Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 13:39:55 Player: nzpenguin Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1204) 1204 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 3858 Bonus ------- Follower Combat Kills 182 Met Imprinter 300 Was Imprinted 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 95/100 System Corruption 5% Temperature Cool (2) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Flight Unit Signal Generator GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Improved Grenade Launcher > --- INVENTORY -------- Light Treads Improved Grenade Launcher Improved Grenade Launcher Signal Generator GAL Module [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Improved Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 25 | 6 8 . 3 3 . 5 Power 4 | 1 1 . . 1 . 1 Engine 4 | 1 1 . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . . 2 . 2 Treads 4 | 2 . . . . . 2 Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 3 | 1 1 . 1 . . . Device 1 | . 1 . . . . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 4 . 2 . . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 4 . 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 15 | . 3 1 2 2 . 7 Power 4 | . 1 . 1 . . 2 Propulsion 4 | . 2 . . 1 . 1 Utility 2 | . . . . 1 . 1 Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 5 | . 1 1 2 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 5 6 6 3 3 1 Power . | . . 1 1 . . . Propulsion 1 | 1 1 1 1 1 1 . Utility . | . . . . . . . Weapon 2 | . 3 4 3 2 2 . Tool/Special . | . . . . . . . Unused Backups 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 68 | . 91 72 58 63 66 46 Engine 11 | . 13 14 9 9 11 5 Treads 2 | . 11 . . . . 5 Leg 4 | . 12 14 11 1 . . Flight 13 | . . . . 11 22 11 Device 4 | . 10 14 11 8 . . Storage 19 | . 14 14 15 22 22 15 Launcher 13 | . 26 15 11 11 11 8 Peak Build Rating 12 | 6 8 7 9 11 12 12 Average Rating 10 | 3 7 6 7 10 11 9 On Entrance 7 | . 6 7 6 8 11 11 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 26 | 12 17 15 25 25 24 26 Greatest Support 48 | 40 40 10 10 10 9 48 Greatest Overweight (x) 5 | . 1 1 2 4 2 5 Average Overweight (x) 1 | . . 1 1 3 2 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 5 8 8 8 10 10 10 Most Carried 8 | 5 7 7 8 6 5 4 Average Carried 5 | 2 5 6 7 4 4 3 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 7 | 3 6 7 6 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 972 | 216 135 83 385 35 19 99 Remotely . | . . . . . . . Salvage Created 875 | . 390 84 185 42 . 174 Parts 83 | . 45 12 9 8 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 2 10 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 11 5 3 7 . 7 AOE 33 | . 11 5 3 7 . 7 Classes Destroyed 10 | . 7 . 2 . . 1 Worker 10 | . 9 . 1 . . . Builder 4 | . 4 . . . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 5 | . 2 . 3 . . . Swarmer 16 | . 3 3 . 7 . 3 Grunt 16 | . 8 2 2 . . 4 Sentry 1 | . . . 1 . . . Mutant 1 | . . . . . . 1 Best Kill Streak 12 | . 12 3 4 4 . 7 Combat Bots Only 7 | . 5 3 2 4 . 7 Max Kills in Single Turn 4 | . 4 2 2 4 . 3 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 1 4 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 167 | . 26 21 25 26 . 69 Missed 46 | . 7 5 10 7 . 17 Hits 121 | . 19 16 15 19 . 52 Projectile 121 | . 19 16 15 19 . 52 Critical Strikes 5 | . . 1 2 . . 2 Damage Taken 2193 | . 567 222 241 186 . 977 Core 606 | . 136 70 74 58 . 268 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 36 | . . . . . 36 . Core Remaining (%) 58 | 100 . 17 . . . . Volleys Fired 39 | . 15 6 9 2 . 7 Largest 2 | . 2 2 1 1 . 1 Hottest 60 | . 60 60 36 36 . 36 Shots Fired 54 | . 30 6 9 2 . 7 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 54 | . 30 6 9 2 . 7 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 54 | . 30 6 9 2 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 3 4 9 . . 12 Robot Miss Streak 3 | . 3 1 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 25 | . 11 3 8 . . 3 Core Hits 81 | . 40 5 11 6 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4660 | . 2085 248 530 394 . 1403 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 4660 | . 2085 248 530 394 . 1403 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 432 | . . . . . . 432 Explosive 4228 | . 2085 248 530 394 . 971 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 331 | . 188 40 8 27 . 68 Projectiles . | . . . . . . . Explosions 331 | . 188 40 8 27 . 68 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 611 | . 353 66 35 42 . 115 Shots 13 | . 5 2 2 1 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 18 | . 18 . 5 . . 9 Average Temperature 10 | . 12 . 4 . . 6 Received Heat Transfer 333 | . 81 36 135 . . 81 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 480 | . . . . . . 480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 67 | 100 40 5 100 100 . . Level 1 32 | . 59 94 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 367 | . 367 276 85 124 . . Initial 124 | . . 124 79 20 . . Average 112 | . 186 230 27 80 . . Influence Increases 1509 | . 623 182 184 194 . 326 Destroy 0b10 Robot/C 780 | . 220 100 60 140 . 260 Destroy 0b10 Robot/NC 110 | . 85 . 25 . . . Destroy Leader 110 | . 44 20 26 20 . . Allied During Kill 66 | . . . . . . 66 Successful Hack 19 | . 12 . 7 . . . Disable Machine 195 | . 135 30 15 15 . . Destroy Structure 229 | . 127 32 51 19 . . Influence Decreases 1353 | . 304 295 337 143 104 170 Entered New Map 459 | . . 195 127 33 104 . Time Decay 688 | . 274 90 174 90 . 60 Lost Part 130 | . 30 10 . 20 . 70 Lost Ally 40 | . . . . . . 40 Purge Threat 36 | . . . 36 . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 16 4 7 7 . 15 Peak Tracking Total 11 | . 4 3 4 4 . 11 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 19 | . 9 2 1 1 . 6 Max in Single Turn 5 | . 2 1 1 1 . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 4 2 2 . . . Terminals 7 | . 3 2 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 10 4 8 . . . Successful 11 | . 4 2 5 . . . Failed 11 | . 6 2 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 21 | . 9 4 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 5 . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 2 | . . 2 . . . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 1 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 3 Highest-Rated Group 162 | . . . . . 162 123 Highest-Rated Ally 42 | . . . . . 42 42 Total Orders . | . . . . . . . Ally Attacks 42 | . . . . . . 42 Total Damage 445 | . . . . . . 445 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1609 | . 551 187 724 147 . . Sensors 1609 | . 551 187 724 147 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4767 | 71 744 187 724 198 2691 152 Spaces Moved 2479 | 51 444 92 326 67 1439 60 Core 22 | 22 . . . . . . Treads 227 | 29 174 . . . . 24 Legs 689 | . 270 92 326 1 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1541 | . . . . 66 1439 36 Fastest Speed 50 | 50 120 190 190 187 187 165 Average Speed 186 | 112 153 190 214 285 187 216 Slowest Speed 390 | 160 190 190 260 320 187 390 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 69 25 39 18 87 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 297 | . 154 37 55 22 . 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 297 | . 154 37 55 22 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2575 | 65 477 98 348 72 1440 75 Wait 1 | . 1 . . . . . Move 2473 | 50 443 91 325 66 1438 60 Hop . | . . . . . . . Pick Up 29 | 9 8 1 6 1 1 3 Fast Attach . | . . . . . . . Attach 18 | 6 3 . 2 3 . 4 Detach . | . . . . . . . Swap 7 | . 5 . 1 . . 1 Drop 8 | . 2 . 5 . 1 . Fire 39 | . 15 6 9 2 . 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 377 | -10/Materials | Core integrity fell below 50% 479 | -10/Materials | Discovered new exit (range 12) 651 | -10/Materials | Discovered new exit (range 15) 795 | -10/Materials | Discovered new exit (range 12) 816 | -10/Materials | Entered Mines 828 | -10/Mines | Met a Derelict bent on vengeance 872 | -10/Mines | Core integrity fell below 20% 964 | -10/Mines | Discovered new exit (range 6) 979 | -10/Mines | Met a Derelict testing a Signal Generator 991 | -10/Mines | Found Signal Generator 1003 | -10/Mines | Entered Materials 1003 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1356 | -9/Materials | Discovered new exit (range 8) 1491 | -9/Materials | Discovered new exit (range 12) 1727 | -9/Materials | Entered Mines 1780 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1925 | -9/Mines | Entered Zion 2013 | -7/Zion | Found GAL Module 2444 | -7/Zion | Learned Factory security intel 2663 | -7/Zion | Met Imprinter 2701 | -7/Zion | Imprinted 2703 | -7/Zion | Declared Zion's savior 3684 | -7/Zion | Discovered new exit (range 16) 4616 | -7/Zion | Entered Proximity Caves 4616 | -6/Proximity Caves | Accompanied by 3 allies 4650 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4660 | -6/Proximity Caves | Core integrity fell below 50% 4685 | -6/Proximity Caves | Destroyed 7 combat bots 4695 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 4723 | -6/Proximity Caves | Core integrity fell below 20% 4768 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- S-27 Virus destroyed. VTOL Module fries itself beyond repair. Corrupted VTOL Module fries itself beyond repair. S-27 Virus destroyed. L2-F8E(M) destroyed. Chain reaction triggered in Angular Momentum Engine. 1T-XZQ(M) destroyed. The unstable cave ceiling collapses. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. The unstable cave ceiling collapses. Imp. Deuterium Engine destroyed. Acquired Med. Treads. The unstable cave ceiling collapses. Imp. Grenade Launcher destroyed. Acquired 16 matter. I&&HK&VBZMR#ZY4Z2T4KJPEP> Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????#?????##???????????????????????????? | | ?????????????? #???## #??????????????????????????? | | ??????????????? #?## ####??????????????????????? | | ???????????????? ## ##?????????????????????? | | ????????????????# ##????????????????????? | | ???????????? ??## ##???????????????????? | | ????????????? # #???????????????????? | | ?? ??????????? ##??????????????????? | | ?? ##?????????? ##?????????????????? | | ?? #??????????? #?????????????????? | | ??# ????????????# #?????????????????? | | ?## ############## #?????????????????? | | ## #?????????????????? | | # ?# ##?????????????????? | | ?# ## /######p #??????????????????? | | ## #"" """"# ##?#######?????????? | | # " " " # ## ????????? | | # * %$ # ????????? | | ???# [%% % # ###???????????? | | ???# # # ### # #?????????????? | | ???# # "# # #?????????????? | | ??## "# / #### #???????????? | | ??# %! # Y #### #??????????? | | ??# % # # #??????????? | | ??## ####@ #??????????? | | ??## "??# ##??????????? | | #?# "??# #???????????? | | ### #" "??# #####???????????? | | ## #" "??# #???????????????? | | ####"""""####??# #???????????????? | | ???? #???????????????? | | ##### ??? ??????????????? | | #???# #########?? ?????????????? | | ???? ##?????????? ## ###????????????? | | ??? #####???????????#??#### ###??????????????? | | ???######?????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Oops Remodeling Robot Respite The One Tourist Challenges ------------ None Game ------ Seed HardenedSeismicTendrils Manual? 0 Play Time 00:32:00 Cumulative 2.6 hours Start 2026.09.29 @ 13:09:30 End 2026.09.29 @ 13:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d66919c7-066a-4d9e-b885-86e31592a0db