes 14 | . . . 5 . . . . 4 1 3 1 Burn 2 | . . . 1 . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 . . Blast 7 | . . . . . . . . 4 . 3 . Smash 4 | . . . 4 . . . . . . . . Melee Attacks 12 | . . . 12 . . . . . . . . Impact 12 | . . . 12 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9298 | . 815 315 1371 411 1788 . . 2652 754 1003 189 Guns 1921 | . 169 . 319 74 377 . . 621 172 . 189 Cannons 2840 | . . . 365 183 98 . . 895 296 1003 . Explosions 4095 | . 644 315 247 154 1313 . . 1136 286 . . Melee 440 | . . . 440 . . . . . . . . Ramming 2 | . 2 . . . . . . . . . . Kinetic 3072 | . 169 . 479 183 458 . . 670 172 941 . Thermal 1355 | . . . 73 . 115 . . 630 286 62 189 Explosive 3466 | . 644 315 247 154 1198 . . 908 . . . Electromagnetic 963 | . . . 132 74 17 . . 444 296 . . Impact 440 | . . . 440 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 . . . 2 . . . Average Corruption 1 | . . . 1 1 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . 1 3 . . . 1 . . . Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 3 | . . . 1 2 . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 404 | . 17 24 219 . 29 . . 47 51 17 . Projectiles 45 | . . . . . . . . 28 . 17 . Explosions 155 | . 17 24 15 . 29 . . 19 51 . . Melee 204 | . . . 204 . . . . . . . . Knockbacks 23 | . . . 4 6 . . . 1 . 12 . Impact 1 | . . . 1 . . . . . . . . Kinetic 22 | . . . 3 6 . . . 1 . 12 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 307 | . 84 46 5 . 165 . . 7 . . . Shots 11 | . 2 2 1 . 5 . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | . 5 . 309 288 107 . . 56 66 333 96 Average Temperature 67 | . 3 . 87 134 36 . . 22 29 95 52 Received Heat Transfer 3436 | . 216 . 468 147 504 . . 1143 132 826 . Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 9 | . . . 6 . . . . . 3 . . Impact Corruptions 8 | . . . 8 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . 2 . . . Heat Transferred 2203 | . . . 259 . 100 . . 1100 200 100 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Peak Influence 866 | . 236 172 293 219 409 187 130 866 745 . . Initial 438 | . . 70 . 43 7 182 130 90 438 . . Average 234 | . 71 58 145 99 136 182 129 441 485 . . Maximum Alert Level 3 | . 1 . 1 1 2 . . 3 3 . . Low Security (%) 57 | 100 93 100 66 97 67 100 100 16 . . . Level 1 21 | . 6 . 33 2 27 . . 40 5 . . Level 2 15 | . . . . . 4 . . 21 89 . . Level 3 5 | . . . . . . . . 20 4 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 5 . 7 . 1 . 2 . . Investigation 1 | . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 15 | . 2 . 5 . 6 . 1 . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Distress Signals 5 | . . . 2 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 17 3 49 6 30 . 3 34 12 25 5 Peak Tracking Total 9 | . 3 2 9 3 6 . 3 7 3 9 3 Tactical Retreats 14 | . 1 . 2 . 1 . . 2 2 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Traps Triggered 7 | . . . 3 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Machines Disabled 23 | . 2 . 1 1 2 . . 5 12 . . Max in Single Turn 11 | . 1 . 1 . 1 . . 2 11 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Machines Accessed 29 | . 4 1 9 . 5 3 . 2 5 . . Terminals 23 | . 4 . 8 . 4 1 . 2 4 . . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 3 | . . . 1 . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 12 1 18 . 14 4 . 2 12 . . Successful 31 | . 4 1 8 . 8 2 . 1 7 . . Failed 32 | . 8 . 10 . 6 2 . 1 5 . . Catastrophic 9 | . 4 . 3 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 8 . 7 . 6 . . . 3 . . Terminals 48 | . 12 . 15 . 11 1 . 2 7 . . Fabricators 7 | . . . . . . 2 . . 5 . . Repair Stations 7 | . . . 3 . 3 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 4 1 5 . 5 1 . 1 4 . . Record 2 | . . . 1 . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . Alert Level 4 | . . . 1 . 2 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . 3 . . Network Status 2 | . . . . . . . . . 2 . . Build 2 | . . . . . . 1 . . 1 . . Repair Station Hacks 3 | . . . 1 . 2 . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . 1 . . . . . . Terminals 3 | . . . 2 . 1 . . . . . . Botnet 3 | . . . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 . 9 . 5 2 . 1 4 . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . 2 . . Authchips . | . . . . . . . . . . . . Time 153 | . . . . . . 47 . . 106 . . Total Part Build Rating 22 | . . . . . . 10 . . 12 . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 136 | . . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Total Allies 14 | . . 3 4 2 . . . 3 . 2 . Largest Group 4 | . . 3 4 2 2 . . 2 . 2 . Highest-Rated Group 124 | . . 40 55 42 42 . . 124 . 76 . Highest-Rated Ally 62 | . . 16 16 31 31 . . 62 . 47 . Total Orders 3 | . . . 3 . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . RETURN 2 | . . . 2 . . . . . . . . Ally Attacks 108 | . . . 54 14 3 . . 23 . 14 . Total Damage 1324 | . . . 413 195 22 . . 527 . 167 . Kills 15 | . . . 7 2 . . . 5 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . . . 2 . Drone Launches 49 | . . . 36 . . . . 4 . 9 . Drone Recoveries 48 | . . . 35 . . . . 4 . 9 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Turns Passed 8090 | 71 628 747 1249 499 952 202 69 1692 752 906 323 Spaces Moved 5359 | 47 377 571 950 424 545 121 55 1032 527 577 133 Core 221 | 2 . . . . . . . . . 86 133 Treads 5 | . . . . . 2 . . 3 . . . Legs 3046 | 45 377 124 358 . 374 121 55 865 527 200 . Wheels 2082 | . . 447 592 424 169 . . 164 . 286 . Hover 5 | . . . . . . . . . . 5 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 83 105 83 120 113 90 105 86 50 Average Speed 118 | 117 146 111 103 105 117 120 119 117 118 119 210 Slowest Speed 300 | 120 190 260 260 105 250 120 120 250 189 260 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 65 87 79 90 53 1 40 81 11 56 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . Known Exits Taken 4 | . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . 2 1 Spaces Dug 11 | . . . . . . . . 11 . . . Terrain Destroyed 360 | . 53 36 22 30 68 . . 98 37 14 2 Melee . | . . . . . . . . . . . . Projectile 18 | . . . . . . . . 1 1 14 2 AOE 342 | . 53 36 22 30 68 . . 97 36 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Fac Low Low Total 6752 | 60 426 676 1145 462 817 179 59 1419 629 718 162 Wait 714 | 2 5 83 73 24 173 39 . 213 26 70 6 Move 5346 | 46 376 570 949 423 544 120 54 1029 526 576 133 Hop . | . . . . . . . . . . . . Pick Up 109 | 7 7 8 17 3 16 5 2 25 9 6 4 Fast Attach 67 | 5 1 . 11 . 12 2 . 11 11 11 3 Attach 66 | . 2 1 9 2 11 4 1 18 7 7 4 Detach 17 | . . . 3 . 1 1 . 3 5 3 1 Swap 45 | . 3 2 9 . 3 2 . 19 7 . . Drop 114 | . 5 7 27 1 19 6 2 26 18 3 . Fire 246 | . 26 5 35 9 38 . . 60 20 42 11 Melee 12 | . . . 12 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Discovered new exit (range 13) 650 | -10/Materials | Core integrity fell below 50% 700 | -10/Materials | Entered Mines 1078 | -10/Mines | Discovered new exit (range 11) 1094 | -10/Mines | Found the Drone Emporium 1102 | -10/Mines | Found Prototype Device 1136 | -10/Mines | Learned location of Zion (-7) 1169 | -10/Mines | Learned Materials terminal intel 1180 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1184 | -10/Mines | Found Prototype Device 1372 | -10/Mines | Discovered new exit (range 12) 1406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1447 | -10/Mines | Entered Materials 1447 | -9/Materials | Accompanied by 3 allies 1447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Identified Exp. Sensor Array 1449 | -9/Materials | Loaded intel: 12 terminal locations 1453 | -9/Materials | Identified Splice Drone Bay 1612 | -9/Materials | Lost 3 allies 2129 | -9/Materials | Discovered new exit (range 16) 2696 | -9/Materials | Entered Mines 2923 | -9/Mines | Discovered new exit (range 3) 3049 | -9/Mines | Discovered new exit (range 11) 3195 | -9/Mines | Entered Materials 3195 | -8/Materials | Accompanied by 2 allies 3195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3233 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3378 | -8/Materials | Repaired Broken Exp. Sensor Array 3738 | -8/Materials | Build established: Scavenger-Mutant 3935 | -8/Materials | Lost 4 parts (1p1n2u) 4134 | -8/Materials | Discovered new exit (range 10) 4147 | -8/Materials | Entered Factory 4147 | -7/Factory | Evolved 2 slots: Utility x2 4218 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4348 | -7/Factory | Identified exit to DSF 4349 | -7/Factory | Entered DSF 4389 | -7/DSF | Additional patrols routed to DSF 4402 | -7/DSF | Discovered new exit (range 13) 4417 | -7/DSF | Identified exit to Garrison 4418 | -7/DSF | Entered Garrison 4586 | -7/Garrison | Triggered checkpoint 4646 | -7/Garrison | Discovered new exit (range 13) 4700 | -7/Garrison | Triggered checkpoint 4718 | -7/Garrison | Build established: Mutant 4747 | -7/Garrison | Found embedded Infiltrators 4836 | -7/Garrison | Triggered checkpoint 4913 | -7/Garrison | Identified exit to Factory 4915 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4975 | -7/Garrison | Lost 5 parts (1p2n1u1w) 5090 | -7/Garrison | Triggered checkpoint 5260 | -7/Garrison | Discovered exit to Factory (range 10) 5294 | -7/Garrison | Build established: Scavenger-Mutant 5378 | -7/Garrison | Triggered checkpoint 5546 | -7/Garrison | Triggered checkpoint 5738 | -7/Garrison | Triggered checkpoint 5779 | -7/Garrison | Lost 8 parts (1p1n3u3w) 6073 | -7/Garrison | Discovered exit to Factory (range 15) 6110 | -7/Garrison | Entered Factory 6110 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6140 | -6/Factory | Lost 4 parts (3n1w) 6465 | -6/Factory | Fabricated Imp. Launcher Guidance Computer (x2) 6701 | -6/Factory | Identified exit to Lower Caves 6701 | -6/Factory | Identified exit to Extension 6862 | -6/Factory | Entered Lower Caves 6868 | -6/Lower Caves | Met a Warlord Commander 6869 | -6/Lower Caves | Learned location of Warlord (-4) 6870 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6877 | -6/Lower Caves | Found Encrypted Comm Array 6908 | -6/Lower Caves | Spotted B-75 Beast 7205 | -6/Lower Caves | Lost 8 parts (2p4n2u) 7274 | -6/Lower Caves | Lost 3 parts (1n2u) 7464 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7472 | -6/Lower Caves | Learned Factory non-interactive machine intel 7475 | -6/Lower Caves | Learned Factory emergency access door positions 7514 | -6/Lower Caves | Lost 3 parts (1p2n) 7546 | -6/Lower Caves | Core integrity fell below 50% 7613 | -6/Lower Caves | Lost 11 parts (1p4n4u2w) 7649 | -6/Lower Caves | Discovered new exit (range 16) 7723 | -6/Lower Caves | Core integrity fell below 20% 7768 | -6/Lower Caves | Entered another Lower Caves area 7840 | -6/Lower Caves | Build established: Mutant 7997 | -6/Lower Caves | Released all parts (6) 7998 | -6/Lower Caves | Discovered new exit (range 15) 8091 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07997_ Released Encrypted Comm Array. 07997_ Released Med. Storage Unit. 07997_ Released Imp. Target Analyzer. 07997_ Released Hacking Suite. 07997_ Released Hvy. Laser. 07997_ Released Hvy. Plasma Cannon. 07998_ EXIT=FOUND 07999_ VTOL Module fries itself beyond repair. 08000_ Acquired Lgt. Nuclear Core. 08001_ Acquired 25 matter. 08002_ Acquired 5 matter. 08011_ Acquired Med. Storage Unit. 08017_ Acquired Adv. ECM Suite. 08025_ Acquired Hvy. Plasma Cannon. 08032_ Acquired Hvy. Laser. 08036_ Acquired Encrypted Comm Array. 08043_ Acquired EM Disruption Field. 08056_ Acquired 20 matter. 08091_ Slug penetrates Wall. 08091_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# #???# | | ?????????????????# ## #??## | | ????????????????????????# ##??# | | ????????????????????????## ### ##??# | | ?????????????????????????## #??# ## ##?# | | ??????????????????????????##???###### #?# | | ?????????????????????????????##### ## #?## | | ?????????????????????????????# #??# | | ?????????????????????????????# ##??# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???## | | ???????????????????????????### ######## | | ???????????????????????????# #### | | ??????????????????????????## ### ## | | ?????????????????????????## ##?# | | ????????????? ??????????# % ##?# | | ????????????? ?????????# % #?## | | ????????????? ????????# ;#### #?####### | | ?????????????? ####???## ##??## ????# | | ???????????????? h ???# #????### #??# | | ?????????????????? h #?## #???????# #??# | | ????????????????????# ## ##????????# ##??#### | | ????????????????????# #??????????####??????? | | ????????????????????# #????????????????????? | | ????????????????????### ##????????????????????? | | ??????????????????????## @##?????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????? < #??????????????????????? | | ???????????????######## #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 31 Energy Capacity 1000 Matter Stores 492 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Imp. Launcher Guidance Computer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults GoHome() Challenges ------------ None Game ------ Seed LargeParticleStorm Manual? 0 Play Time 03:26:55 Cumulative 43.2 hours Start 2024.07.30 @ 22:36:45 End 2024.08.04 @ 23:27:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a795e1-98fb-4138-8de5-d1b7a13897be