Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 02:10:58 Player: TheRhizome Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (2875) 2875 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 9324 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 167 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 92/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Storage Unit Improved Spread Laser Latent Energy Streamer Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Weapon Cycler Powered Armor > --- WEAPON ----------- Improved Spread Laser Smartbomb Launcher > --- INVENTORY -------- Stasis Canceller Utility Shielding Improved Spread Laser Latent Energy Streamer KE Penetrator KE Penetrator KE Penetrator Gauss Cannon [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Shotgun Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . . Utility 4 | . . . . . 1 1 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 83 | . 6 1 1 1 21 19 5 11 3 8 . 7 Power 9 | . . 1 . . 1 2 1 4 . . . . Engine 1 | . . 1 . . . . . . . . . . Core 8 | . . . . . 1 2 1 4 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | . 2 . . . 11 9 1 3 1 1 . . Treads 3 | . . . . . 3 . . . . . . . Leg 8 | . 2 . . . 6 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . . . . 2 9 1 3 1 1 . . Utility 23 | . 3 . 1 . 3 4 3 4 2 . . 3 Device 9 | . . . . . 1 2 1 2 1 . . 2 Storage 5 | . 2 . 1 . . 1 . 1 . . . . Processor 2 | . . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . 1 . . . 1 1 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | . 1 . . 1 6 4 . . . 7 . 4 Energy Gun 15 | . . . . 1 6 4 . . . 4 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 2 . 1 . . . . Parts Lost 20 | . . . . . 2 1 . . 2 4 . 11 Power 2 | . . . . . . . . . . . . 2 Propulsion 8 | . . . . . 1 . . . 1 3 . 3 Utility 7 | . . . . . 1 1 . . 1 1 . 3 Weapon 3 | . . . . . . . . . . . . 3 Highest Loss Streak 9 | . . . . . 2 1 . . 1 4 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 100 100 100 96 99 93 99 99 88 58 43 Engine 4 | . 14 14 14 14 4 . . . . . . . Core 5 | . . . . . 4 7 6 11 11 11 11 4 Treads 3 | . . . . . 8 . . . . . . . Leg 15 | . 28 28 28 28 21 . . . . . . . Flight 11 | . . . . . 1 38 40 35 34 30 17 11 Device 6 | . . . . . 4 15 13 18 12 13 5 5 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 3 Processor 3 | . . . . . 4 . . 3 5 5 5 5 Protection 8 | . 4 14 14 14 9 6 6 5 9 3 . . Energy Gun 16 | . 14 14 14 14 17 21 20 17 17 13 5 2 Ballistic Gun 7 | . 14 14 14 14 9 1 . . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 12 19 21 21 22 27 25 31 37 44 45 34 35 Greatest Support 60 | 20 26 26 26 26 60 25 30 45 45 45 17 17 Greatest Overweight (x) 2 | . . . . . 2 1 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 8 8 9 10 10 10 8 Most Carried 10 | 6 10 10 10 10 10 10 8 10 10 10 8 10 Average Carried 8 | 6 8 9 9 10 9 7 7 9 8 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 8 8 10 10 10 10 5 Final Carried 10 | 6 9 10 10 10 10 8 8 10 8 8 8 5 Class Distribution -------------------- 42% | Skirmisher 27% | Mutant 26% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1819 | 200 . 118 141 26 430 252 128 . 154 185 . 185 Remotely . | . . . . . . . . . . . . . Salvage Created 2745 | . 44 118 . 45 1051 633 46 . 230 327 . 251 Parts 155 | . 2 10 . 7 58 40 1 . 13 10 . 14 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 13 4 . 12 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 75 | . . 5 . 3 16 16 1 . 13 13 . 8 Guns 60 | . . 5 . 3 15 16 1 . 13 2 . 5 AOE 14 | . . . . . . . . . . 11 . 3 Classes Destroyed 12 | . 1 2 . . 7 1 . . . 1 . . Worker 3 | . . . . . 3 . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . Recycler 3 | . . . . . 3 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . Swarmer 38 | . . 3 . 3 2 7 . . 13 4 . 6 Grunt 25 | . . 2 . . 8 5 . . . 8 . 2 Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 1 . . . . . . Sentry 5 | . . . . . 4 . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 3 | . . . . . . 3 . . . . . . Best Kill Streak 5 | . 1 3 . 3 4 4 1 . 5 5 . 5 Combat Bots Only 5 | . . 3 . 3 3 4 1 . 5 5 . 5 Max Kills in Single Turn 3 | . 1 2 . 1 2 2 1 . 2 3 . 3 Gunslinging 1 | . . . . . 1 1 . . 1 . . . Exploded 3 | . . . . . . . . . . 3 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 4251 | . 18 123 . 64 951 445 37 . 344 425 . 1844 Core 1308 | . . . . . 155 142 10 . 44 156 . 801 Absorbed by Shields 8 | . . . . . . 8 . . . . . . Redirected to Shielding 47 | . . 14 . 13 . . 7 . 13 . . . Regen/Repaired (Parts) 57 | . . . . . 57 . . . . . . . Core Remaining (%) 89 | 100 . . . 100 71 79 98 . . . . . Volleys Fired 147 | . 1 9 . 4 58 31 2 . 14 15 . 13 Largest 3 | . 2 2 . 2 3 3 3 . 3 3 . 3 Hottest 225 | . 70 73 . 73 147 225 225 . 225 225 . 141 Shots Fired 373 | . 2 18 . 8 155 93 6 . 42 19 . 30 Gun 362 | . 2 18 . 8 155 93 6 . 42 9 . 29 Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . 10 . 1 Special . | . . . . . . . . . . . . . Kinetic 101 | . 1 9 . 4 55 9 . . . . . 23 Thermal 239 | . 1 9 . 4 92 70 6 . 42 9 . 6 Explosive 11 | . . . . . . . . . . 10 . 1 Electromagnetic 22 | . . . . . 8 14 . . . . . . Robot Hit Streak 15 | . 2 5 . 3 15 12 15 . 9 14 . 5 Robot Miss Streak 7 | . . 1 . 3 7 6 3 . 6 2 . 7 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . . . . 1 3 2 . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . . . Shots Hit Robots 267 | . 2 13 . 5 103 68 4 . 38 12 . 22 Core Hits 220 | . 2 9 . 3 52 54 8 . 42 32 . 18 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 12 | . . . . . 6 3 . . . . . 3 Burn 9 | . . . . . 6 3 . . . . . . Destroy 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6854 | . 23 214 . 57 1915 1364 113 . 506 1908 . 754 Guns 4660 | . 23 214 . 57 1915 1276 113 . 506 164 . 392 Cannons . | . . . . . . . . . . . . . Explosions 2194 | . . . . . . 88 . . . 1744 . 362 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1321 | . 10 141 . 32 714 95 . . . . . 329 Thermal 3162 | . 13 73 . 25 1124 1081 113 . 506 164 . 63 Explosive 2106 | . . . . . . . . . . 1744 . 362 Electromagnetic 265 | . . . . . 77 188 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . . . 5 5 5 Average Corruption 3 | . . . . . . 1 . . . 5 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 1 1 11 Message Errors 3 | . . . . . . . . . . 1 . 2 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 131 | . . . . . . 33 . . . 76 . 22 Projectiles . | . . . . . . . . . . . . . Explosions 131 | . . . . . . 33 . . . 76 . 22 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . 24 . 79 Shots 2 | . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 715 | . 9 147 . 48 351 715 198 . 580 315 254 27 Average Temperature 135 | . 6 61 . 25 103 171 101 . 239 77 137 17 Received Heat Transfer 891 | . . 78 . . 513 81 12 . . 48 . 159 Effects 33 | . . . . . 6 13 . . 10 4 . . Shutdowns 4 | . . . . . . 1 . . 3 . . . Energy Bleed 6 | . . . . . 2 1 . . 2 1 . . Interference 15 | . . . . . 4 5 . . 3 3 . . Matter Decay 3 | . . . . . . 3 . . . . . . Damage (minor) 3 | . . . . . . 1 . . 2 . . . Damage (major) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 7 | . . . . . 4 1 1 . 1 . . . Heat Transferred 5485 | . 37 222 . 74 2701 1751 95 . 420 135 . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 432 | . 16 137 . 129 244 432 237 256 . . . . Initial 120 | . . 6 . . 50 94 120 115 . . . . Average 145 | . 2 102 . 75 141 275 170 128 . . . . Maximum Alert Level 2 | . . . . . 1 2 1 1 . . . . Low Security (%) 76 | 100 100 100 . 100 85 12 61 89 . . . . Level 1 22 | . . . . . 14 82 38 10 . . . . Level 2 . | . . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 3 2 3 1 . . . 1 Investigation 4 | . . . . . 2 . 2 . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 3 | . . . . . 1 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . . . . 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 2 3 . 3 42 23 2 1 15 13 . 31 Peak Tracking Total 14 | . 2 2 . 3 5 4 1 1 5 5 . 14 Tactical Retreats 13 | . . . . . 2 3 1 . 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 1 . . . . 4 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . . 2 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 29 | . 3 2 1 . 8 4 3 5 2 1 . . Terminals 16 | . 3 2 . . 4 3 1 2 . 1 . . Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations 4 | . . . . . 1 . 1 2 . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 79 | . 8 5 1 . 31 10 6 12 5 1 . . Successful 55 | . 3 4 1 . 29 5 4 3 5 1 . . Failed 24 | . 5 1 . . 2 5 2 9 . . . . Catastrophic 5 | . 1 . . . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 1 . . 3 . 1 . . . . Terminals 35 | . 8 5 . . 9 8 1 3 . 1 . . Fabricators 5 | . . . . . . . 3 2 . . . . Repair Stations 11 | . . . . . 2 . 2 7 . . . . Recycling Units 5 | . . . . . 5 . . . . . . . Scanalyzers 17 | . . . . . 15 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 26 | . 3 4 1 . 7 4 . 1 5 1 . . Record 7 | . . 1 . . . . . 1 4 1 . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Alert Level 4 | . . . . . 2 2 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . 2 . 1 2 . . . . Scan Component 4 | . . . . . 1 . 1 2 . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . . . Report Inventory 3 | . . . . . 3 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . Scanalyzer 16 | . . . . . 15 1 . . . . . . Insert Component 8 | . . . . . 7 1 . . . . . . Analyze 8 | . . . . . 8 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 2 . . 7 4 3 5 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 32 | . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 15 . . . . . . . Parts Scanalyzed 8 | . . . . . 7 1 . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 6 | . . . . 3 . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . 3 . . . . Highest-Rated Group 93 | . . . . 40 32 . . 93 . . . . Highest-Rated Ally 31 | . . . . 16 16 . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . . . 7 21 . . 12 . . . . Total Damage 451 | . . . . 77 209 . . 165 . . . . Kills 14 | . . . . 3 6 . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 6564 | 3 390 167 427 284 2980 722 204 188 425 364 20 390 Spaces Moved 6093 | 3 300 77 354 200 1349 745 524 549 758 807 13 414 Core 205 | . . . . . . . . . . . . 205 Treads 388 | . . . . . 388 . . . . . . . Legs 1894 | 3 300 77 354 200 960 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3606 | . . . . . 1 745 524 549 758 807 13 209 Fastest Speed 23 | 120 120 120 120 120 120 26 23 23 26 26 107 50 Average Speed 69 | 120 120 120 120 120 134 26 26 24 26 34 107 80 Slowest Speed 224 | 120 120 120 120 120 224 101 93 26 26 107 107 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 5 1 1 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 2 34 8 71 56 61 21 14 14 73 86 7 65 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . . . 2 4 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 151 | . . . . . . 2 . . . 129 . 20 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 150 | . . . . . . 2 . . . 129 . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 8161 | 2 333 134 357 238 2403 1202 583 608 954 880 19 448 Wait 1645 | . 4 46 . 31 941 336 46 8 179 37 7 10 Move 6064 | 2 299 76 353 199 1348 734 521 546 757 803 12 414 Hop 8 | . . . . . . 5 1 1 . 1 . . Pick Up 49 | . 10 1 1 1 15 6 3 9 . 2 . 1 Fast Attach 23 | . 3 . . . 8 5 2 3 . 2 . . Attach 32 | . . . . . 9 5 1 2 3 6 . 6 Detach 15 | . 1 . . . 1 2 1 . 1 7 . 2 Swap 28 | . 3 1 1 1 4 9 2 6 . . . 1 Drop 78 | . 12 1 2 2 19 16 4 15 . 6 . 1 Fire 147 | . 1 9 . 4 58 31 2 . 14 15 . 13 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 53 . 18 . 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Entered Mines 399 | -10/Mines | Met a Derelict bent on vengeance 518 | -10/Mines | Learned location of Zion (-6) 550 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Exiles 577 | -10/Exiles | Discovered new exit (range 15) 591 | -10/Exiles | Met 8R-AWN 611 | -10/Exiles | Met EX-HEX 691 | -10/Exiles | Met EX-DEC 763 | -10/Exiles | Met EX-BIN 780 | -10/Exiles | Aligned with FarCom system 781 | -10/Exiles | Given EX-Vault access code 828 | -10/Exiles | Opened EX-Vault 836 | -10/Exiles | Found Latent Energy Streamer 862 | -10/Exiles | Warned to stay clear of 0b10 Research branches 975 | -10/Exiles | Discovered new exit (range 14) 988 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 988 | -10/Exiles | Entered Mines 1110 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1242 | -9/Mines | Discovered new exit (range 15) 1272 | -9/Mines | Entered Materials 1272 | -8/Materials | Accompanied by 2 allies 1272 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1576 | -8/Materials | Build established: Skirmisher 1813 | -8/Materials | Repaired Imp. Aluminum Leg 3159 | -8/Materials | Discovered new exit (range 14) 4252 | -8/Materials | Entered Factory 4252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4543 | -7/Factory | Build established: Sprinter 4970 | -7/Factory | Discovered new exit (range 13) 4974 | -7/Factory | Entered another Factory area 4974 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5016 | -6/Factory | Found Powered Armor 5097 | -6/Factory | Garrison activated, responded to threat 5165 | -6/Factory | Discovered new exit (range 15) 5178 | -6/Factory | Entered another Factory area 5178 | -5/Factory | Evolved 2 slots: Utility x2 5335 | -5/Factory | Allied Derelicts emerged from ambush trap array 5362 | -5/Factory | Discovered new exit (range 11) 5366 | -5/Factory | Entered Upper Caves 5367 | -5/Upper Caves | Encountered a Warlord checkpoint 5727 | -5/Upper Caves | Learned location of 1 exit from Factory 5727 | -5/Upper Caves | Learned Armory security intel 5789 | -5/Upper Caves | Discovered new exit (range 9) 5791 | -5/Upper Caves | Entered another Upper Caves area 6032 | -5/Upper Caves | Spotted B-75 Beast 6054 | -5/Upper Caves | Crushed by falling debris 6096 | -5/Upper Caves | Discovered new exit (range 14) 6099 | -5/Upper Caves | Lost 4 parts (3n1u) 6107 | -5/Upper Caves | Learned location of Armory (-4) 6155 | -5/Upper Caves | Entered Zhirov 6155 | -5/Zhirov | Discovered new exit (range 3) 6175 | -5/Zhirov | Entered Proximity Caves 6456 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6462 | -4/Proximity Caves | Core integrity fell below 50% 6489 | -4/Proximity Caves | Lost 9 parts (1p3n2u3w) 6520 | -4/Proximity Caves | Core integrity fell below 20% 6536 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6565 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06500_ Searching scrap... 06500_ Found Component Analysis Suite. 06500_ Found Imp. Force Field. 06500_ Found Imp. Dynamic Insulation System. 06500_ Found 36 Matter. 06501_ Acquired 27 matter. 06511_ C-30 ARC bursts open, deploying its payload. 06511_ G-73 Enforcer unfolds itself. 06511_ L-61 Swordsman unfolds itself. 06511_ G-67 Veteran unfolds itself. 06511_ M-36 Artificer unfolds itself. 06517_ Adv. ECM Suite destroyed. 06520_ #1UIXRDTQZBOJ&JT%3I:TV1P 06524_ Searching scrap... 06524_ Found Mak. Laser. 06524_ Found Power Amplifier. 06524_ Found 16 Matter. 06536_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06538_ Penetrated by Slug. 06558_ System corrupted: Energy discharge (-35). Map ----- +----------------------------------------------------+ | #????????? ####????####??????????????????????????? | | #?????????? #???## ##?????????????????????????? | | ##?????????# #?### ##????????????????????????? | | #?????????# #?# #????? ??????????????? | | #?????????# ### #### ????????????? | | #????????## #????????????? | | ##????????# ###????????????????? | | ###???????# #??????????????????? | | ##?????## ## #??????????????????? | | ####### ## ## #?????????????????? | | ## #????????????????? | | #????????????????? | | ### ???????????????? | | #?# ## #### ??????????????? | | ##?# ### #??##### ???????????????? | | ##??## ##?## ######?? ???????????????? | | ?????######??## ##?? ?????????????????? | | ????????????## ##?#####??????????????????? | | ????????????# #####????????????????????? | | ????????????# #????????????????????? | | ?##????? ???# ##????????????????????? | | # ##??# #??## ###?????????????????????? | | ### #???# ####???????????????????????? | | #????## ##??????????????????????????? | | ##????## ########????????????????????? | | #?????### gg @ #####????????????????? | | # #????????## ## ##???????????????? | | # #??????????# #???????????????? | | # #???????????## #### ##???????????????? | | # #????????????### ##??####????????????????? | | # #???????????????#####???????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 400 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneFieldField Manual? 0 Play Time 01:20:59 Cumulative 35.4 hours Start 2022.04.30 @ 23:57:49 End 2022.05.01 @ 02:10:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 13 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a1a11a-b755-4ab9-a7d5-50906dae80e8