Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.07 @ 20:12:51 Player: L1l7 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (573) 573 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 7042 Bonus ------- Follower Combat Kills 52 Entered DSFs 500 Friendly Fire -133 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Improved Transmission Jammer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Propulsion Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 . 2 . Power 2 | . . . . 1 . . . 1 . . . . . . Propulsion 5 | . . 2 . . . . . 1 . . 1 . 1 . Utility 4 | . . . . 1 1 . . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 118 | 7 14 15 6 5 13 3 11 7 3 3 4 1 6 20 Power 16 | 1 3 1 1 1 2 . 1 2 . 1 . . 1 2 Engine 9 | 1 3 1 1 1 1 . . 1 . . . . . . Core 7 | . . . . . 1 . 1 1 . 1 . . 1 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 2 5 10 2 1 4 2 5 2 2 . 1 . 3 13 Treads 3 | . . . . . . . . . . . . . . 3 Leg 7 | 2 5 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 9 | . . . . . 4 2 1 . . . . . 2 . Flight 33 | . . 10 2 1 . . 4 2 2 . 1 . 1 10 Utility 28 | 2 . 3 1 2 4 . 4 2 1 2 2 1 2 2 Device 14 | 1 . . . 1 1 . 3 2 1 1 1 . 2 1 Storage 3 | 1 . . 1 . . . 1 . . . . . . . Processor 7 | . . 1 . . 2 . . . . 1 1 1 . 1 Hackware 1 | . . . . . 1 . . . . . . . . . Protection 3 | . . 2 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 6 1 2 1 3 1 1 1 . . 1 . . 3 Energy Gun 12 | 1 4 1 1 . 1 1 . . . . . . . 3 Energy Cannon 3 | . . . . . 2 . 1 . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . 2 . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 2 . . . Parts Lost 29 | . 2 . 1 2 . 4 . . 1 . 7 2 3 7 Power 5 | . 1 . . 1 . 1 . . . . 1 . . 1 Propulsion 15 | . . . 1 1 . 1 . . 1 . 4 . 2 5 Utility 8 | . 1 . . . . 2 . . . . 2 2 1 . Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 1 . 1 1 . 3 . . 1 . 7 2 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 86 79 99 90 95 88 52 74 80 81 53 35 26 32 Engine 7 | . 13 9 11 18 7 7 7 6 6 6 3 . . . Core 3 | . . . . . 6 6 3 6 6 12 2 . 2 3 Leg 5 | . 27 1 . . . . . . . . . . . . Hover 6 | . . . . . 29 26 11 . . . . . 5 . Flight 12 | . . 33 43 36 . . 4 27 33 33 17 11 4 6 Device 6 | . 1 . . 4 7 6 . 18 24 20 12 . 3 . Storage 4 | . 14 1 5 9 7 4 . . . . . . . . Processor 5 | . . . . . 9 15 15 7 1 1 9 17 5 4 Protection 1 | . . 13 16 13 . . . . . . . . . . Energy Gun 6 | . 18 19 20 4 . . 4 . . . . . . 9 Energy Cannon 2 | . . . . . 11 14 3 . . . . . . . Impact Weapon 1 | . . . . 4 7 4 . . . . . . . . Slashing Weapon 3 | . 7 . . . . . . 5 6 6 4 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 34 | 11 14 14 15 16 34 34 20 20 18 28 27 3 15 28 Greatest Support 225 | 20 20 20 16 16 36 36 20 27 27 27 27 11 21 225 Greatest Overweight (x) 9 | 1 1 . . . . 1 . . . 1 . . 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 5 6 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 7 8 8 8 6 5 5 5 5 5 2 5 5 Average Carried 4 | 1 7 3 5 7 5 5 4 4 3 4 4 2 3 4 Final Capacity 8 | 8 8 5 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 7 2 7 8 6 4 3 5 3 5 3 2 5 . Class Distribution -------------------- 51% | Mutant 32% | Sprinter 7% | Gunner 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Matter Collected 962 | 262 86 . 266 . 46 . . 153 75 20 . . 28 26 Remotely . | . . . . . . . . . . . . . . . Salvage Created 928 | 122 275 . 199 . 46 . . 139 28 41 . . 15 63 Parts 68 | 9 20 . 9 . 4 . . 9 . 4 . . 1 12 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Combat Hostiles Destroyed 17 | . 9 . 3 . 1 . . . . 1 . . . 3 Melee 7 | . 5 . . . 1 . . . . 1 . . . . Guns 9 | . 4 . 3 . . . . . . . . . . 2 AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 9 | 2 2 . 1 . 1 . . 2 . . . . . 1 Worker 2 | . . . 1 . . . . 1 . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 6 | . 6 . . . . . . . . . . . . . Programmer 2 | . . . . . 1 . . . . 1 . . . . Best Kill Streak 3 | 2 3 . 3 . 1 . . 2 . 1 . . 1 3 Combat Bots Only 3 | . 3 . 3 . 1 . . . . 1 . . . 3 Max Kills in Single Turn 2 | 1 1 . 1 . 1 . . 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . 1 . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Damage Taken 4415 | . 687 115 69 309 119 158 223 35 56 44 334 138 529 1599 Core 1894 | . 139 42 14 152 30 85 54 11 18 . 94 92 366 797 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 55 | . . 10 15 17 13 . . . . . . . . . Regen/Repaired (Parts) 49 | . 16 . . . . . 33 . . . . . . . Core Remaining (%) 79 | 100 44 . 86 72 . . 75 . . 96 . 81 . . Volleys Fired 47 | 2 23 3 9 5 . . . . . . . . . 5 Largest 3 | 2 2 2 2 1 . . . . . . . . . 3 Hottest 195 | 60 100 100 95 56 . . . . . . . . . 195 Shots Fired 85 | 4 39 6 18 5 . . . . . . . . . 13 Gun 85 | 4 39 6 18 5 . . . . . . . . . 13 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 4 | 2 2 . . . . . . . . . . . . . Thermal 72 | 2 37 6 9 5 . . . . . . . . . 13 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 9 | . . . 9 . . . . . . . . . . . Robot Hit Streak 13 | 4 12 3 10 13 . . . . . . . . . 3 Robot Miss Streak 3 | . 3 3 3 1 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 76 | 4 32 4 12 4 2 . . 6 2 3 . . 1 6 Core Hits 38 | 3 15 1 9 1 1 . . 4 . 1 . . . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 9 | . 3 1 2 . . . . 2 . 1 . . . . Burn 6 | . 3 1 2 . . . . . . . . . . . Sever 3 | . . . . . . . . 2 . 1 . . . . Melee Attacks 63 | . 21 . . 1 11 . . 15 7 3 3 . 2 . Impact 12 | . . . . 1 11 . . . . . . . . . Slashing 51 | . 21 . . . . . . 15 7 3 3 . 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2168 | 37 522 48 223 56 123 . . 378 211 118 . . 84 368 Guns 870 | 37 283 48 179 56 . . . . . . . . . 267 Cannons . | . . . . . . . . . . . . . . . Explosions 145 | . . . 44 . . . . . . . . . . 101 Melee 1153 | . 239 . . . 123 . . 378 211 118 . . 84 . Ramming . | . . . . . . . . . . . . . . . Kinetic 35 | 17 18 . . . . . . . . . . . . . Thermal 774 | 20 265 48 118 56 . . . . . . . . . 267 Explosive 101 | . . . . . . . . . . . . . . 101 Electromagnetic 105 | . . . 105 . . . . . . . . . . . Impact 123 | . . . . . 123 . . . . . . . . . Slashing 1030 | . 239 . . . . . . 378 211 118 . . 84 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 . 14 14 . . . . 3 . 4 Average Corruption 7 | . . . . 1 . 8 14 . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . 6 11 . . . . . . 4 Message Errors 8 | . . . . . . 1 5 . . . . . . 2 Matter Fused 4 | . . . . . . . 3 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 1 . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 293 | . 9 . 28 . 15 . . . 194 3 . . 44 . Projectiles . | . . . . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . . . . Melee 265 | . 9 . . . 15 . . . 194 3 . . 44 . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . 40 . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 346 | 20 342 81 144 70 . . 291 30 346 . . . . 154 Average Temperature 96 | 15 99 29 54 34 . . 157 12 116 . . . . 56 Received Heat Transfer 597 | . 300 48 . 54 . . 69 15 27 . . . 72 12 Effects 4 | . . . . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 4 . 3 . . . . . . . . . . . Heat Transferred 2135 | 50 999 222 420 148 . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Peak Influence 391 | 10 167 85 132 391 232 35 20 129 . . 18 21 95 85 Initial 172 | . 6 5 33 51 172 . 3 9 . . 18 6 . 46 Average 61 | 4 88 32 112 220 74 8 8 68 . . 5 7 15 31 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . Low Security (%) 95 | 100 100 100 100 42 91 100 100 100 . . 100 100 100 100 Level 1 4 | . . . . 57 8 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 2 . 2 . . . . . . . 1 2 6 Investigation 2 | . 2 . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 13 | . 1 2 . 2 . . . . . . . 1 2 5 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Distress Signals 5 | . . 1 . 2 . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . Times Spotted 136 | . 20 9 2 23 3 9 4 5 6 1 6 5 13 30 Peak Tracking Total 19 | . 6 12 2 14 3 5 4 3 4 1 6 4 13 19 Tactical Retreats 20 | . 3 . . 4 1 1 . 2 4 . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Traps Triggered 7 | . 1 3 . 1 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Machines Disabled 2 | . . . . . . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Machines Accessed 19 | . 8 1 . 2 1 . 1 1 1 1 1 . 1 1 Terminals 16 | . 7 1 . 2 1 . . 1 1 . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 63 | . 28 4 . 8 4 . 2 1 4 1 1 . 4 6 Successful 42 | . 18 1 . 4 3 . 2 1 4 1 1 . 3 4 Failed 21 | . 10 3 . 4 1 . . . . . . . 1 2 Catastrophic 4 | . 3 . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 58 | . 26 4 . 8 4 . . 1 4 . 1 . 4 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 38 | . 16 1 . 4 3 . . 1 4 1 1 . 3 4 Record 15 | . 3 . . 1 2 . . . 4 . . . 3 2 Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 3 | . 2 . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 6 1 . 2 1 . 1 . . . . . 1 1 Full Trace Events 3 | . 2 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . Time 70 | . 26 . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Total Allies 3 | . . . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . . 3 Highest-Rated Group 160 | . . . . . . . . . . . . . . 160 Highest-Rated Ally 65 | . . . . . . . . . . . . . . 65 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . 5 Total Damage 161 | . . . . . . . . . . . . . . 161 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . 3 14 6 5 Traps 18 | . . . . . . . . . . . 2 9 4 3 Emergency Access 9 | . . . . . . . . . . . 1 4 2 2 Exits 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Turns Passed 5139 | 85 979 133 277 192 819 190 246 239 519 211 83 267 338 561 Spaces Moved 6596 | 61 416 239 755 506 549 289 354 431 1487 503 178 117 341 370 Core 104 | 20 . . . . . . . . . . . . 2 82 Treads 74 | . . . . . . . . . . . . . . 74 Legs 467 | 41 416 10 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1241 | . . . . . 536 289 250 . . . . . 166 . Flight 4710 | . . 229 755 506 13 . 104 431 1487 503 178 117 173 214 Fastest Speed 20 | 50 120 27 27 28 29 48 26 25 25 25 25 32 32 20 Average Speed 40 | 105 120 34 27 28 47 50 47 26 25 26 28 32 48 64 Slowest Speed 500 | 120 190 120 28 29 48 112 60 27 28 105 35 32 120 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 64 | . . 2 12 12 . . 8 9 2 . 3 . 3 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 57 30 99 52 7 98 12 14 91 50 5 73 11 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 . . 1 1 1 1 . . 1 . Scrap Searched 12 | . . . 2 . . . . . 8 2 . . . . Spaces Dug 24 | . 3 . . 1 6 . . 6 4 . 3 . 1 . Terrain Destroyed 40 | . 3 . 3 1 6 . . 6 4 . 3 . 1 13 Melee 24 | . 3 . . 1 6 . . 6 4 . 3 . 1 . Projectile . | . . . . . . . . . . . . . . . AOE 16 | . . . 3 . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Fac DSF Fac Arm Total 8828 | 78 819 285 794 537 1091 334 430 529 1621 577 203 345 511 674 Wait 1768 | . 303 13 15 14 500 40 44 60 124 61 15 228 148 203 Move 6465 | 60 415 234 731 483 549 288 339 413 1483 502 171 116 334 347 Hop 54 | . . 2 11 10 . . 6 8 1 . 3 . 3 10 Pick Up 151 | 8 26 11 14 10 10 2 17 13 1 5 2 . 10 22 Fast Attach . | . . . . . . . . . . . . . . . Attach 109 | 7 7 14 6 5 12 3 11 7 3 3 4 1 6 20 Detach 9 | . . . . 2 . . 1 3 . 1 . . 2 . Swap 9 | . 7 1 . . 1 . . . . . . . . . Drop 102 | 1 17 7 8 7 8 1 12 10 2 2 5 . 6 16 Fire 47 | 2 23 3 9 5 . . . . . . . . . 5 Melee 63 | . 21 . . 1 11 . . 15 7 3 3 . 2 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . . . . . . 51 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 422 | -10/Materials | Repaired Lgt. Ion Engine 703 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Discovered new exit (range 10) 1033 | -10/Materials | Discovered new exit (range 18) 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Propulsion x2 1194 | -9/Materials | Discovered new exit (range 16) 1198 | -9/Materials | Entered Mines 1290 | -9/Mines | Discovered new exit (range 8) 1304 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -9/Mines | Identified exit to Materials 1393 | -9/Mines | Learned location of Storage (-8) 1402 | -9/Mines | Learned Materials security intel 1415 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1475 | -9/Mines | Entered Materials 1475 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1625 | -8/Materials | Build established: Scavenger-Sprinter 1662 | -8/Materials | Discovered new exit (range 16) 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1982 | -7/Factory | Build established: Mutant 2486 | -7/Factory | Sucked down chute 2486 | -7/Factory | Entered Waste 2501 | -7/Waste | EMP discharged 2533 | -7/Waste | Spotted C-40 Crusher 2533 | -7/Waste | Spotted C-40 Crusher 2541 | -7/Waste | Spotted C-40 Crusher 2543 | -7/Waste | Spotted C-40 Crusher 2598 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2601 | -7/Waste | EMP discharged 2601 | -7/Waste | System corruption reached 10% 2623 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Spotted C-40 Crusher 2661 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2663 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2665 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2666 | -7/Waste | Discovered new exit (range 17) 2676 | -7/Waste | Entered Factory 2696 | -7/Factory | Lost 3 parts (1p1n1u) 2745 | -7/Factory | Repaired Gravmag System 2910 | -7/Factory | Discovered new exit (range 15) 2922 | -7/Factory | Entered another Factory area 2922 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2927 | -6/Factory | Identified exit to DSF 3142 | -6/Factory | Discovered new exit (range 8) 3154 | -6/Factory | Build established: Sprinter 3161 | -6/Factory | Entered Lower Caves 3162 | -6/Lower Caves | Encountered a Warlord checkpoint 3249 | -6/Lower Caves | Attracted the attention of an 0b10 base 3252 | -6/Lower Caves | Learned Research trap positions 3252 | -6/Lower Caves | Learned Armory security intel 3252 | -6/Lower Caves | Learned Armory terminal intel 3343 | -6/Lower Caves | Spotted B-75 Beast 3669 | -6/Lower Caves | Discovered new exit (range 7) 3676 | -6/Lower Caves | Learned Factory terminal intel 3680 | -6/Lower Caves | Entered another Lower Caves area 3733 | -6/Lower Caves | Learned Factory stockpile data 3889 | -6/Lower Caves | Discovered new exit (range 9) 3891 | -6/Lower Caves | Entered Factory 3891 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3893 | -5/Factory | Loaded intel: 27 terminal locations 3973 | -5/Factory | Identified exit to DSF 3974 | -5/Factory | Entered DSF 3988 | -5/DSF | Lost 7 parts (1p4n2u) 4211 | -5/DSF | Additional patrols routed to DSF 4235 | -5/DSF | Identified exit to Factory 4241 | -5/DSF | Entered Factory 4241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4574 | -4/Factory | Discovered new exit (range 12) 4579 | -4/Factory | Entered Armory 4581 | -4/Armory | Loaded intel: 11 terminal locations 4683 | -4/Armory | Build established: Mutant 4992 | -4/Armory | Build established: Gunner 5068 | -4/Armory | Core integrity fell below 50% 5127 | -4/Armory | Core integrity fell below 20% 5140 | -4/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Acquired Imp. Surge Thruster. Dropped Field Propulsion Array. Q:F:L3ZF#VEW6:= O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." P-70 Sage resets P-70 Sage, system corruption cleaned. C-35 Carver destroyed. Imp. Surge Thruster destroyed. Knocked back. Mic. Nuclear Core severed. Enh. Optical Array severed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. Field Propulsion Array destroyed. Knocked back. V|EUCICI8O1Y%:1YCKY:LP