Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 10:19:05 Player: FrigidRock Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (230) 1150 Value Destroyed (7089) 7089 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1522) 1522 TOTAL SCORE: 15901 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 790 Entered DSFs 500 Met Data Miner 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 68/310 System Corruption 2% Temperature Critical (1226) Movement Core (550) Ox10 Location -5/DSF Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Cryofiber Web Advanced Cryofiber Web Improved Heat Sink Melee Analysis Suite Improved Melee Analysis Suite Medium Reflective Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Magnetic Acceleration Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Power Sword Phasing Sabre Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Medium Storage Unit Structural Scanner Advanced Terrain Scanner Melee Analysis Suite Transmission Jammer Improved Light Armor Plating Makeshift Light Armor Plating Magnetic Acceleration Cannon Heavy Rocket Launcher Plasma Cutter Heavy Pick [Rating: 78] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 2 . Utility 4 | . . . . . . . 1 2 . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 151 | 7 12 . 25 . . 1 21 25 5 5 . 6 17 13 . 14 Power 21 | 1 3 . 2 . . . 3 3 . 1 . . 2 3 . 3 Engine 14 | 1 3 . 2 . . . 3 1 . . . . 2 2 . . Core 5 | . . . . . . . . 2 . 1 . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 38 | 2 2 . 9 . . . 8 2 1 2 . 1 6 4 . 1 Treads 10 | . . . 3 . . . 3 . . . . . 3 . . 1 Leg 26 | 2 2 . 6 . . . 5 2 1 2 . 1 3 2 . . Wheel 2 | . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 48 | 2 . . 5 . . . 5 13 1 2 . 1 4 5 . 10 Device 18 | 1 . . 3 . . . 1 6 1 . . . . 1 . 5 Storage 6 | 1 . . 2 . . . 2 . . . . . 1 . . . Processor 9 | . . . . . . . . 3 . . . . 2 3 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . . . . . . 2 4 . 2 . 1 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 7 . 9 . . 1 5 7 3 . . 4 5 1 . . Energy Gun 12 | 2 4 . 1 . . . 4 . . . . . 1 . . . Energy Cannon 6 | . . . 4 . . . 1 1 . . . . . . . . Ballistic Gun 6 | . 1 . 2 . . 1 . 1 . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . 2 1 . . . Launcher 8 | . 2 . 2 . . . . 2 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 . . . 1 1 . . Piercing Weapon 3 | . . . . . . . . . 1 . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 2 . 2 . . . 2 4 . . . . 2 . . . Parts Lost 37 | . 2 . 1 . . . . 4 1 5 . 5 2 1 . 16 Power 3 | . . . . . . . . . . 1 . . . . . 2 Propulsion 14 | . . . 1 . . . . 2 1 1 . 3 2 1 . 3 Utility 9 | . . . . . . . . 1 . . . 1 . . . 7 Weapon 11 | . 2 . . . . . . 1 . 3 . 1 . . . 4 Highest Loss Streak 11 | . 1 . 1 . . . . 1 1 1 . 4 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | . 6 8 8 10 10 10 13 14 12 13 13 13 11 11 13 8 Power . | . 1 1 1 1 1 1 1 1 1 . . . . 1 2 1 Propulsion . | . . . . . . . . 1 1 1 1 . . . 1 . Utility 4 | . 2 3 4 3 3 3 4 6 5 6 7 8 6 5 6 4 Weapon 3 | . 2 4 3 4 4 4 4 4 3 3 4 3 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 26 | . 3 . 2 . . . 5 8 . 1 . . 4 . . 3 Power 5 | . 2 . . . . . . 3 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . 1 2 . 1 . . 2 . . 1 Weapon 9 | . 1 . . . . . 4 1 . . . . 2 . . 1 Tool/Special 3 | . . . . . . . . 2 . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 97 100 100 100 96 96 95 94 92 85 96 96 76 55 Engine 7 | . 13 14 11 11 11 11 9 1 . . . . 6 10 5 . Core 2 | . . . . . . . . 5 7 7 7 7 5 1 5 1 Treads 5 | . . . 4 33 33 33 13 . . . . . 13 . . . Leg 21 | . 28 28 25 . . . 20 27 26 29 30 18 11 19 . . Device 10 | . 14 14 11 11 11 11 11 19 7 5 7 4 . 5 5 5 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 2 Processor 7 | . . . . . . . . 6 15 15 15 15 23 20 17 17 Protection 3 | . . . . . . . 5 3 7 8 7 9 7 6 5 4 Energy Gun 8 | . 18 14 11 . . . 15 12 . . . . . . . . Energy Cannon 4 | . . . 12 22 22 22 6 1 . . . . . . . . Ballistic Gun 3 | . 1 . 7 11 11 11 4 4 . . . 5 4 . . . Launcher 1 | . 7 14 . . . . . . . 2 7 4 . . . 1 Slashing Weapon 2 | . . . . . . . . . 13 12 7 1 8 7 11 5 Piercing Weapon 1 | . . . . . . . . . . 1 . . 4 11 5 2 Peak Build Rating 78 | 7 14 13 19 15 15 17 43 53 48 50 45 45 58 67 67 78 Average Rating 33 | 4 10 13 16 15 15 16 31 47 45 45 45 42 54 62 67 48 On Entrance 32 | . 7 13 13 15 15 15 17 43 43 45 45 45 42 54 67 67 Avg Prop Armor Cover (%) 7 | . . . 16 . . . 4 5 . . . . 8 7 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 74 | 15 20 18 30 30 30 31 46 49 46 45 43 54 61 67 64 74 Greatest Support 80 | 20 20 20 60 60 60 60 80 76 78 75 70 70 70 70 56 56 Greatest Overweight (x) 10 | . . . 2 . . . . . . . . 1 1 2 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 9 10 10 10 14 15 15 15 15 15 12 12 15 9 Most Carried 15 | 1 8 8 10 10 10 10 15 15 13 15 13 15 15 14 13 15 Average Carried 10 | . 6 8 8 10 10 10 13 14 12 13 13 13 11 11 13 8 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 10 15 15 5 Final Carried 15 | 1 8 8 10 10 10 10 15 11 13 13 13 14 10 13 13 3 Class Distribution -------------------- 22% | Scavenger-Gunner 19% | Mutant 18% | Tank 8% | Gladiator 8% | Commander-Gladiator 6% | Scavenger-Gladiator 4% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Tank | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Commander-Gladiator | -6/Extension Commander-Gladiator | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Matter Collected 4308 | 249 232 . 656 25 . 14 468 652 248 407 . 483 468 180 . 226 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8225 | 20 817 44 1536 91 . 59 1310 1395 95 341 . 477 808 852 . 380 Parts 424 | 4 41 8 85 5 . 3 76 74 6 21 . 10 41 43 . 7 Haulers Intercepted 10 | . 1 . 1 . . . 1 6 . . . . 1 . . . Recyclers Shooed 8 | . 2 . 1 . . . 1 3 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 2 18 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Combat Hostiles Destroyed 186 | . 17 6 29 . . 1 29 22 7 18 . 16 9 12 . 20 Melee 35 | . . . . . . . . . 1 4 . . 7 12 . 11 Guns 59 | . 14 . 14 . . 1 15 13 . . . 2 . . . . Cannons 24 | . . . 10 . . . 7 . . . . 1 . . . 6 AOE 67 | . 3 6 5 . . . 7 9 6 14 . 13 2 . . 2 Classes Destroyed 19 | 1 7 1 2 . . 1 1 2 . 1 . 1 . 1 . 1 Worker 14 | . 2 1 1 4 . . 3 3 . . . . . . . . Builder 6 | . . . . . . . 2 2 . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 1 . . . 1 6 . . . . 1 . . . Recycler 12 | . 1 . 3 . . . 2 4 . . . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 5 | . 1 . 2 . . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 9 | . 1 . 4 . . . 1 3 . . . . . . . . Swarmer 52 | . 3 3 5 . . . 12 10 6 10 . . 3 . . . Grunt 70 | . 14 . 12 . . . 11 8 . 7 . 9 3 3 . 3 Brawler 4 | . . . . . . . . . . 1 . 3 . . . . Duelist 5 | . . . 2 . . . . . . . . 2 . 1 . . Sentry 30 | . . . 10 . . . 6 2 1 . . 1 3 7 . . Demolisher 2 | . . . . . . . . . . . . . . . . 2 Specialist 3 | . . . . . . . . . . . . . . 1 . 2 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . 1 . . . Assembled 16 | . . 3 . . . . . . . . . . . . . 13 Thug 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 5 3 8 3 . 1 9 9 4 5 . 11 3 3 . 10 Combat Bots Only 11 | . 4 3 5 . . 1 7 6 4 5 . 11 3 3 . 10 Max Kills in Single Turn 5 | 1 2 2 2 1 . 1 5 3 2 3 . 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 2 . . . 4 2 2 3 . 3 1 . . 1 Melee 1 | . . . . . . . . . 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Hostile Shots Fired 932 | . 69 3 93 . . . 94 136 46 87 . 42 54 145 . 163 Missed 286 | . 21 1 30 . . . 27 46 17 28 . 17 15 51 . 33 Hits 646 | . 48 2 63 . . . 67 90 29 59 . 25 39 94 . 130 Melee 21 | . . . 2 . . . . . . . . . . 3 . 16 Projectile 625 | . 48 2 61 . . . 67 90 29 59 . 25 39 91 . 114 AOE 23 | . . . . . . . . . . . . . . . . 23 Critical Strikes 15 | . . . 2 . . . 2 2 . 1 . 2 3 . . 3 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . Damage Taken 9764 | . 629 84 880 . . . 761 1177 253 938 . 620 454 817 . 3151 Core 2149 | . 148 27 116 . . . 83 242 38 92 . 48 103 118 . 1134 Absorbed by Shields 532 | . . . . . . . . . . . . . . 323 . 209 Redirected to Shielding 60 | . . . . . . . 41 . . 19 . . . . . . Ignored by Resistances 4 | . . . . . . . . . . . . . . . . 4 Core Remaining (%) 66 | 100 . 30 . . . 71 84 . . . . 40 . 74 . . Volleys Fired 342 | 3 60 7 76 5 . 1 58 61 6 19 . 33 2 . . 11 Largest 3 | 2 2 1 3 3 . 3 3 3 1 1 . 3 1 . . 1 Hottest 192 | 80 80 30 192 159 . 159 164 131 36 36 . 114 39 . . 44 Shots Fired 745 | 6 107 7 206 15 . 3 162 150 6 19 . 51 2 . . 11 Gun 473 | 6 102 . 132 5 . 1 91 126 . . . 10 . . . . Cannon 176 | . . . 64 10 . 2 65 10 . . . 18 . . . 7 Launcher 96 | . 5 7 10 . . . 6 14 6 19 . 23 2 . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 167 | . 11 . 36 5 . 1 39 40 . . . 28 . . . 7 Thermal 409 | . 32 . 160 10 . 2 117 88 . . . . . . . . Explosive 96 | . 5 7 10 . . . 6 14 6 19 . 23 2 . . 4 Electromagnetic 73 | 6 59 . . . . . . 8 . . . . . . . . Robot Hit Streak 15 | 2 5 1 10 5 . 6 9 15 . 9 . 10 . . . 3 Robot Miss Streak 6 | 1 3 3 5 2 . . 3 3 . 1 . 5 3 . . 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 8 | . 2 . 2 . . . 1 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 520 | 4 64 1 110 8 . 3 84 98 6 16 . 24 23 46 . 33 Core Hits 373 | 1 39 7 52 4 . 2 56 61 10 32 . 48 17 21 . 23 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 . . . . Critical Strikes 27 | . . . 7 . . . 4 3 1 2 . 1 1 7 . 1 Burn 13 | . . . 7 . . . 4 2 . . . . . . . . Destroy 2 | . . . . . . . . 1 . . . 1 . . . . Sever 10 | . . . . . . . . . 1 1 . . 1 6 . 1 Impale 2 | . . . . . . . . . . 1 . . . 1 . . Melee Attacks 161 | . . . . . . . . . 6 15 . . 29 77 . 34 Impact . | . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . . . . . 6 11 . . 22 59 . 31 Piercing 32 | . . . . . . . . . . 4 . . 7 18 . 3 Sneak Attacks 11 | . . . . . . . . . . . . . 9 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . 2 . . . 4 11 . 4 Damage Inflicted 19646 | 53 1122 297 2447 153 . 52 2440 3436 704 1614 . 2073 1508 1943 . 1804 Guns 5277 | 53 783 . 1381 30 . 11 1047 1777 . . . 195 . . . . Cannons 2211 | . . . 638 123 . 41 847 178 . . . 177 . . . 207 Explosions 7048 | . 335 297 418 . . . 546 1481 470 1324 . 1701 238 . . 238 Melee 5096 | . . . . . . . . . 234 290 . . 1270 1943 . 1359 Ramming 14 | . 4 . 10 . . . . . . . . . . . . . Kinetic 1897 | . 45 . 253 30 . 11 446 533 . . . 372 . . . 207 Thermal 5103 | . 377 . 1766 123 . 41 1448 1348 . . . . . . . . Explosive 6855 | . 223 297 418 . . . 546 1400 470 1324 . 1701 238 . . 238 Electromagnetic 681 | 53 473 . . . . . . 155 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4435 | . . . . . . . . . 234 256 . . 1054 1571 . 1320 Piercing 661 | . . . . . . . . . . 34 . . 216 372 . 39 Highest Corruption 5 | . . . . . . . . 2 . . . . . 5 . 2 Average Corruption 2 | . . . . . . . . 1 . . . . . 3 . 2 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . 5 . . . . . 22 . 2 Message Errors 6 | . . . . . . . . 2 . . . . . 4 . . Matter Fused 6 | . . . . . . . . 1 . . . . . 4 . 1 Heat Flow Errors 3 | . . . . . . . . 1 . . . . . 2 . . Energy Discharges 3 | . . . . . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . 1 . . . . . 6 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 434 | . . . 10 . . . 29 40 16 3 . 43 145 51 . 97 Projectiles 32 | . . . 10 . . . 22 . . . . . . . . . Explosions 112 | . . . . . . . 7 40 16 3 . 43 3 . . . Melee 290 | . . . . . . . . . . . . . 142 51 . 97 Knockbacks 2 | . . . . . . . . . . . . 1 . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 1 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . 59 69 48 . . . 5 163 . 30 . 99 . . . . Shots 18 | . 3 2 1 . . . 1 5 . 3 . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . . . . . . Kicked 3 | . 2 . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1226 | 54 186 3 316 54 . 27 154 183 . 36 . 213 12 198 . 1226 Average Temperature 86 | 29 55 3 74 22 . 18 41 51 . 18 . 64 6 84 . 359 Received Heat Transfer 2437 | . 261 20 288 . . . 270 285 42 279 . 186 186 174 . 446 Effects 16 | . . . 3 . . . . . . . . . . . . 13 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Interference 5 | . . . 2 . . . . . . . . . . . . 3 Matter Decay 2 | . . . 1 . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . 9 . . . 4 6 . . . . . . . . Heat Transferred 10716 | . 700 . 4107 222 . 74 2960 2653 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Maximum Alert Level 2 | . 1 . 1 . . . 2 2 . . . . 1 2 . 1 Low Security (%) 62 | 100 98 100 52 100 . 100 41 46 . . . . 32 63 100 88 Level 1 22 | . 1 . 47 . . . 10 16 . . . . 67 22 . 11 Level 2 14 | . . . . . . . 48 37 . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 Peak Influence 665 | 5 201 113 301 85 . 30 522 665 . . . . 300 526 193 396 Initial 300 | . 3 . 39 85 . . . 186 . . . . 300 116 193 135 Average 181 | . 46 72 164 43 . 3 281 339 . . . . 207 205 193 88 Influence Increases 6717 | 5 559 143 976 20 . 30 915 949 150 400 . 389 628 1161 . 392 Destroy 0b10 Robot/C 3740 | . 340 60 580 . . 20 580 440 140 360 . 340 180 500 . 200 Destroy 0b10 Robot/NC 320 | 5 30 5 60 20 . . 55 95 . . . 10 20 20 . . Destroy Leader 702 | . 64 10 180 . . 10 134 96 10 40 . 30 42 66 . 20 Allied During Kill 647 | . . . . . . . . . . . . 9 . 527 . 111 Successful Hack 56 | . 8 . 12 . . . 28 . . . . . . 8 . . Select Force Hacks 90 | . 60 . . . . . 30 . . . . . . . . . Disable Machine 195 | . . 15 60 . . . 15 45 . . . . 30 15 . 15 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . Destroy Structure 407 | . 42 53 84 . . . 58 73 . . . . 26 25 . 46 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 60 | . 15 . . . . . 15 . . . . . 30 . . . Influence Decreases 6710 | . 564 40 858 241 . 30 503 736 402 478 295 389 390 1002 204 578 Entered New Map 1411 | . 2 . 64 136 . . . 226 232 72 295 . . 122 204 58 Time Decay 3789 | . 392 40 634 105 . 30 503 470 160 356 . 319 270 510 . . Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . Lost Part 370 | . 20 . 10 . . . . 40 10 50 . 50 20 10 . 160 Lost Ally 440 | . . . . . . . . . . . . 20 . 60 . 360 Purge Threat 600 | . 150 . 150 . . . . . . . . . . 300 . . Squads Dispatched 22 | . 3 . 2 . . . 4 5 . 1 . 1 1 3 . 2 Investigation 8 | . 3 . 2 . . . 1 1 . 1 . . . . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . Reinforcement 8 | . . . . . . . 2 2 . . . . . 2 . 2 Assault 3 | . . . . . . . 1 . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Distress Signals 7 | . . . 1 . . . 3 1 . . . 2 . . . . Communications Jammed 2 | . . . . . . . . 2 . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . Times Spotted 277 | . 28 6 40 . . . 41 28 7 20 . 17 11 28 . 51 Peak Tracking Total 14 | . 4 3 4 . . . 6 5 4 7 . 8 3 5 . 14 Tactical Retreats 10 | . 1 . . . . . 1 . . . . . 1 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Traps Triggered 6 | . 3 . 1 . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Machines Disabled 17 | . . 1 4 . . . 1 3 . 2 . 1 2 2 . 1 Max in Single Turn 1 | . . 1 1 . . . 1 1 . 1 . 1 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Machines Accessed 47 | . 10 . 10 1 1 . 7 5 . 1 4 . 1 6 1 . Terminals 34 | . 8 . 8 1 . . 6 3 . 1 . . . 6 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 138 | . 22 . 26 1 4 . 22 12 . 7 27 . 1 15 1 . Successful 91 | . 14 . 11 1 4 . 14 6 . 7 27 . . 6 1 . Failed 44 | . 7 . 14 . . . 8 5 . . . . 1 9 . . Catastrophic 5 | . . . 2 . . . . 1 . . . . 1 1 . . Database Lockouts 3 | . 1 . 1 . . . . 1 . . . . . . . . Manual 69 | . 20 . 21 . . . 19 4 . . . . . 5 . . Terminals 90 | . 19 . 22 1 . . 21 4 . 7 . . . 15 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . 1 . . . . . 1 . . . Scanalyzers 10 | . . . 4 . . . . 6 . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Terminal Hacks 50 | . 2 . 1 1 4 . 4 . . 7 27 . . 3 1 . Record 22 | . . . . . 4 . . . . 7 11 . . . . . Part Schematic 11 | . 1 . . . . . 1 . . . 9 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . 1 . 1 . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . . 5 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 3 | . . . . . . . . 3 . . . . . . . . Retrieve Study 2 | . . . 1 . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 11 . 9 . . . 10 1 . . . . . 3 . . Terminals 30 | . 9 . 9 . . . 9 . . . . . . 3 . . Botnet 11 | . 2 . 4 . . . 3 . . . . . . 2 . . Skim 19 | . 7 . 5 . . . 6 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 11 . . . 4 4 . 1 . . 1 6 1 . Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . 1 1 . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 2 . 12 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Total Allies 26 | . . . . . . . . . . . . 2 . 24 . . Largest Group 21 | . . . . . . . . . . . . 2 1 21 20 18 Highest-Rated Group 760 | . . . . . . . . . . . . 62 32 760 729 539 Highest-Rated Ally 159 | . . . . . . . . . . . . 32 32 159 159 39 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . . . . . . . . . . 7 . 155 . 49 Total Damage 4031 | . . . . . . . . . . . . 249 . 2914 . 868 Kills 25 | . . . . . . . . . . . . 3 . 16 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Active Infowar (turns) 4632 | 8 1709 102 70 . . . . 1183 258 623 98 580 . . . 1 Sensors 1616 | . . . . . . . . 57 258 623 98 580 . . . . Structural 106 | . . . . . . . . 106 . . . . . . . . Seismic 2223 | 8 1709 102 70 . . . . 334 . . . . . . . . T.N.C. 1001 | . . . . . . . . 1001 . . . . . . . . Jamming 573 | . . . . . . . . 572 . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Turns Passed 12280 | 74 1713 102 2226 241 277 293 1715 1183 336 805 98 867 597 1384 12 357 Spaces Moved 6435 | 46 778 74 1202 142 174 181 689 669 222 535 78 395 262 778 9 201 Core 109 | 1 . . . . . . . . . . . . . . . 108 Treads 1165 | . . . 188 142 174 181 387 . . . . . 93 . . . Legs 4924 | 45 778 74 1014 . . . 302 669 222 535 78 395 169 643 . . Wheels 237 | . . . . . . . . . . . . . . 135 9 93 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 120 105 117 127 127 127 120 115 115 50 Average Speed 133 | 118 120 120 135 160 160 160 142 115 125 127 127 175 169 119 115 112 Slowest Speed 550 | 120 120 120 260 160 160 160 160 122 130 130 127 195 240 260 115 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 96 25 95 41 59 44 63 25 34 72 68 63 7 82 . 82 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 12 | . 4 . 2 . 1 . 3 . . 1 1 . . . . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . . . 1 . . Scrap Searched 10 | . . . . 1 . 1 . . 3 3 . 2 . . . . Spaces Dug 189 | . 12 28 58 . . . . 11 . . . 64 . 16 . . Terrain Destroyed 738 | . 48 73 108 . . . 62 107 27 67 . 158 28 16 . 44 Melee 16 | . . . . . . . . . . . . . . 16 . . Projectile 9 | . . . . . . . 1 . . . . 8 . . . . AOE 713 | . 48 73 108 . . . 61 107 27 67 . 150 28 . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Total 9272 | 56 1452 80 1650 146 173 183 1298 966 259 613 77 525 373 1132 10 279 Wait 1772 | . 573 . 307 . . . 486 151 13 19 . 53 46 109 2 13 Move 6419 | 45 777 73 1201 141 173 180 688 668 221 534 77 394 261 777 8 201 Hop . | . . . . . . . . . . . . . . . . . Pick Up 74 | 1 12 . 9 . . . 14 14 1 7 . 5 5 3 . 3 Fast Attach 84 | 7 8 . 14 . . . 13 14 2 . . . 12 6 . 8 Attach 31 | . . . 1 . . . 3 7 . 5 . 4 3 1 . 7 Detach 5 | . . . . . . . 1 2 . . . . . . . 2 Swap 99 | . 7 . 16 . . 1 12 17 11 11 . 4 7 9 . 4 Drop 128 | . 13 . 25 . . 1 23 32 1 3 . . 16 11 . 3 Fire 342 | 3 60 7 76 5 . 1 58 61 6 19 . 33 2 . . 11 Melee 125 | . . . . . . . . . 4 15 . . 21 58 . 27 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . 2 . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 190 | . . . . . . . . . . . . 32 . 158 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Discovered new exit (range 9) 354 | -10/Materials | Discovered new exit (range 14) 492 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 15) 879 | -10/Materials | Build established: Scavenger-Mutant 903 | -10/Materials | Core integrity fell below 50% 947 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Learned location of Subcaves (-10) 1335 | -10/Materials | Learned location of 2 exits from Mines 1345 | -10/Materials | Build established: Mutant 1448 | -10/Materials | Learned location of 2 exits from Subcaves 1491 | -10/Materials | Learned location of Mines (-9) 1525 | -10/Materials | Learned Storage stockpile data 1571 | -10/Materials | Loaded intel: 23 non-interactive machine locations 1692 | -10/Materials | Learned 4 Recycling zone layouts 1788 | -10/Materials | Entered Mines 1789 | -10/Mines | Assembled infested the area 1789 | -10/Mines | Identified exit to Subcaves 1789 | -10/Mines | Identified exit to Materials 1822 | -10/Mines | Learned location of 1 exit from Materials 1890 | -10/Mines | Entered Materials 1890 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1891 | -9/Materials | Identified exit to Materials 2062 | -9/Materials | Discovered new exit (range 12) 2271 | -9/Materials | Build established: Gunner 2705 | -9/Materials | Build established: Scavenger-Gunner 2936 | -9/Materials | Central database locked down 3283 | -9/Materials | Learned location of Zion (-6) 3341 | -9/Materials | Learned 8 Materials zone layouts 3352 | -9/Materials | Learned location of 1 exit from Storage 3355 | -9/Materials | Learned Storage emergency access door positions 3356 | -9/Materials | Learned 4 Recycling zone layouts 3367 | -9/Materials | Learned 4 Recycling zone layouts 3390 | -9/Materials | Learned Storage machine intel 3961 | -9/Materials | Discovered exit to Materials (range 16) 4116 | -9/Materials | Entered Mines 4349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4351 | -9/Mines | Discovered new exit (range 5) 4357 | -9/Mines | Entered Exiles 4378 | -9/Exiles | Discovered new exit (range 15) 4397 | -9/Exiles | Met 8R-AWN 4423 | -9/Exiles | Met EX-HEX 4482 | -9/Exiles | Met EX-DEC 4543 | -9/Exiles | Met EX-BIN 4615 | -9/Exiles | Discovered new exit (range 14) 4634 | -9/Exiles | Entered Mines 4919 | -8/Mines | Discovered exit to Materials (range 6) 4927 | -8/Mines | Entered Materials 4927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4928 | -8/Materials | Identified exit to Factory 4928 | -8/Materials | Identified exit to Storage 5432 | -8/Materials | Build established: Scavenger-Tank 5843 | -8/Materials | Destroyed 7 combat bots 5845 | -8/Materials | Discovered exit to Storage (range 14) 5994 | -8/Materials | Discovered exit to Factory (range 16) 6007 | -8/Materials | Build established: Tank 6127 | -8/Materials | First assault squad dispatched 6455 | -8/Materials | Learned Storage security intel 6495 | -8/Materials | Learned Recycling recycling unit intel 6544 | -8/Materials | Learned Storage emergency access door positions 6642 | -8/Materials | Entered Factory 6642 | -7/Factory | Evolved 2 slots: Utility x2 6643 | -7/Factory | Identified exit to Lower Caves 7169 | -7/Factory | Central database locked down 7825 | -7/Factory | Entered Lower Caves 7891 | -7/Lower Caves | Encountered a Warlord checkpoint 7995 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8089 | -7/Lower Caves | Build established: Gladiator 8132 | -7/Lower Caves | Discovered new exit (range 7) 8151 | -7/Lower Caves | Identified exit to Lower Caves 8161 | -7/Lower Caves | Entered another Lower Caves area 8194 | -7/Lower Caves | Identified exit to Factory 8205 | -7/Lower Caves | Attracted the attention of an 0b10 base 8257 | -7/Lower Caves | Learned Research trap positions 8257 | -7/Lower Caves | Learned Armory trap positions 8257 | -7/Lower Caves | Learned Armory terminal intel 8317 | -7/Lower Caves | Learned Factory garrison access intel 8345 | -7/Lower Caves | Core integrity fell below 50% 8955 | -7/Lower Caves | Discovered new exit (range 8) 8965 | -7/Lower Caves | Identified exit to Data Miner 8966 | -7/Lower Caves | Entered Data Miner 8966 | -7/Data Miner | Discovered new exit (range 6) 8991 | -7/Data Miner | Met Data Miner 9013 | -7/Data Miner | Learned location of Section 7 (-2) 9013 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9034 | -7/Data Miner | Build established: Mutant 9035 | -7/Data Miner | Received God Mode back door access code from Data Miner 9063 | -7/Data Miner | Identified exit to Proximity Caves 9064 | -7/Data Miner | Entered Proximity Caves 9215 | -6/Proximity Caves | Spotter reported a threat 9276 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9330 | -6/Proximity Caves | Lost 4 parts (3n1w) 9346 | -6/Proximity Caves | Destroyed 11 combat bots 9415 | -6/Proximity Caves | Spotter reported a threat 9492 | -6/Proximity Caves | Learned Factory garrison access intel 9582 | -6/Proximity Caves | Build established: Skirmisher 9912 | -6/Proximity Caves | Discovered exit to Factory (range 3) 9931 | -6/Proximity Caves | Entered Factory 9931 | -6/Factory | Accompanied by 1 ally 9931 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9932 | -6/Factory | Build established: Tank 9932 | -6/Factory | Loaded intel: 4 garrison access locations 10281 | -6/Factory | Search patrols dispatched 10362 | -6/Factory | Build established: Scavenger-Gladiator 10502 | -6/Factory | Discovered new exit (range 16) 10526 | -6/Factory | Identified exit to Extension 10528 | -6/Factory | Entered Extension 10562 | -6/Extension | Rescued a captive Derelict 10614 | -6/Extension | Rescued a captive Derelict 10616 | -6/Extension | Rescued a captive Derelict 10753 | -6/Extension | Rescued A7 10789 | -6/Extension | Rescued a captive Derelict 10790 | -6/Extension | Rescued a captive Derelict 11177 | -6/Extension | Build established: Commander-Gladiator 11219 | -6/Extension | Spotted B-75 Beast 11232 | -6/Extension | Spotted B-75 Beast 11245 | -6/Extension | Allies destroyed B-75 Beast 11255 | -6/Extension | Allies destroyed B-75 Beast 11340 | -6/Extension | Rescued a captive Derelict 11350 | -6/Extension | Rescued a captive Derelict 11359 | -6/Extension | Rescued a captive Derelict 11360 | -6/Extension | Rescued a captive Derelict 11457 | -6/Extension | Rescued a captive Derelict 11458 | -6/Extension | Rescued a captive Derelict 11578 | -6/Extension | First assault squad dispatched 11818 | -6/Extension | Discovered new exit (range 10) 11819 | -6/Extension | Discovered new exit (range 6) 11912 | -6/Extension | Entered Factory 11912 | -5/Factory | Accompanied by 20 allies (A7) 11912 | -5/Factory | Evolved 2 slots: Propulsion x2 11913 | -5/Factory | Identified exit to Upper Caves 11914 | -5/Factory | Loaded intel: 4 garrison access locations 11924 | -5/Factory | Identified exit to DSF 11924 | -5/Factory | Entered DSF 11924 | -5/DSF | Accompanied by 18 allies 11934 | -5/DSF | Assembled infested the area 11949 | -5/DSF | Additional patrols routed to DSF 11967 | -5/DSF | Discovered new exit (range 14) 12050 | -5/DSF | Lost 17 allies 12089 | -5/DSF | Incoming assault squad redirected 12125 | -5/DSF | Sterilization system engaged 12142 | -5/DSF | Destroyed 10 combat bots 12145 | -5/DSF | Ambient heat levels rising (+10) 12148 | -5/DSF | Lost 11 parts (2p3n4u2w) 12160 | -5/DSF | Ambient heat levels rising (+10) 12175 | -5/DSF | Ambient heat levels rising (+10) 12184 | -5/DSF | Core integrity fell below 50% 12190 | -5/DSF | Ambient heat levels rising (+10) 12197 | -5/DSF | Core integrity fell below 20% 12205 | -5/DSF | Ambient heat levels rising (+10) 12220 | -5/DSF | Ambient heat levels rising (+10) 12221 | -5/DSF | Lost 5 parts (3u2w) 12235 | -5/DSF | Ambient heat levels rising (+10) 12250 | -5/DSF | Ambient heat levels rising (+10) 12265 | -5/DSF | Ambient heat levels rising (+10) 12280 | -5/DSF | Ambient heat levels rising (+10) 12282 | -5/DSF | Core destroyed Last Messages --------------- 12273_ as-06642 heat damages Asb. Blade. 12274_ as-95598 heat spikes uncontrollably. 12275_ Acquired Rnf. Fission Core. 12276_ Power failure, Rnf. Fission Core shutdown. 12276_ Overheating: Melee Analysis Suite damaged (-7). 12276_ as-95598 heat spikes uncontrollably. 12276_ as-06642 heat damages Broken Asb. Hover Unit. 12276_ as-25575 heat spikes uncontrollably. 12277_ Overheating: Imp. Melee Analysis Suite damaged (-4). 12277_ as-06642 heat damages Asb. Blade. 12277_ as-25575 heat spikes uncontrollably. 12278_ Overheating: Adv. Cryofiber Web damaged (-11). 12278_ Overheating: Imp. Heat Sink damaged (-10). 12278_ Overheating: Med. Reflective Plating damaged (-59). 12278_ as-06642 heat spikes uncontrollably. 12279_ as-95598 heat damages core (-7). 12279_ as-25575 heat damages core (-7). 12280_ as-59299 heat spikes uncontrollably. 12280_ ALERT: Ambient heat levels +10. 12282_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????#"?????????? | | ?????????????????????????????????????#"?????????? | | ????????????????????????????????????##"####?????? | | ????????""""????????????????#???###?#"""""#?????? | | ????????""""??????????? !!#!!!#!!##"""""#?????? | | ????????" ?????????? ""##"#??? | | ????????" ?????????? """""#??? | | ????????" ??????????# ###!!!# ## ""###???? | | ????????# #?????????## ##????#???## ###?????? | | ???????## ##????????!! !!???????### ##??????? | | ???????#! !??????????!% !????????#!! !#??????? | | ????????! !??????????! % !????????#!! !#??????? | | ???????## ###??????### %###??????### ##??????? | | ???????#! !!#??????#!! %!!#????###!! !###????? | | ???????#! !!!#??????#!! !!#????# # #????? | | ???????#! ! !#???????!!% !!???### ##????? | | ??????### ##########?# #?#### # # * ##???? | | ??????# ##===#!!!### ###***# # #???? | | ??????# ##===#!!!##% %##* *# # #???? | | ??????# %% a a%@ =! * #???? | | ??????# %=]%=%=% # #???? | | ??????# ! !%% / % ###??? | | ??????#// ## #!!!##% =%## [ #% # #??? | | ??????#// ## #!!!### =%###!! # # a # #??? | | ??????################# #### # # ### # ##??? | | ????????????????????#!! ! ##### # # #??? | | ????????????????????#!! !!#???# # ## #??? | | ????????????????????#!!% #???# # ## #??? | | ????????????????????### ###?### # # ##??? | | ????????????????????#!! !!### ##% ##???? | | ????????????????????#!!%%%!!## # # # #???? | | ????????????????????#!! !## #### ## ##???? | | ????????????????????### %%### ### # #????? | | ????????????????????### ###! ## ###???? | | ????????????????????# % """#??? | | ????????????????????# %< ##"#??? | | ????????????????????#!! #!! ## #??#??? | | ????????????????????#!! ## ### # ""#?????? | | ????????????????????########### ### ## ###?????? | | ??????????????????????????????### "##???????? | | ??????????????????????????????### ## #""#???????? | | ????????????????????????????????#########???????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 325 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Actuator Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorStructuralShielding Manual? 0 Play Time 01:47:23 Cumulative 536.9 hours Start 2026.02.05 @ 20:00:08 End 2026.02.08 @ 10:19:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 139 Adventurer 68 Explorer 5 Win Type - Total 41 Types 22/3/4/5/3/0/1/1/0/2 Lore% 85 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7a0e41-45e5-4082-8725-6c3d059592f7