Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 20:26:37 Player: Sebsebeleb Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (118) 590 Value Destroyed (4821) 4821 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2261) 2261 TOTAL SCORE: 14692 Bonus ------- High Alert Combat Kills 488 Follower Combat Kills 553 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 15/100 System Corruption 8% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (8) ------ Advanced ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Centrium Leg Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Improved Shock Absorption System Hacking Suite System Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Hardcell Cannon Improved Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Improved Medium Armor Plating Thermal Shield Advanced Shield Generator Improved System Restoration Module Advanced Recalibrator Beamcaster Stasis Projector Greatsword [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . . . Utility 6 | . . . . . 2 1 . 1 . . . . . . 1 1 . . Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Parts Attached 262 | 6 8 2 2 . 48 62 14 3 1 16 5 3 . 18 29 2 12 31 Power 30 | 1 1 . 1 . 6 10 2 . . 2 . 1 . 1 3 . 1 1 Engine 16 | 1 1 . 1 . 4 6 . . . 2 . 1 . . . . . . Core 13 | . . . . . 2 4 2 . . . . . . 1 3 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 56 | 2 1 1 . . 11 11 6 1 . 5 . . . 6 3 1 2 6 Treads 18 | . . . . . 4 5 1 . . 4 . . . 4 . . . . Leg 27 | 2 1 1 . . 6 4 5 1 . . . . . 2 . 1 2 2 Wheel 3 | . . . . . . . . . . . . . . . . . . 3 Hover 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . Flight 4 | . . . . . . 1 . . . . . . . . 2 . . 1 Utility 79 | 1 1 . 1 . 9 17 1 1 1 7 3 . . 4 10 1 6 16 Device 45 | . . . 1 . 2 8 1 . 1 4 2 . . 3 7 1 4 11 Storage 6 | 1 . . . . 2 1 . . . . . . . 1 . . 1 . Processor 5 | . 1 . . . 1 . . . . 2 . . . . 1 . . . Hackware 4 | . . . . . 1 . . 1 . 1 . . . . 1 . . . Protection 19 | . . . . . 3 8 . . . . 1 . . . 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 5 1 . . 22 24 5 1 . 2 2 2 . 7 13 . 3 8 Energy Gun 19 | 1 2 . . . 1 3 . . . 1 1 . . 3 4 . 2 1 Energy Cannon 4 | . . . . . . 3 . . . . . . . . 1 . . . Ballistic Gun 32 | 1 2 . . . 11 11 2 . . 1 . 1 . 2 . . 1 . Ballistic Cannon 5 | . . . . . . 1 . . . . . . . . 2 . . 2 Launcher 8 | . . . . . 1 1 2 . . . 1 . . 2 1 . . . Special Weapon 11 | . . 1 . . 7 1 . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 1 . . 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon 11 | . 1 . . . 2 4 1 1 . . . 1 . . 1 . . . Unidentified Prototypes 5 | . . . 1 . . 1 . . . 2 . . . . . . 1 . Parts Lost 67 | . 2 1 . . 2 5 2 . . 6 8 . . 7 15 . . 19 Power 6 | . 1 . . . . 1 . . . 2 1 . . . 1 . . . Propulsion 26 | . . . . . 1 3 1 . . 4 2 . . 3 6 . . 6 Utility 19 | . . . . . 1 . 1 . . . 3 . . . 5 . . 9 Weapon 16 | . 1 1 . . . 1 . . . . 2 . . 4 3 . . 4 Highest Loss Streak 7 | . 2 1 . . 2 3 2 . . 3 4 . . 3 7 . . 7 Average Slot Usage (%) 91 | . 93 98 100 100 99 99 99 100 93 90 86 81 73 83 73 62 79 72 Engine 7 | . 13 14 14 14 2 9 7 6 6 6 6 12 13 7 2 . . . Core 4 | . . . . . 6 4 7 6 6 4 . . . 5 6 5 7 6 Treads 11 | . . . . . 10 28 . . . 3 19 13 13 23 7 . . . Leg 14 | . 28 28 28 28 25 1 29 33 33 23 6 6 6 2 5 4 9 12 Device 6 | . . . 10 14 3 2 5 6 6 10 7 13 13 12 9 10 16 8 Storage 12 | . 14 14 14 14 17 14 15 13 13 13 13 13 13 7 3 . 2 3 Processor 5 | . 11 14 3 . 1 7 7 6 6 6 6 6 6 6 4 5 5 4 Hackware 6 | . . . . . 8 7 7 13 13 7 6 6 6 6 11 10 10 7 Protection 2 | . . . . . 3 4 1 . . . 4 . . . 1 5 6 8 Energy Gun 4 | . 8 14 14 14 4 . . . . 2 6 6 . 3 4 . 2 4 Ballistic Gun 4 | . 9 7 . . 10 7 6 6 . 1 5 . . 2 . . 1 3 Special Weapon 2 | . . 5 14 14 2 . . . . . . . . . . 5 5 2 Special Melee Weapon 1 | . 6 . . . . . . 6 6 4 . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . 7 Heaviest Build 119 | 10 13 13 20 20 46 86 81 72 72 79 82 86 73 109 119 29 78 87 Greatest Support 134 | 20 20 20 20 20 112 112 56 66 66 70 70 50 50 134 78 29 75 75 Greatest Overweight (x) 26 | . . . . . 1 2 1 1 1 5 1 1 1 2 5 . 1 26 Average Overweight (x) . | . . . . . . . 1 1 . . 1 1 1 . 1 . . . Largest Inventory Capacity 38 | 6 6 6 6 6 14 18 18 18 18 18 18 18 18 38 24 4 12 12 Average Capacity 14 | 5 6 6 6 6 13 15 18 18 18 18 18 18 18 22 17 4 7 9 Most Carried 23 | 6 6 6 6 6 14 18 18 17 18 18 18 17 18 21 23 4 10 12 Average Carried 13 | 4 5 5 5 6 13 14 17 16 17 17 15 14 17 17 13 4 5 7 Final Capacity 24 | 6 6 6 6 6 14 18 18 18 18 18 18 18 18 24 4 4 12 4 Final Carried 18 | 6 6 6 6 6 14 18 18 16 18 18 13 17 18 17 4 4 10 1 Class Distribution -------------------- 47% | Mutant 35% | Scavenger-Mutant 5% | Hauler-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 5237 | 211 171 121 . 159 613 1494 426 . . 367 137 75 . 293 531 128 137 374 Remotely 239 | . . . . . . . . . . 239 . . . . . . . . Salvage Created 4370 | . 171 162 . 36 483 1676 567 . . 328 133 . . 328 156 . . 330 Parts 220 | . 10 7 . . 29 98 33 . . 17 6 . . 8 3 . . 9 Haulers Intercepted 4 | . . . . . . 4 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 2 . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 14 . . 23 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 99 | . 3 3 . 3 13 30 20 . . 4 5 . . 10 4 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 54 | . 3 1 . 2 11 20 6 . . 4 3 . . 3 1 . . . Cannons 17 | . . . . 1 . 10 . . . . . . . . 3 . . 3 AOE 27 | . . 2 . . 2 . 14 . . . 2 . . 7 . . . . Classes Destroyed 15 | . 3 1 . 1 4 5 1 . . . . . . . . . . . Worker 5 | . . . . . . 5 . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . . 4 . . . . . . . . . . . . Recycler 5 | . . . . . 2 1 . . . 1 . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . . . Swarmer 18 | . . . . . 6 3 6 . . . 3 . . . . . . . Grunt 47 | . 3 3 . . 3 15 13 . . . . . . 7 . . . 3 Duelist 2 | . . . . . 1 . . . . 1 . . . . . . . . Sentry 8 | . . . . . 3 2 . . . 1 . . . . 2 . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . . . . . . Programmer 17 | . . . . . . 9 . . . 2 . . . 3 2 . . 1 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 2 . 1 4 6 11 . . 1 3 . . 5 2 . . 3 Combat Bots Only 11 | . 3 2 . 1 3 5 11 . . 1 3 . . 5 2 . . 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 4 . . 1 1 . . 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 1 . 4 . . . 1 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Damage Taken 12593 | . 211 189 . 76 1000 2823 790 . . 587 705 66 . 919 1536 . 8 3683 Core 2607 | . 10 53 . 35 186 273 67 . . 56 99 . . 167 508 . . 1153 Absorbed by Shields 404 | . . . . . . . 36 . . . 11 . . . 141 . . 216 Core Remaining (%) 64 | 100 . . . 60 66 . 51 . . . . . . 62 49 . . . Volleys Fired 357 | . 17 11 . 7 80 114 24 . . 19 11 . . 26 25 . 1 22 Largest 4 | . 2 2 . 2 2 2 2 . . 2 2 . . 2 3 . 1 4 Hottest 254 | . 60 60 . 140 163 128 90 . . 116 133 . . 160 213 . 40 254 Shots Fired 642 | . 21 19 . 9 121 222 41 . . 33 22 2 . 49 52 . 1 50 Gun 455 | . 21 19 . 7 83 154 29 . . 33 19 . . 42 16 . . 32 Cannon 114 | . . . . . . 63 . . . . . . . . 35 . . 16 Launcher 26 | . . . . . 2 . 12 . . . 3 2 . 7 . . . . Special 47 | . . . . 2 36 5 . . . . . . . . 1 . 1 2 Kinetic 356 | . 16 8 . . 60 154 29 . . 16 8 . . 7 29 . . 29 Thermal 236 | . 3 . . 2 59 68 . . . 17 11 . . 35 22 . . 19 Explosive 26 | . . . . . 2 . 12 . . . 3 2 . 7 . . . . Electromagnetic 20 | . 2 11 . 7 . . . . . . . . . . . . . . Robot Hit Streak 13 | . 7 12 . 2 11 11 7 . . 8 12 . . 13 10 . 5 11 Robot Miss Streak 8 | . 1 1 . 2 8 4 6 . . 3 4 . . 7 5 . . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . 1 3 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 459 | . 21 16 . 4 58 169 27 . . 44 17 1 . 39 30 . 1 32 Core Hits 273 | . 9 6 . 4 27 73 62 . . 20 12 . . 39 9 . . 12 Critical Hits 9 | . . . . . . 4 . . . . 2 . . . 3 . . . Critical Kills 2 | . . . . . . 1 . . . . 1 . . . . . . . Critical Parts Destroyed 7 | . . . . . . 3 . . . . 1 . . . 3 . . . Melee Attacks 52 | . 6 . . . 6 13 . . . 17 . 1 . . 3 . . 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . 6 Piercing 2 | . . . . . . . . . . . . . . . 2 . . . Sneak Attacks 34 | . 4 . . . 6 6 . . . 15 . 1 . . 2 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12028 | . 200 267 . 69 1334 4020 1784 . . 684 455 . . 1327 1133 . . 755 Guns 6032 | . 200 186 . 45 848 2469 385 . . 653 266 . . 503 211 . . 266 Cannons 2444 | . . . . . . 1326 . . . . . . . . 820 . . 298 Explosions 3204 | . . 81 . . 486 225 1399 . . . 189 . . 824 . . . . Melee 293 | . . . . . . . . . . . . . . . 102 . . 191 Ramming 31 | . . . . . . . . . . 31 . . . . . . . . Kinetic 5230 | . 151 62 . . 576 2594 385 . . 261 83 . . 65 703 . . 350 Thermal 3368 | . 10 81 . 24 272 1426 . . . 392 183 . . 438 328 . . 214 Explosive 2898 | . . . . . 486 . 1399 . . . 189 . . 824 . . . . Electromagnetic 208 | . 39 124 . 45 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 191 | . . . . . . . . . . . . . . . . . . 191 Piercing 102 | . . . . . . . . . . . . . . . 102 . . . Highest Corruption 19 | . . . . . 3 2 . . 16 17 17 16 16 19 6 . . 8 Average Corruption 7 | . . . . . 2 1 . . 11 14 16 16 16 17 5 . . 2 Corruption Purged 11 | . . . . . . 5 . . . 5 1 . . . . . . . Effects 293 | . . . . . 30 29 . . 7 70 36 24 4 66 22 . . 5 Message Errors 63 | . . . . . 9 13 . . . 11 8 7 . 12 2 . . 1 Matter Fused 47 | . . . . . 7 . . . 2 10 7 3 2 8 7 . . 1 Heat Flow Errors 40 | . . . . . 3 4 . . 1 6 3 4 . 12 5 . . 2 Energy Discharges 27 | . . . . . 3 3 . . 1 5 3 2 . 5 4 . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 25 | . . . . . 1 2 . . . 11 3 1 1 3 3 . . . Data Loss (major) 5 | . . . . . . . . . . 3 1 . . 1 . . . . Misfires 5 | . . . . . . . . . . . . 2 . 3 . . . . Alerts 2 | . . . . . . . . . 1 . . 1 . . . . . . Misdirections 40 | . . . . . . . . . 2 17 7 4 1 9 . . . . Targeting Errors 33 | . . . . . 7 7 . . . 4 4 . . 10 1 . . . Weapon Failures 4 | . . . . . . . . . . 2 . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 349 | . . 8 . . 43 143 4 . . . . . . 15 92 . . 44 Projectiles 62 | . . . . . . 32 . . . . . . . . 30 . . . Explosions 181 | . . 8 . . 43 111 4 . . . . . . 15 . . . . Melee 106 | . . . . . . . . . . . . . . . 62 . . 44 Knockbacks 11 | . . . . . . 3 . . . . . . . . 4 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 3 . . . . . . . . 3 . . 4 Secondary 1 | . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 619 | . . 74 . . 201 70 173 . . . . 67 . 34 . . . . Shots 19 | . . 2 . . 3 2 8 . . . . 3 . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . 4 . . . . . . . . Kicked 4 | . . . . . . . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 792 | . 20 51 . 40 207 485 93 . 108 331 247 229 . 537 792 . . 713 Average Temperature 135 | . 13 21 . 17 39 129 33 . 61 99 84 109 . 140 302 . . 333 Received Heat Transfer 1626 | . 117 69 . 40 180 615 123 . . 18 . . . 108 84 . . 272 Effects 74 | . . . . . . 12 . . . . . . . 7 32 . . 23 Shutdowns 22 | . . . . . . 5 . . . . . . . 4 9 . . 4 Energy Bleed 8 | . . . . . . 2 . . . . . . . 1 3 . . 2 Interference 10 | . . . . . . . . . . . . . . . 3 . . 7 Matter Decay 4 | . . . . . . . . . . . . . . . 1 . . 3 Short Circuit 9 | . . . . . . 2 . . . . . . . . 4 . . 3 Damage (minor) 6 | . . . . . . . . . . . . . . . 4 . . 2 Damage (major) 8 | . . . . . . 3 . . . . . . . 1 4 . . . Damage (core) 7 | . . . . . . . . . . . . . . 1 4 . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 2 . . 2 . . . . Heat Transferred 5270 | . 25 100 . 50 592 1931 . . . 518 259 . . 875 587 . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 1185 | . 70 167 . . 556 614 1185 621 247 172 . . . . 82 39 91 125 Initial 621 | . . 27 . . . 201 429 621 217 172 . . . . 14 39 13 39 Average 214 | . 38 61 . . 191 246 901 621 222 67 . . . . 20 39 49 59 Maximum Alert Level 4 | . . . . . 2 2 4 2 1 . . . . . . . . . Low Security (%) 67 | 100 100 100 . 100 58 47 . . . 100 . . . . 100 100 100 100 Level 1 10 | . . . . . 6 31 . . 100 . . . . . . . . . Level 2 14 | . . . . . 34 20 25 100 . . . . . . . . . . Level 3 6 | . . . . . . . 67 . . . . . . . . . . . Level 4 . | . . . . . . . 7 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . . . 5 25 . . . 3 . . . . 7 1 . 3 Investigation 23 | . . . . . 4 10 . . . 1 . . . . 5 1 . 2 Extermination 12 | . . . . . . 7 . . . 2 . . . . 2 . . 1 Reinforcement 4 | . 1 . . . 1 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 7 | . . . . 3 3 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 5 8 . 4 21 35 21 . 7 6 7 . . 15 10 . 9 13 Peak Tracking Total 9 | . 3 2 . 1 3 4 6 . 4 3 3 . . 5 4 . 6 9 Tactical Retreats 14 | . . 3 . . 1 2 . . 2 1 . . . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 15 | . 1 . . . 2 4 5 1 . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 10 | . . . . . 5 4 . . . . . . . . . . . 1 Max in Single Turn 4 | . . . . . 2 4 . . . . . . . . . . . 1 Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 46 | . 2 . 2 . 7 14 . . . 7 . . 2 1 5 2 . 4 Terminals 23 | . 2 . . . 3 7 . . . 4 . . . 1 4 1 . 1 Fabricators 4 | . . . . . . 1 . . . 1 . . . . . 1 . 1 Repair Stations 4 | . . . . . . 2 . . . . . . . . 1 . . 1 Recycling Units 4 | . . . . . 1 1 . . . 1 . . . . . . . 1 Scanalyzers 3 | . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . . . . . Total Hacks 172 | . 10 . 30 . 24 41 . . . 19 . . 14 1 14 5 . 14 Successful 109 | . 5 . 30 . 16 19 . . . 9 . . 14 1 6 2 . 7 Failed 63 | . 5 . . . 8 22 . . . 10 . . . . 8 3 . 7 Catastrophic 15 | . . . . . 2 7 . . . 1 . . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 53 | . 6 . 1 . 7 20 . . . 8 . . . . 8 . . 3 Terminals 64 | . 10 . . . 6 20 . . . 10 . . . 1 11 3 . 3 Fabricators 8 | . . . . . . 2 . . . 1 . . . . . 2 . 3 Repair Stations 21 | . . . . . . 11 . . . . . . . . 3 . . 7 Recycling Units 9 | . . . . . 2 1 . . . 5 . . . . . . . 1 Scanalyzers 16 | . . . . . 13 . . . . 3 . . . . . . . . Garrison Access 10 | . . . . . 3 7 . . . . . . . . . . . . Terminal Hacks 63 | . 4 . 30 . 1 5 . . . 3 . . 14 1 4 . . 1 Record 34 | . 1 . 30 . . 1 . . . . . . . 1 1 . . . Part Schematic 5 | . . . . . . . . . . . . . 5 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . . . . 3 . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . . . 1 . . 1 Repair Station Index 2 | . . . . . . 1 . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . 1 . . . . . 2 . 2 Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 12 | . . . . . . 8 . . . . . . . . 1 . . 3 Scan Component 8 | . . . . . . 5 . . . . . . . . 1 . . 2 Repair 4 | . . . . . . 3 . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . . . . . 2 1 . . . 3 . . . . . . . 1 Process 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 4 | . . . . . 1 1 . . . 1 . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 11 . . . . 2 . . . . . . . . Insert Component 7 | . . . . . 6 . . . . 1 . . . . . . . . Analyze 6 | . . . . . 5 . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . Coupler Status 2 | . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 2 . . . . . . . . 1 . . . Terminals 4 | . 1 . . . . 2 . . . . . . . . 1 . . . Assimilate 3 | . 1 . . . . 2 . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 30 | . 2 . . . 6 10 . . . 4 . . . . 4 2 . 2 Full Trace Events 20 | . . . . . 3 9 . . . 1 . . . . 4 1 . 2 Feedback Events 5 | . . . . . . 4 . . . . . . . . 1 . . . Corruption 5 | . . . . . . 4 . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . 318 Time 84 | . . . . . . . . . . . . . . . . . . 84 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 5 . . . . 1 . . 5 . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . Matter 234 | . . . . . . . . . . 234 . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . . Parts Repaired 4 | . . . . . . 3 . . . . . . . . . . . 1 Time 186 | . . . . . . 149 . . . . . . . . . . . 37 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 264 | . . . . . . . . . . 264 . . . . . . . . Retrieved Matter 264 | . . . . . . . . . . 264 . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 . . . . 1 . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 22 | . 3 . . . 4 5 . . . 6 . 1 . . 1 . 1 1 Non-combat 18 | . 2 . . . 4 4 . . . 5 . 1 . . 1 . . 1 Combat 4 | . 1 . . . . 1 . . . 1 . . . . . . 1 . Robot Hacks Applied 33 | . 4 . . . 5 7 . . . 12 . 1 . . 1 . 1 2 parse_system 5 | . 1 . . . . 2 . . . 1 . . . . . . 1 . no_distress 12 | . 1 . . . 4 3 . . . 1 . 1 . . 1 . . 1 generate_echo 1 | . . . . . . . . . . 1 . . . . . . . . start_evac 1 | . . . . . . . . . . 1 . . . . . . . . map_earth 1 | . . . . . . . . . . 1 . . . . . . . . find_fabricator 2 | . . . . . . 2 . . . . . . . . . . . . find_recycling 3 | . 1 . . . 1 . . . . 1 . . . . . . . . ignore_parts 2 | . . . . . . . . . . 2 . . . . . . . . check_alert 2 | . 1 . . . . . . . . . . . . . . . . 1 link_fov 2 | . . . . . . . . . . 2 . . . . . . . . formatsys_low 2 | . . . . . . . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 24 | . . . . . 3 . . . . 2 . . . 1 . . 18 . Largest Group 18 | . . . . . 3 . . . . 1 . . . 1 . . 18 8 Highest-Rated Group 650 | . . . . . 48 . . . . 6 . . . 94 . . 650 304 Highest-Rated Ally 94 | . . . . . 16 . . . . 6 . . . 94 . . 50 50 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . ROAM 2 | . . . . . . . . . . 2 . . . . . . . . Ally Attacks 235 | . . . . . 40 . . . . . . . . 22 . . 154 19 Total Damage 10185 | . . . . . 528 . . . . . . . . 824 . . 8382 451 Kills 29 | . . . . . 7 . . . . . . . . 7 . . 13 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 14711 | 59 507 572 733 579 1758 3194 1180 96 154 1377 575 445 164 1058 1117 80 287 776 Spaces Moved 8104 | 47 275 431 606 415 788 1408 542 62 123 751 296 243 91 511 583 166 328 438 Core 192 | 16 . . . . . . . . . . . . . . 63 . . 113 Treads 3084 | . . . . . 190 1354 . . . 93 296 243 91 511 306 . . . Legs 4150 | 31 275 431 606 415 598 54 542 62 123 658 . . . . . . 83 272 Wheels 12 | . . . . . . . . . . . . . . . . . . 12 Hover . | . . . . . . . . . . . . . . . . . . . Flight 666 | . . . . . . . . . . . . . . . 214 166 245 41 Fastest Speed 37 | 50 120 120 120 120 120 150 150 150 120 120 180 180 180 160 37 37 47 50 Average Speed 138 | 96 120 120 120 120 130 159 150 150 122 143 180 180 180 174 149 46 69 120 Slowest Speed 1350 | 120 120 120 120 120 180 180 150 150 150 270 180 180 180 200 300 47 150 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 33 82 91 78 51 38 57 3 93 16 39 47 75 80 11 5 93 10 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 . . 1 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . 1 2 . 1 . . . . Spaces Dug 54 | . . . . . 36 . 17 . . . . . . . 1 . . . Terrain Destroyed 533 | . . 13 . 1 76 51 99 . . . 66 70 . 136 13 . . 8 Melee 1 | . . . . . . . . . . . . . . . 1 . . . Projectile 63 | . . . . 1 36 6 . . . . . . . . 12 . . 8 AOE 469 | . . 13 . . 40 45 99 . . . 66 70 . 136 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Total 10764 | 58 427 467 613 483 1317 2106 862 66 125 993 314 250 93 620 778 168 386 638 Wait 1765 | . 104 21 . 62 353 469 258 . . 175 3 . . 52 116 . 35 117 Move 8078 | 46 274 430 605 414 787 1407 533 62 122 750 295 242 90 510 582 166 327 436 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 74 | 6 7 1 2 . 17 13 1 . 1 4 . 2 . 4 11 . 4 1 Fast Attach 112 | 6 6 1 2 . 14 22 1 1 . 9 . 2 . 8 14 2 9 15 Attach 59 | . 1 . . . 4 7 2 1 . 4 5 1 . 10 10 . . 14 Detach 45 | . 1 . . . 6 7 1 . 1 1 . 2 2 6 5 . 4 9 Swap 91 | . 1 1 . . 30 33 11 1 1 3 . . . . 5 . 3 2 Drop 97 | . 10 2 4 . 20 21 6 1 . 4 . . 1 3 7 . 3 15 Fire 357 | . 17 11 . 7 80 114 24 . . 19 11 . . 26 25 . 1 22 Melee 52 | . 6 . . . 6 13 . . . 17 . 1 . . 3 . . 6 Ram 1 | . . . . . . . . . . 1 . . . . . . . . Kick 4 | . . . . . . . . . . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 2 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Entered Mines 805 | -10/Mines | Discovered new exit (range 5) 809 | -10/Mines | Identified exit to Materials 872 | -10/Mines | Discovered exit to Materials (range 9) 1035 | -10/Mines | Learned Materials garrison access intel 1133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1134 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Identified exit to Exiles 1139 | -10/Mines | Entered Exiles 1188 | -10/Exiles | Met 8R-AWN 1204 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Build established: Scavenger-Mutant 1240 | -10/Exiles | Met EX-BIN 1257 | -10/Exiles | Aligned with FarCom system 1258 | -10/Exiles | Given EX-Vault access code 1326 | -10/Exiles | Opened EX-Vault 1337 | -10/Exiles | Found Prototype Device 1337 | -10/Exiles | Identified Cloak of Protection 1364 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1397 | -10/Exiles | Met EX-DEC 1404 | -10/Exiles | Learned location of Zion (-7) 1440 | -10/Exiles | Discovered new exit (range 11) 1570 | -10/Exiles | Visited The Gauntlet 1624 | -10/Exiles | Build established: Mutant 1872 | -10/Exiles | Left Exiles lab with Cloak of Protection 1872 | -10/Exiles | Entered Mines 1902 | -9/Mines | Assembled infested the area 1981 | -9/Mines | Discovered new exit (range 8) 2078 | -9/Mines | Discovered new exit (range 8) 2451 | -9/Mines | Entered Materials 2451 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2452 | -8/Materials | Loaded intel: 1 garrison access location 3829 | -8/Materials | Discovered new exit (range 3) 3875 | -8/Materials | Identified exit to Factory 4209 | -8/Materials | Entered Factory 4209 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4334 | -7/Factory | Garrison activated, responded to threat 5160 | -7/Factory | Build established: Scavenger-Mutant 5909 | -7/Factory | Repaired Med. Treads 5973 | -7/Factory | Repaired Broken Med. Treads 6019 | -7/Factory | Repaired Med. Treads 6028 | -7/Factory | Discovered new exit (range 15) 6040 | -7/Factory | Build established: Mutant 6049 | -7/Factory | Identified exit to Factory 6102 | -7/Factory | Found Prototype Launcher 6103 | -7/Factory | Identified Rocket Array 6108 | -7/Factory | Found Rocket Array 6158 | -7/Factory | Discovered exit to Factory (range 14) 6662 | -7/Factory | Discovered new exit (range 15) 6684 | -7/Factory | Identified exit to Storage 6719 | -7/Factory | Garrison activated, responded to threat 7076 | -7/Factory | Discovered exit to Storage (range 13) 7240 | -7/Factory | Discovered exit to Factory (range 11) 7319 | -7/Factory | Lost 3 parts (3n) 7402 | -7/Factory | Identified exit to Garrison 7403 | -7/Factory | Entered Garrison 7500 | -7/Garrison | Triggered checkpoint 7590 | -7/Garrison | Build established: Scavenger-Mutant 7672 | -7/Garrison | Triggered checkpoint 7682 | -7/Garrison | Triggered checkpoint 7707 | -7/Garrison | Triggered checkpoint 7766 | -7/Garrison | Destroyed 11 combat bots 7815 | -7/Garrison | Discovered exit to Factory (range 12) 7874 | -7/Garrison | Triggered checkpoint 7937 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8481 | -7/Garrison | Discovered exit to Factory (range 12) 8575 | -7/Garrison | Installed Relay Interface Framework 8583 | -7/Garrison | Entered Factory 8583 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8679 | -6/Factory | Sucked down chute 8679 | -6/Factory | Entered Waste 8694 | -6/Waste | EMP discharged 8694 | -6/Waste | System corruption reached 10% 8708 | -6/Waste | Spotted C-40 Crusher 8711 | -6/Waste | Spotted C-40 Crusher 8773 | -6/Waste | Spotted C-40 Crusher 8776 | -6/Waste | Spotted C-40 Crusher 8789 | -6/Waste | Spotted C-40 Crusher 8794 | -6/Waste | EMP discharged 8814 | -6/Waste | Spotted C-40 Crusher 8823 | -6/Waste | Discovered new exit (range 10) 8832 | -6/Waste | Identified exit to Factory 8833 | -6/Waste | Entered Factory 8874 | -6/Factory | Discovered new exit (range 11) 9113 | -6/Factory | Identified exit to Lower Caves 9268 | -6/Factory | Fabricated Dispersion Rifle (x2) 9723 | -6/Factory | Found Prototype Processor 9723 | -6/Factory | Identified Exp. Signal Interpreter 9856 | -6/Factory | Lost 3 parts (1p2n) 9998 | -6/Factory | Lost 3 parts (1p2n) 10144 | -6/Factory | Discovered exit to Lower Caves (range 6) 10210 | -6/Factory | Entered Lower Caves 10334 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10462 | -6/Lower Caves | Encountered a Warlord checkpoint 10741 | -6/Lower Caves | Lost 4 parts (1n2u1w) 10753 | -6/Lower Caves | Discovered new exit (range 9) 10773 | -6/Lower Caves | Identified exit to Lower Caves 10785 | -6/Lower Caves | Entered another Lower Caves area 10829 | -6/Lower Caves | Discovered new exit (range 10) 10842 | -6/Lower Caves | Identified exit to Factory 10994 | -6/Lower Caves | Build established: Mutant 11173 | -6/Lower Caves | Discovered new exit (range 11) 11189 | -6/Lower Caves | Identified exit to Data Miner 11230 | -6/Lower Caves | Entered Data Miner 11232 | -6/Data Miner | Discovered new exit (range 6) 11266 | -6/Data Miner | Met Data Miner 11353 | -6/Data Miner | Received God Mode back door access code from Data Miner 11392 | -6/Data Miner | Identified exit to Proximity Caves 11394 | -6/Data Miner | Entered Proximity Caves 11415 | -5/Proximity Caves | Escorted by Enhanced Grunt 11739 | -5/Proximity Caves | Build established: Scavenger-Mutant 11798 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12017 | -5/Proximity Caves | Lost 3 parts (2n1w) 12145 | -5/Proximity Caves | Lost 3 parts (1n2w) 12244 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12287 | -5/Proximity Caves | Build established: Hauler-Mutant 12452 | -5/Proximity Caves | Entered Factory 12452 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12809 | -5/Factory | Lost 5 parts (1p2n1u1w) 13065 | -5/Factory | Incoming investigation squad redirected 13103 | -5/Factory | Build established: Hauler-Skirmisher 13251 | -5/Factory | Lost 7 parts (3n2u2w) 13483 | -5/Factory | Incoming investigation squad redirected 13557 | -5/Factory | Discovered new exit (range 12) 13561 | -5/Factory | Identified exit to Factory 13568 | -5/Factory | Core integrity fell below 50% 13569 | -5/Factory | Entered another Factory area 13569 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13649 | -4/Factory | Sucked down chute 13649 | -4/Factory | Entered Waste 13653 | -4/Waste | Spotted C-40 Crusher 13690 | -4/Waste | Spotted C-40 Crusher 13698 | -4/Waste | Spotted C-40 Crusher 13698 | -4/Waste | Spotted C-40 Crusher 13698 | -4/Waste | Spotted C-40 Crusher 13721 | -4/Waste | Build established: Hacker-Scout 13730 | -4/Waste | Spotted C-40 Crusher 13733 | -4/Waste | Discovered new exit (range 16) 13749 | -4/Waste | Warlord forces began an assault 13785 | -4/Waste | Allies destroyed C-40 Crusher 13793 | -4/Waste | Allies destroyed C-40 Crusher 13804 | -4/Waste | Allies destroyed C-40 Crusher 13806 | -4/Waste | Allies destroyed C-40 Crusher 13808 | -4/Waste | Allies destroyed C-40 Crusher 13817 | -4/Waste | Allies destroyed C-40 Crusher 13933 | -4/Waste | Identified exit to Factory 13936 | -4/Waste | Entered Factory 13936 | -4/Factory | Accompanied by 8 allies 14003 | -4/Factory | Repaired Centrium Leg 14022 | -4/Factory | Incoming investigation squad redirected 14161 | -4/Factory | Build established: Hacker-Skirmisher 14451 | -4/Factory | Lost 6 parts (2n1u3w) 14627 | -4/Factory | Lost 7 parts (3n4u) 14646 | -4/Factory | Core integrity fell below 50% 14677 | -4/Factory | Core integrity fell below 20% 14712 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14693_ Acquired Lyr. Medium Armor Plating. 14693_ Penetrated by Slug. 14693_ Slug penetrates Wall. 14693_ Slug penetrates Door. 14693_ Subcomponent Replicator disabled. 14696_ Penetrated by Slug. 14696_ U-05 Engineer builds a Door. 14697_ Penetrated by Slug. 14697_ Critical hit. 14697_ Slug penetrates Wall. 14697_ Acquired Com. Wheel. 14698_ System corrupted: Energy discharge (-1). 14702_ Slug penetrates Wall. 14702_ Penetrated by Slug. 14702_ Acquired Adv. ECM Suite. 14705_ Slug penetrates Wall. 14706_ Penetrated by Slug. 14706_ Critical hit. 14706_ Acquired Com. Wheel. 14711_ Slug penetrates Subcomponent Replicator. 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""" #????????? | | # # "" = # """ ]#????????? | | # # " # """ #????????? | | # # # #????????? | | # # ######+###????????? | | ############# # h #????# #??????????? | | ????????????# h #????# #??????????? | | ????????????# # p #????# #??????????? | | ????????????# #;;p;############## #??????????? | | ############# # ! # # #??????????? | | " # """ # ############ | | " """# """ # | | " ""# """ + | | " "# # | | " F"# """ ###+########## | | ##+########## " """# """ # ???????? | | ## " # """ # #??????? | | "" """ ## """""""#### # | #??????? | | R """ ## " ####??# """ # #?????? | | "" """ ## ####??????# """ # #????? | | "" ## #?????????# """ # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 675 Resistance: TH 25 Resistance: EM 15 Evasion (%) 62 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 35 Relay Coupler Value 1 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed OmegaDispersionBroadsword Manual? 0 Play Time 04:20:56 Cumulative 31.8 hours Start 2021.06.20 @ 17:28:29 End 2021.06.21 @ 20:26:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6772b457-117e-45ab-992a-dd188ae29e94