Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.11 @ 21:12:26 // Halloween2020/ForbiddenLore Player: STB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1578) 1578 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3578 Bonus ------- None Cogmind --------- Core Integrity 464/550 Matter 300/300 Energy 450/450 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Electrolaser Electrolaser Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 57 | 6 10 27 14 Power 10 | 1 3 4 2 Engine 10 | 1 3 4 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 7 | 2 2 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 3 2 Device 3 | . 1 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 31 | 2 2 17 10 Energy Gun 11 | 1 1 3 6 Energy Cannon 1 | . . 1 . Ballistic Gun 13 | 1 1 8 3 Ballistic Cannon . | . . . . Launcher 6 | . . 5 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 95 99 98 Engine 18 | . 13 21 16 Treads 30 | . 28 32 27 Device 7 | . 6 7 9 Storage 11 | . 14 11 9 Hackware 1 | . . . 9 Protection 4 | . 4 3 9 Energy Gun 11 | . 13 11 8 Ballistic Gun 11 | . 13 10 8 Naked Turns . | . . . . Heaviest Build 49 | 13 26 47 49 Greatest Support 69 | 40 46 69 69 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 7 9 10 Most Carried 10 | 3 7 10 9 Average Carried 5 | . 2 8 6 Final Capacity 10 | 6 8 10 10 Final Carried 8 | . 7 8 6 Class Distribution -------------------- 88% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1253 | 215 190 541 307 Remotely . | . . . . Salvage Created 2020 | . 220 965 835 Parts 136 | . 26 69 41 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 10 19 11 Guns 33 | . 10 14 9 AOE 7 | . . 5 2 Classes Destroyed 13 | . 3 6 4 Worker 5 | . . 2 3 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 2 | . . 1 1 Recycler 2 | . . 1 1 Operator 2 | . . 2 . Watcher 11 | . 3 5 3 Swarmer 12 | . 9 3 . Grunt 17 | . 1 11 5 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1340 | . 150 637 553 Core 236 | . 49 101 86 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 80 74 . Volleys Fired 129 | . 16 65 48 Largest 2 | . 2 2 2 Hottest 94 | . 70 89 94 Shots Fired 241 | . 30 115 96 Gun 233 | . 30 108 95 Cannon . | . . . . Launcher 8 | . . 7 1 Special . | . . . . Kinetic 121 | . 16 58 47 Thermal 80 | . 14 36 30 Explosive 8 | . . 7 1 Electromagnetic 32 | . . 14 18 Robot Hit Streak 44 | . 8 20 44 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 188 | . 19 90 79 Core Hits 92 | . 14 45 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3853 | . 239 1829 1785 Guns 2970 | . 239 1240 1491 Cannons . | . . . . Explosions 828 | . . 539 289 Melee . | . . . . Ramming 55 | . . 50 5 Kinetic 1406 | . 86 656 664 Thermal 1248 | . 153 409 686 Explosive 651 | . . 539 112 Electromagnetic 493 | . . 175 318 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 2 | . . 2 1 Corruption Purged . | . . . . Effects 18 | . . 18 . Message Errors 8 | . . 8 . Matter Fused 3 | . . 3 . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 45 | . . 33 12 Projectiles . | . . . . Explosions 45 | . . 33 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 2 | . . . 2 Rammed 6 | . . 5 1 Targets Rammed 8 | . . 7 1 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 268 | . 33 268 132 Average Temperature 64 | . 10 80 46 Received Heat Transfer 696 | . 24 384 288 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2531 | . 444 925 1162 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 268 | . 199 268 261 Initial 10 | . . 10 . Average 61 | . 27 78 112 Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 92 90 Level 1 4 | . . 7 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 15 29 17 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 3 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . . 8 6 Successful 13 | . . 8 5 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 14 | . . 8 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . . 8 5 Scan Component 7 | . . 4 3 Repair 6 | . . 4 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . 4 2 Time 216 | . . 140 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4651 | 119 1720 2263 549 Spaces Moved 2580 | 72 1027 1252 229 Core 8 | 8 . . . Treads 2572 | 64 1027 1252 229 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 98 62 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . . 74 9 Melee . | . . . . Projectile . | . . . . AOE 83 | . . 74 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2864 | 85 1074 1389 316 Wait . | . . . . Move 2577 | 71 1026 1251 229 Hop . | . . . . Pick Up 60 | 7 17 23 13 Fast Attach . | . . . . Attach 22 | 6 5 5 6 Detach . | . . . . Swap 35 | . 5 22 8 Drop 33 | 1 5 16 11 Fire 129 | . 16 65 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . . 7 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 3) 813 | -10/Materials | Discovered new exit (range 13) 905 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Discovered new exit (range 5) 1840 | -10/Materials | Entered another Materials area 1840 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2256 | -9/Materials | Discovered new exit (range 6) 2564 | -9/Materials | Repaired Imp. Heat Sink 2606 | -9/Materials | Repaired Deuterium Engine? 2739 | -9/Materials | Repaired Med. Armor Plating 2773 | -9/Materials | Repaired Imp. Treads 3082 | -9/Materials | Discovered new exit (range 9) 3862 | -9/Materials | Discovered new exit (range 11) 4103 | -9/Materials | Entered another Materials area 4103 | -8/Materials | Evolved 2 slots: Utility x2 4276 | -8/Materials | Repaired Deuterium Engine 4320 | -8/Materials | Repaired Deuterium Engine 4347 | -8/Materials | Garrison activated, responded to threat 4420 | -8/Materials | Build established: Hacker-Mutant 4652 | -8/Materials | Self-destructed Last Messages --------------- Acquired Electrolaser. Dropped Shock Rifle. U-05 Engineer lays Concrete. Destroyed Lgt. Armor Plating. K-01 Serf collects debris. B-36 Bruiser destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Acquired 58 matter. Destroyed Imp. Hover Unit. K-01 Serf destroyed. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Acquired 10 matter. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ###????????????????? | | ????????????????????????+ ?????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????#% #???????????????????? | | ??????????????????######## #???????????????????? | | ??????????????????# @ %r#???????????????????? | | ??????????????????# k # #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# ?# #???????????????????? | | ??????????????????# ?# #???????????????????? | | ??????????????????# ??# #??????????????????## | | ??????????????????#####??# #???????????######## | | ?????????????????????????# / #???????????# | | ?????????????????????????# =#???????????# | | ?????????????????????????# #???????????# | | ?????????????????????????#[[[#???????????# #### | | ?????????????????????????#![[#???????????# #??## | | ?????????????????????????# %[#???????????# #???# | | ?????????????????????????# *#???????????# #???# | | ?????????????????????????# #???????????# #???# | | ?????????????????????????# %=#???????????# #???# | | ?????????????????????????# !%#???????????# #???# | | ?????????????????????????# !########????# #???# | | ?????????????????????????# #[[[[!!#????# #???# | | ?????????????????????????# #[[[[!!#????# #???# | | ?????????????????????????# # #????# #???# | | ????????################+# # ###### #???# | | ???????? %! ^]] ##### | | ???????? ^ !%* ^ ]] # "" | | ???????? """!%^= ! # "R | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisHelicalDerivative Manual? 0 Play Time 00:32:19 Cumulative 8.3 hours Start 2020.11.11 @ 09:10:06 End 2020.11.11 @ 21:12:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 1 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6dfa0e25-47e2-4866-9120-59ad31585613