Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.07 @ 18:57:08 Player: DaddyWalrus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3398) 3398 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 10621 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/1600 Matter 216/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Light Antimatter Reactor Advanced Powered Armor Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Maneuvering Thrusters Improved Phase Shifter Advanced Force Field Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Micro Fission Core Impulse Thruster Advanced Sensor Array Long-range Terrain Scanner Advanced Melee Analysis Suite System Backup Module Heavy Dispersion Rifle Heavy Dispersion Rifle Autogun Guided Micro-nuke Launcher Stasis Beam [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 1 1 . . Utility 13 | . . 2 2 2 2 . . 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 231 | 2 5 29 14 22 27 20 27 15 36 34 Power 25 | . 1 4 1 4 1 2 2 2 4 4 Engine 13 | . 1 4 1 4 1 2 . . . . Core 5 | . . . . . . . 2 . 2 1 Reactor 7 | . . . . . . . . 2 2 3 Propulsion 49 | . 2 6 2 1 6 6 5 5 5 11 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 49 | . 2 6 2 1 6 6 5 5 5 11 Utility 76 | . . 12 3 7 10 4 8 7 12 13 Device 34 | . . . . 2 5 . 6 5 9 7 Storage 6 | . . 2 . . 1 . 1 . 2 . Processor 14 | . . 4 1 1 4 . 1 . 1 2 Hackware 10 | . . 3 1 . . 2 . 2 . 2 Protection 12 | . . 3 1 4 . 2 . . . 2 Artifact . | . . . . . . . . . . . Weapon 81 | 2 2 7 8 10 10 8 12 1 15 6 Energy Gun 10 | . . . . . . . 5 . 4 1 Energy Cannon 3 | . . . . . . 1 2 . . . Ballistic Gun 26 | 2 1 4 6 2 4 . 2 . 4 1 Ballistic Cannon 13 | . . . . 4 3 1 . 1 4 . Launcher 18 | . 1 3 2 1 2 4 1 . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 8 | . . . . 1 1 2 2 . 2 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 1 . . . 4 1 Parts Lost 79 | . . 7 4 6 1 13 3 8 1 36 Power 12 | . . 3 1 2 . 2 . 1 . 3 Propulsion 27 | . . 2 3 2 . 4 . 3 . 13 Utility 27 | . . . . 1 1 5 2 3 1 14 Weapon 13 | . . 2 . 1 . 2 1 1 . 6 Highest Loss Streak 23 | . . 4 3 4 1 9 2 5 1 23 Average Slot Usage (%) 83 | . 43 75 97 81 90 88 81 85 90 77 Engine 3 | . 5 9 8 5 6 4 . . . . Core 2 | . . . . . . . 7 4 5 5 Flight 13 | . 10 21 15 4 5 18 20 18 18 11 Device 8 | . . . . 7 13 11 11 13 13 7 Storage 3 | . . 7 . . 1 4 2 4 7 5 Processor 15 | . . 4 14 10 18 17 18 17 15 22 Hackware 18 | . . 2 36 30 25 18 10 13 17 16 Protection 2 | . . 7 3 6 4 . . . . 1 Ballistic Gun 4 | . 26 18 13 4 1 . . 4 2 . Ballistic Cannon 2 | . . . . 4 8 . . . 1 . Launcher 1 | . 1 2 4 . . 2 . . . . Slashing Weapon 1 | . . . . . 1 3 4 3 1 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 3 6 28 8 28 44 50 50 44 91 70 Greatest Support 66 | 3 8 9 8 20 25 42 65 66 62 64 Greatest Overweight (x) 7 | . 1 3 1 2 2 7 1 . 1 3 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 12 | 4 4 10 4 4 10 10 8 8 12 12 Average Capacity 7 | 4 4 7 4 4 5 9 5 8 11 10 Most Carried 12 | 3 4 10 4 4 10 10 8 8 12 12 Average Carried 6 | 2 3 7 3 3 4 8 5 7 10 9 Final Capacity 12 | 4 4 4 4 4 10 4 8 8 12 4 Final Carried 12 | 3 4 4 4 4 9 4 7 5 12 4 Class Distribution -------------------- 37% | Hacker-Mutant 27% | Hacker-Scout 9% | Hacker-Skirmisher 8% | Scavenger-Mutant 5% | Hacker-Assassin 5% | Hacker-Ninja 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3219 | 220 70 353 75 474 527 231 295 167 265 542 Remotely . | . . . . . . . . . . . Salvage Created 3120 | . 45 377 91 380 431 159 537 270 141 689 Parts 182 | . 5 28 8 15 25 5 32 25 2 37 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 7 | . . 1 . 1 2 . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 3 13 4 7 10 7 11 2 2 15 Melee 19 | . . . . . . 1 7 2 1 8 Guns 20 | . 3 8 4 1 1 . . . . 3 Cannons 8 | . . . . 2 4 1 . . 1 . AOE 25 | . . 5 . 2 5 5 4 . . 4 Classes Destroyed 11 | . 1 5 . . 2 . 1 1 . 1 Worker 1 | . . . . . . . 1 . . . Tunneler 2 | . . . . . . . . . . 2 Hauler 1 | . . . . . 1 . . . . . Recycler 5 | . . 1 . 1 1 . 1 1 . . Operator 2 | . . . . . . . . 1 . 1 Watcher 4 | . . 1 . 1 1 . . . 1 . Swarmer 37 | . 3 6 3 . 8 4 5 . . 8 Grunt 15 | . . 4 . 5 . 3 . . . 3 Brawler 1 | . . 1 . . . . . . . . Sentry 8 | . . 2 1 2 1 . . . 2 . Programmer 13 | . . . . . 1 . 6 2 . 4 Best Kill Streak 7 | . 3 5 3 3 4 3 5 2 1 7 Combat Bots Only 7 | . 3 5 3 3 4 3 5 1 1 7 Max Kills in Single Turn 4 | . 1 2 1 2 3 2 4 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . 2 3 2 4 . . 2 Melee 1 | . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 10016 | . 72 582 258 1244 218 1530 616 637 532 4327 Core 2809 | . 29 114 52 290 63 436 112 69 30 1614 Absorbed by Shields 429 | . . . . . . . . . 351 78 Core Remaining (%) 83 | 100 88 71 90 58 92 56 90 94 97 . Volleys Fired 196 | . 5 51 35 26 18 18 4 1 14 24 Largest 2 | . 2 2 2 2 2 2 1 1 2 1 Hottest 188 | . 40 60 40 76 106 151 88 23 188 69 Shots Fired 316 | . 10 94 70 32 36 21 4 1 24 24 Gun 201 | . 10 80 70 2 8 . 3 1 10 17 Cannon 75 | . . . . 26 25 10 . . 14 . Launcher 40 | . . 14 . 4 3 11 1 . . 7 Special . | . . . . . . . . . . . Kinetic 265 | . 10 80 70 28 33 8 1 1 18 16 Thermal 11 | . . . . . . 2 2 . 6 1 Explosive 40 | . . 14 . 4 3 11 1 . . 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 4 11 13 7 6 9 1 . 5 7 Robot Miss Streak 10 | . 2 4 6 2 10 3 2 . 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 284 | . 5 53 34 31 23 24 28 13 27 46 Core Hits 171 | . 3 27 9 15 25 30 15 5 10 32 Critical Hits 10 | . . 1 . 1 1 . 3 1 2 1 Critical Kills 7 | . . 1 . . 1 . 3 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 158 | . . . . 12 1 15 35 35 14 46 Impact 12 | . . . . 12 . . . . . . Slashing 122 | . . . . . 1 15 35 35 14 22 Piercing 24 | . . . . . . . . . . 24 Sneak Attacks 15 | . . . . 2 . . 5 4 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 11747 | . 38 649 269 1386 786 1964 2040 917 876 2822 Guns 1409 | . 38 342 269 45 43 . 13 . 174 485 Cannons 1671 | . . . . 593 399 330 . . 349 . Explosions 3416 | . . 307 . 329 315 1348 373 . . 744 Melee 5218 | . . . . 393 29 286 1654 917 353 1586 Ramming 33 | . . . . 26 . . . . . 7 Kinetic 2880 | . 38 342 269 638 442 266 13 . 409 463 Thermal 255 | . . . . 55 . 64 . . 114 22 Explosive 3266 | . . 307 . 179 315 1348 373 . . 744 Electromagnetic 95 | . . . . 95 . . . . . . Impact 393 | . . . . 393 . . . . . . Slashing 3751 | . . . . . 29 286 1654 917 353 512 Piercing 1074 | . . . . . . . . . . 1074 Highest Corruption 14 | . . . . 1 . 1 1 14 . 11 Average Corruption 2 | . . . . 1 . 1 1 5 . 5 Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . 3 . 1 . 10 . 12 Message Errors 4 | . . . . . . 1 . 1 . 2 Matter Fused 3 | . . . . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 3 . . . 2 . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . 1 . 1 Targeting Errors 6 | . . . . . . . . 3 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1286 | . . . . 152 . 90 453 148 . 443 Projectiles 51 | . . . . 47 . 4 . . . . Explosions 51 | . . . . 1 . 35 . . . 15 Melee 1184 | . . . . 104 . 51 453 148 . 428 Knockbacks 21 | . . . . 9 7 5 . . . . Impact 3 | . . . . 3 . . . . . . Kinetic 17 | . . . . 5 7 5 . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 186 | . . . . 63 56 64 . . . 3 Shots 6 | . . . . 2 2 2 . . . . Rammed 26 | . . . . 22 . . . . . 4 Targets Rammed 26 | . . . . 22 . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 316 | . . 28 3 67 81 181 120 193 316 198 Average Temperature 49 | . . 8 2 25 26 67 50 118 79 81 Received Heat Transfer 1729 | . . 87 36 594 . 639 9 . 87 277 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 335 | . . . . 50 . 100 . . 148 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 647 | . 70 195 321 191 260 361 264 240 106 647 Initial 176 | . . 29 81 145 19 53 176 138 . 28 Average 121 | . 34 60 178 96 106 110 130 147 37 268 Maximum Alert Level 2 | . . . 1 . 1 1 1 1 . 2 Low Security (%) 81 | 100 100 100 58 100 69 77 88 77 100 46 Level 1 15 | . . . 41 . 30 22 11 22 . 29 Level 2 2 | . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . 3 1 5 5 2 2 5 Investigation 5 | . . . . 2 . 3 . . . . Extermination 9 | . . . . 1 1 1 3 1 1 1 Reinforcement 9 | . 2 1 . . . 1 1 1 1 2 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . 3 2 . . 3 . . . 2 Communications Jammed 5 | . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . 5 . . Times Spotted 175 | . 3 24 10 10 12 25 17 4 6 64 Peak Tracking Total 13 | . 3 7 5 3 4 9 5 2 3 13 Tactical Retreats 20 | . . . 1 1 1 5 2 . . 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . 1 2 2 1 . . . Max in Single Turn 1 | . . . . 1 1 1 1 . . . Garrison Access 6 | . . . 1 . 1 1 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 24 | . . 4 1 3 5 4 4 . 1 2 Terminals 14 | . . 4 . 3 1 3 2 . 1 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 1 1 . . 2 Total Hacks 71 | . . 15 1 12 12 11 12 . 5 3 Successful 51 | . . 6 1 9 11 10 9 . 3 2 Failed 20 | . . 9 . 3 1 1 3 . 2 1 Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . . 15 . 11 7 8 9 . 1 . Terminals 58 | . . 15 . 12 7 10 9 . 5 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 3 . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 1 1 . . 3 Terminal Hacks 26 | . . 3 . 7 5 6 3 . 2 . Record 4 | . . . . 2 . 2 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Level Access Points 5 | . . 1 . 1 1 1 1 . . . Branch Access Points 3 | . . . . 1 1 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 8 | . . 2 . 2 1 . 1 . 2 . Locate Traps 1 | . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . Recall Assault 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . 2 . . . Report Inventory 3 | . . . . . 2 . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 1 1 . . 2 Seal Access 6 | . . . 1 . 1 1 1 . . 2 Unauthorized Hacks 14 | . . 3 . 2 2 3 3 . 1 . Terminals 13 | . . 3 . 2 1 3 3 . 1 . Assimilate 3 | . . . . . . 1 2 . . . Botnet 10 | . . 3 . 2 1 2 1 . 1 . Fabricators 1 | . . . . . 1 . . . . . Haulers 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . 4 . 3 1 3 2 . 1 1 Full Trace Events 5 | . . . . 2 . 3 . . . . Feedback Events 2 | . . . . 1 . 1 . . . . Corruption 2 | . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 171 | . . . . . 171 . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 1 2 . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 26 | . . . . . . 21 26 . . . Highest-Rated Ally 26 | . . . . . . 21 26 . . . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6066 | 37 111 647 327 991 859 568 791 468 546 721 Spaces Moved 6041 | 62 182 383 352 744 532 705 934 619 526 1002 Core 931 | 62 76 . 3 373 270 1 . . . 146 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5110 | . 106 383 349 371 262 704 934 619 526 856 Fastest Speed 24 | 50 37 37 37 37 100 31 29 31 24 26 Average Speed 55 | 50 45 109 42 96 130 35 34 34 27 33 Slowest Speed 400 | 50 100 277 120 200 150 400 114 40 106 272 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 24 | . . 6 1 . . 1 8 . 2 6 Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 21 | 4 35 35 23 16 14 18 27 23 10 29 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 42 | . . . . . . 4 5 19 3 11 Terrain Destroyed 350 | . . 59 . 33 22 87 11 19 7 112 Melee 42 | . . . . . . 4 5 19 3 11 Projectile 7 | . . . . 1 2 . . . 4 . AOE 301 | . . 59 . 32 20 83 6 . . 101 Terrain Rammed 1 | . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8130 | 66 200 522 470 941 656 976 1331 812 871 1285 Wait 1282 | . . 26 63 92 54 200 304 131 260 152 Move 5983 | 61 181 370 349 743 531 702 917 618 521 990 Hop 23 | . . 6 1 . . 1 7 . 2 6 Pick Up 75 | 3 5 16 2 5 8 7 8 5 6 10 Fast Attach 108 | 2 3 16 6 12 15 1 17 5 14 17 Attach 53 | . 1 5 2 5 . 12 6 6 3 13 Detach 40 | . . 6 2 5 3 6 6 1 8 3 Swap 70 | . 1 8 6 5 12 7 4 4 19 4 Drop 102 | . 4 18 4 13 14 7 13 6 10 13 Fire 196 | . 5 51 35 26 18 18 4 1 14 24 Melee 154 | . . . . 12 1 15 35 35 14 42 Ram 27 | . . . . 23 . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 10 . . 7 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 15) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Utility x2 245 | -9/Materials | Lost 4 parts (1p1n2w) 291 | -9/Materials | Identified exit to Materials 455 | -9/Materials | Discovered new exit (range 15) 504 | -9/Materials | Build established: Scavenger-Mutant 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Evolved 2 slots: Utility x2 1018 | -8/Materials | Lost 3 parts (1p2n) 1034 | -8/Materials | Build established: Hacker-Mutant 1078 | -8/Materials | Discovered new exit (range 7) 1123 | -8/Materials | Entered Factory 1123 | -7/Factory | Evolved 2 slots: Utility x2 1417 | -7/Factory | Lost 4 parts (1p1n1u1w) 1610 | -7/Factory | Identified exit to Factory 1610 | -7/Factory | Identified exit to Lower Caves 2114 | -7/Factory | Entered another Factory area 2114 | -6/Factory | Evolved 2 slots: Utility x2 2195 | -6/Factory | Identified exit to Factory 2195 | -6/Factory | Identified exit to Lower Caves 2696 | -6/Factory | Build established: Hacker-Skirmisher 2973 | -6/Factory | Entered another Factory area 2973 | -5/Factory | Evolved 2 slots: Propulsion x2 3291 | -5/Factory | Build established: Hacker-Scout 3353 | -5/Factory | Identified exit to Factory 3353 | -5/Factory | Identified exit to Upper Caves 3353 | -5/Factory | Identified exit to Extension 3424 | -5/Factory | Lost 3 parts (1p1n1u) 3521 | -5/Factory | Lost 9 parts (1p3n3u2w) 3541 | -5/Factory | Entered another Factory area 3541 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3666 | -4/Factory | Identified exit to Research 3757 | -4/Factory | Build established: Hacker-Mutant 3782 | -4/Factory | Garrison activated, responded to threat 3851 | -4/Factory | Spotted B-86 Titan 4285 | -4/Factory | Build established: Hacker-Scout 4332 | -4/Factory | Entered Research 4332 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4682 | -3/Research | Lost 3 parts (1n2u) 4732 | -3/Research | Build established: Hacker-Ninja 4751 | -3/Research | Crushed by falling debris 4751 | -3/Research | System corruption reached 10% 4788 | -3/Research | Discovered new exit (range 5) 4790 | -3/Research | Identified exit to Research 4800 | -3/Research | Entered another Research area 4800 | -2/Research | Evolved 2 slots: Utility x2 4810 | -2/Research | Lost 5 parts (1p2n1u1w) 4816 | -2/Research | Spotted B-90 Cyclops 4828 | -2/Research | Found Prototype Launcher 4828 | -2/Research | Identified Gui. Micro-nuke Launcher 5056 | -2/Research | Build established: Hacker-Scout 5211 | -2/Research | Discovered new exit (range 9) 5305 | -2/Research | Identified exit to Access 5346 | -2/Research | Entered Access 5346 | -1/Access | Evolved 2 slots: Utility x2 5754 | -1/Access | Spotted B-99 Colossus 5759 | -1/Access | Lost 3 parts (2n1u) 5807 | -1/Access | Spotted B-99 Colossus 5846 | -1/Access | First assault squad dispatched 5912 | -1/Access | Core integrity fell below 50% 5948 | -1/Access | Destroyed 7 combat bots 5977 | -1/Access | Lost 23 parts (3p9n5u6w) 5985 | -1/Access | System corruption reached 10% 5993 | -1/Access | Found Adv. Powered Armor 6016 | -1/Access | Found Prototype Launcher 6016 | -1/Access | Identified Com. Tesla Bomb Launcher 6020 | -1/Access | Core integrity fell below 20% 6067 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06016_ Identified Com. Tesla Bomb Launcher. 06016_ Adv. Terrain Scan Processor permanently disabled. 06016_ Malfunction: Power surge. 06017_ Dropped Faulty Com. Tesla Bomb Launcher. 06018_ Slammed into S-43 Plague. 06018_ Imp. Signal Interpreter permanently disabled. 06018_ Destabilizing: Short circuit. 06020_ Slammed into K-01 Serf. 06022_ Hacking Suite destroyed. 06026_ Acquired 24 matter. 06026_ K-01 Serf destroyed. 06028_ Slug penetrates Wall. 06028_ K-01 Serf collects debris. 06029_ System corrupted: Component data lost. 06029_ U-05 Engineer destroyed. 06030_ Broken Adv. Terrain Scan Processor destroyed. 06044_ Seismic Analyzer destroyed. 06046_ System corrupted: Heat flow error (+250). 06055_ System Backup Module destroyed. 06065_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #####+####?????????????? | | ??????????????# ##### @ #??? #???????? | | ??????????????# #?? #???????? | | ??????????????# #? #???????? | | ???????? ##### #? #???????? | | ????? #? #???????? | | ????? Ag #? #???????? | | ?????? #? #???????? | | ?????? g""G"" """""" # #???????? | | ?????? " " """""" # #???????? | | ??????? """""" # #???????? | | ???????? """""" # ###?????? | | ????????# """""" # #?##????? | | #####???# # #???##??? | | #???# ss # #???##??? | | #???# # #?#?? ? | | #???#% # ##???? ? | | ##### s# #?#??? | | ! # # #???? #?# | | # #?? ???## | | + ## #?#?? ??? | | # %## ### ##?? ??# | | # % # #?T ### | | ##### # #?""???#? | | ! # #?? #?? | | ##### ######### # # # #??? ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 260 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Phase Shifting 10 Evasion (%) 85 Melee Accuracy 16 Offensive Hacking 58 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGaussMegatreads Manual? 0 Play Time 02:57:37 Cumulative 86.2 hours Start 2021.12.07 @ 15:43:21 End 2021.12.07 @ 18:57:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 029f85bb-8bd9-429f-b736-1fada5d00610