Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 20:18:11 Player: Daddy5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (397) 397 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 747 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 276/280 System Corruption 0% Temperature Warm (158) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Autogun > --- INVENTORY (8) ---- Heavy Ion Engine Improved Treads Improved Treads High-capacity Matter Pod (24) Visual Processing Unit Hardened Light Armor Plating Medium Laser Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Autogun > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Visual Processing Unit Hardened Light Armor Plating Medium Laser Medium Laser Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 17 | 6 11 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 2 | . 2 Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 7 | 2 5 Energy Gun 4 | 1 3 Energy Cannon . | . . Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes 1 | . 1 Parts Lost 2 | . 2 Power . | . . Propulsion . | . . Utility . | . . Weapon 2 | . 2 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 14 | . 14 Treads 18 | . 18 Leg 9 | . 9 Storage 14 | . 14 Processor 5 | . 5 Protection 8 | . 8 Energy Gun 15 | . 15 Ballistic Gun 12 | . 12 Peak Build Rating 14 | 6 14 Average Rating 10 | 4 10 On Entrance 3 | . 6 Naked Turns . | . . Heaviest Build 23 | 13 23 Greatest Support 46 | 20 46 Greatest Overweight (x) 3 | 2 3 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 4 8 Average Carried 6 | 2 7 Final Capacity 8 | 8 8 Final Carried 8 | 4 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 528 | 196 332 Remotely . | . . Salvage Created 500 | . 500 Parts 23 | . 23 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 11 | . 11 Guns 11 | . 11 Classes Destroyed 3 | . 3 Watcher 3 | . 3 Swarmer 2 | . 2 Grunt 9 | . 9 Best Kill Streak 4 | . 4 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 106 | . 106 Missed 28 | . 28 Damage Taken 937 | . 937 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 55 | . 55 Largest 2 | . 2 Hottest 100 | . 100 Shots Fired 103 | . 103 Gun 103 | . 103 Cannon . | . . Launcher . | . . Special . | . . Kinetic 43 | . 43 Thermal 47 | . 47 Explosive . | . . Electromagnetic 13 | . 13 Robot Hit Streak 9 | . 9 Robot Miss Streak 7 | . 7 Penetration Max . | . . Secondary Targets 5 | . 5 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 58 | . 58 Core Hits 23 | . 23 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 5 | . 5 Burn 4 | . 4 Corrupt 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 791 | . 791 Guns 748 | . 748 Cannons . | . . Explosions 39 | . 39 Melee . | . . Ramming 4 | . 4 Kinetic 301 | . 301 Thermal 376 | . 376 Explosive . | . . Electromagnetic 110 | . 110 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature 654 | . 654 Average Temperature 204 | . 204 Received Heat Transfer 447 | . 447 Effects 17 | . 17 Shutdowns 2 | . 2 Energy Bleed 4 | . 4 Interference 3 | . 3 Matter Decay 1 | . 1 Damage (minor) 3 | . 3 Damage (major) 3 | . 3 Damage (core) 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 1298 | . 1298 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 205 | . 205 Initial . | . . Average 82 | . 89 Maximum Alert Level 1 | . 1 Low Security (%) 98 | 100 98 Level 1 1 | . 1 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 1 | . 1 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 6 | . 6 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 20 | . 20 Successful 13 | . 13 Failed 7 | . 7 Catastrophic 1 | . 1 Database Lockouts . | . . Manual . | . . Terminals 18 | . 18 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 12 | . 12 Record 7 | . 7 Prototype ID Bank 2 | . 2 Alert Level 1 | . 1 Registered Components 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 872 | 66 806 Spaces Moved 472 | 47 425 Core 21 | 20 1 Treads 269 | . 269 Legs 182 | 27 155 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 141 | 107 145 Slowest Speed 200 | 150 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 30 | 4 56 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 579 | 62 517 Wait . | . . Move 471 | 46 425 Hop . | . . Pick Up 23 | 10 13 Fast Attach 3 | . 3 Attach 10 | 6 4 Detach 1 | . 1 Swap 4 | . 4 Drop 10 | . 10 Fire 55 | . 55 Melee . | . . Ram . | . . Kick . | . . Crush 2 | . 2 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 664 | -10/Materials | Core integrity fell below 50% 760 | -10/Materials | Core integrity fell below 20% 873 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00760_ Acquired 26 matter. 00762_ Overheating: Energy bleed (-46). 00763_ Overheating: Med. Laser damaged (-28). 00766_ Overheating: System interference. 00766_ Med. Laser temporarily disabled. 00766_ Acquired 10 matter. 00767_ Overheating: Hrd. Light Armor Plating damaged (-43). 00767_ Overheating: Med. Laser damaged (-23). 00767_ Overheating: Med. Laser damaged (-9). 00769_ Power failure, Hvy. Ion Engine shutdown. 00769_ Overheating: Med. Laser damaged (-9). 00770_ Overheating: Core damaged (-45). 00771_ Overheating: Energy bleed (-44). 00777_ Overheating: Energy bleed (-39). 00782_ Acquired Hcp. Matter Pod. 00783_ Acquired 24 matter. 00853_ S-10 Pest destroyed. 00856_ S-10 Pest suffers critical hit (Burn). 00856_ S-10 Pest destroyed. 00856_ Switching to secondary target: S-10 Pest. 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