Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 19:19:52 Player: APerTAS Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3825) 3825 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 7627 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 577/850 Matter 271/300 Energy 22/100 System Corruption 3% Temperature Hot (204) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Graphene Brace Authchip [Propulsion] Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Seismic Detector Improved Targeting Computer Armor Integrity Analyzer Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Light Treads Light Treads Wheel Improved Cooling System Improved Cooling System Compact Matter Pod Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Matter Filter Kinecellerator Weapon Cycler Improved Medium Armor Plating Graphene Brace Focal Shield Authchip [Propulsion] Gatling Laser Thermic Laser Gauss Rifle Flak Gun Missile Launcher Heavy Flail [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 1 2 . 2 Weapon 2 | . . 1 . 1 . Parts Attached 84 | 7 6 11 20 13 27 Power 8 | 1 1 2 1 1 2 Engine 7 | 1 1 2 1 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 1 3 4 2 3 Treads 15 | 2 1 3 4 2 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 2 3 6 5 13 Device 13 | 1 1 . 4 . 7 Storage 5 | 1 1 . . 1 2 Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 10 | . . 3 1 2 4 Artifact . | . . . . . . Weapon 30 | 2 2 3 9 5 9 Energy Gun 8 | 1 1 1 3 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 19 | 1 1 2 5 4 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 Parts Lost 19 | . . . 2 1 16 Power 1 | . . . . . 1 Propulsion 7 | . . . . 1 6 Utility 6 | . . . 1 . 5 Weapon 5 | . . . 1 . 4 Highest Loss Streak 15 | . . . 1 1 15 To Critical Strikes . | . . . . . . Average Backups 20 | 3 13 19 19 21 24 Power 1 | . 1 2 2 2 2 Propulsion 3 | 2 4 4 4 2 2 Utility 9 | . 5 10 8 11 13 Weapon 4 | . 2 2 4 5 6 Tool/Special . | . . . . . . Unused Backups 46 | . 1 2 18 4 21 Power 11 | . . 1 2 1 7 Propulsion 5 | . 1 . 3 . 1 Utility 22 | . . . 11 1 10 Weapon 8 | . . 1 2 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 93 Engine 8 | . 14 11 9 7 3 Treads 22 | . 28 22 18 22 19 Device 14 | . 14 11 17 13 13 Storage 8 | . 14 11 9 7 6 Processor 7 | . . . 9 8 13 Protection 5 | . . 11 8 7 6 Energy Gun 8 | . 14 11 8 7 5 Ballistic Gun 18 | . 14 21 17 22 19 Peak Build Rating 63 | 7 9 18 30 46 63 Average Rating 31 | 4 8 14 22 38 55 On Entrance 18 | . 7 9 18 30 44 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 131 | 12 49 63 67 115 131 Greatest Support 68 | 40 40 40 42 62 68 Greatest Overweight (x) 2 | . 1 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 21 | 6 19 20 20 23 25 Most Carried 25 | 5 20 20 20 25 25 Average Carried 20 | 3 13 19 19 22 24 Final Capacity 25 | 8 20 20 20 25 5 Final Carried 25 | 5 20 20 20 25 5 Class Distribution -------------------- 43% | Scavenger-Gunner 22% | Mutant 18% | Scientist-Gunner 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scientist-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3308 | 276 269 180 657 525 1401 Remotely . | . . . . . . Salvage Created 4991 | 94 532 487 1275 600 2003 Parts 265 | 4 28 28 62 39 104 Haulers Intercepted 8 | . 1 1 2 2 2 Recyclers Shooed 6 | . 3 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 72 | . 9 4 24 9 26 Guns 69 | . 9 4 21 9 26 AOE 3 | . . . 3 . . Classes Destroyed 15 | 2 4 2 2 3 2 Worker 7 | . . . 3 . 4 Builder 2 | . . . . . 2 Tunneler 2 | 1 . . . . 1 Hauler 8 | . 1 1 2 2 2 Recycler 7 | 1 2 3 . . 1 Operator 6 | . . 2 2 . 2 Watcher 10 | . 2 . 4 2 2 Swarmer 8 | . 3 . 4 . 1 Grunt 30 | . 6 1 12 1 10 Brawler 1 | . . . . . 1 Duelist 4 | . . . 2 . 2 Sentry 12 | . . 3 6 . 3 Hunter 4 | . . . . 2 2 Programmer 11 | . . . . 5 6 Heavy 2 | . . . . 1 1 Best Kill Streak 10 | 2 3 4 5 2 10 Combat Bots Only 4 | . 3 3 4 1 4 Max Kills in Single Turn 3 | 1 1 1 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 514 | . 48 26 91 50 299 Missed 158 | . 11 8 28 15 96 Hits 356 | . 37 18 63 35 203 Melee 2 | . . . 1 . 1 Projectile 354 | . 37 18 62 35 202 Critical Strikes 14 | . . 1 2 1 10 Damage Taken 5632 | . 418 260 996 590 3368 Core 613 | . 92 60 127 61 273 Absorbed by Shields . | . . . . . . Ignored by Resistances 44 | . . . . . 44 Regen/Repaired (Parts) 275 | . . . 275 . . Core Remaining (%) 83 | 100 63 85 76 91 . Volleys Fired 260 | 6 49 24 69 34 78 Largest 4 | 2 2 3 3 4 4 Hottest 216 | 70 70 99 112 137 216 Shots Fired 827 | 12 98 71 206 134 306 Gun 824 | 12 98 71 203 134 306 Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 570 | 6 49 48 135 100 232 Thermal 254 | 6 49 23 68 34 74 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 9 9 7 11 11 28 Robot Miss Streak 7 | 1 7 6 2 5 3 Penetration Max 1 | . . . . . 1 Secondary Targets 14 | . 1 2 4 . 7 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 573 | 9 61 43 145 84 231 Core Hits 236 | 3 27 20 64 31 91 Critical Kills 4 | . 1 1 . . 2 Critical Parts Destroyed 4 | . . . 1 . 3 Critical Strikes 32 | 1 5 5 4 5 12 Burn 24 | 1 4 4 3 5 7 Destroy 8 | . 1 1 1 . 5 Melee Attacks 8 | . . . . 2 6 Impact 8 | . . . . 2 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9660 | 103 654 475 2505 1506 4417 Guns 9423 | 103 654 475 2268 1506 4417 Cannons . | . . . . . . Explosions 233 | . . . 233 . . Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 6012 | 42 236 244 1368 996 3126 Thermal 3411 | 61 418 231 900 510 1291 Explosive 233 | . . . 233 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 5 3 Average Corruption 2 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . . . . 21 36 Message Errors 15 | . . . . 6 9 Matter Fused 13 | . . . . 4 9 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 8 | . . . . 2 6 Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 4 | . . . . 2 2 Alerts 1 | . . . . 1 . Weapon Failures 5 | . . . . 2 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . . . 73 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 360 | 90 164 360 132 228 186 Average Temperature 58 | 44 55 104 31 121 54 Received Heat Transfer 1908 | . 144 96 432 9 1227 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | 1 4 1 . 2 6 Heat Transferred 9134 | 259 1517 925 2257 1221 2955 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 96 | 100 100 100 99 100 87 Level 1 3 | . . . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 402 | 10 80 70 203 74 402 Initial 52 | . . 31 . 52 32 Average 53 | 1 10 13 84 16 100 Influence Increases 2466 | 10 258 155 800 331 912 Destroy 0b10 Robot/C 1440 | . 180 80 480 180 520 Destroy 0b10 Robot/NC 210 | 10 25 30 55 20 70 Destroy Leader 476 | . 46 42 132 88 168 Successful Hack 105 | . 7 2 49 40 7 Disable Machine 60 | . . . 30 . 30 Destroy Structure 40 | . . 1 24 3 12 Lose Combat Pursuer 135 | . . . 30 . 105 Influence Decreases 2105 | 10 183 230 684 379 619 Entered New Map 144 | . . 44 . 64 36 Time Decay 1631 | 10 183 186 514 315 423 Lost Part 180 | . . . 20 . 160 Purge Threat 150 | . . . 150 . . Squads Dispatched 22 | . 1 1 3 9 8 Investigation 2 | . 1 . 1 . . Extermination 10 | . . . . 5 5 Reinforcement 8 | . . 1 2 2 3 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 23 10 41 16 42 Peak Tracking Total 11 | . 4 4 4 2 11 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 6 2 12 5 7 Terminals 18 | . 6 . 8 1 3 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . 2 . . Recycling Units 4 | . . 1 1 2 . Scanalyzers 4 | . . 1 1 1 1 Garrison Access 2 | . . . . 1 1 Total Hacks 103 | . 26 4 44 11 18 Successful 56 | . 15 2 25 5 9 Failed 45 | . 10 2 19 6 8 Catastrophic 3 | . . . 1 2 . Database Lockouts 2 | . 1 . . . 1 Manual 49 | . 16 2 16 7 8 Terminals 57 | . 26 . 23 1 7 Fabricators 4 | . . . . . 4 Repair Stations 12 | . . . 12 . . Recycling Units 13 | . . 2 4 7 . Scanalyzers 14 | . . 2 5 1 6 Garrison Access 3 | . . . . 2 1 Terminal Hacks 18 | . 11 . 6 . 1 Robot Analysis 3 | . 1 . 2 . . Prototype ID Bank 3 | . 2 . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 9 | . . . 9 . . Scan Component 5 | . . . 5 . . Repair 4 | . . . 4 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 9 | . . 1 4 . 4 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 7 | . . 1 4 . 2 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 16 | . 4 1 5 4 2 Terminals 8 | . 4 . 2 . 2 Track 1 | . 1 . . . . Botnet 7 | . 3 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . 1 3 4 . Reject 3 | . . 1 1 1 . Recyclers 2 | . . . 1 1 . Mask 3 | . . . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 31 | . 6 2 12 5 6 Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 1 4 . 2 Parts Repaired 4 | . . . 4 . . Time 116 | . . . 116 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . 6 . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 2 3 Machine Destruction 5 | . . . . 2 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 8675 | 33 2121 710 1876 1694 2241 Seismic 8675 | 33 2121 710 1876 1694 2241 Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9902 | 125 2121 710 1894 2083 2969 Spaces Moved 3826 | 61 798 281 707 919 1060 Core 3 | 3 . . . . . Treads 3823 | 58 798 281 707 919 1060 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 200 192 195 213 Average Speed 218 | 154 238 211 199 203 234 Slowest Speed 298 | 160 240 240 200 232 298 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 80 22 56 23 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 2 6 Terrain Destroyed 31 | . . . 21 2 8 Melee 8 | . . . . 2 6 Projectile 2 | . . . . . 2 AOE 21 | . . . 21 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4839 | 78 927 354 1065 1056 1359 Wait 470 | . 55 26 194 62 133 Move 3821 | 60 797 280 706 918 1060 Hop . | . . . . . . Pick Up 79 | 5 14 3 29 12 16 Fast Attach 19 | 7 . . 6 . 6 Attach 19 | . . 2 3 3 11 Detach 2 | . . . . . 2 Swap 72 | . 7 10 19 14 22 Drop 88 | . 5 9 38 11 25 Fire 260 | 6 49 24 69 34 78 Melee 8 | . . . . 2 6 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 9) 1111 | -10/Materials | Central database locked down 1135 | -10/Materials | Discovered new exit (range 6) 1379 | -10/Materials | Discovered new exit (range 9) 2072 | -10/Materials | Discovered new exit (range 16) 2247 | -10/Materials | Entered another Materials area 2247 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2392 | -9/Materials | Discovered new exit (range 16) 2554 | -9/Materials | Build established: Tank 2907 | -9/Materials | Discovered new exit (range 15) 2957 | -9/Materials | Entered another Materials area 2957 | -8/Materials | Evolved 2 slots: Utility x2 3246 | -8/Materials | Build established: Scavenger-Gunner 3442 | -8/Materials | Repaired Lgt. Treads+ 3469 | -8/Materials | Repaired Lgt. Treads+ 3832 | -8/Materials | Repaired Hrd. Light Armor Plating 3865 | -8/Materials | Repaired Hvy. Assault Rifle 4808 | -8/Materials | Discovered new exit (range 14) 4851 | -8/Materials | Entered Factory 4851 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5050 | -7/Factory | Build established: Scientist-Gunner 5689 | -7/Factory | Cargo convoy interrupted 6546 | -7/Factory | Discovered new exit (range 8) 6880 | -7/Factory | Build established: Gunner 6934 | -7/Factory | Entered another Factory area 6934 | -6/Factory | Evolved 2 slots: Utility x2 7010 | -6/Factory | Discovered new exit (range 6) 7064 | -6/Factory | Central database locked down 7225 | -6/Factory | Build established: Scavenger-Gunner 8401 | -6/Factory | Build established: Gunner 8863 | -6/Factory | Build established: Scavenger-Gunner 9903 | -6/Factory | Released all parts (7) 9903 | -6/Factory | Self-destructed Last Messages --------------- 09893_ Y-54 Guardian suffers critical hit (Burn). 09894_ Gauss Rifle destroyed. 09895_ Cld. Deuterium Engine destroyed. 09896_ Seismic Detector destroyed. 09896_ Y-54 Guardian suffers critical hit (Burn). 09897_ Lgt. Treads melted. 09897_ Flak Gun melted. 09897_ Imp. Light Armor Plating melted. 09897_ Y-54 Guardian destroyed. 09897_ Switching to secondary target: G-50 Soldier. 09897_ Hvy. Assault Rifle+ destroyed. 09900_ Lgt. Treads+ destroyed. 09902_ Imp. Medium Armor Plating destroyed. 09903_ Released Focal Shield. 09903_ Released Huge Storage Unit. 09903_ Released Armor Integrity Analyzer. 09903_ Released Imp. Targeting Computer. 09903_ Released Imp. Cooling System. 09903_ Released Gatling Laser. 09903_ Released Thermic Laser. Map ----- +----------------------------------------------------+ | ??????? + #???#"" | | ??????????????############### ! !#???#"T """ | | ????????????????????????????# ! #???#"" """ | | ????????????????????????????# #???# ! 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Treads | 61% | -8/Materials Lgt. Treads | 60% | -8/Materials Hrd. Light Armor Plating | 36% | -8/Materials Hvy. Assault Rifle | 55% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeDisruptorActivator Manual? 0 Play Time 01:40:33 Cumulative 64.5 hours Start 2026.04.29 @ 11:11:09 End 2026.04.30 @ 19:19:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbb207b3-6b0b-4d94-a603-beec667014b5