Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 11:44:42 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1918) 1918 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4223 Bonus ------- None Cogmind --------- Core Integrity 364/550 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (3) ------- Heavy Particle Gun Flak Cannon Katana > --- INVENTORY (8) ---- Deuterium Engine Armored Treads Armored Treads Improved Heat Sink Improved Sensor Array Field Laser Field Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Light Armor Plating Drone Bay > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Sensor Array Light Armor Plating Improved Medium Laser Improved Datajack [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 68 | 6 7 5 25 25 Power 7 | 1 1 . 4 1 Engine 7 | 1 1 . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 2 3 5 Treads 8 | . . 2 3 3 Leg 5 | 2 1 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 1 2 8 10 Device 9 | . . 1 3 5 Storage 4 | 1 . . 2 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 7 | . . 1 3 3 Artifact . | . . . . . Weapon 26 | 2 4 1 10 9 Energy Gun 12 | 1 . 1 6 4 Energy Cannon 1 | . 1 . . . Ballistic Gun 7 | 1 3 . 3 . Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 87 99 99 99 Engine 10 | . 14 11 10 9 Treads 16 | . . 6 22 12 Leg 4 | . 28 14 . 5 Device 10 | . . 11 10 13 Storage 10 | . 14 11 11 9 Processor 10 | . 2 11 11 13 Protection 9 | . . 11 11 9 Energy Gun 15 | . 1 1 17 17 Ballistic Gun 5 | . 26 11 4 . Ballistic Cannon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 32 | 14 15 19 28 32 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 9 | 3 8 8 9 8 Average Carried 6 | 2 7 6 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 7 8 7 8 Class Distribution -------------------- 72% | Mutant 16% | Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1295 | 196 182 . 408 509 Remotely . | . . . . . Salvage Created 2662 | . 160 . 1571 931 Parts 155 | . 13 . 82 60 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 47 | . 3 . 23 21 Guns 35 | . 3 . 20 12 Cannons 7 | . . . . 7 AOE 5 | . . . 3 2 Classes Destroyed 11 | . 2 . 6 3 Worker 1 | . . . 1 . Hauler 5 | . . . 5 . Recycler 3 | . . . 3 . Operator 1 | . . . . 1 Watcher 4 | . 1 . 2 1 Swarmer 7 | . . . 4 3 Grunt 24 | . 3 . 13 8 Duelist 1 | . . . 1 . Sentry 12 | . . . 5 7 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 3 . 4 6 Combat Bots Only 6 | . 3 . 4 6 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 222 | . 16 . 83 123 Missed 78 | . 5 . 31 42 Damage Taken 1970 | . 144 . 737 1089 Core 237 | . . . 51 186 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 423 | . . . 41 382 Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 133 | . 15 . 74 44 Largest 3 | . 2 . 2 3 Hottest 162 | . 40 . 108 162 Shots Fired 292 | . 30 . 140 122 Gun 262 | . 30 . 140 92 Cannon 28 | . . . . 28 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 90 | . 30 . 32 28 Thermal 128 | . . . 47 81 Explosive 2 | . . . . 2 Electromagnetic 72 | . . . 61 11 Robot Hit Streak 17 | . 7 . 12 17 Robot Miss Streak 15 | . 3 . 5 15 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 202 | . 19 . 100 83 Core Hits 115 | . 8 . 55 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 4 | . . . 2 2 Melee Attacks 7 | . . . 4 3 Impact . | . . . . . Slashing 7 | . . . 4 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3688 | . 253 . 1793 1642 Guns 2943 | . 253 . 1612 1078 Cannons 346 | . . . . 346 Explosions 387 | . . . 170 217 Melee . | . . . . . Ramming 12 | . . . 11 1 Kinetic 923 | . 253 . 324 346 Thermal 1689 | . . . 679 1010 Explosive 133 | . . . . 133 Electromagnetic 931 | . . . 779 152 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 488 | . 2 . 412 488 Average Temperature 88 | . 2 . 74 118 Received Heat Transfer 639 | . 84 . 258 297 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 3630 | . . . 1458 2172 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 349 | . 144 60 335 349 Initial 70 | . . 60 25 70 Average 165 | . 55 60 177 199 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 57 | 100 100 100 54 44 Level 1 42 | . . . 45 55 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 . 3 7 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 11 . 34 32 Peak Tracking Total 6 | . 4 . 5 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 17 | . 1 1 8 7 Terminals 13 | . 1 1 7 4 Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 46 | . 5 3 16 22 Successful 26 | . 3 . 10 13 Failed 20 | . 2 3 6 9 Catastrophic 6 | . . 2 4 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 33 | . 5 3 14 11 Fabricators . | . . . . . Repair Stations 11 | . . . 2 9 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . 3 . 8 4 Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 1 . 1 1 Open Door 3 | . . . 3 . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Surveillance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 2 | . . . 1 1 Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 2 8 Scan Component 5 | . . . 1 4 Repair 5 | . . . 1 4 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . 1 5 5 Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 1 4 Time 224 | . . . 50 174 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 9 | . . . 5 4 EXPLORE 5 | . . . 3 2 RETURN 4 | . . . 2 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 41 | . . . 35 6 Drone Recoveries 27 | . . . 23 4 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3348 | 71 302 119 1708 1148 Spaces Moved 1497 | 53 123 83 758 480 Core 10 | 10 . . . . Treads 1113 | . . 17 758 338 Legs 374 | 43 123 66 . 142 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 165 120 Average Speed 156 | 106 120 130 169 154 Slowest Speed 170 | 120 120 170 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 18 7 96 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 2 3 Terrain Destroyed 25 | . . . 15 10 Melee 5 | . . . 2 3 Projectile . | . . . . . AOE 20 | . . . 13 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2231 | 64 249 95 1039 784 Wait 384 | 3 82 . 111 188 Move 1493 | 52 122 82 757 480 Hop . | . . . . . Pick Up 64 | 3 13 4 24 20 Fast Attach 21 | 6 1 3 7 4 Attach 6 | . . 2 1 3 Detach . | . . . . . Swap 41 | . 6 . 17 18 Drop 73 | . 10 4 36 23 Fire 133 | . 15 . 74 44 Melee 7 | . . . 4 3 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 6 | . . . 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 373 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 430 | -9/Materials | Discovered new exit (range 11) 445 | -9/Materials | Identified exit to Storage 493 | -9/Materials | Entered Storage 1548 | -9/Storage | Discovered new exit (range 46) 2051 | -9/Storage | Identified exit to Materials 2150 | -9/Storage | Repaired Drone Bay 2201 | -9/Storage | Entered Materials 2201 | -8/Materials | Accompanied by 1 ally 2201 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2270 | -8/Materials | Repaired Arm. Treads 2724 | -8/Materials | Build established: Skirmisher 3079 | -8/Materials | Repaired Arm. Treads 3118 | -8/Materials | Repaired Imp. Sensor Array 3221 | -8/Materials | Repaired Hvy. Particle Gun 3341 | -8/Materials | Discovered new exit (range 8) 3348 | -8/Materials | Identified exit to Factory 3349 | -8/Materials | Self-destructed Last Messages --------------- 03318_ R-06 Scavenger collects Lgt. Assault Rifle. 03319_ Triggered Alarm Trap. 03319_ An alarm sounds. 03319_ ALERT: Alarm triggered, dispatching investigation squad. 03321_ K-01 Serf collects debris. 03321_ R-06 Scavenger collects Heat Sink. 03322_ U-05 Engineer lays Concrete. 03324_ K-01 Serf collects debris. 03325_ U-05 Engineer lays Concrete. 03327_ >> Machine Analyzer network decryption results: 03327_ Terminal x1 03333_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-T 03341_ EXIT=FOUND 03343_ Lgt. Armor Plating destroyed. 03348_ EXIT=IDENTIFIED: FACTORY Map ----- +----------------------------------------------------+ | ????????????# * = | | ????????????+ % # | | ????????????# # | | ????????????# ####### ###+################## | | ?????????????#???#?#### # #?????????????????#### | | ?????????????????# # #?????????????????# | | ?????????????????# """ # #?????????????????# " | | ?????????????????# """ # #?"""""???????????# T | | ?????????????????# """ # #?"""""??########## " | | ?????????????????# # #?"""""??# # | | ?????????????????# """ /Y #?"""""??# """ # | | ?????????????????# """ # #?"""""??# """ # ! | | ?????????????????# """ # Y#?"""""??# """ #+## | | ?????????????????# #gg #?"""""??# / | | ?????????????????# "#u #????????# # ^ | | ?????????????????# T# #????????# [[! ### | | ?????????????????# "# #????????# ![ #?# | | ?????????????????# #u #????????# ] #?# | | ?????????????????#######; #????????##########?# | | ???????????????????????## #???????????????????# | | ??T??"""?"""????????????# #???????????????????# | | ?????"""?"""????????????# #?T?????????????????# | | ?????"""?"""?????######## #????????????######?# | | ?????????????????+ # #?"""???????? ?# | | ?????????????????# t/ +?"""???????""" """ #! | | ?????????????????# #@ #?"""???????""" """ # | | ?????????????????# # < #???????????""" """ +* | | ?????????????????# ?# #?????????# # | | ?????????????????# ?#####?????????# ! # | | ?????????????????#####????????????????# "T" ?## | | ??????????????????????????????????????? ??? | | ???????????????????????????????????????#######???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakMetafiberSubcomponent Manual? 0 Play Time 00:35:54 Cumulative 64.0 hours Start 2024.05.02 @ 13:49:18 End 2024.05.03 @ 11:44:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 90 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31f6464c-e99f-45cf-b99d-abcba457bf53