Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 09:02:20 Player: golanco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (196) 980 Value Destroyed (6259) 6259 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1991) 1991 TOTAL SCORE: 12610 Bonus ------- High Alert Combat Kills 1739 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- YOLO Cannon Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Humpback Core Analyzer Reactive Plating System Restoration Module > --- WEAPON ----------- Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Cryofiber Web Advanced Heat Sink Humpback High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Transmission Jammer Improved Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Hacking Suite Hacking Suite System Shield High-powered Tractor Beam YOLO Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Flail [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Humpback Device Improved Heat Sink Storage Humpback Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 122 | 6 16 1 1 1 61 36 Power 19 | 1 2 1 . . 7 8 Engine 12 | 1 2 . . . 5 4 Core 7 | . . 1 . . 2 4 Reactor . | . . . . . . . Propulsion 25 | 2 3 . . 1 15 4 Treads 25 | 2 3 . . 1 15 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 1 4 . 1 . 24 14 Device 20 | . 1 . . . 14 5 Storage 8 | 1 2 . 1 . 2 2 Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 13 | . 1 . . . 7 5 Artifact . | . . . . . . . Weapon 34 | 2 7 . . . 15 10 Energy Gun 3 | . 2 . . . . 1 Energy Cannon 4 | . 1 . . . 1 2 Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon 17 | . 3 . . . 10 4 Launcher 6 | . . . . . 4 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 66 | . 2 . . . 15 49 Power 12 | . . . . . 2 10 Propulsion 11 | . 1 . . . 4 6 Utility 30 | . . . . . 7 23 Weapon 13 | . 1 . . . 2 10 Highest Loss Streak 36 | . 1 . . . 6 36 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 91 85 89 88 Engine 7 | . 14 4 . . 8 6 Core 3 | . . 9 14 14 . 6 Treads 20 | . 27 28 28 28 17 14 Device 15 | . 10 . . . 21 19 Storage 10 | . 14 14 13 14 9 6 Processor 5 | . . . . . 9 6 Protection 5 | . 2 14 6 . 5 6 Ballistic Cannon 17 | . 17 28 28 28 17 11 Peak Build Rating 52 | 6 11 15 17 18 44 52 Average Rating 30 | 4 9 13 16 17 35 45 On Entrance 14 | . 6 11 15 17 18 35 Naked Turns . | . . . . . . . Heaviest Build 251 | 14 96 96 213 213 228 251 Greatest Support 44 | 40 40 40 40 40 44 40 Greatest Overweight (x) 11 | 2 2 2 5 5 5 11 Average Overweight (x) 3 | . 1 2 3 5 5 4 Largest Inventory Capacity 35 | 8 25 25 35 35 35 35 Average Capacity 31 | 6 22 25 30 35 35 33 Most Carried 35 | 1 18 25 30 34 35 35 Average Carried 28 | . 11 20 25 32 33 32 Final Capacity 35 | 8 25 25 35 35 35 5 Final Carried 34 | 1 14 25 30 34 31 3 Class Distribution -------------------- 73% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 6453 | 250 833 124 26 100 3155 1965 Remotely . | . . . . . . . Salvage Created 5646 | . 956 249 . 79 2219 2143 Parts 322 | . 71 23 . 5 113 110 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 8 | . . . . . 6 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 141 | . 24 9 . 3 53 52 Guns 13 | . 13 . . . . . Cannons 101 | . 9 9 . 3 41 39 AOE 25 | . 2 . . . 12 11 Classes Destroyed 17 | . 8 . . 1 6 2 Worker 12 | . 1 1 . . 4 6 Builder 10 | . 2 . . . 3 5 Tunneler 3 | . . . . . . 3 Hauler 8 | . 2 . . . 6 . Recycler 13 | . 1 . . . 7 5 Mechanic 2 | . . . . . 2 . Operator 4 | . 3 . . . . 1 Watcher 8 | . 2 . . . 5 1 Swarmer 20 | . 6 2 . . 12 . Grunt 80 | . 18 7 . 2 24 29 Brawler 6 | . . . . . 2 4 Duelist 6 | . . . . 1 3 2 Protector 2 | . . . . . 1 1 Sentry 17 | . . . . . 9 8 Hunter 3 | . . . . . 1 2 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 6 3 . 3 9 9 Combat Bots Only 5 | . 5 3 . 3 5 5 Max Kills in Single Turn 5 | . 2 1 . 1 4 5 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 1049 | . 108 12 . 17 385 527 Missed 320 | . 32 2 . 4 117 165 Damage Taken 9520 | . 954 116 . 249 4164 4037 Core 1410 | . 120 26 . 44 512 708 Absorbed by Shields 896 | . . . . . 336 560 Ignored by Resistances 61 | . . . . . 7 54 Regen/Repaired (Parts) 542 | . . . . . 542 . Core Remaining (%) 43 | 100 . . . 24 6 . Volleys Fired 475 | . 87 15 . 8 197 168 Largest 2 | . 2 2 . 2 2 2 Hottest 108 | . 105 78 . 78 108 108 Shots Fired 918 | . 164 30 . 16 386 322 Gun 110 | . 108 . . . . 2 Cannon 783 | . 56 30 . 16 370 311 Launcher 25 | . . . . . 16 9 Special . | . . . . . . . Kinetic 804 | . 146 30 . 16 359 253 Thermal 87 | . 18 . . . 11 58 Explosive 25 | . . . . . 16 9 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 25 | . 7 6 . 5 25 18 Robot Miss Streak 7 | . 7 1 . 3 6 4 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 540 | . 85 15 . 8 225 207 Core Hits 298 | . 47 13 . 4 112 122 Critical Kills 10 | . . . . . 9 1 Critical Parts Destroyed 17 | . . . . . 17 . Critical Strikes 49 | . . 2 . . 32 15 Meltdown 1 | . . . . . . 1 Destroy 26 | . . . . . 26 . Blast 22 | . . 2 . . 6 14 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17516 | . 1771 402 . 195 7141 8007 Guns 913 | . 884 . . . . 29 Cannons 12147 | . 682 384 . 190 5476 5415 Explosions 4398 | . 188 . . . 1665 2545 Melee . | . . . . . . . Ramming 58 | . 17 18 . 5 . 18 Kinetic 11724 | . 1407 384 . 190 5320 4423 Thermal 2184 | . 159 . . . 156 1869 Explosive 3511 | . 188 . . . 1655 1668 Electromagnetic 39 | . . . . . 10 29 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 3 8 Average Corruption 2 | . . . . . 3 2 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 53 | . . . . . 12 41 Message Errors 17 | . . . . . 4 13 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 6 | . . . . . 1 5 Data Loss (minor) 10 | . . . . . 1 9 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 469 | . 60 5 . . 197 207 Projectiles 319 | . . 5 . . 187 127 Explosions 150 | . 60 . . . 10 80 Melee . | . . . . . . . Knockbacks 86 | . 7 3 . 4 43 29 Impact . | . . . . . . . Kinetic 78 | . 7 3 . 4 42 22 Secondary 8 | . . . . . 1 7 Self-Inflicted Damage 454 | . 89 . . . 158 207 Shots 10 | . 1 . . . 5 4 Rammed 13 | . 3 4 . 1 . 5 Targets Rammed 13 | . 3 4 . 1 . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 412 | . 85 102 . 240 412 225 Average Temperature 80 | . 21 38 . 126 171 56 Received Heat Transfer 3500 | . 393 66 . 48 1495 1498 Effects 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . . . . 4 Heat Transferred 2845 | . 383 . . . 259 2203 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1330 | . 261 115 . 72 1123 1330 Initial 510 | . . 45 . . . 510 Average 410 | . 116 47 . 51 411 799 Maximum Alert Level 4 | . 1 . . . 4 4 Low Security (%) 42 | 100 89 100 . 100 33 . Level 1 8 | . 10 . . . 10 5 Level 2 30 | . . . . . 40 47 Level 3 11 | . . . . . 13 23 Level 4 6 | . . . . . 1 24 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 35 | . 6 1 . . 8 20 Investigation 8 | . 3 1 . . 1 3 Extermination 5 | . . . . . . 5 Reinforcement 11 | . 3 . . . 3 5 Assault 8 | . . . . . 4 4 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 1 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 211 | . 37 11 . 3 80 80 Peak Tracking Total 7 | . 3 3 . 3 7 5 Tactical Retreats 16 | . 1 . . . 11 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 28 | . 3 . . . 14 11 Max in Single Turn 5 | . 1 . . . 2 5 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 28 | . 6 1 2 . 13 6 Terminals 16 | . 6 . . . 8 2 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 1 1 Total Hacks 73 | . 14 1 2 . 43 13 Successful 40 | . 7 1 2 . 26 4 Failed 32 | . 6 . . . 17 9 Catastrophic 9 | . 1 . . . 4 4 Database Lockouts 1 | . 1 . . . . . Manual 20 | . 3 . 1 . 11 5 Terminals 44 | . 14 . . . 25 5 Fabricators 3 | . . . . . . 3 Repair Stations 10 | . . . . . 8 2 Recycling Units . | . . . . . . . Scanalyzers 9 | . . . . . 9 . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 23 | . 7 1 2 . 10 3 Record 2 | . 1 . 1 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 4 | . 2 . . . 2 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . . . 1 Alert Level 3 | . . . . . 3 . Unreport Threat 5 | . . . . . 3 2 Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 1 Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . . . 10 6 Full Trace Events 6 | . 1 . . . 3 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 146 | . . . . . 146 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 38 | . . 38 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 44 | . . 44 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 19485 | 88 3048 1349 1266 542 9032 4160 Spaces Moved 3951 | 55 986 400 304 91 1452 663 Core 113 | 15 . . . . . 98 Treads 3838 | 40 986 400 304 91 1452 565 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 160 560 545 100 Average Speed 441 | 143 277 320 408 560 557 529 Slowest Speed 1040 | 160 320 320 560 560 560 1040 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 5 98 82 68 17 93 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . . . 3 2 Terrain Destroyed 378 | . 34 . . 2 232 110 Melee 1 | . . . . . . 1 Projectile 134 | . 4 . . 2 104 24 AOE 243 | . 30 . . . 128 85 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5053 | 61 1129 431 332 107 2019 974 Wait 280 | . 6 1 . 2 209 62 Move 3945 | 54 985 399 303 90 1451 663 Hop . | . . . . . . . Pick Up 129 | 1 21 11 24 5 47 20 Fast Attach 27 | 6 2 . 1 . 13 5 Attach 41 | . 5 . . 1 21 14 Detach 8 | . . . . . 7 1 Swap 54 | . 9 1 . . 27 17 Drop 80 | . 11 . 4 . 47 18 Fire 475 | . 87 15 . 8 197 168 Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 11 | . 3 4 . 1 . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 837 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Build established: Scavenger-Mutant 1466 | -10/Materials | Build established: Mutant 2310 | -10/Materials | Discovered new exit (range 7) 2786 | -10/Materials | Central database locked down 3137 | -10/Materials | Entered Mines 3140 | -10/Mines | Core integrity fell below 50% 3141 | -10/Mines | Met a Derelict bent on vengeance 3328 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3409 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3511 | -10/Mines | Learned 2 Materials zone layouts 3660 | -10/Mines | Found DCF Scrap (14 items) 4152 | -10/Mines | Learned Materials trap positions 4271 | -10/Mines | Met a Derelict shopkeep closing up shop 4393 | -10/Mines | Discovered new exit (range 9) 4450 | -10/Mines | Excavation squad dispatched 4450 | -10/Mines | A large section of the Mines collapsed 4473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4473 | -10/Mines | Discovered new exit (range 5) 4486 | -10/Mines | Entered Exiles 4560 | -10/Exiles | Met 8R-AWN 4618 | -10/Exiles | Met EX-HEX 4704 | -10/Exiles | Met EX-BIN 4746 | -10/Exiles | Aligned with FarCom system 4749 | -10/Exiles | Given EX-Vault access code 4826 | -10/Exiles | Opened EX-Vault 4843 | -10/Exiles | Found YOLO Cannon 4914 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5343 | -10/Exiles | Met EX-DEC 5389 | -10/Exiles | Build established: Hauler-Mutant 5460 | -10/Exiles | Learned location of Zion (-7) 5679 | -10/Exiles | Discovered new exit (range 10) 5752 | -10/Exiles | Left Exiles lab with YOLO Cannon 5752 | -10/Exiles | Entered Mines 5846 | -9/Mines | Learned Materials interactive machine intel 5885 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6266 | -9/Mines | Discovered new exit (range 6) 6294 | -9/Mines | Entered Materials 6294 | -8/Materials | Evolved 4 slots: Utility x4 6296 | -8/Materials | Loaded intel: 19 trap records 6297 | -8/Materials | Loaded intel: 19 interactive machine locations 6760 | -8/Materials | Lost 4 parts (1n2u1w) 7668 | -8/Materials | Repaired Broken Bore Cannon 8935 | -8/Materials | Discovered new exit (range 14) 10244 | -8/Materials | Repaired Bore Cannon 10271 | -8/Materials | Repaired Humpback 11776 | -8/Materials | Discovered new exit (range 16) 12148 | -8/Materials | Core integrity fell below 50% 12694 | -8/Materials | First assault squad dispatched 14803 | -8/Materials | Lost 6 parts (1p2n2u1w) 14954 | -8/Materials | Discovered new exit (range 7) 15142 | -8/Materials | Sterilization system engaged 15142 | -8/Materials | Non-combat units ordered to evacuate 15144 | -8/Materials | Core integrity fell below 20% 15242 | -8/Materials | Combat units ordered to evacuate 15326 | -8/Materials | Entered Factory 15326 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 16143 | -7/Factory | Garrison activated, responded to threat 16526 | -7/Factory | First assault squad dispatched 18865 | -7/Factory | Identified exit to Lower Caves 19056 | -7/Factory | Core integrity fell below 50% 19305 | -7/Factory | Lost 4 parts (1p1n2u) 19387 | -7/Factory | Core integrity fell below 20% 19420 | -7/Factory | Lost 36 parts (7p3n18u8w) 19486 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- payload. 19411_ G-50 Soldier unfolds itself. 19411_ G-47 Trooper unfolds itself. 19411_ L-41 Fighter unfolds itself. 19411_ G-47 Trooper unfolds itself. 19411_ I-36 Angel unfolds itself. 19411_ K-01 Serf collects debris. 19413_ Acquired 10 matter. 19415_ R-06 Scavenger collects Carbon-fiber Leg. 19415_ K-01 Serf collects debris. 19415_ Acquired 6 matter. 19417_ Slammed into R-06 Scavenger. 19418_ System corrupted: Matter fused (-5). 19418_ K-01 Serf collects debris. 19435_ R-06 Scavenger inserts Com. Wheel into recycling unit. 19446_ Hacking Suite destroyed. 19448_ Critical hit (Burn: +37). 19463_ System corrupted: Heat flow error (+259). 19464_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ???????????????????? #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #???????? ? ???????? | | ?????????????????# #???????? ? "??????? | | ?????????????????# #??????? ? "??????? | | ?????????????????? #??????? ? " "????? | | ??????????????????? #???????! " " "????? | | ???????????????????? ????????! " " " ???? | | ?????????????????????? * ???????? " " "????? | | ??????????????????????? ?????????? " " ?????? | | ???????????????????????? ??????????? ??????? | | ?????????????#############t#############+####????? | | ?????????? #????? | | ?????????? k @ #????? | | ?????????? #???## | | ?????????? k #?? | | ??????????? gl #?? ! | | ???????????#########+###### #####+#####g #? | | ??????????????????????????# #?? ??# #? " | | ??????????????????????????# # # # " | | ??????????????????????????# #"" # # " | | ??????????????????????????# #"" # + | | ??????????????????????????# #G """ # # | | ??????????????????????????# #"" """ # # | | ??????????????????????????# #"" """ ##### #?" "" | | ??????????????????????????# # #???# #?"R"" | | ??????????????????????????? #######???#???# #??"" | | ??????????????????????????? ???????# ###### ###### | | ???????????????????????????? # ] | | ???????????????????????????????????######## # " | | ??????????????????????????????????????????# # ! " | | ???????????????????????????????????????##?# # " | | ???????????????????????????????????????? ?# # ! | | ???????????????????????????????????????? # ###### | | ????????????????????????????????????????? # | | ??????????????????????????????????????""" +^ % | | ??????????????????????????????????????""" # | | ??????????????????????????????????????????#%###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpModifiedTriangulator Manual? 0 Play Time 01:13:42 Cumulative 74.5 hours Start 2025.04.08 @ 01:43:10 End 2025.04.08 @ 09:02:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf82eaf-4446-4a34-948d-c46188d16236