Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.19 @ 08:03:02 Player: VR-DUX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (2426) 2426 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 10258 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 99 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Makeshift Hacking Suite System Shield Improved Proton Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Makeshift Hacking Suite System Shield > --- WEAPON ----------- Improved Grenade Launcher Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Improved Trap Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer ECM Suite Propulsion Shielding Makeshift Hacking Suite Decoy Drone Bay Hacking Drone Bay Improved Proton Missile Launcher Improved Grenade Launcher Great Axe CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 115 | . 19 . 19 11 3 3 15 12 7 2 10 3 4 2 2 . 3 Power 13 | . 2 . 2 2 . . 2 . 1 1 1 . . . 1 . 1 Engine 9 | . 2 . 1 2 . . 2 . 1 . 1 . . . . . . Core 4 | . . . 1 . . . . . . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 29 | . 6 . 8 . 1 . 5 2 1 1 3 . 2 . . . . Treads 14 | . 6 . 7 . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . 1 . . . 5 2 1 1 3 . 2 . . . . Utility 30 | . 3 . 4 4 . . 3 4 1 . 3 3 2 2 . . 1 Device 7 | . . . 1 1 . . 1 1 . . 1 1 . . . . 1 Storage 7 | . 2 . . 1 . . 1 1 . . . 1 1 . . . . Processor 5 | . 1 . . 1 . . 1 1 . . . . . 1 . . . Hackware 3 | . . . . . . . . 1 . . 1 . 1 . . . . Protection 8 | . . . 3 1 . . . . 1 . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . 8 . 5 5 2 3 5 6 4 . 3 . . . 1 . 1 Energy Gun 3 | . 1 . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 3 . 2 1 1 1 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . Launcher 16 | . 4 . 3 1 . 1 2 1 2 . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 . . 2 4 2 . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 1 . . . 1 . . . . . . Parts Lost 34 | . 1 . 10 . . 4 . 2 1 . . . 1 2 2 7 4 Power 4 | . . . 1 . . . . . . . . . . . 1 1 1 Propulsion 14 | . . . 4 . . 2 . . 1 . . . 1 . 1 3 2 Utility 7 | . . . 2 . . 1 . 1 . . . . . 1 . 2 . Weapon 9 | . 1 . 3 . . 1 . 1 . . . . . 1 . 1 1 Highest Loss Streak 7 | . 1 . 6 . . 2 . 1 1 . . . 1 2 2 7 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 100 91 94 89 90 86 95 92 92 99 99 100 98 90 85 36 Engine 8 | . 13 14 7 11 11 11 9 7 7 2 2 7 6 6 1 . . Core 1 | . . . 2 . . . . . . 4 4 . . . 3 5 3 Treads 18 | . 21 28 32 33 33 25 . . . . . . . . . . . Flight 12 | . . . . . . . 34 37 38 38 38 38 40 40 34 29 7 Device 3 | . . . 6 . . . 6 8 7 7 7 6 6 6 6 6 5 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 4 Processor 8 | . 8 14 5 4 11 11 16 16 11 7 7 7 6 8 6 6 4 Hackware 2 | . . . . . . . . 3 7 7 7 7 13 13 13 11 4 Protection 6 | . . . 6 12 11 11 . . 2 7 7 6 6 4 6 4 . Ballistic Gun 5 | . 13 14 11 8 1 3 1 1 . . . . . . . . . Launcher 6 | . 11 14 8 10 1 10 3 3 1 . 2 7 6 4 3 5 . Impact Weapon 2 | . . . . . . . 4 7 5 7 7 7 6 6 6 6 3 Slashing Weapon 1 | . . . . . 9 . . . . . . . . . . . . Naked Turns 72 | . . . . . . . . . . . . . . . . . 72 Heaviest Build 45 | 10 29 28 33 41 35 36 31 22 22 21 26 26 36 36 36 36 45 Greatest Support 60 | 20 40 40 60 60 60 60 20 22 22 25 29 29 41 41 41 37 16 Greatest Overweight (x) 8 | . 8 . . . . 1 1 . . . . . 1 . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 10 10 10 10 35 15 15 15 15 15 Average Capacity 13 | 8 14 15 15 15 15 15 10 10 10 10 10 10 13 15 15 15 11 Most Carried 15 | 5 13 14 15 15 15 15 15 10 10 10 10 10 14 15 15 15 15 Average Carried 12 | 4 6 13 13 14 14 15 9 9 9 9 9 10 11 13 14 15 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 4 12 14 14 14 15 15 10 10 10 10 10 10 13 15 15 15 5 Class Distribution -------------------- 42% | Scavenger-Mutant 23% | Mutant 11% | Scavenger-Scout 7% | Derelict-Mutant 6% | Derelict-Sprinter 3% | Derelict-Scout 3% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2592 | 200 149 137 665 270 29 244 288 261 63 84 100 30 20 23 20 . 9 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3073 | 100 502 63 853 391 . 252 183 285 54 . . . 204 . 177 . 9 Parts 209 | . 47 2 59 34 . 21 14 24 4 . . . 4 . . . . Haulers Intercepted 8 | . 1 . 3 . . . . 2 . . . . 2 . . . . Recyclers Shooed 6 | 1 . . 3 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 3 . 1 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 82 | . 10 2 25 17 . 9 8 6 4 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 20 | . 3 . 9 8 . . . . . . . . . . . . . AOE 61 | . 7 2 16 9 . 9 8 6 4 . . . . . . . . Classes Destroyed 14 | 1 7 1 3 . . 1 . . . . . . . . . . 1 Worker 7 | . 1 . 3 1 . . . 2 . . . . . . . . . Builder 9 | . 4 . . . . 2 3 . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . . 2 . . . . 2 . . . . Recycler 7 | 1 1 . 1 1 . 2 . 1 . . . . . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 2 . 1 . . . . . . . . . . . . . . Swarmer 43 | . 3 . 10 13 . 3 4 6 4 . . . . . . . . Grunt 32 | . 7 2 11 4 . 4 4 . . . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 3 | . . . 3 . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 1 7 3 5 5 . 4 10 5 4 . . . 2 . . . 1 Combat Bots Only 8 | . 5 2 3 4 . 4 8 4 4 . . . . . . . 1 Max Kills in Single Turn 4 | 1 3 1 3 3 . 2 2 4 3 . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 3 . 2 2 3 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 5209 | . 411 21 1320 496 . 605 71 406 71 19 . 185 156 31 71 650 696 Core 1479 | . 80 . 165 52 . 140 16 79 23 19 . 44 32 . 12 303 514 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 55 | . . . . . . . . . . . . 22 12 . 5 16 . Regen/Repaired (Parts) 244 | . 159 . . . . . . . . . 85 . . . . . . Core Remaining (%) 70 | 100 . 68 . . . 10 97 . . . . 76 . . . . . Volleys Fired 307 | 6 74 6 102 63 . 31 12 11 2 . . . . . . . . Largest 2 | 2 2 1 2 1 . 2 1 1 1 . . . . . . . . Hottest 80 | 80 80 33 53 75 . 53 33 33 36 . . . . . . . . Shots Fired 321 | 12 76 6 105 64 . 32 12 12 2 . . . . . . . . Gun 231 | 12 64 . 82 57 . 10 2 4 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 90 | . 12 6 23 7 . 22 10 8 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 182 | . 60 . 82 24 . 10 2 4 . . . . . . . . . Thermal 26 | 12 2 . . 12 . . . . . . . . . . . . . Explosive 90 | . 12 6 23 7 . 22 10 8 2 . . . . . . . . Electromagnetic 23 | . 2 . . 21 . . . . . . . . . . . . . Robot Hit Streak 11 | 6 11 4 11 7 . 7 4 1 2 . . . . . . . . Robot Miss Streak 4 | 1 3 . 4 3 . 3 2 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 197 | 8 39 2 68 37 . 17 7 6 1 . . . 6 . 5 . 1 Core Hits 190 | 2 41 5 57 25 . 23 14 15 5 . . . 1 . 2 . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 . . Smash 2 | . . . . . . . . . . . . . 1 . 1 . . Melee Attacks 127 | . . . . . . . 7 53 . . . 2 19 1 10 26 9 Impact 125 | . . . . . . . 7 53 . . . 2 19 1 10 26 7 Slashing 2 | . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 3 . . . . 2 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9185 | 88 967 263 2225 1134 . 1254 1065 890 213 . . . 380 . 588 . 118 Guns 1662 | 88 329 . 754 403 . 74 . 14 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 5781 | . 638 263 1450 725 . 1157 842 493 213 . . . . . . . . Melee 1692 | . . . . . . . 223 383 . . . . 380 . 588 . 118 Ramming 50 | . . . 21 6 . 23 . . . . . . . . . . . Kinetic 1276 | . 305 . 754 129 . 74 . 14 . . . . . . . . . Thermal 349 | 88 12 . . 249 . . . . . . . . . . . . . Explosive 5679 | . 638 263 1450 623 . 1157 842 493 213 . . . . . . . . Electromagnetic 139 | . 12 . . 127 . . . . . . . . . . . . . Impact 1692 | . . . . . . . 223 383 . . . . 380 . 588 . 118 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . 2 2 2 2 . . . . . . Average Corruption 4 | . . . 5 5 5 5 . 2 2 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 89 | . . . 12 24 22 22 . 9 . . . . . . . . . Message Errors 25 | . . . 2 7 8 7 . 1 . . . . . . . . . Matter Fused 20 | . . . 1 8 4 5 . 2 . . . . . . . . . Heat Flow Errors 6 | . . . 2 2 1 1 . . . . . . . . . . . Energy Discharges 7 | . . . 3 1 1 . . 2 . . . . . . . . . Parts Fused 2 | . . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 16 | . . . . 2 6 6 . 2 . . . . . . . . . Data Loss (major) 5 | . . . 1 2 . 1 . 1 . . . . . . . . . Misfires 4 | . . . 2 1 . . . 1 . . . . . . . . . Alerts 3 | . . . 1 1 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 816 | . . . 30 21 . 20 223 191 9 . . . 11 . 223 . 88 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 150 | . . . 30 21 . 20 70 . 9 . . . . . . . . Melee 666 | . . . . . . . 153 191 . . . . 11 . 223 . 88 Knockbacks 2 | . . . . . . . 1 . . . . . . . 1 . . Impact 2 | . . . . . . . 1 . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 347 | . 18 4 43 53 . 202 . . 27 . . . . . . . . Shots 14 | . 1 1 2 4 . 5 . . 1 . . . . . . . . Rammed 10 | . . . 4 1 . 5 . . . . . . . . . . . Targets Rammed 10 | . . . 4 1 . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 369 | 108 20 5 225 369 236 162 6 14 9 6 . 11 3 . . . . Average Temperature 72 | 56 6 3 55 114 123 32 3 6 5 3 . 5 2 . . . . Received Heat Transfer 1059 | . 198 9 474 105 . 81 27 . 18 9 . 48 6 . . . 84 Effects 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 3 4 . . . . 1 . 3 . 2 Impact Corruptions 18 | . . . . . . . 5 3 . . . . 1 . 8 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . Heat Transferred 584 | 200 25 . . 359 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 658 | 5 355 205 632 658 . 182 314 381 . . . . 161 . . . . Initial 202 | . 3 74 72 202 . . 10 142 . . . . 75 . . . . Average 263 | 2 172 167 427 459 . 76 151 153 . . . . 106 . . . . Maximum Alert Level 2 | . 1 1 2 2 . . 1 1 . . . . . . . . . Low Security (%) 50 | 100 78 50 13 . . 100 59 74 . . . . 100 . . . . Level 1 17 | . 21 49 20 11 . . 40 25 . . . . . . . . . Level 2 32 | . . . 66 88 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 2 . . 2 3 . . . . . 1 . . . . Investigation 1 | . . . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . 1 . . 2 2 . . . . . . . . . . Assault 2 | . . 1 . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 4 | . . . . 1 . . 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 17 4 33 18 . 10 12 11 8 8 . 10 7 1 4 4 7 Peak Tracking Total 9 | . 5 4 5 4 . 3 4 4 4 9 . 6 6 1 7 4 4 Tactical Retreats 16 | . 1 . 1 1 . . . 2 1 3 . 3 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 6 | . . . 4 1 . . . . . . . . . . . 1 . Max in Single Turn 3 | . . . 3 1 . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 27 | . 4 . 4 1 2 . 2 5 . 2 1 . 2 . . 4 . Terminals 11 | . 3 . 3 . . . 1 2 . . . . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . . . Total Hacks 85 | . 13 . 12 1 2 . 9 7 . 6 4 . 2 . . 29 . Successful 56 | . 5 . 3 1 2 . 2 3 . 6 4 . 1 . . 29 . Failed 29 | . 8 . 9 . . . 7 4 . . . . 1 . . . . Catastrophic 6 | . 1 . 2 . . . 1 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 8 . 6 . 1 . 8 2 . . 1 . 1 . . . . Terminals 29 | . 8 . 9 . . . 8 2 . . . . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 4 . . . . . . . . . Terminal Hacks 48 | . 1 . 2 1 2 . 1 1 . 6 4 . 1 . . 29 . Record 17 | . . . . . 1 . . . . 5 . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . 4 . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . . . 2 3 . . . . 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 4 . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 2 | . . 1 . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . . . . . . Total Orders 17 | . . . . . . . . . . . . . . . . . 17 ROAM 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 15 | . . . . . . . . . . . . . . . . . 15 RETURN 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 27 | . . 17 . 10 . . . . . . . . . . . . . Total Damage 355 | . . 210 . 145 . . . . . . . . . . . . . Kills 5 | . . 2 . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 1 2 2 . 2 1 . 1 Drone Launches 16 | . . . . . . . . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 8362 | 27 793 253 1335 1118 931 900 300 804 98 135 541 182 276 96 174 132 267 Spaces Moved 8662 | 7 349 148 675 600 577 489 381 1335 260 465 1318 524 542 256 385 115 236 Core 152 | . 1 . . . . . . . . . . . . . . . 151 Treads 2775 | . 283 148 675 600 577 489 3 . . . . . . . . . . Legs 72 | 7 65 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5663 | . . . . . . . 378 1335 260 465 1318 524 542 256 385 115 85 Fastest Speed 25 | 120 120 160 160 160 160 160 29 26 25 25 28 32 30 34 34 40 50 Average Speed 75 | 120 158 160 160 160 160 160 35 26 26 27 30 32 31 34 38 57 101 Slowest Speed 450 | 120 450 160 160 160 160 240 240 29 28 28 32 32 120 34 40 142 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 2 . 1 1 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 57 | 2 65 42 59 85 89 79 34 40 51 57 86 78 17 52 60 82 59 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . . . . . 1 1 Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 . . . . . . . . 1 . 1 1 . . . 1 . Scrap Searched 31 | . . 1 . 1 . 3 . . 3 7 1 3 . 10 2 . . Spaces Dug 108 | . 7 . . 13 . . 5 49 . . . 2 13 1 5 5 8 Terrain Destroyed 756 | . 83 52 145 74 . 190 65 91 22 . . 2 13 1 5 5 8 Melee 88 | . . . . . . . 5 49 . . . 2 13 1 5 5 8 Projectile . | . . . . . . . . . . . . . . . . . . AOE 668 | . 83 52 145 74 . 190 60 42 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10035 | 14 526 158 832 700 586 569 524 1671 288 473 1452 534 630 263 401 155 259 Wait 648 | . 58 3 15 13 . 41 81 241 9 . 111 4 56 . 1 15 . Move 8637 | 6 348 147 674 599 576 488 380 1334 259 460 1317 521 539 255 384 114 236 Hop 4 | . . . . . . . . . . 2 . 1 1 . . . . Pick Up 88 | . 19 2 12 3 3 . 13 10 3 4 5 . 8 3 3 . . Fast Attach 34 | . 6 . 5 4 1 2 5 2 2 . 3 3 . 1 . . . Attach 46 | . 10 . 10 1 1 . 8 4 3 . . . 3 1 2 . 3 Detach 9 | . . . . 1 1 . 2 . 3 . . . . 1 . . 1 Swap 35 | . 3 . 4 6 1 1 2 6 2 2 7 . 1 . . . . Drop 90 | 2 8 . 6 9 3 1 14 10 5 5 9 3 3 1 1 . 10 Fire 307 | 6 74 6 102 63 . 31 12 11 2 . . . . . . . . Melee 127 | . . . . . . . 7 53 . . . 2 19 1 10 26 9 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . . . 4 1 . 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 3) 28 | -11/Junkyard | Entered Materials 332 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 14) 700 | -10/Materials | Derelicts attacked the area 741 | -10/Materials | Repaired Lgt. Treads 768 | -10/Materials | Repaired Lgt. Treads 782 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Entered Mines 822 | -10/Mines | Met a Derelict testing a Signal Generator 837 | -10/Mines | Found Signal Generator 932 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1061 | -10/Mines | Discovered new exit (range 9) 1072 | -10/Mines | Identified exit to Materials 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -9/Materials | Build established: Scavenger-Mutant 1613 | -9/Materials | Identified exit to Mines 1613 | -9/Materials | Identified exit to Storage 1906 | -9/Materials | Lost 6 parts (2n2u2w) 2409 | -9/Materials | Entered Mines 2538 | -9/Mines | Escorted by a lone wolf Derelict 2587 | -9/Mines | Core integrity fell below 50% 2944 | -9/Mines | Discovered new exit (range 14) 2972 | -9/Mines | Found the Drone Emporium 2993 | -9/Mines | Found Prototype Device 2993 | -9/Mines | Identified Decoy Drone Bay 3099 | -9/Mines | Identified exit to Materials 3126 | -9/Mines | Discovered exit to Materials (range 14) 3243 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3247 | -9/Mines | Identified exit to Zion 3492 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3492 | -9/Mines | Discovered new exit (range 5) 3497 | -9/Mines | Identified exit to Exiles 3527 | -9/Mines | Entered Exiles 3571 | -9/Exiles | Met 8R-AWN 3591 | -9/Exiles | Met EX-HEX 3627 | -9/Exiles | Discovered new exit (range 14) 3737 | -9/Exiles | Met EX-DEC 3803 | -9/Exiles | Discovered new exit (range 10) 3890 | -9/Exiles | Learned location of Zion (-7) 3938 | -9/Exiles | Met EX-BIN 3962 | -9/Exiles | Aligned with FarCom system 3964 | -9/Exiles | Given EX-Vault access code 4001 | -9/Exiles | Opened EX-Vault 4015 | -9/Exiles | Found Modified TNC 4051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4164 | -9/Exiles | Visited The Gauntlet 4446 | -9/Exiles | Identified exit to Mines 4458 | -9/Exiles | Left Exiles lab with Modified TNC 4458 | -9/Exiles | Entered Mines 5029 | -8/Mines | Build established: Mutant 5154 | -8/Mines | Core integrity fell below 20% 5347 | -8/Mines | Discovered exit to Materials (range 6) 5358 | -8/Mines | Entered Materials 5358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5567 | -8/Materials | Discovered new exit (range 16) 5576 | -8/Materials | Destroyed 8 combat bots 5583 | -8/Materials | Identified exit to Factory 5658 | -8/Materials | Entered Factory 5658 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5913 | -7/Factory | Crushed by falling debris 5921 | -7/Factory | Build established: Scavenger-Scout 5951 | -7/Factory | Identified exit to Lower Caves 6462 | -7/Factory | Entered Lower Caves 6491 | -7/Lower Caves | Encountered a Warlord checkpoint 6557 | -7/Lower Caves | Discovered new exit (range 7) 6560 | -7/Lower Caves | Entered another Lower Caves area 6562 | -7/Lower Caves | Discovered new exit (range 15) 6564 | -7/Lower Caves | Learned Factory terminal intel 6636 | -7/Lower Caves | Discovered exit to Zion (range 15) 6642 | -7/Lower Caves | Learned Research security intel 6642 | -7/Lower Caves | Learned Extension security intel 6642 | -7/Lower Caves | Learned Factory terminal intel 6695 | -7/Lower Caves | Entered Zion 6705 | -7/Zion | Given the Hacking Drone Bay 6706 | -7/Zion | Found Prototype Device 6706 | -7/Zion | Identified Hacking Drone Bay 6717 | -7/Zion | Discovered new exit (range 12) 6721 | -7/Zion | Found CR-A16's Pointy Stick 6748 | -7/Zion | System corruption cleaned by Quarantine Array 6756 | -7/Zion | Learned Factory emergency access door positions 6772 | -7/Zion | Learned 4 Factory zone layouts 6981 | -7/Zion | Received a visual enhancement algorithm 6997 | -7/Zion | Visited the Megawrench Repair Shop 7054 | -7/Zion | Megawrench repaired 7 parts 7117 | -7/Zion | Rebuked by Imprinter 7163 | -7/Zion | Build established: Derelict-Sprinter 7236 | -7/Zion | Entered Proximity Caves 7355 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7365 | -6/Proximity Caves | Learned 4 Factory zone layouts 7371 | -6/Proximity Caves | Spotted B-75 Beast 7412 | -6/Proximity Caves | Discovered new exit (range 15) 7418 | -6/Proximity Caves | Entered Factory 7418 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7421 | -6/Factory | Loaded intel: 26 terminal locations 7556 | -6/Factory | Identified exit to Lower Caves 7694 | -6/Factory | Entered Lower Caves 7695 | -6/Lower Caves | Encountered a Warlord checkpoint 7696 | -6/Lower Caves | Identified exit to Lower Caves 7784 | -6/Lower Caves | Learned 12 Factory zone layouts 7790 | -6/Lower Caves | Entered another Lower Caves area 7795 | -6/Lower Caves | Discovered new exit (range 3) 7834 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7904 | -6/Lower Caves | Identified exit to Data Miner 7964 | -6/Lower Caves | Entered Data Miner 7964 | -6/Data Miner | Discovered new exit (range 6) 7968 | -6/Data Miner | Build established: Derelict-Mutant 7970 | -6/Data Miner | Met Data Miner 7983 | -6/Data Miner | Learned location of Section 7 (-3) 7983 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7987 | -6/Data Miner | Received God Mode back door access code from Data Miner 7991 | -6/Data Miner | Data Conduit disabled 8096 | -6/Data Miner | Entered Proximity Caves 8099 | -5/Proximity Caves | Spotter reported a threat 8120 | -5/Proximity Caves | Lost 7 parts (1p3n2u1w) 8182 | -5/Proximity Caves | Spotter reported a threat 8252 | -5/Proximity Caves | Spotted B-75 Beast 8264 | -5/Proximity Caves | Core integrity fell below 50% 8276 | -5/Proximity Caves | Core integrity fell below 20% 8280 | -5/Proximity Caves | Released all parts (2) 8291 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 8363 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08180_ N-01 Spotter is scanning... 08182_ N-01 Spotter sends a signal. 08182_ ALERT: Unidentified potential threat approaching Complex 0b10. 08209_ Acquired 6 matter. 08253_ Mak. Flight Unit destroyed. 08256_ Lgt. Fission Core destroyed. 08257_ Acquired 3 matter. 08260_ Mak. Flight Unit destroyed. 08260_ Mak. Hammer destroyed. 08276_ Dropped 0b10 Decoder Chip [Generic]. 08276_ Dropped 0b10 Decoder Chip [Scout]. 08277_ Dropped Hacking Drone Bay. 08277_ Dropped Mak. ECM Suite. 08278_ Dropped Mak. Salvage Targeting Computer. 08278_ Dropped Imp. Trap Scanner. 08279_ Dropped CR-A16's Pointy Stick. 08279_ Dropped Lrg. Storage Unit. 08280_ Dropped Structural Scanner. 08280_ Released Mak. Hacking Suite. 08280_ Released Adv. Visual Processing Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????%!%???????????????????????????????????? | | ??????????? !???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #????????????????????##????????????? | | ???????##### #??????????????????? ????????????? | | ????#### # #?????????????????? ????????????? | | ##### #?????????###?????# ????????????? | | # ##????????# ###### ????????????? | | #######??# ?????????????? | | ## ##?# ????????????????? | | ### #??????????????????? | | # #??????????????????? | | ?# s #??????????????????? | | ??# ## ### s #??????????????????? | | ####??## #?# #??????????????????? | | ????## #?## ### +??????????????????? | | ?????# #?## ###@ #??????????????????? | | ?????# #?# #### #??????????????????? | | ?????# ## #?? #??????????????????? | | ??????# ## #??? #??????????????????? | | ??????# ### #??? #??????????????????? | | ?####?# #?# ##???? ??????????????????? | | ### ### #?## ## ##????? ?????????????????? | | ## ##?##?####??????? ????????????????? | | ## ##?????????????? ???????????????? | | ### #??????????????? ??????????????? | | #?# ###???????????????#####?????????????? | | ##?## ##???????????????????????????????????? | | #???#######????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmAntigravThrower Manual? 0 Play Time 02:37:14 Cumulative 58.5 hours Start 2023.08.18 @ 18:45:51 End 2023.08.19 @ 08:03:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 27 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b3a9b87-5e86-4927-bda0-0b4c6991e26a