Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 21:34:14 Player: stevie364 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3866) 3866 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 10661 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 42 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 99/100 System Corruption 14% Temperature Cool (29) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Rocket Launcher Great Axe > --- INVENTORY -------- Light Nuclear Core Layered Light Armor Plating Army-in-a-Box Precision Assault Rifle Gamma Bomb Trap [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 3 | . . . . . 2 . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 96 | 7 8 1 1 5 14 4 15 13 27 . . 1 Power 14 | 1 1 1 . 1 1 1 4 2 2 . . . Engine 5 | 1 1 1 . . . . 2 . . . . . Core 9 | . . . . 1 1 1 2 2 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . . 1 1 5 2 3 4 11 . . 1 Treads 17 | 2 . . . 1 4 2 3 4 . . . 1 Leg 1 | . . . 1 . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 10 | . . . . . . . . . 10 . . . Utility 22 | 2 2 . . 1 2 1 4 3 7 . . . Device 4 | 1 1 . . 1 . 1 . . . . . . Storage 4 | 1 1 . . . . . . 1 1 . . . Processor 2 | . . . . . . . 1 . 1 . . . Hackware 4 | . . . . . . . 1 . 3 . . . Protection 8 | . . . . . 2 . 2 2 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 5 . . 2 6 . 4 4 7 . . . Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 12 | 1 2 . . 2 3 . 2 . 2 . . . Ballistic Cannon 8 | . 1 . . . 1 . . 4 2 . . . Launcher 3 | . . . . . 1 . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 4 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . 10 . . . . Parts Lost 39 | . 1 . . 3 4 2 8 7 8 . . 6 Power 6 | . 1 . . 1 1 1 1 . 1 . . . Propulsion 18 | . . . . 1 3 . 2 5 4 . . 3 Utility 10 | . . . . 1 . 1 2 2 2 . . 2 Weapon 5 | . . . . . . . 3 . 1 . . 1 Highest Loss Streak 8 | . 1 . . 3 3 1 8 4 7 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 16 19 17 14 14 15 14 14 4 3 4 3 Power 1 | 1 2 3 2 . . . 1 2 . 1 1 1 Propulsion 1 | . . 1 1 . 1 2 2 3 . . . . Utility 3 | . 1 1 1 1 3 6 6 5 1 2 2 1 Weapon 7 | . 12 14 13 11 9 6 4 3 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . . . 5 . 4 1 5 2 . 1 . 3 Power 5 | . . . 2 . . . . 2 . . . 1 Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . . . 1 . 1 . . . . 2 Weapon 10 | . . . 3 . 3 1 3 . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 100 100 99 83 98 94 86 95 38 38 26 Engine 5 | . 13 14 14 5 . . 4 1 . . . . Core 4 | . . . . 8 8 7 3 7 6 . . . Treads 24 | . 28 28 28 28 25 36 33 29 1 . . 1 Flight 4 | . . . . . . . . . 34 15 15 8 Device 7 | . 14 14 14 9 9 13 8 . . . . . Storage 11 | . 14 14 14 18 9 9 9 9 7 7 7 4 Processor 2 | . . . . . . . 7 9 . . . . Hackware 3 | . . . . . . . . . 21 15 15 10 Protection 5 | . . . . . 9 13 8 10 7 . . . Ballistic Gun 15 | . 24 28 28 28 15 18 15 . . . . 1 Ballistic Cannon 2 | . 2 . . . . . . 12 . . . . Slashing Weapon 1 | . . . . . 1 . . . 6 . . . Peak Build Rating 52 | 7 12 12 25 18 28 28 34 35 52 28 23 23 Average Rating 23 | 5 11 12 13 17 23 27 31 27 42 23 23 15 On Entrance 19 | . 7 12 12 16 18 28 25 34 28 23 23 23 Avg Prop Armor Cover (%) 11 | . . . . . 13 . . . 2 . . . Naked Turns 9 | . . . . . . . . . . . . 9 Heaviest Build 68 | 12 51 50 50 56 68 68 63 62 62 10 10 10 Greatest Support 80 | 40 40 40 40 40 80 80 80 80 60 12 12 28 Greatest Overweight (x) 5 | . 1 1 1 2 5 . 1 1 2 . . 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 10 10 10 8 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 10 10 10 Average Carried 17 | 1 16 19 19 18 19 19 19 19 10 9 10 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 5 Final Carried 20 | 3 20 20 20 20 20 20 20 20 10 10 10 2 Class Distribution -------------------- 46% | Mutant 39% | Scavenger-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Matter Collected 3170 | 250 327 87 . 141 376 127 565 650 532 44 . 71 Remotely . | . . . . . . . . . . . . . Salvage Created 3804 | 122 500 102 . 134 810 127 638 735 636 . . . Parts 207 | 4 28 7 . 4 47 7 32 43 35 . . . Haulers Intercepted 8 | . 2 . . . 3 . 1 . 2 . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Combat Hostiles Destroyed 85 | . 11 4 . 4 18 3 16 20 9 . . . Melee 8 | . . . . . 3 . 1 1 3 . . . Guns 37 | . 10 4 . 4 7 3 9 . . . . . Cannons 20 | . 1 . . . . . 4 15 . . . . AOE 20 | . . . . . 8 . 2 4 6 . . . Classes Destroyed 14 | 2 4 . . 1 3 . 3 1 . . . . Worker 4 | . . . . . 2 . 1 . 1 . . . Tunneler 2 | 1 1 . . . . . . . . . . . Hauler 8 | . 2 . . . 3 . 1 . 2 . . . Recycler 9 | 1 1 . . 1 2 . . . 4 . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . Swarmer 31 | . 4 2 . . 6 . 4 8 7 . . . Grunt 34 | . 7 2 . 1 6 2 10 6 . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 8 | . . . . . 5 1 . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 6 | . . . . . . . . 4 2 . . . Heavy 1 | . . . . . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . . . . Best Kill Streak 9 | 2 2 2 . 1 9 2 5 6 3 . . . Combat Bots Only 9 | . 2 2 . 1 9 2 5 6 3 . . . Max Kills in Single Turn 3 | 1 2 1 . 1 3 1 1 2 2 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 2 2 . . . Melee 1 | . . . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Hostile Shots Fired 693 | . 54 16 . 38 94 14 133 125 104 4 . 111 Missed 210 | . 9 2 . 8 25 6 34 29 49 2 . 46 Hits 483 | . 45 14 . 30 69 8 99 96 55 2 . 65 Projectile 483 | . 45 14 . 30 69 8 99 96 55 2 . 65 Critical Strikes 21 | . 1 . . 2 4 . 5 4 2 . . 3 Damage Taken 7144 | 22 524 136 . 404 1079 206 1745 1215 872 30 . 911 Core 1279 | 11 94 . . 116 120 . 176 54 235 . . 473 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . . . 36 . . . Core Remaining (%) 47 | 95 . . . 11 . . . 36 . . . . Volleys Fired 261 | 5 39 7 . 12 50 12 53 72 6 . . 5 Largest 2 | 2 2 2 . 2 2 2 2 2 1 . . 1 Hottest 112 | 60 56 46 . 46 56 48 108 112 33 . . 28 Shots Fired 441 | 10 78 14 . 22 89 22 92 103 6 . . 5 Gun 284 | 10 60 14 . 22 71 22 64 16 . . . 5 Cannon 132 | . 18 . . . 8 . 26 80 . . . . Launcher 25 | . . . . . 10 . 2 7 6 . . . Special . | . . . . . . . . . . . . . Kinetic 349 | 5 78 14 . 22 79 22 71 53 . . . 5 Thermal 62 | . . . . . . . 19 43 . . . . Explosive 25 | . . . . . 10 . 2 7 6 . . . Electromagnetic 5 | 5 . . . . . . . . . . . . Robot Hit Streak 17 | 5 12 4 . 5 5 8 17 13 2 . . 7 Robot Miss Streak 4 | 1 2 1 . 3 3 1 4 3 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . Shots Hit Robots 322 | 7 53 9 . 13 69 16 73 57 20 . . 5 Core Hits 172 | 2 21 6 . 7 41 7 35 31 20 . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . . 1 1 . . . . . . . Critical Strikes 11 | . 3 . . 1 2 . 1 1 3 . . . Destroy 4 | . 2 . . 1 1 . . . . . . . Blast 2 | . 1 . . . . . . 1 . . . . Sever 5 | . . . . . 1 . 1 . 3 . . . Melee Attacks 79 | . 1 . . . 16 . 9 2 51 . . . Impact 1 | . 1 . . . . . . . . . . . Slashing 78 | . . . . . 16 . 9 2 51 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . 1 . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9070 | 112 904 133 . 196 2226 307 1782 1701 1607 . . 102 Guns 3378 | 80 603 133 . 196 849 307 1004 106 . . . 100 Cannons 1903 | . 301 . . . 105 . 321 1176 . . . . Explosions 1842 | 32 . . . . 833 . 105 336 536 . . . Melee 1920 | . . . . . 414 . 352 83 1071 . . . Ramming 27 | . . . . . 25 . . . . . . 2 Kinetic 4118 | 13 904 133 . 196 954 307 1086 425 . . . 100 Thermal 1128 | 32 . . . . . . 239 857 . . . . Explosive 1791 | . . . . . 814 . 105 336 536 . . . Electromagnetic 86 | 67 . . . . 19 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1920 | . . . . . 414 . 352 83 1071 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 1 25 10 10 10 14 Average Corruption 8 | . . . . . 1 1 1 20 7 10 10 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 150 | . . . . . 6 2 11 84 33 5 1 8 Message Errors 28 | . . . . . . . 4 15 6 1 . 2 Matter Fused 36 | . . . . . 1 1 1 16 12 3 . 2 Heat Flow Errors 21 | . . . . . 1 . 1 13 6 . . . Energy Discharges 16 | . . . . . 2 . 3 8 3 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . . . 2 1 1 14 2 1 . 1 Data Loss (major) 9 | . . . . . . . . 4 3 . . 2 Misfires 5 | . . . . . . . . 5 . . . . Alerts 2 | . . . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . 1 . . 1 Weapon Failures 8 | . . . . . . . 1 7 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 274 | 7 . . . . 21 . 2 102 142 . . . Projectiles 59 | . . . . . . . 2 57 . . . . Explosions 33 | 7 . . . . 13 . . 10 3 . . . Melee 182 | . . . . . 8 . . 35 139 . . . Knockbacks 7 | . 4 . . . 1 . 1 1 . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . 4 . . . 1 . 1 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | 23 . . . . 41 . . . . . . 1 Shots 2 | 1 . . . . 1 . . . . . . . Rammed 3 | . . . . . 1 . 1 . . . . 1 Targets Rammed 4 | . . . . . 2 . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 531 | 52 55 14 . 20 161 71 257 465 531 . . 20 Average Temperature 109 | 27 17 5 . 7 35 30 85 117 130 . . 7 Received Heat Transfer 2199 | . 216 48 . 48 549 54 630 81 201 . . 372 Effects 18 | . . . . . . . . 4 14 . . . Shutdowns 3 | . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . 2 2 . . . Matter Decay 5 | . . . . . . . . 2 3 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 3 . . . . Heat Transferred 1490 | 50 . . . . . . 333 1107 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Maximum Alert Level 3 | . . . . . 1 1 . 3 3 . . . Low Security (%) 66 | 100 100 100 . 100 94 . 100 8 . . . . Level 1 9 | . . . . . 5 100 . 32 . . . . Level 2 18 | . . . . . . . . 35 93 . . . Level 3 4 | . . . . . . . . 23 6 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1098 | 5 140 74 . 25 319 304 186 1098 731 . . . Initial 576 | . . 21 . . . 204 143 120 576 . . . Average 203 | . 42 13 . . 61 250 67 511 610 . . . Influence Increases 3718 | 10 379 136 . 40 717 110 553 1048 725 . . . Destroy 0b10 Robot/C 1680 | . 220 100 . 20 360 60 340 400 180 . . . Destroy 0b10 Robot/NC 145 | 10 25 . . 5 35 . 15 15 40 . . . Destroy Leader 320 | . 56 20 . . 96 . 72 30 46 . . . Allied During Kill 9 | . . 1 . . . . 8 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . Successful Hack 120 | . . . . . 6 . 28 14 72 . . . Disable Machine 150 | . . . . . 45 . . 105 . . . . Anti-Garrison Action 400 | . . . . . . 50 . 350 . . . . Destroy Structure 239 | . 3 . . . 25 . 30 124 57 . . . Partial Spotted 75 | . 15 . . . . . . . 60 . . . Lose Combat Pursuer 570 | . 60 15 . 15 150 . 60 . 270 . . . Influence Decreases 3718 | 10 324 191 . 40 402 131 662 135 1138 304 381 . Entered New Map 1518 | . . 34 . . . 111 151 65 522 254 381 . Time Decay 1886 | 10 314 157 . 40 378 . 411 . 526 50 . . Lost Part 284 | . 10 . . . 24 20 80 70 80 . . . Lost Ally 30 | . . . . . . . 20 . 10 . . . Squads Dispatched 30 | . 4 . . . 2 . 3 . 21 . . . Investigation 7 | . 2 . . . . . . . 5 . . . Extermination 5 | . . . . . . . . . 5 . . . Reinforcement 14 | . 2 . . . . . 3 . 9 . . . Assault 2 | . . . . . . . . . 2 . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Distress Signals 12 | . 1 . . . 3 . 4 . 4 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 27 6 . 10 27 3 29 21 48 1 . 12 Peak Tracking Total 18 | . 6 2 . 3 5 2 8 6 18 1 . 9 Tactical Retreats 27 | . 2 1 . 6 6 . 3 . 9 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Traps Triggered 10 | . 3 . . . . 3 . 3 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 . . . 1 Triggered 2 | . . . . . . . . 1 . . . 1 Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Machines Disabled 15 | . . . . . 3 1 . 11 . . . . Max in Single Turn 2 | . . . . . 1 1 . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . 1 . 2 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Machines Accessed 37 | . . . 1 . 5 . 8 1 18 . 4 . Terminals 24 | . . . . . 3 . 7 1 13 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . . . Total Hacks 104 | . . . 1 . 10 . 15 1 48 . 29 . Successful 60 | . . . 1 . 6 . 5 1 18 . 29 . Failed 44 | . . . . . 4 . 10 . 30 . . . Catastrophic 11 | . . . . . 1 . 3 . 7 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . . . 1 . 5 . 11 . 22 . . . Terminals 58 | . . . . . 7 . 14 1 36 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 3 . . . Garrison Access 7 | . . . . . 2 . 1 . 4 . . . Terminal Hacks 46 | . . . 1 . 3 . 3 1 9 . 29 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 3 | . . . . . 1 . . . 2 . . . Prototype ID Bank 5 | . . . . . 1 . . . 1 . 3 . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . 1 . 1 . . . Hauler Manifests 3 | . . . . . 1 . 1 . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . 2 . . . Retrieve Study 3 | . . . . . 1 . . . 2 . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . 1 . 1 . 2 . . . Terminals 4 | . . . . . 1 . 1 . 2 . . . Assimilate 3 | . . . . . 1 . . . 2 . . . Botnet 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 3 . 5 1 14 . . . Full Trace Events 7 | . . . . . 1 . 1 . 5 . . . Feedback Events 2 | . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . 2 . . . Parts Repaired 2 | . . . . . . . . . 2 . . . Time 101 | . . . . . . . . . 101 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 3 . 13 3 . . . Machine Destruction 12 | . . . . . . 3 . 9 . . . . Programmers 7 | . . . . . . . . 4 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Total Allies 6 | . . 1 . . . 3 . . 1 . . 1 Largest Group 3 | . . 1 . . . 3 3 . 1 . . 1 Highest-Rated Group 96 | . . 31 . . . 48 48 . 26 . . 96 Highest-Rated Ally 96 | . . 31 . . . 16 16 . 26 . . 96 Initial Warlord ECA Mod 5 | . . . . . . . 1 1 5 5 5 4 Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . 3 . . . . 29 . . . . 7 Total Damage 556 | . . 22 . . . . 295 . . . . 239 Kills 2 | . . 1 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Active Infowar (turns) 6385 | 59 1729 1206 529 898 1434 335 195 . . . . . Seismic 6385 | 59 1729 1206 529 898 1434 335 195 . . . . . Robot Analysis Total 3 | . . . . . 1 . . . 2 . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Turns Passed 11940 | 124 1729 1206 529 1363 1434 335 1513 1963 1471 116 27 130 Spaces Moved 7393 | 62 656 493 217 475 548 157 527 776 2942 225 84 231 Core 21 | 2 . . . . . . . . . . . 19 Treads 3806 | 60 656 493 217 475 420 157 527 776 21 . . 4 Legs . | . . . . . . . . . . . . . Wheels 128 | . . . . . 128 . . . . . . . Hover 14 | . . . . . . . . . 14 . . . Flight 3424 | . . . . . . . . . 2907 225 84 208 Fastest Speed 24 | 50 160 240 240 240 155 160 160 160 24 32 32 32 Average Speed 123 | 156 236 240 240 240 179 160 165 198 28 32 32 41 Slowest Speed 320 | 160 240 240 240 320 240 160 250 240 240 32 32 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . 37 2 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 96 93 60 82 43 12 51 77 61 35 69 31 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . . . . 1 1 1 Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 7 | . . 3 . 1 . . . . . 1 . 2 Spaces Dug 54 | . 1 . . . 3 . 11 . 39 . . . Terrain Destroyed 228 | 5 2 . . . 22 . 25 110 64 . . . Melee 29 | . 1 . . . 3 . . . 25 . . . Projectile 13 | . 1 . . . . . 12 . . . . . AOE 186 | 5 . . . . 19 . 13 110 39 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Total 9569 | 77 752 505 230 679 884 220 1059 1097 3454 267 83 262 Wait 1554 | . 32 . . 180 227 18 421 198 421 39 . 18 Move 7308 | 61 655 492 216 474 547 156 527 773 2873 220 83 231 Hop 33 | . . . . . . . . . 31 2 . . Pick Up 73 | 4 15 2 3 3 12 1 12 12 6 2 . 1 Fast Attach 45 | 6 1 . 1 1 5 1 7 9 13 . . 1 Attach 25 | 1 . . . 3 3 . 6 2 8 1 . 1 Detach 8 | . . . . 1 . . 1 . 4 1 . 1 Swap 59 | . 8 1 1 2 9 3 8 10 17 . . . Drop 90 | . 1 3 9 3 12 4 14 16 24 2 . 2 Fire 261 | 5 39 7 . 12 50 12 53 72 6 . . 5 Melee 79 | . 1 . . . 16 . 9 2 51 . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . 2 . 1 . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 26 | . . . . . 1 25 . . . . . . Trap 2 | . . . . . . . . 1 . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 14) 904 | -10/Materials | Discovered new exit (range 10) 1184 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Discovered new exit (range 11) 1675 | -10/Materials | Discovered new exit (range 12) 1813 | -10/Materials | Discovered new exit (range 16) 1854 | -10/Materials | Entered Mines 2662 | -10/Mines | Discovered new exit (range 13) 2665 | -10/Mines | Received a Mining Laser from a helpful Derelict 2770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2796 | -10/Mines | Discovered new exit (range 6) 3050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3050 | -10/Mines | Discovered new exit (range 5) 3060 | -10/Mines | Entered Exiles 3120 | -10/Exiles | Met 8R-AWN 3161 | -10/Exiles | Met EX-HEX 3233 | -10/Exiles | Met EX-BIN 3262 | -10/Exiles | Aligned with FarCom system 3264 | -10/Exiles | Given EX-Vault access code 3322 | -10/Exiles | Opened EX-Vault 3342 | -10/Exiles | Found Army-in-a-Box 3351 | -10/Exiles | Found Deploy-a-Sentry 3360 | -10/Exiles | Found Potential Leg 3412 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3430 | -10/Exiles | Exiles lab attacked by MAIN.C 3570 | -10/Exiles | Discovered new exit (range 10) 3589 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3589 | -10/Exiles | Entered Mines 3613 | -9/Mines | Met a Derelict bent on vengeance 3851 | -9/Mines | Assembled infested the area 4063 | -9/Mines | Core integrity fell below 50% 4082 | -9/Mines | Core integrity fell below 20% 4125 | -9/Mines | Lost 3 parts (1p1n1u) 4890 | -9/Mines | Discovered new exit (range 3) 4911 | -9/Mines | Learned location of Storage (-9) 4952 | -9/Mines | Entered Materials 4952 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5287 | -8/Materials | Garrison activated, responded to threat 5360 | -8/Materials | Build established: Scavenger-Mutant 5479 | -8/Materials | Lost 3 parts (1p2n) 6294 | -8/Materials | Garrison activated, responded to threat 6327 | -8/Materials | Destroyed 9 combat bots 6350 | -8/Materials | Identified exit to Garrison 6386 | -8/Materials | Entered Garrison 6404 | -8/Garrison | Triggered checkpoint 6414 | -8/Garrison | Discovered new exit (range 6) 6606 | -8/Garrison | Triggered checkpoint 6617 | -8/Garrison | Garrison Relay disabled 6721 | -8/Garrison | Entered Materials 6721 | -8/Materials | Accompanied by 3 allies 7978 | -8/Materials | Core integrity fell below 50% 8000 | -8/Materials | Lost 8 parts (1p2n2u3w) 8004 | -8/Materials | Discovered new exit (range 16) 8221 | -8/Materials | Build established: Mutant 8234 | -8/Materials | Identified exit to Garrison 8234 | -8/Materials | Entered Garrison 8401 | -8/Garrison | System corruption reached 10% 8456 | -8/Garrison | Lost 4 parts (2n2u) 8679 | -8/Garrison | Triggered checkpoint 8786 | -8/Garrison | Build established: Scavenger-Mutant 8966 | -8/Garrison | Discovered new exit (range 11) 9032 | -8/Garrison | Triggered checkpoint 9168 | -8/Garrison | Garrison Relay disabled 9441 | -8/Garrison | Discovered new exit (range 15) 9441 | -8/Garrison | Discovered new exit (range 44) 9441 | -8/Garrison | Discovered new exit (range 74) 9489 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9577 | -8/Garrison | Triggered checkpoint 9745 | -8/Garrison | Garrison Relay disabled 9897 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10195 | -8/Garrison | Phase Generator disabled 10197 | -8/Garrison | Entered Factory 10197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10287 | -7/Factory | Repaired Lgt. Armor Plating 10526 | -7/Factory | Identified exit to Lower Caves 10539 | -7/Factory | Build established: Hacker-Sprinter 10597 | -7/Factory | First assault squad dispatched 10926 | -7/Factory | Cargo convoy interrupted 10997 | -7/Factory | Discovered new exit (range 15) 11072 | -7/Factory | Discovered new exit (range 7) 11583 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 11593 | -7/Factory | System corruption reached 10% 11668 | -7/Factory | Entered Lower Caves 11678 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 11729 | -7/Lower Caves | Learned 4 Factory zone layouts 11744 | -7/Lower Caves | Met a Warlord Commander 11745 | -7/Lower Caves | Learned location of Warlord (-5) 11746 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11749 | -7/Lower Caves | Found Encrypted Comm Array 11778 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11784 | -7/Lower Caves | Entered Data Miner 11784 | -7/Data Miner | Discovered new exit (range 6) 11791 | -7/Data Miner | Met Data Miner 11796 | -7/Data Miner | Learned location of Section 7 (-2) 11797 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11801 | -7/Data Miner | Received God Mode back door access code from Data Miner 11811 | -7/Data Miner | Entered Proximity Caves 11880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11903 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11912 | -6/Proximity Caves | Core integrity fell below 50% 11920 | -6/Proximity Caves | Escorted by Enhanced Grunt 11920 | -6/Proximity Caves | Core integrity fell below 20% 11941 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11882_ Imp. Cesium-ion Thruster destroyed. 11886_ System corrupted: Component data lost. 11886_ S-27 Virus triggered Gamma Bomb Trap. 11886_ A bubble of electromagnetic force engulfs the area. 11886_ S-27 Virus destroyed. 11897_ Med. Storage Unit destroyed. 11903_ System Shield destroyed. 11904_ Discarded Hacking Suite. 11912_ Critical hit (Burn: +37). 11915_ Prc. Assault Rifle destroyed. 11918_ FKPRUVPOPBLCQX&I%R6OIPROD3HGQW8AQ 11919_ Slammed into G-50 Soldier. 11920_ Enhanced Grunt: "Protecting LRC-V3." 11924_ Acquired Med. Treads. 11925_ Critical hit (Burn: +37). 11937_ System corrupted: Substantial component data lost. 11940_ Critical hit (Burn: +37). 11941_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????### ??????? ?????????????????????????? | | ?????# ???????? #????????????????????????? | | ?????# ???????? #????????????????????????? | | ????## #?????? #????????????????????????? | | ????# ?????? ## #????????????????????????? | | ????# ????? ## #????????????????????????? | | ###### ##### ## #????????????????????????? | | ## ######???????????????????? | | ? = #???????????????????? | | ??????# % #???????????????????? | | ??????## #####+##### #???????????????????? | | #??????## # #?????????# #???????????????????? | | #??????## # #?????????# #???????????????????? | | ???????# # #?????????# #???????????????????? | | ???????# ## #"????? ??# #???????????????????? | | ???????##?# # ?? ??# #???????????????????? | | ??????????# #" ?? ??# #???????????????????? | | ? ##???????## #? ?? ?# !##??????????????????? | | ? ##?????## #?? ?? ?# ;???????????????????? | | ?? ####??# #??? ? ?# #???????????????????? | | ?? #??# #####s##+##! ##??????????????????? | | ### ##?## !%* ;#??????????????????? | | #??# ss =Y] ##??????????????????? | | ######### g #???????????????????? | | " #???# ## ggg #???????????????????? | | "" #???# ##### @ g##???????????????????? | | """ ###?## #???## #????????????????????? | | """ #??## #????## # #????????????????????? | | "" #???# #?????#### # ########?????????????? | | ##???# #?????# #?????????????? | | ####### #?????# #?????????????? | | #?????# " "## #?????????????? | | #?????# """"" "## #?????????????? | | ## ##########?????# " "" ## #?????????????? | | #####??????????????# #" """ ""# #?????????????? | | ???????????????????# ##" "" """" #?????????????? | | ???????????????????# ?# "" " #?????????????? | | ???????????????????# ?# #?????????????? | | ???????????????????# ? #?????????????? | | ???????????????????# ??? #?????????????? | | ????????????????????#???############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 60% | -7/Factory Imp. Cesium-ion Thruster | 99% | -7/Factory | Broken Studied --------- Autogun | -8/Materials | Hacked Flight Unit | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed SurgePulsarScanner Manual? 0 Play Time 01:17:33 Cumulative 56.7 hours Start 2026.05.02 @ 12:35:57 End 2026.05.02 @ 21:34:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0365bf-3298-4c54-bab9-9af1029ab19d