Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 21:18:46 Player: Zoe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (780) 780 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4165 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Improved Shock Absorption System Improved Shock Absorption System Gatling Laser Thermic Laser Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Seismic Detector Particle Charger Advanced ECM Suite Improved Reaction Control System Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Thermic Laser Scythe Scythe > --- INVENTORY -------- Improved Ion Engine Gatling Laser Flak Gun Mining Laser [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Slots Evolved 8 | . . . . 8 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 6 | . . . . 6 . . Weapon 1 | . . . . 1 . . Parts Attached 40 | 7 4 1 6 5 15 2 Power 6 | 1 . 1 1 1 2 . Engine 4 | 1 . 1 1 1 . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 1 4 . Treads 5 | 2 . . . . 3 . Leg 4 | . . . 2 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 1 . 1 3 7 . Device 8 | 1 . . . 2 5 . Storage 1 | 1 . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 4 | . . . 1 1 2 . Artifact . | . . . . . . . Weapon 11 | 2 3 . 2 . 2 2 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 3 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . 1 1 1 . 17 . Power 2 | . . . 1 . 1 . Propulsion 6 | . . . . . 6 . Utility 10 | . . 1 . . 9 . Weapon 2 | . 1 . . . 1 . Highest Loss Streak 11 | . 1 1 1 . 11 . To Critical Strikes 1 | . . . . . 1 . Average Backups 4 | 4 6 5 2 2 3 4 Power . | . 1 1 . . . . Propulsion . | 1 2 2 . . . . Utility . | . 1 1 . . . 1 Weapon 1 | 1 2 1 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | 1 1 1 . 1 1 3 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | 1 . 1 . . . 2 Weapon 3 | . 1 . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 66 | . 100 92 84 55 55 5 Engine 7 | . 14 13 12 6 2 . Core 1 | . . . . . 2 . Treads 9 | . 28 26 . . 8 . Leg 9 | . . . 27 16 7 . Device 12 | . 13 . 13 9 17 . Storage 3 | . 14 13 . . . . Processor 1 | . . 12 . . . . Protection 4 | . . . 4 9 7 . Energy Gun 2 | . 20 . . . . . Ballistic Gun 3 | . 7 26 . . . . Slashing Weapon 9 | . . . 25 13 8 . Peak Build Rating 45 | 7 8 7 12 28 45 13 Average Rating 15 | 5 7 6 10 17 27 7 On Entrance 7 | . 7 7 . 12 28 . Naked Turns 32 | . . 13 . . 9 10 Heaviest Build 35 | 15 15 12 15 25 35 3 Greatest Support 74 | 40 40 40 20 37 74 3 Greatest Overweight (x) 8 | . . . . . 8 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 8 | 7 8 6 4 5 5 5 Average Carried 4 | 4 6 5 1 2 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 6 6 5 2 5 2 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Matter Collected 646 | 270 44 27 75 30 170 30 Remotely . | . . . . . . . Salvage Created 2163 | 139 194 72 518 62 534 644 Parts 105 | 10 28 5 15 7 27 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 33 | . . 5 . . 28 . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Combat Hostiles Destroyed 23 | . 9 4 1 1 8 . Melee 10 | . . . 1 1 8 . Guns 13 | . 9 4 . . . . Classes Destroyed 9 | 2 3 . 1 . 3 . Worker 1 | . 1 . . . . . Tunneler 4 | 3 1 . . . . . Recycler 7 | 1 . . 6 . . . Watcher 2 | . 2 . . . . . Swarmer 14 | . 9 4 . . 1 . Grunt 3 | . . . . . 3 . Duelist 3 | . . . . . 3 . Sentry 3 | . . . 1 1 1 . Samaritan 2 | . . . . . 1 1 Best Kill Streak 6 | 3 6 2 3 1 2 . Combat Bots Only 6 | . 6 2 1 1 2 . Max Kills in Single Turn 3 | 1 3 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Hostile Shots Fired 318 | . 62 55 14 35 147 5 Missed 82 | . 11 19 3 16 31 2 Hits 236 | . 51 36 11 19 116 3 Melee 8 | . . . . . 8 . Projectile 228 | . 51 36 11 19 108 3 Critical Strikes 6 | . . . 1 . 5 . Damage Taken 3563 | . 415 286 157 168 2475 62 Core 1062 | . 61 82 57 65 779 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . . 20 . . . Volleys Fired 40 | 5 29 6 . . . . Largest 2 | 2 2 2 . . . . Hottest 90 | 90 90 40 . . . . Shots Fired 77 | 10 55 12 . . . . Gun 77 | 10 55 12 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 26 | . 14 12 . . . . Thermal 32 | 5 27 . . . . . Explosive . | . . . . . . . Electromagnetic 19 | 5 14 . . . . . Robot Hit Streak 7 | 6 5 7 . . . . Robot Miss Streak 7 | 1 7 1 . . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 128 | 7 27 10 18 5 46 15 Core Hits 50 | 5 13 6 4 2 16 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | 1 1 . 1 . 7 2 Burn 2 | 1 1 . . . . . Sever 8 | . . . 1 . 7 . Impale 2 | . . . . . . 2 Melee Attacks 101 | . . . 26 5 55 15 Impact . | . . . . . . . Slashing 86 | . . . 26 5 55 . Piercing 15 | . . . . . . 15 Sneak Attacks 11 | . . . 9 . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . 2 4 . Damage Inflicted 4279 | 92 675 87 844 154 1380 1047 Guns 598 | 92 419 87 . . . . Cannons . | . . . . . . . Explosions 256 | . 256 . . . . . Melee 3425 | . . . 844 154 1380 1047 Ramming . | . . . . . . . Kinetic 132 | . 45 87 . . . . Thermal 245 | 26 219 . . . . . Explosive 74 | . 74 . . . . . Electromagnetic 403 | 66 337 . . . . . Impact . | . . . . . . . Slashing 2378 | . . . 844 154 1380 . Piercing 1047 | . . . . . . 1047 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 855 | . 49 . 225 . 16 565 Projectiles . | . . . . . . . Explosions 49 | . 49 . . . . . Melee 806 | . . . 225 . 16 565 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 164 | 42 164 . 4 . 19 . Average Temperature 65 | 19 74 . 4 . 19 . Received Heat Transfer 1006 | . . 120 54 36 796 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 851 | 148 703 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 87 . 100 100 . . Level 1 3 | . 12 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 252 | 10 252 . 103 102 . . Initial 103 | . . . 103 102 . . Average 51 | 2 78 . 35 86 . . Influence Increases 1000 | 20 332 170 73 145 260 . Destroy 0b10 Robot/C 460 | . 180 80 20 20 160 . Destroy 0b10 Robot/NC 70 | 20 20 . 30 . . . Destroy Leader 54 | . 34 . . 10 10 . Successful Hack 53 | . 30 . 23 . . . Disable Machine 60 | . 60 . . . . . Destroy Structure 8 | . 8 . . . . . Advance Influence 100 | . . . . 100 . . Lose Combat Pursuer 195 | . . 90 . 15 90 . Influence Decreases 1000 | 20 90 197 280 76 308 29 Entered New Map 271 | . . 117 112 6 30 6 Time Decay 576 | 20 80 70 160 70 153 23 Lost Part 153 | . 10 10 8 . 125 . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 14 13 1 5 16 2 Peak Tracking Total 9 | . 4 4 1 4 9 2 Tactical Retreats 8 | . . 3 . 1 4 . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 3 | . 3 . . . . . Exploded 2 | . 2 . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Machines Disabled 4 | . 4 . . . . . Max in Single Turn 4 | . 4 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Machines Accessed 10 | . 2 . 6 . 1 1 Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 9 . 21 . 1 1 Successful 20 | . 8 . 10 . 1 1 Failed 12 | . 1 . 11 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 21 | . 9 . 12 . . . Terminals 26 | . 9 . 17 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 . 5 . 1 1 Robot Analysis 3 | . 3 . . . . . Open Door 2 | . . . . . 1 1 Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 5 . 4 . . . Terminals 9 | . 5 . 4 . . . Track 1 | . 1 . . . . . Botnet 6 | . 2 . 4 . . . Detonate 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 6 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Active Infowar (turns) 1086 | 25 255 . 367 142 297 . Seismic 1086 | 25 255 . 367 142 297 . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Turns Passed 1920 | 122 258 156 371 142 725 146 Spaces Moved 1157 | 52 104 102 243 86 383 187 Core 256 | 9 . 26 . . 34 187 Treads 398 | 43 104 76 . . 175 . Legs 503 | . . . 243 86 174 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 120 120 50 50 Average Speed 122 | 140 160 131 120 121 144 50 Slowest Speed 450 | 160 160 160 120 123 450 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 31 10 69 1 57 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 2 | . . . . . 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . 11 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . 11 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Total 1443 | 91 144 112 287 118 476 215 Wait 60 | 13 2 4 9 16 10 6 Move 1151 | 51 103 101 242 85 382 187 Hop . | . . . . . . . Pick Up 40 | 14 3 . 5 8 6 4 Fast Attach 10 | . . . . . 10 . Attach 30 | 7 1 . 8 4 8 2 Detach 3 | . . . . . 2 1 Swap 5 | . 3 1 . 1 . . Drop 12 | 1 3 . . 1 7 . Fire 40 | 5 29 6 . . . . Melee 92 | . . . 23 3 51 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Identified exit to Subcaves 381 | -10/Materials | Entered Subcaves 382 | -10/Subcaves | Approached by a straggling Scientist 441 | -10/Subcaves | Discovered new exit (range 12) 524 | -10/Subcaves | Released all parts (6) 535 | -10/Subcaves | Core integrity fell below 50% 537 | -10/Subcaves | Entered Recycling 731 | -8/Recycling | Discovered new exit (range 15) 887 | -8/Recycling | Identified exit to Factory 908 | -8/Recycling | Entered Factory 908 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 955 | -6/Factory | Discovered new exit (range 11) 1050 | -6/Factory | Entered Lower Caves 1253 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1299 | -6/Lower Caves | Build established: Scavenger-Mutant 1361 | -6/Lower Caves | Core integrity fell below 50% 1383 | -6/Lower Caves | Core integrity fell below 20% 1431 | -6/Lower Caves | Lost 11 parts (2n8u1w) 1514 | -6/Lower Caves | Identified exit to Lower Caves 1625 | -6/Lower Caves | Build established: Mutant 1764 | -6/Lower Caves | Lost 4 parts (1p3n) 1766 | -6/Lower Caves | Released all parts (4) 1775 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1775 | -6/Lower Caves | Entered another Lower Caves area 1921 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01876_ Destroyed Com. Battery. 01876_ KT-757(S) destroyed. 01879_ Sneak attack on IV-AZU(r). 01879_ Destroyed Com. Wheel. 01879_ IV-AZU(r) destroyed. 01881_ Sneak attack on 4G-YQ3(S). 01881_ Destroyed Neutrino Core. 01881_ 4G-YQ3(S) destroyed. 01884_ Sneak attack on 66-289(S). 01884_ Destroyed Neutrino Core. 01884_ Destroyed Com. Battery. 01884_ 66-289(S) destroyed. 01888_ Sneak attack on 5U-5BK(S). 01888_ 5U-5BK(S) destroyed. 01889_ LZ-4TY(k) breaks down the Com. Battery. 01891_ Sneak attack on P9-TYS(S). 01891_ P9-TYS(S) suffers critical hit (Impale). 01891_ P9-TYS(S) destroyed. 01921_ Slug penetrates Wall. 01921_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????### # #??# | | ???????????????????## %##### # | | ???????????????????# ### # ##### ## | | ???????????????????#####?# ##### ### #??# #### | | ?????????????????????????## #???###?# #?# ###??# | | ??????????????????????????# #??????? # ?????# | | ??????????????????????????# #??????# ## ????## | | ??????????????????????????# #??????# ?????# | | ??????????????????????????# #?????# #???### | | ?????????????????????????## #???? # #????# | | ????????????????????????## #### ##??# # | | ???????????????????????## ###? #?# | | ?????????????????????### #?? ## ## | | ?????????????????????# ######? # | | ?????????????????????# ##?###? # | | ?????????????????????## ## ## % ## | | ??????????????????????### #?? | | ????????????????????????## ## # # ? | | ?????????????????????????## ## ######?# ?? | | ??????????????????????????# # ##??????? #??? | | ??????????????????????????#### ###????????? ????? | | ??????????????????????##?????## #???????? ?????? | | ???????????????????#### ?????## #???????????????? | | ???????????????????# h ???## #???????????????? | | ???????????????????# h #### ##???????????????? | | ???????????????????# @ ####????????????????? | | ???????????????????## #### #?????????????????? | | ????????????????????# ?????# ##?????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 60 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseMediumKatana Manual? 0 Play Time 00:22:21 Cumulative 49.5 hours Start 2025.08.10 @ 20:57:54 End 2025.08.10 @ 21:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 94 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99401d17-73b4-4da8-ac0a-bc6b48dfb11b