Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 02:15:51 Player: Infomantis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (283) 1415 Value Destroyed (16494) 16494 Prototype IDs (10) 200 Alien Tech Used (5) 1000 Bonus (22510) 22510 TOTAL SCORE: 50619 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2141 Follower Combat Kills 3209 Entered Garrisons 2000 Used RIF Installer 5000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -340 Cogmind --------- Core Integrity 0/1450 Matter 3/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Z-bomb Delivery System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- (None) > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Z-bomb Delivery System [Rating: 181] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Slots Evolved 16 | . . 2 2 . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Utility 10 | . . 1 1 . . . 2 . . . 2 . 2 . . . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 458 | 8 13 18 12 20 8 14 8 20 11 17 3 13 31 22 29 26 24 25 9 14 26 13 9 36 29 Power 45 | 1 3 3 1 2 . 3 . . 1 . 1 1 3 1 . 3 3 1 . 2 5 4 2 4 1 Engine 18 | 1 3 3 1 1 . 1 . . 1 . 1 1 3 1 . . 1 . . . . . . . . Core 10 | . . . . 1 . 2 . . . . . . . . . 3 1 1 . 1 . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . 1 5 4 1 4 1 Propulsion 87 | 2 4 6 5 6 1 3 3 4 4 2 . 1 6 1 4 7 4 2 4 . 5 2 2 4 5 Treads 52 | . . 3 4 5 1 1 1 3 3 2 . . 5 1 . . 2 . 4 . 5 2 2 4 4 Leg 16 | 2 4 1 . . . . . . . . . . . . . 5 2 2 . . . . . . . Wheel 17 | . . 2 1 1 . 2 2 1 1 . . 1 1 . 4 . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 144 | 2 1 5 4 8 3 3 5 4 3 5 2 4 10 8 8 12 3 11 4 6 4 5 5 7 12 Device 39 | 1 . 1 1 4 2 . 1 . 1 2 . . 3 . 1 3 1 3 2 2 . . 2 3 6 Storage 7 | 1 . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Processor 9 | . . . . . 1 . 1 . . . . . 1 . 1 . . . 1 1 1 . . . 2 Hackware 56 | . . . . . . 2 2 1 1 3 1 3 2 5 3 7 2 7 1 3 3 5 3 2 . Protection 33 | . 1 2 3 4 . 1 1 3 1 . 1 1 4 3 3 1 . . . . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 182 | 3 5 4 2 4 4 5 . 12 3 10 . 7 12 12 17 4 14 11 1 6 12 2 . 21 11 Energy Gun 32 | 1 . 1 . . . . . . . . . 1 5 3 1 2 3 6 . . . 1 . 4 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 71 | 2 5 3 2 4 3 2 . 8 2 6 . 3 4 4 7 1 5 3 1 4 1 . . . 1 Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . . . . . 4 . . 7 4 Launcher 17 | . . . . . 1 1 . . . 1 . . . 1 2 . 1 . . . 2 . . 6 2 Special Weapon 40 | . . . . . . . . . 1 3 . 3 3 4 7 1 4 2 . 2 5 1 . 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . 6 2 Parts Lost 126 | . 2 6 2 12 3 . 1 6 1 4 . 1 11 1 16 9 12 3 1 1 4 5 . 12 13 Power 17 | . . 2 . 1 . . . . 1 . . . . . 1 . 2 . . 1 1 1 . 3 4 Propulsion 36 | . . 3 1 4 1 . . 2 . 2 . . 2 . 6 3 4 . . . . 1 . 3 4 Utility 47 | . 1 1 1 4 2 . 1 3 . 1 . . 5 1 7 5 3 1 . . 2 2 . 4 3 Weapon 26 | . 1 . . 3 . . . 1 . 1 . 1 4 . 2 1 3 2 1 . 1 1 . 2 2 Highest Loss Streak 11 | . 2 2 1 4 3 . 1 3 1 2 . 1 3 1 11 4 10 2 1 1 2 1 . 5 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 95 89 100 98 98 100 100 98 97 91 91 92 87 91 94 78 92 88 84 84 85 89 90 84 59 Engine 3 | . 13 7 9 8 . 1 7 7 6 7 6 6 5 5 4 . 4 . . . . . . . . Core 1 | . . . . . 9 7 . . . . . . . . . 3 5 5 4 5 2 . 3 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 4 3 5 9 8 8 10 Treads 12 | . . 12 18 20 27 24 15 21 20 14 13 13 8 11 10 . 2 10 13 14 14 19 17 16 13 Leg 2 | . 27 6 . . . . . . . . . . . . . 6 17 5 . . . . . . . Wheel 4 | . . 12 18 13 9 11 15 8 7 7 6 6 5 5 6 . . . . . . . . . . Device 5 | . 7 7 9 13 18 5 6 . 3 1 6 6 8 5 6 5 7 4 4 3 4 . 1 1 10 Storage 5 | . 14 11 9 9 9 9 7 7 7 7 6 6 5 5 5 3 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . . 3 9 8 8 7 7 6 6 6 11 13 7 5 5 4 4 4 9 8 4 4 Hackware 22 | . . . . . . 10 15 11 15 23 26 24 20 19 24 25 32 35 38 38 37 37 36 37 4 Protection 5 | . 3 10 18 12 3 1 7 16 11 5 4 7 11 11 4 3 . . . . . . . 1 . Energy Gun 1 | . . . . . . . . . . . . 1 7 3 . 5 5 5 . . . . 4 1 2 Ballistic Gun 8 | . 27 22 18 17 16 17 15 14 14 14 13 10 2 5 7 1 3 2 8 8 4 . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 2 2 . . . . 2 4 4 1 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 170 | 13 15 101 108 110 105 100 105 107 108 105 104 106 122 123 114 115 125 116 113 126 130 122 139 160 170 Greatest Support 230 | 20 20 32 32 32 16 26 26 26 28 28 28 28 28 28 28 60 150 150 150 180 205 130 205 230 230 Greatest Overweight (x) 30 | . 2 5 3 6 6 5 4 6 6 3 3 3 4 4 8 30 2 . . . . 1 1 . 1 Average Overweight (x) 2 | . . 3 3 4 5 4 3 5 5 3 3 3 3 3 3 5 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 21 Most Carried 25 | 7 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 7 19 24 23 24 24 24 24 24 24 24 24 23 23 23 15 22 23 23 24 24 24 24 23 15 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 25 25 25 25 25 25 25 25 25 25 25 22 25 22 25 18 25 24 25 25 25 24 24 4 Class Distribution -------------------- 62% | Botlord-Mutant 16% | Scavenger-Mutant 11% | Bothacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Matter Collected 11496 | 303 177 562 668 688 213 250 63 537 126 579 . 360 488 317 536 589 562 379 121 645 927 704 249 673 780 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11391 | 69 207 1011 1113 841 412 239 63 489 106 514 . 386 569 302 912 426 632 620 283 571 424 134 85 188 795 Parts 567 | 8 15 45 49 48 24 14 2 22 5 28 . 20 28 14 42 25 30 21 18 29 33 7 8 6 26 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | 1 2 1 3 . . . . . . . . . 2 . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Combat Hostiles Destroyed 239 | . 7 19 17 21 7 5 1 12 1 18 . 9 16 9 11 9 17 13 2 10 8 4 . 6 17 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 192 | . 7 19 17 21 7 4 1 12 1 16 . 9 15 6 5 8 11 13 2 10 5 . . 1 2 Cannons 19 | . . . . . . . . . . . . . . . . . . . . . 3 4 . 2 10 AOE 23 | . . . . . . 1 . . . 2 . . . 3 6 . 6 . . . . . . . 5 Classes Destroyed 22 | 1 2 6 2 . 1 1 . 1 1 2 . . . . . . 1 . . . 2 . 1 1 . Worker 11 | . . 1 . . 2 . . . . . . . . . 6 . . . . . 1 . . . 1 Builder 6 | . . . 2 . . . . . . . . . 1 . 2 . . . . . 1 . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 13 | . . 2 2 . 2 . . . 1 . . . . . 4 . . . 1 . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 70 | . 3 2 2 6 3 . . 3 . 4 . 3 10 4 4 3 8 6 . 5 2 2 . . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Grunt 97 | . 4 13 11 11 3 3 . 4 . 9 . 5 2 3 5 5 3 4 . 2 . 2 . 1 7 Brawler 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Duelist 5 | . . 2 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . 2 4 4 . . 1 3 . 1 . . . . . . . 1 . 2 . . . . 2 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 1 . . 1 . . . . . 2 . . 1 . . 1 . . . . 5 Programmer 25 | . . . . . . . . . 1 . . . 4 . 2 1 3 2 2 . 4 . . 3 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | 3 4 3 4 3 5 4 1 2 1 9 . 4 5 3 17 2 7 3 3 3 3 1 . 4 5 Combat Bots Only 9 | . 4 3 3 3 4 4 1 2 1 9 . 4 5 3 7 2 7 3 2 3 2 1 . 4 4 Max Kills in Single Turn 5 | 1 1 2 1 1 1 1 1 1 1 2 . 2 1 2 4 2 5 2 1 1 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Exploded 5 | . . . . . . 1 . . . 2 . . . 2 2 . 5 . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Damage Taken 31335 | . 441 1245 1130 1510 294 214 96 1317 233 1356 . 541 2357 684 2216 805 1462 1201 497 1223 2655 678 75 3606 5499 Core 3899 | . 63 253 155 112 44 32 . 121 28 236 . 79 162 35 382 189 137 93 47 128 87 66 25 306 1119 Absorbed by Shields 758 | . . . . 192 68 . . . . . . 80 . 5 . . . 41 . 163 . 26 . 183 . Redirected to Shielding 166 | . . 14 . . . . . . . . . . . . 44 61 . . . . . . . 47 . Core Remaining (%) 62 | 100 74 36 . . . 37 . . . 45 . 90 . . . 23 . 80 . . . 74 . . . Volleys Fired 1027 | 7 29 92 70 69 25 11 2 46 8 46 . 27 64 28 47 47 60 57 8 44 84 38 18 49 51 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 2 2 Hottest 193 | 40 40 46 56 56 51 51 51 53 53 56 . 69 138 138 109 109 193 138 108 70 100 75 75 145 131 Shots Fired 1737 | 14 51 184 140 138 49 21 4 91 15 85 . 43 114 41 75 59 103 93 15 85 117 39 18 50 93 Gun 1434 | 14 51 184 140 138 48 20 4 91 14 79 . 34 104 28 53 57 90 89 15 80 55 1 5 12 28 Cannon 145 | . . . . . . . . . . . . . . . . . 1 . . . 36 17 . 28 63 Launcher 28 | . . . . . 1 1 . . . 1 . . . 5 7 . 4 . . . 5 . . 2 2 Special 130 | . . . . . . . . . 1 5 . 9 10 8 15 2 8 4 . 5 21 21 13 8 . Kinetic 1301 | 14 51 184 140 138 48 20 4 91 14 79 . 32 28 16 51 9 63 28 12 80 91 17 . 28 63 Thermal 264 | . . . . . . . . . . . . 2 62 12 2 48 28 61 3 . . 1 5 12 28 Explosive 28 | . . . . . 1 1 . . . 1 . . . 5 7 . 4 . . . 5 . . 2 2 Electromagnetic 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . Robot Hit Streak 19 | 5 7 14 13 15 15 10 11 15 5 9 . 10 7 8 19 14 14 11 7 12 13 9 12 9 10 Robot Miss Streak 8 | 2 2 4 5 3 3 2 . 8 6 6 . 5 7 4 2 3 4 5 2 3 4 1 4 2 4 Penetration Max 1 | . . . 1 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . . . Secondary Targets 30 | . . 1 2 7 . 1 . . . 3 . 2 6 1 1 1 1 2 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 . . . . . Shots Hit Robots 1171 | 10 34 136 98 88 33 17 3 76 12 61 . 30 82 21 57 38 67 59 9 57 65 25 11 28 54 Core Hits 623 | 4 14 45 35 39 16 12 3 56 8 48 . 23 50 18 61 16 34 34 5 23 27 6 1 8 37 Critical Kills 6 | . . 1 2 . . . . . . . . 1 . . . . 1 . 1 . . . . . . Critical Parts Destroyed 14 | . 1 . 5 1 1 . . 1 . 2 . . . . . . 1 . . 1 1 . . . . Critical Strikes 36 | . 1 1 7 1 1 . . 1 . 2 . 1 2 1 1 2 2 6 1 1 1 1 . 1 2 Burn 11 | . . . . . . . . . . . . . 2 1 . 2 . 6 . . . . . . . Destroy 21 | . 1 1 7 1 1 . . 1 . 2 . 1 . . 1 . 2 . 1 1 1 . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Melee Attacks 8 | . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27574 | 149 450 1461 2092 1667 570 398 57 1211 193 1120 . 337 1642 870 2336 862 2134 1233 293 1309 2186 306 87 1420 3191 Guns 19470 | 149 448 1461 2092 1667 570 261 57 1211 193 1015 . 337 1642 221 979 862 1487 1233 293 1309 1025 . 87 355 516 Cannons 2958 | . . . . . . . . . . . . . . . . . . . . . 802 306 . 383 1467 Explosions 4935 | . . . . . . 137 . . . 105 . . . 649 1328 . 647 . . . 327 . . 598 1144 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 211 | . 2 . . . . . . . . . . . . . 29 . . . . . 32 . . 84 64 Kinetic 18189 | 149 448 1461 2092 1667 570 261 57 1211 193 1015 . 337 486 69 954 51 1159 476 241 1309 1827 306 . 383 1467 Thermal 3947 | . . . . . . . . . . . . . 864 152 25 811 328 757 52 . . . 87 355 516 Explosive 4935 | . . . . . . 137 . . . 105 . . . 649 1328 . 647 . . . 327 . . 598 1144 Electromagnetic 292 | . . . . . . . . . . . . . 292 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 2 2 . . . . . . 1 1 . . 8 8 8 7 2 7 5 5 27 27 . 18 15 Average Corruption 8 | . 2 2 . . . . . . 1 1 . . 5 8 5 7 1 6 4 5 13 27 . 15 3 Corruption Purged 12 | . . . . . . . . . . . . . . . 5 . . . . . . . . 3 4 Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . 20 2 Effects 364 | . 4 . . . . . . . . 8 . . 16 23 26 77 1 30 . 36 54 54 . 29 6 Message Errors 92 | . . . . . . . . . . 2 . . 2 7 5 16 . 9 . 10 19 15 . 4 3 Matter Fused 81 | . 1 . . . . . . . . 2 . . 4 3 7 20 . 4 . 7 11 12 . 7 3 Heat Flow Errors 35 | . . . . . . . . . . . . . 3 1 3 10 1 4 . 5 3 2 . 3 . Energy Discharges 52 | . 2 . . . . . . . . 3 . . 3 2 1 8 . 4 . 6 8 10 . 5 . Parts Rejected 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Data Loss (minor) 32 | . . . . . . . . . . 1 . . 1 3 4 9 . 2 . 1 3 7 . 1 . Data Loss (major) 20 | . 1 . . . . . . . . . . . . 2 3 5 . 2 . 2 1 2 . 2 . Misfires 21 | . . . . . . . . . . . . . . 1 3 5 . 2 . 3 4 2 . 1 . Alerts 12 | . . . . . . . . . . . . . . 1 . 4 . 1 . 1 2 2 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Weapon Failures 13 | . . . . . . . . . . . . . 1 3 . . . 2 . 1 3 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 390 | . . . . . . . . . . . . . . . 18 . . . . . 71 . . 182 119 Projectiles 49 | . . . . . . . . . . . . . . . . . . . . . 44 . . . 5 Explosions 341 | . . . . . . . . . . . . . . . 18 . . . . . 27 . . 182 114 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . . . . . . . . . . . . 6 2 . 3 11 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . 4 2 . 3 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 318 | . . . . . 15 10 . . . 24 . . . . 96 . . . . . . . . . 173 Shots 7 | . . . . . 1 1 . . . 1 . . . . 3 . . . . . . . . . 1 Rammed 17 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . 7 6 Targets Rammed 22 | . 1 . . . . . . . . . . . . . 2 . . . . . 2 . . 9 8 Kicked 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Highest Temperature 420 | . 9 12 14 18 . 11 . 49 . 60 . 44 280 191 172 326 420 208 . 228 228 192 48 254 2 Average Temperature 57 | . 2 4 8 7 . 4 . 17 . 23 . 19 73 117 90 76 116 38 . 114 96 35 23 75 2 Received Heat Transfer 6188 | . 207 525 684 738 121 126 30 474 48 357 . 95 261 207 447 288 175 190 . 171 73 121 . 184 666 Effects 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . 4 2 . 1 . 7 . . . . . . . Heat Transferred 7254 | . . . . . . . . . . . . . 1702 370 37 1289 481 2266 100 . . . 200 217 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Peak Influence 1615 | 20 220 280 483 1008 658 686 395 715 425 700 367 626 494 600 1175 981 997 1202 750 892 734 1092 696 358 1615 Initial 687 | . 13 14 98 313 491 427 359 276 375 150 367 256 328 161 315 687 514 592 675 562 501 510 614 297 86 Average 544 | 9 122 105 280 685 590 569 376 483 376 513 367 465 359 422 549 824 607 888 728 729 546 894 578 249 276 Maximum Alert Level 5 | . 1 1 2 3 2 2 1 3 2 3 1 2 2 2 4 3 3 4 3 3 3 3 2 1 5 Low Security (%) 10 | 100 64 75 24 . . . . . . 9 . . . 13 . . . . . . . . . 29 34 Level 1 24 | . 35 24 62 18 . . 100 32 86 8 100 37 67 23 50 . 3 . . . 3 . 1 70 47 Level 2 34 | . . . 12 27 100 100 . 54 13 74 . 62 32 62 22 4 71 18 21 44 83 19 98 . 15 Level 3 29 | . . . . 54 . . . 13 . 6 . . . . 20 95 24 73 78 55 12 80 . . . Level 4 . | . . . . . . . . . . . . . . . 6 . . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Squads Dispatched 55 | . . 2 3 . 2 . . . . . . . 5 . 6 . 5 . . . 7 . 4 4 17 Investigation 7 | . . 1 1 . 2 . . . . . . . 1 . . . 1 . . . 1 . . . . Extermination 12 | . . . . . . . . . . . . . 2 . . . 2 . . . 3 . 1 2 2 Reinforcement 15 | . . 1 2 . . . . . . . . . 1 . 1 . . . . . 2 . 2 1 5 Assault 14 | . . . . . . . . . . . . . 1 . 3 . 1 . . . 1 . 1 1 6 Garrison 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 3 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Distress Signals 11 | . 2 . 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . 3 Communications Jammed 198 | . . . . . . . . . 1 . . . 10 . 112 . 48 . . . 26 . 1 . . Distress Signals 197 | . . . . . . . . . . . . . 10 . 112 . 48 . . . 26 . 1 . . Times Spotted 487 | . 11 26 20 27 7 9 1 20 2 22 . 16 33 17 45 11 42 24 3 16 38 25 9 19 44 Peak Tracking Total 23 | . 4 6 3 5 3 5 1 5 1 11 . 5 6 6 6 3 8 4 2 4 5 4 3 7 23 Tactical Retreats 26 | . 1 . 1 3 . 1 . 4 . 2 . . . 2 . 1 . 1 . . 1 1 1 3 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Traps Triggered 39 | . 4 1 . 7 1 . . 2 . 5 . 4 . 4 . 5 . . . . 1 . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Machines Disabled 50 | . . . 3 2 . 1 . 2 . 3 . 2 . 2 3 2 4 3 . 4 . 6 . 7 6 Max in Single Turn 1 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Relay 23 | . . . . 2 . 1 . 2 . 3 . 2 . 2 . 2 . 3 . 2 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Machines Accessed 41 | . 4 4 4 . 2 . 1 . 2 . 1 . 3 . 2 . 3 . 1 . 4 . 3 3 4 Terminals 27 | . 4 4 3 . 1 . . . 1 . . . 1 . 1 . 1 . . . 3 . 3 2 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 1 Total Hacks 75 | . 12 8 7 . 3 . 1 . 2 . 2 . 3 . 3 . 5 . 1 . 10 . 7 4 7 Successful 35 | . 3 2 2 . 1 . 1 . 1 . 2 . 3 . 2 . 2 . 1 . 4 . 3 2 6 Failed 40 | . 9 6 5 . 2 . . . 1 . . . . . 1 . 3 . . . 6 . 4 2 1 Catastrophic 7 | . 1 1 1 . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 11 5 3 . . . . . 1 . . . 2 . 2 . 4 . . . 7 . 6 . . Terminals 56 | . 12 8 5 . 2 . . . 1 . . . 1 . 2 . 1 . . . 9 . 7 3 5 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 2 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . 1 2 Terminal Hacks 15 | . 3 2 1 . . . . . . . . . . . . . 1 . . . 1 . 2 1 4 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Branch Access Points 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Terminal Index 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . 1 2 Unlock Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . . . . . . . . . . . 2 . 1 . . . . . 2 . 1 . . Terminals 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . 1 . . Botnet 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 2 4 . 1 . . . 1 . 1 . 1 . 1 . 2 . 1 . 3 . 3 2 3 Full Trace Events 6 | . 1 1 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Used RIF Installer 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Efficiency 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 105 | . . . . . . 2 . 3 1 3 . 8 6 4 11 3 10 5 . 9 11 18 7 4 . Non-combat 7 | . . . . . . . . . . . . . 1 . 2 . . . . . 2 . 2 . . Combat 98 | . . . . . . 2 . 3 1 3 . 8 5 4 9 3 10 5 . 9 9 18 5 4 . Autooverrided 18 | . . . . . . . . . . . . . . . . 1 4 3 . 4 1 3 1 1 . Robot Hacks Applied 92 | . . . . . . 2 . 3 1 3 . 8 6 5 11 2 6 2 . 5 10 17 6 5 . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . mark_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . overload_power 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . amplify_resonance 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 35 | . . . . . . 1 . 2 . 1 . 4 4 1 6 . 2 1 . 3 1 4 2 3 . streamctrl_high 6 | . . . . . . 1 . 1 . . . . 1 2 . . . . . 1 . . . . . formatsys_low 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . formatsys_high 31 | . . . . . . . . . 1 1 . 4 . 1 3 1 4 1 . 1 4 7 2 1 . Relay Couplers Released 93 | . . . . 8 . 3 . 7 . 13 . 9 . 6 2 9 . 10 . 7 . 19 . . . Machine Destruction 93 | . . . . 8 . 3 . 7 . 13 . 9 . 6 2 9 . 10 . 7 . 19 . . . Attached 55 | . . . . . . 2 2 1 1 3 1 3 2 5 3 7 2 6 1 3 3 5 3 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Total Allies 94 | . . . . . . 2 . 3 1 2 . 8 6 4 10 2 10 5 . 9 6 13 6 4 3 Largest Group 7 | . . . . . . 1 . 1 1 1 . 4 4 2 4 2 4 3 . 3 3 5 7 4 3 Highest-Rated Group 335 | . . . . . . 16 . 29 32 32 . 122 122 98 246 41 197 142 . 167 161 287 335 185 138 Highest-Rated Ally 137 | . . . . . . 16 . 29 32 32 . 32 47 85 137 29 58 95 . 116 64 116 116 69 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 464 | . . . . . . 7 . 11 . 9 . 21 25 21 75 20 56 35 . 26 36 52 36 22 12 Total Damage 15059 | . . . . . . 149 . 175 . 192 . 477 485 483 3908 219 1927 1163 . 873 1561 1364 1049 783 251 Kills 100 | . . . . . . 3 . 2 . 1 . 2 4 3 30 4 10 7 . 4 10 12 7 1 . Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 Allies Melted 4 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Turns Passed 20218 | 150 444 975 658 1461 313 296 299 755 414 1038 241 667 872 626 857 2202 821 971 178 1193 1331 1111 573 952 820 Spaces Moved 9664 | 92 279 415 242 651 117 143 183 297 200 569 160 343 407 279 452 574 319 469 78 593 682 680 339 496 605 Core 192 | 5 1 . . . . . . . . . . . . . . 62 . . . . . . . . 124 Treads 3758 | . . . . . . . . . . . . . . . . . 110 469 78 593 682 680 339 496 311 Legs 1192 | 87 278 66 . . . . . . . . . . . . . 382 209 . . . . . . . 170 Wheels 4434 | . . 349 242 651 117 143 183 297 200 569 160 343 407 279 452 42 . . . . . . . . . Hover 87 | . . . . . . . . . . . . . . . . 87 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fastest Speed 30 | 50 120 120 145 145 175 135 135 135 145 145 145 145 145 145 135 180 160 160 160 170 145 145 145 145 30 Average Speed 163 | 116 120 155 145 164 181 161 142 182 177 145 145 145 152 159 147 343 191 160 166 170 155 145 152 148 95 Slowest Speed 1795 | 120 190 175 145 190 190 175 150 190 190 145 145 145 160 160 200 1795 260 160 170 170 170 225 225 156 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 52 34 22 76 12 38 5 44 8 80 4 48 15 50 21 53 11 76 4 84 26 88 10 72 51 Regions Visited 25 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 6 . Terrain Destroyed 239 | . . . 4 3 11 . . . . 8 . . . 22 16 1 31 . . 15 66 3 . 20 39 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 74 | . . . 4 3 2 . . . . . . . . 2 . 1 4 . . 15 17 3 . 11 12 AOE 164 | . . . . . 9 . . . . 8 . . . 20 16 . 27 . . . 48 . . 9 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Sec Total 12550 | 117 334 595 424 903 175 184 220 416 250 697 168 480 547 417 577 752 434 600 112 702 858 791 388 658 751 Wait 594 | 3 2 13 68 104 6 2 14 17 8 11 4 44 24 38 27 28 12 14 4 35 27 35 13 31 10 Move 9646 | 91 278 414 242 650 117 142 183 296 200 568 159 341 407 278 452 573 319 468 78 591 682 679 338 495 605 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 7 4 38 14 15 9 3 6 8 8 9 1 9 8 11 12 24 9 15 4 7 17 15 4 9 15 Fast Attach 121 | 8 8 3 . 1 1 2 1 3 3 1 1 2 7 4 . 14 4 11 6 3 5 2 3 15 13 Attach 132 | . . 7 4 12 2 . 3 4 1 5 1 3 7 4 10 7 11 1 3 2 14 6 . 11 14 Detach 13 | . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . 6 3 Swap 208 | . 5 8 8 7 5 12 4 13 7 11 1 8 17 14 19 5 9 13 . 9 7 5 6 10 5 Drop 265 | 1 7 20 18 9 10 8 7 9 15 6 1 9 12 6 8 5 10 20 9 11 19 11 6 10 18 Fire 1027 | 7 29 92 70 69 25 11 2 46 8 46 . 27 64 28 47 47 60 57 8 44 84 38 18 49 51 Melee 8 | . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Kick 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 17 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . 9 5 Escape Stasis 215 | . . . . 36 . . . 16 . 40 . 32 . 32 . 48 . . . . . . . 2 9 Rewire 17 | . . . . . . . . . . . . 4 1 . . 1 . 1 . . . . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 4 exits: Upp x2 / Arm / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 11) 575 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Identified exit to Mines 1256 | -9/Materials | Core integrity fell below 50% 1510 | -9/Materials | Discovered new exit (range 5) 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -8/Materials | Build established: Scavenger-Mutant 1806 | -8/Materials | Discovered new exit (range 7) 2199 | -8/Materials | Discovered new exit (range 11) 2228 | -8/Materials | Identified exit to Garrison 2228 | -8/Materials | Entered Garrison 2304 | -8/Garrison | Triggered checkpoint 2355 | -8/Garrison | Spotted B-75 Beast 2540 | -8/Garrison | Triggered checkpoint 2598 | -8/Garrison | Lost 4 parts (1p1n2u) 2676 | -8/Garrison | Discovered new exit (range 15) 2734 | -8/Garrison | Triggered checkpoint 2956 | -8/Garrison | Discovered new exit (range 9) 3028 | -8/Garrison | Triggered checkpoint 3157 | -8/Garrison | Discovered new exit (range 10) 3184 | -8/Garrison | Installed Relay Interface Framework 3418 | -8/Garrison | Garrison Relay disabled 3564 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Garrison Relay disabled 3689 | -8/Garrison | Entered Materials 3834 | -8/Materials | Core integrity fell below 50% 3865 | -8/Materials | Build established: Bothacker-Mutant 3873 | -8/Materials | Lost 3 parts (1n2u) 4002 | -8/Materials | Identified exit to Garrison 4002 | -8/Materials | Entered Garrison 4024 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Garrison Relay disabled 4164 | -8/Garrison | Triggered checkpoint 4272 | -8/Garrison | Discovered new exit (range 8) 4291 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4298 | -8/Garrison | Entered Factory 4298 | -7/Factory | Evolved 2 slots: Utility x2 4597 | -7/Factory | Identified exit to Garrison 4597 | -7/Factory | Entered Garrison 4616 | -7/Garrison | Triggered checkpoint 4765 | -7/Garrison | Lost 3 parts (2n1u) 4772 | -7/Garrison | Triggered checkpoint 4824 | -7/Garrison | Garrison Relay disabled 5008 | -7/Garrison | Triggered checkpoint 5084 | -7/Garrison | Discovered new exit (range 10) 5114 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5182 | -7/Garrison | Triggered checkpoint 5252 | -7/Garrison | Garrison Relay disabled 5290 | -7/Garrison | Build established: Scavenger-Mutant 5352 | -7/Garrison | Entered Factory 5766 | -7/Factory | Identified exit to Garrison 5766 | -7/Factory | Entered Garrison 5766 | -7/Garrison | Accompanied by 1 ally 5808 | -7/Garrison | Triggered checkpoint 5862 | -7/Garrison | Garrison Relay disabled 5915 | -7/Garrison | Triggered checkpoint 5992 | -7/Garrison | Destroyed 9 combat bots 6002 | -7/Garrison | Build established: Bothacker-Mutant 6219 | -7/Garrison | Discovered new exit (range 10) 6252 | -7/Garrison | Triggered checkpoint 6263 | -7/Garrison | Core integrity fell below 50% 6281 | -7/Garrison | Garrison Relay disabled 6412 | -7/Garrison | Discovered new exit (range 9) 6530 | -7/Garrison | Triggered checkpoint 6625 | -7/Garrison | Discovered new exit (range 13) 6650 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6712 | -7/Garrison | Triggered checkpoint 6732 | -7/Garrison | Garrison Relay disabled 6804 | -7/Garrison | Entered Factory 6804 | -6/Factory | Evolved 2 slots: Utility x2 6951 | -6/Factory | Build established: Botlord-Mutant 6985 | -6/Factory | Identified exit to Garrison 7045 | -6/Factory | Entered Garrison 7053 | -6/Garrison | Expanded RIF knowledge: Structural Interface 7106 | -6/Garrison | Triggered checkpoint 7138 | -6/Garrison | Garrison Relay disabled 7352 | -6/Garrison | Triggered checkpoint 7502 | -6/Garrison | Discovered new exit (range 10) 7558 | -6/Garrison | Triggered checkpoint 7610 | -6/Garrison | Garrison Relay disabled 7712 | -6/Garrison | Entered Factory 7712 | -5/Factory | Accompanied by 4 allies 7712 | -5/Factory | Evolved 2 slots: Utility x2 8012 | -5/Factory | First assault squad dispatched 8540 | -5/Factory | Discovered new exit (range 15) 8584 | -5/Factory | Identified exit to Garrison 8584 | -5/Factory | Entered Garrison 8584 | -5/Garrison | Accompanied by 1 ally 8593 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 8601 | -5/Garrison | Lost 3 parts (2u1w) 8760 | -5/Garrison | Triggered checkpoint 8772 | -5/Garrison | Spotted B-75 Beast 8821 | -5/Garrison | Garrison Relay disabled 9064 | -5/Garrison | Triggered checkpoint 9104 | -5/Garrison | Garrison Relay disabled 9184 | -5/Garrison | Discovered new exit (range 10) 9210 | -5/Garrison | Entered Factory 9210 | -5/Factory | Accompanied by 1 ally 9755 | -5/Factory | Discovered new exit (range 8) 9810 | -5/Factory | First assault squad dispatched 9819 | -5/Factory | Garrison activated, responded to threat 9864 | -5/Factory | Lost 3 parts (1n2u) 9984 | -5/Factory | Destroyed 7 combat bots 10043 | -5/Factory | Garrison activated, responded to threat 10059 | -5/Factory | Core integrity fell below 50% 10067 | -5/Factory | Identified exit to Garrison 10067 | -5/Factory | Entered Garrison 10077 | -5/Garrison | Expanded RIF knowledge: Autooverride 10090 | -5/Garrison | Lost 11 parts (1p4n5u1w) 10156 | -5/Garrison | Triggered checkpoint 10349 | -5/Garrison | Garrison Relay disabled 11094 | -5/Garrison | Triggered checkpoint 11281 | -5/Garrison | Discovered new exit (range 3) 11952 | -5/Garrison | Triggered checkpoint 12060 | -5/Garrison | Lost 4 parts (2n2u) 12077 | -5/Garrison | Garrison Relay disabled 12269 | -5/Garrison | Entered Factory 12269 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12519 | -4/Factory | First assault squad dispatched 12737 | -4/Factory | Destroyed 7 combat bots 12805 | -4/Factory | Lost 10 parts (4n3u3w) 13015 | -4/Factory | Identified exit to Upper Caves 13015 | -4/Factory | Identified exit to Armory 13027 | -4/Factory | Garrison activated, responded to threat 13028 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 13090 | -4/Factory | Identified exit to Garrison 13090 | -4/Factory | Entered Garrison 13212 | -4/Garrison | Triggered checkpoint 13267 | -4/Garrison | Garrison Relay disabled 13326 | -4/Garrison | Spotted B-86 Titan 13336 | -4/Garrison | Triggered checkpoint 13343 | -4/Garrison | Triggered checkpoint 13405 | -4/Garrison | Allies destroyed B-86 Titan 13426 | -4/Garrison | Triggered checkpoint 13485 | -4/Garrison | Discovered new exit (range 15) 13521 | -4/Garrison | Expanded RIF knowledge: Program Shield 13631 | -4/Garrison | Found Hvy. Reflective Plating 13662 | -4/Garrison | Garrison Relay disabled 13766 | -4/Garrison | Triggered checkpoint 13848 | -4/Garrison | Triggered checkpoint 13939 | -4/Garrison | Discovered new exit (range 9) 13978 | -4/Garrison | Triggered checkpoint 14004 | -4/Garrison | Garrison Relay disabled 14061 | -4/Garrison | Entered Research 14061 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14239 | -3/Research | Identified exit to Garrison 14239 | -3/Research | Entered Garrison 14322 | -3/Garrison | Spotted B-86 Titan 14329 | -3/Garrison | Triggered checkpoint 14330 | -3/Garrison | Triggered checkpoint 14340 | -3/Garrison | Triggered checkpoint 14434 | -3/Garrison | Discovered new exit (range 8) 14582 | -3/Garrison | Discovered new exit (range 10) 14875 | -3/Garrison | Discovered new exit (range 11) 14908 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 14974 | -3/Garrison | Triggered checkpoint 15023 | -3/Garrison | Garrison Relay disabled 15222 | -3/Garrison | Triggered checkpoint 15252 | -3/Garrison | Garrison Relay disabled 15432 | -3/Garrison | Entered Research 15791 | -3/Research | System corruption reached 10% 16408 | -3/Research | Discovered new exit (range 17) 16691 | -3/Research | Identified exit to Research 16721 | -3/Research | First assault squad dispatched 16763 | -3/Research | Identified exit to Garrison 16763 | -3/Research | Entered Garrison 16846 | -3/Garrison | Triggered checkpoint 16863 | -3/Garrison | Garrison Relay disabled 16945 | -3/Garrison | Spotted B-86 Titan 16955 | -3/Garrison | Triggered checkpoint 16958 | -3/Garrison | Triggered checkpoint 16964 | -3/Garrison | Triggered checkpoint 16970 | -3/Garrison | Assimilated Titan 8a with formatsys_high 17040 | -3/Garrison | Discovered exit to Research (range 8) 17201 | -3/Garrison | Discovered exit to Research (range 14) 17288 | -3/Garrison | Triggered checkpoint 17313 | -3/Garrison | Garrison Relay disabled 17388 | -3/Garrison | Triggered checkpoint 17494 | -3/Garrison | Discovered exit to Research (range 8) 17511 | -3/Garrison | Expanded RIF knowledge: Hotswap 17549 | -3/Garrison | Garrison Relay disabled 17686 | -3/Garrison | Triggered checkpoint 17701 | -3/Garrison | Garrison Relay disabled 17874 | -3/Garrison | Entered Research 17874 | -2/Research | Accompanied by 4 allies 17874 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17910 | -2/Research | Destroyed Titan 8a 17936 | -2/Research | Found Unknown Protection 18264 | -2/Research | Identified exit to Testing 18401 | -2/Research | First assault squad dispatched 18447 | -2/Research | Entered Testing 18447 | -2/Testing | Accompanied by 4 allies 18452 | -2/Testing | Protovariant out of control (PG-5OOY45890M) 18550 | -2/Testing | Found Prototype Launcher 18551 | -2/Testing | Identified Z-bomb Delivery System 18786 | -2/Testing | System corruption reached 10% 18834 | -2/Testing | Lost 5 parts (1p2n2u) 18845 | -2/Testing | Spotted Investigator 18846 | -2/Testing | Scanned by Researcher 18869 | -2/Testing | Destroyed Investigator 18952 | -2/Testing | Lost 4 parts (2p1u1w) 18960 | -2/Testing | Found Prototype Launcher 18960 | -2/Testing | Identified Containment Facilitator 19012 | -2/Testing | Found Fusion Bomb Launcher 19176 | -2/Testing | Discovered new exit (range 6) 19285 | -2/Testing | Spotted Fortress 19393 | -2/Testing | Discovered new exit (range 5) 19399 | -2/Testing | Entered Section 7 19435 | -2/Section 7 | Identified exit to Garrison 19509 | -2/Section 7 | Found Alien Artifact 19509 | -2/Section 7 | Identified Core Reset Matrix 19509 | -2/Section 7 | Used Core Reset Matrix 19513 | -2/Section 7 | Sensed 20 artifacts in vicinity 19555 | -2/Section 7 | Spotted S7 Guard 19577 | -2/Section 7 | Garrison activated, responded to threat 19786 | -2/Section 7 | Spotted B-90 Cyclops 19908 | -2/Section 7 | Allied Derelicts emerged from ambush trap array 20043 | -2/Section 7 | Lost 4 parts (1p1n2w) 20049 | -2/Section 7 | Build established: Scavenger-Mutant 20051 | -2/Section 7 | Spotted S7 Guard 20069 | -2/Section 7 | Found Core Membrane 20069 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20074 | -2/Section 7 | Spotted S7 Guard 20079 | -2/Section 7 | Released all parts (11) 20087 | -2/Section 7 | Core integrity fell below 50% 20096 | -2/Section 7 | Spotted Alpha 7 20096 | -2/Section 7 | Spotted Alpha 7 20107 | -2/Section 7 | Core integrity fell below 20% 20109 | -2/Section 7 | Lost 7 parts (3p3n1u) 20112 | -2/Section 7 | Spotted B-99 Colossus 20152 | -2/Section 7 | Integrated with Sigix Exoskeleton 20181 | -2/Section 7 | Found Transdimensional Reconstructor 20182 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 20186 | -2/Section 7 | Found Terrabomb 20187 | -2/Section 7 | Found Terrabomb 20191 | -2/Section 7 | Spotted Executioner 20191 | -2/Section 7 | Spotted Executioner 20209 | -2/Section 7 | Scanned by Researcher 20210 | -2/Section 7 | Intercept squad dispatched 20210 | -2/Section 7 | Used Terrabomb 20219 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20209_ Held in stasis. 20209_ C-65 Expert is analyzing... 20209_ ALERT: Modified LRC-V3 signature confirmed. 20209_ C-65 Expert calls for reinforcements. 20209_ ALERT: Hostile activity reported, dispatching reinforcements to area. 20209_ Held in stasis. 20209_ C-65 Expert is analyzing... 20210_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 20210_ Terrabomb activated. 20213_ U-05 Engineer destroyed. 20213_ Machine disabled. 20213_ Held in stasis. 20213_ C-65 Expert is analyzing... 20213_ Held in stasis. 20213_ C-65 Expert is analyzing... 20218_ Held in stasis. 20218_ C-65 Expert is analyzing... 20218_ Held in stasis. 20218_ C-65 Expert is analyzing... 20219_ P-80 Master resets P-80 Master, system corruption cleaned. 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"#???????????????????????????????????? | | ?# ########???????????????????????????????????? | | ?# ]#!!% "#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 80 Energy Generation 61 Energy Capacity 565 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Corruption Block 18 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Relay Coupler Types 9 Relay Coupler Value 336 Item Schematics ----------------- Kinetic Spear | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Membrane Sigix Exoskeleton Sigix Sheargun Terrabomb Achievements -------------- Pwned Challenges ------------ None Game ------ Seed ChargeAbsorptionBeam Manual? 0 Play Time 03:24:47 Cumulative 267.3 hours Start 2022.11.25 @ 21:46:15 End 2022.11.26 @ 02:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 160 Adventurer 6 Explorer 17 Win Type - Total 20 Types 13/0/3/1/0/1/1/1/0 Lore% 94 Gallery% 92 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb2eb520-90e4-4900-9b60-3143e119375b