Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.23 @ 13:15:41 Player: PionFour Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (756) 756 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2466 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 138/250 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Proton Cannon Makeshift Axe > --- INVENTORY (5) ---- Scrap Suit Humpback CPS Tube (2) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Overtuned Treads Medium Treads Armored Huge Wheel Scrap Suit Scrap Suit Makeshift Microdissipator Network Medium Storage Unit Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Makeshift Terrain Scan Processor Core Analyzer Energy Filter Improved Weapon Shielding Medium Reactive Plating Hacking Suite System Shield Makeshift System Shield Dynamic Insulation System Corruption Screen Heavy Riot Gun Proton Cannon Phase Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Missile Launcher CPS Tube CPS Tube Great Axe Power Sword [Rating: 25] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Humpback Device Tractor Beam Storage Humpback Protection Hardened Light Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | . 18 7 2 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 8 4 . Treads 6 | . 5 1 . Leg 2 | . 2 . . Wheel 4 | . 1 3 . Hover . | . . . . Flight . | . . . . Utility 7 | . 5 1 1 Device 3 | . 2 . 1 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 6 | . 4 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 3 | . 3 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 24 | 7 8 13 33 Power 1 | 1 1 1 1 Propulsion 3 | 4 1 2 3 Utility 12 | . 4 6 17 Weapon 6 | 1 1 3 8 Tool/Special . | . . . . Unused Backups 62 | 6 8 4 44 Power 7 | 1 2 1 3 Propulsion 8 | 2 2 . 4 Utility 29 | 1 2 3 23 Weapon 16 | 2 2 . 12 Tool/Special 2 | . . . 2 Average Slot Usage (%) 77 | . 99 91 66 Engine 14 | . 14 14 14 Treads 9 | . 22 14 3 Leg 1 | . 5 . . Wheel 14 | . . 13 19 Device 3 | . 12 4 . Storage 13 | . 14 13 13 Ballistic Gun 1 | . 5 . . Ballistic Cannon 7 | . 22 18 . Launcher 1 | . . 9 . Slashing Weapon 9 | . . . 13 Peak Build Rating 25 | 6 11 14 25 Average Rating 17 | 6 9 11 21 On Entrance 9 | 6 6 10 14 Avg Prop Armor Cover (%) 10 | . 9 . 10 Naked Turns . | . . . . Heaviest Build 212 | 10 28 212 208 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 10 | . 1 5 10 Average Overweight (x) 5 | . . 2 8 Largest Inventory Capacity 35 | 8 10 35 35 Average Capacity 26 | 8 8 21 34 Most Carried 35 | 8 10 24 35 Average Carried 25 | 7 8 14 34 Final Capacity 35 | 8 10 35 5 Final Carried 24 | 8 10 24 5 Scrap Suit Usage (%) 1 | . . . 1 Class Distribution -------------------- 71% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1156 | 203 479 323 151 Remotely 461 | . 461 . . Salvage Created 862 | 102 537 223 . Parts 44 | 2 36 6 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 9 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 21 | . 14 7 . Guns 2 | . 2 . . Cannons 16 | . 12 4 . AOE 3 | . . 3 . Classes Destroyed 9 | 2 6 1 . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 4 | . 2 2 . Grunt 12 | . 12 . . Subdweller 5 | . . 5 . Best Kill Streak 5 | 2 3 5 . Combat Bots Only 5 | . 2 5 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 79 | . 45 15 19 Missed 29 | . 14 5 10 Hits 50 | . 31 10 9 Projectile 50 | . 31 10 9 AOE 2 | . . 2 . Critical Strikes 1 | . . . 1 Damage Taken 680 | . 312 221 147 Core 112 | . 51 18 43 Absorbed by Shields . | . . . . Ignored by Resistances 194 | . 94 59 41 Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | 3 52 14 . Largest 2 | 2 2 2 . Hottest 66 | 60 66 66 . Shots Fired 128 | 6 104 18 . Gun 44 | 6 38 . . Cannon 82 | . 66 16 . Launcher 2 | . . 2 . Special . | . . . . Kinetic 123 | 3 104 16 . Thermal 3 | 3 . . . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 23 | 4 23 18 . Robot Miss Streak 2 | 1 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 4 80 23 2 Core Hits 49 | 4 31 14 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 4 2 . Destroy 2 | . 2 . . Blast 4 | . 2 2 . Melee Attacks 9 | . . 7 2 Impact . | . . . . Slashing 9 | . . 7 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2435 | 37 1293 1033 72 Guns 270 | 37 233 . . Cannons 1361 | . 1060 301 . Explosions 266 | . . 266 . Melee 538 | . . 466 72 Ramming . | . . . . Kinetic 1610 | 16 1293 301 . Thermal 21 | 21 . . . Explosive 266 | . . 266 . Electromagnetic . | . . . . Impact . | . . . . Slashing 538 | . . 466 72 Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 3 2 11 Message Errors 9 | . 1 1 7 Matter Fused 2 | . 1 . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 72 | . 40 32 . Projectiles 58 | . 40 18 . Explosions . | . . . . Melee 14 | . . 14 . Knockbacks 15 | . 13 2 . Impact . | . . . . Kinetic 13 | . 12 1 . Secondary 2 | . 1 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 176 | 40 75 . 176 Average Temperature 26 | 23 18 . 86 Received Heat Transfer 394 | . 213 48 133 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 108 | 10 108 . . Initial . | . . . . Average 43 | 2 45 . . Influence Increases 519 | 10 439 70 . Destroy 0b10 Robot/C 320 | . 280 40 . Destroy 0b10 Robot/NC 45 | 10 35 . . Destroy Leader 58 | . 58 . . Successful Hack 25 | . 25 . . Disable Machine 9 | . 9 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 519 | 10 429 30 50 Entered New Map 56 | . . 6 50 Time Decay 463 | 10 429 24 . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 23 16 9 Peak Tracking Total 10 | . 3 7 10 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 15 | . 5 1 9 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 88 | . 16 3 69 Successful 80 | . 8 3 69 Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 77 | . 5 3 69 Record 71 | . . 3 68 Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 2 | . . . 2 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 132 | . 1 131 . Structural 132 | . 1 131 . Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . . 4 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 4200 | 46 1012 474 2668 Spaces Moved 2069 | 30 500 236 1303 Core . | . . . . Treads 507 | . 403 104 . Legs 122 | 30 92 . . Wheels 1440 | . 5 132 1303 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 110 110 Average Speed 181 | 120 151 158 198 Slowest Speed 210 | 120 160 160 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 70 14 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . . 11 Spaces Dug . | . . . . Terrain Destroyed 9 | . . 9 . Melee . | . . . . Projectile . | . . . . AOE 9 | . . 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2408 | 34 662 315 1397 Wait 77 | . 57 . 20 Move 2066 | 29 499 235 1303 Hop . | . . . . Pick Up 89 | 2 16 33 38 Fast Attach 2 | . . 2 . Attach 9 | . 3 3 3 Detach 2 | . . . 2 Swap 25 | . 16 7 2 Drop 60 | . 19 14 27 Fire 69 | 3 52 14 . Melee 9 | . . 7 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 436 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Build established: Mutant 646 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Identified exit to Materials 1011 | -10/Materials | Discovered new exit (range 6) 1059 | -10/Materials | Entered Subcaves 1060 | -10/Subcaves | Approached by a straggling Scientist 1071 | -10/Subcaves | Discovered new exit (range 12) 1072 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1083 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1142 | -10/Subcaves | Visited Clippyterm 1147 | -10/Subcaves | Learned Factory trap positions 1185 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1206 | -10/Subcaves | Ambushed by swarm of Subdwellers 1215 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1254 | -10/Subcaves | Lost 3 allies 1525 | -10/Subcaves | Build established: Hauler-Mutant 1533 | -10/Subcaves | Entered Scraptown 2032 | -7/Scraptown | Visited Bundlers 2180 | -7/Scraptown | Visited Cave Peace 2267 | -7/Scraptown | Visited IN-MT5's Study 2338 | -7/Scraptown | Visited UFD Registry 2338 | -7/Scraptown | Registered with UFD as "Microunit" 2367 | -7/Scraptown | Visited Cyclists 2397 | -7/Scraptown | Entered Cyclist Reading Room 2445 | -7/Scraptown | Visited Awakened 2554 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2558 | -7/Scraptown | Learned Factory garrison access intel 2561 | -7/Scraptown | Learned Research stockpile data 2563 | -7/Scraptown | Learned location of Testing (-3) 2565 | -7/Scraptown | Learned 8 Research zone layouts 2586 | -7/Scraptown | Discovered new exit (range 13) 2634 | -7/Scraptown | Guru changed UFD alias to "Cogbomber" 3062 | -7/Scraptown | Visited TADAMA 3113 | -7/Scraptown | Visited The Evicted 3324 | -7/Scraptown | Visited Curators Association 3381 | -7/Scraptown | Visited Science Testing Area 3460 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3684 | -7/Scraptown | Visited Science Guys 3760 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3776 | -7/Scraptown | Found DCF Scrap (31 items) 3875 | -7/Scraptown | Met Optimus 3875 | -7/Scraptown | Accepted into 0bPrime 3951 | -7/Scraptown | Visited Junk Repository 3986 | -7/Scraptown | Visited Research Penetration Think Tank 4080 | -7/Scraptown | Found Scrap Suit 4083 | -7/Scraptown | Found Scrap Suit 4127 | -7/Scraptown | Civil war broke out across Scraptown 4201 | -7/Scraptown | Identified exit to Factory 4201 | -7/Scraptown | Self-destructed Last Messages --------------- 04186_ Scrap Suit secures Proton Cannon. 04186_ YM-ZYV(E) heat short circuits Prototype Ballistic Gun. 04188_ Acquired CPS Tube. 04191_ Bolt penetrates Optimus. 04193_ Slug penetrates GB-HJW(r). 04194_ Bolt penetrates Optimus. 04195_ Slug penetrates GB-HJW(r). 04199_ Optimus Imp. VSS Leg ripped off. 04200_ 22-BCW(j) cannibalizes Mak. Power Source to repair Lgt. Deuterium Engine. 04200_ 22-BCW(j) heat short circuits Lgt. Deuterium Engine. 04200_ Slug penetrates GB-HJW(r). 04200_ GB-HJW(r) destroyed. Optimus: You really should get out of here Cogbomber. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Loading 1 Scraptown exit... 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[ ==*! ###?????????? | | "" "## !*! #?????????? | | " " ######### #"" "## !=%=!#?????????? | | "" "" ""#??????###"" "## !! #?????????? | | "" "" ##????????#"" "#########?????????? | | X"#????????#"" "#?????????????????? | | ##????????#"" "##############????? | | ##### ################"" "## "& &""""""#????? | | """"""""""""""""""""""""" "## "" """"""#????? | | """"""""""""""""""""""""" "!"""#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Bumper Bots Civilization 2243 DATA ERROR: Steam Global Achievement% Link The Feds Longdome?! Organ Harvest Challenges ------------ None Game ------ Seed BattleMyomerBrace Manual? 0 Play Time 01:44:02 Cumulative 204.6 hours Start 2026.02.23 @ 11:08:39 End 2026.02.23 @ 13:15:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 19 Adventurer 15 Explorer 4 Win Type - Total 6 Types 5/0/0/0/0/0/0/1/0/0 Lore% 40 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b857bb-d100-4747-941b-3e35da86dc30