Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.06 @ 04:15:00 Player: Spaceboyy95 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (29) 145 Value Destroyed (910) 910 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 6939 Bonus ------- Follower Combat Kills 164 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Fission Core Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core Fission Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Weight Redist. System Weight Redist. System Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Cesium-ion Thruster Improved VTOL Module [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Slots Evolved 11 | . 1 . 2 . 2 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 5 | . 1 . . . . 2 . . . . 1 . 1 Utility 3 | . . . 2 . 1 . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 88 | 8 4 1 7 2 36 16 . . . . 4 2 8 Power 18 | 1 . . 1 . 8 3 . . . . 1 2 2 Engine 11 | 1 . . . . 5 3 . . . . 1 . 1 Core 7 | . . . 1 . 3 . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 2 . 2 . 9 3 . . . . 3 . 5 Treads 1 | . 1 . . . . . . . . . . . . Leg 8 | 2 1 . 2 . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . Flight 14 | . . . . . 3 3 . . . . 3 . 5 Utility 21 | 3 1 . 3 1 8 5 . . . . . . . Device 5 | . . . . 1 1 3 . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . . 2 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 12 | 2 1 . 1 . 6 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 1 1 1 1 11 5 . . . . . . 1 Energy Gun 8 | . . . 1 . 5 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . 1 . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 8 | . 1 . . 1 3 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 2 . . . . . . 1 Parts Lost 30 | . . . . 7 7 1 . . . . . 1 14 Power 5 | . . . . 1 1 . . . . . . . 3 Propulsion 12 | . . . . 2 3 . . . . . . . 7 Utility 6 | . . . . 2 1 . . . . . . . 3 Weapon 7 | . . . . 2 2 1 . . . . . 1 1 Highest Loss Streak 14 | . . . . 5 4 1 . . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 99 68 69 82 92 92 92 92 93 89 59 Engine 6 | . 12 12 6 . 3 7 7 7 7 7 12 3 3 Core 2 | . . . 3 5 4 . . . . . . 9 7 Leg 19 | . 34 37 30 14 12 . . . . . . . . Hover 1 | . . . . . 7 . . . . . . . . Flight 9 | . . . . . . 34 35 35 35 35 37 37 26 Device 6 | . . . . 8 6 18 21 21 21 21 18 18 12 Storage 6 | . 12 12 10 10 6 . . . . . . . . Processor 5 | . . . 10 10 6 7 7 7 7 7 6 6 5 Protection 9 | . 12 12 19 3 4 6 7 7 7 7 6 6 . Energy Gun 3 | . . . 9 6 6 2 7 7 7 7 6 6 . Ballistic Gun 5 | . 23 12 . . 3 . . . . . . . . Launcher 6 | . 1 12 10 10 4 5 7 7 7 7 6 2 . Naked Turns 23 | . . . . . 23 . . . . . . . . Heaviest Build 42 | 19 23 24 27 27 38 29 29 29 29 29 34 34 42 Greatest Support 44 | 20 30 30 35 35 44 32 32 32 32 32 37 37 44 Greatest Overweight (x) 5 | 5 . . . 2 4 1 . . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 8 | 9 10 10 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 5 4 4 4 4 3 4 5 Average Carried 6 | 4 8 8 8 8 6 3 4 4 4 4 2 3 4 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 8 . 4 4 4 4 4 2 4 4 Class Distribution -------------------- 64% | Hacker-Mutant 22% | Hacker-Sprinter 7% | Hacker-Bomber 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Matter Collected 1255 | 244 47 153 157 51 317 80 . 96 . . . 1 109 Remotely . | . . . . . . . . . . . . . . Salvage Created 1092 | . 134 41 261 135 521 . . . . . . . . Parts 72 | . 12 2 17 5 36 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 33 | . 4 1 7 13 8 . . . . . . . . Guns 13 | . 3 1 5 2 2 . . . . . . . . AOE 20 | . 1 . 2 11 6 . . . . . . . . Classes Destroyed 8 | . 3 . 2 2 1 . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . Builder 4 | . . . 1 1 2 . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 4 | . 2 . 2 . . . . . . . . . . Grunt 10 | . 2 1 4 . 3 . . . . . . . . Sentry 6 | . . . 1 . 5 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . Best Kill Streak 11 | . 2 1 4 11 5 . . . . . . . . Combat Bots Only 11 | . 2 1 4 11 4 . . . . . . . . Max Kills in Single Turn 4 | . 1 1 2 4 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 4 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Damage Taken 4416 | . 108 78 212 599 1059 260 . . 74 . . 210 1816 Core 1552 | . 17 9 9 94 297 30 . . 13 . . 74 1009 Absorbed by Shields 52 | . . . . . . . . . . . . 52 . Redirected to Shielding 11 | . 3 . . . 8 . . . . . . . . Core Remaining (%) 82 | 100 . 89 . 74 46 . . . . 93 . 91 . Volleys Fired 124 | . 19 13 33 18 37 . . . . . . . 4 Largest 3 | . 2 1 2 2 3 . . . . . . . 1 Hottest 136 | . 50 23 86 89 136 . . . . . . . 90 Shots Fired 174 | . 36 13 39 28 54 . . . . . . . 4 Gun 140 | . 35 13 33 18 41 . . . . . . . . Cannon 5 | . . . . . 1 . . . . . . . 4 Launcher 29 | . 1 . 6 10 12 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 54 | . 35 13 . . 6 . . . . . . . . Thermal 91 | . . . 33 18 36 . . . . . . . 4 Explosive 13 | . 1 . 6 6 . . . . . . . . . Electromagnetic 16 | . . . . 4 12 . . . . . . . . Robot Hit Streak 29 | . 11 9 14 11 25 . . . . . . . 29 Robot Miss Streak 2 | . 2 1 2 1 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 132 | . 26 11 26 16 49 . . . . . . . 4 Core Hits 80 | . 9 1 16 34 20 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . 2 . . . . . . . . Burn 2 | . . . 1 . 1 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3163 | . 354 142 590 1017 940 . . . . . . . 120 Guns 1432 | . 278 142 344 174 494 . . . . . . . . Cannons 139 | . . . . . 28 . . . . . . . 111 Explosions 1514 | . 67 . 246 837 364 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 78 | . 9 . . 6 54 . . . . . . . 9 Kinetic 525 | . 278 142 . . 105 . . . . . . . . Thermal 1046 | . . . 344 174 417 . . . . . . . 111 Explosive 1029 | . 67 . 246 716 . . . . . . . . . Electromagnetic 485 | . . . . 121 364 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 2 2 2 2 2 . . . Average Corruption 2 | . . . . . 2 1 2 2 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . 1 . 1 . 1 . . . . Message Errors 2 | . . . . . 1 . 1 . . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 31 | . . . . 31 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 31 | . . . . 31 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 3 73 . . . . . . . 4 Shots 8 | . . . . 1 7 . . . . . . . . Rammed 7 | . . . . . 6 . . . . . . . 1 Targets Rammed 13 | . 3 . . 3 6 . . . . . . . 1 Kicked 6 | . 3 . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 553 | . 21 3 408 180 48 261 42 42 242 6 154 5 553 Average Temperature 125 | . 7 2 122 88 14 70 21 21 120 4 82 3 271 Received Heat Transfer 2034 | . 84 60 117 126 558 123 . . . . . . 966 Effects 39 | . . . 2 . . 1 . . . . . . 36 Shutdowns 19 | . . . 1 . . . . . . . . . 18 Energy Bleed 5 | . . . . . . . . . . . . . 5 Interference 8 | . . . . . . 1 . . . . . . 7 Matter Decay 3 | . . . 1 . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2634 | . . . 962 444 1080 . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Peak Influence 324 | . 72 70 324 45 268 273 47 25 . . 37 19 250 Initial 88 | . . 15 13 6 6 88 47 25 . . 16 19 3 Average 74 | . 59 30 92 30 97 128 47 25 . . 23 11 98 Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . . 1 Low Security (%) 89 | 100 100 100 82 100 80 83 100 100 . . 100 100 76 Level 1 10 | . . . 17 . 19 16 . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 1 1 4 . . . . 1 . 2 Investigation 6 | . . . 1 . . 2 . . . . 1 . 2 Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 4 | . . . 1 1 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Distress Signals 2 | . 1 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 8 4 15 17 24 27 . . 4 . . 1 23 Peak Tracking Total 17 | . 3 2 4 17 8 13 . . 4 . . 1 11 Tactical Retreats 22 | . . . . . 5 8 . . 1 . . . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Traps Triggered 8 | . . . . . . 2 . . . . 1 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Machines Disabled 2 | . . . 1 . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Machines Accessed 12 | . 1 . 2 1 . 4 . . . . 2 . 2 Terminals 11 | . 1 . 2 . . 4 . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 26 | . 1 . 4 1 . 9 . . . . 5 . 6 Successful 12 | . 1 . 3 1 . 4 . . . . 2 . 1 Failed 14 | . . . 1 . . 5 . . . . 3 . 5 Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 25 | . 1 . 4 . . 9 . . . . 5 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . 3 1 . 4 . . . . 2 . 1 Record 2 | . . . . . . 2 . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . 2 . . . . 1 . 2 Full Trace Events 6 | . . . 1 . . 2 . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Total Allies 22 | . . 2 . . . . 20 . . . . . . Largest Group 20 | . . 2 2 . . . 20 1 . . . . . Highest-Rated Group 513 | . . 52 52 . . . 513 14 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 14 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . 9 6 . . . . . . . . . . Total Damage 275 | . . 191 84 . . . . . . . . . . Kills 7 | . . 3 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Turns Passed 3693 | 164 468 626 527 196 714 490 17 17 87 4 16 56 311 Spaces Moved 4105 | 113 331 495 353 72 593 1055 68 69 361 16 54 163 362 Core 64 | 27 . . . . 37 . . . . . . . . Treads 8 | . 8 . . . . . . . . . . . . Legs 1569 | 86 323 495 353 72 240 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 288 | . . . . . 288 . . . . . . . . Flight 2176 | . . . . . 28 1055 68 69 361 16 54 163 362 Fastest Speed 17 | 50 120 120 120 120 29 24 24 24 24 24 20 20 17 Average Speed 66 | 127 120 120 120 196 88 24 24 24 24 24 20 20 21 Slowest Speed 320 | 300 160 120 120 260 320 120 24 24 24 24 20 20 94 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 8 41 89 37 36 53 33 70 2 59 5 1 96 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 120 | . 8 . 45 49 18 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 120 | . 8 . 45 49 18 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Total 4878 | 132 366 514 419 94 732 1284 67 68 360 15 57 183 587 Wait 441 | . . . 15 . 23 196 . . . . . . 207 Move 4087 | 112 330 494 352 71 592 1053 67 68 360 15 53 160 360 Hop 3 | . . . . . . 1 . . . . . 1 1 Pick Up 67 | 11 6 4 6 . 20 13 . . . . . 2 5 Fast Attach 7 | 3 . . . . 2 2 . . . . . . . Attach 52 | 5 3 . 3 2 23 10 . . . . 2 . 4 Detach 7 | . 1 . . . 3 3 . . . . . . . Swap 29 | . 1 1 4 . 11 4 . . . . 2 2 4 Drop 30 | 1 3 2 6 . 15 2 . . . . . . 1 Fire 124 | . 19 13 33 18 37 . . . . . . . 4 Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . 6 . . . . . . . 1 Kick 6 | . 3 . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 53 | -11/Junkyard | Identified exit to Materials 53 | -11/Junkyard | Discovered exit to Materials (range 16) 165 | -11/Junkyard | Entered Materials 165 | -10/Materials | Evolved 1 slot: Propulsion x1 337 | -10/Materials | Build established: Hacker-Mutant 502 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Discovered exit to Mines (range 13) 633 | -10/Materials | Entered Mines 734 | -10/Mines | Learned location of Storage (-7) 805 | -10/Mines | Identified exit to Materials 805 | -10/Mines | Discovered exit to Materials (range 4) 873 | -10/Mines | Learned 2 Materials zone layouts 1259 | -10/Mines | Entered Materials 1259 | -9/Materials | Accompanied by 2 allies 1259 | -9/Materials | Evolved 2 slots: Utility x2 1260 | -9/Materials | Identified exit to Mines 1264 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1786 | -9/Materials | Entered Mines 1787 | -9/Mines | Assembled infested the area 1810 | -9/Mines | Met 8R-AWN 1822 | -9/Mines | Destroyed 11 combat bots 1864 | -9/Mines | Lost 5 parts (2n2u1w) 1955 | -9/Mines | Identified exit to Materials 1955 | -9/Mines | Discovered exit to Materials (range 13) 1981 | -9/Mines | Met a Derelict shopkeep closing up shop 1982 | -9/Mines | Entered Materials 1982 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2656 | -8/Materials | Released all parts (4) 2658 | -8/Materials | Core integrity fell below 50% 2667 | -8/Materials | Lost 4 parts (1p2n1u) 2694 | -8/Materials | Identified exit to Factory 2694 | -8/Materials | Discovered exit to Factory (range 8) 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Propulsion x2 3117 | -7/Factory | Build established: Hacker-Sprinter 3182 | -7/Factory | Identified exit to Factory 3182 | -7/Factory | Discovered exit to Factory (range 14) 3186 | -7/Factory | Sucked down chute 3186 | -7/Factory | Entered Waste 3187 | -7/Waste | Joined by Warlord forces that had cleared the area 3199 | -7/Waste | Identified exit to Factory 3199 | -7/Waste | Discovered exit to Factory (range 16) 3203 | -7/Waste | Entered Factory 3203 | -7/Factory | Accompanied by 1 ally 3216 | -7/Factory | Identified exit to Lower Caves 3216 | -7/Factory | Discovered exit to Lower Caves (range 15) 3220 | -7/Factory | Entered Lower Caves 3279 | -7/Lower Caves | Learned Factory non-interactive machine intel 3304 | -7/Lower Caves | Identified exit to Lower Caves 3304 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 3307 | -7/Lower Caves | Entered another Lower Caves area 3307 | -7/Lower Caves | Learned Factory stockpile data 3307 | -7/Lower Caves | Discovered exit to Factory (range 7) 3311 | -7/Lower Caves | Entered Factory 3311 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3313 | -6/Factory | Loaded intel: 180 non-interactive machine locations 3321 | -6/Factory | Identified exit to Lower Caves 3327 | -6/Factory | Identified exit to DSF 3327 | -6/Factory | Entered DSF 3331 | -6/DSF | Identified exit to Factory 3331 | -6/DSF | Discovered exit to Factory (range 15) 3351 | -6/DSF | Additional patrols routed to DSF 3383 | -6/DSF | Entered Factory 3383 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3636 | -5/Factory | Core integrity fell below 50% 3673 | -5/Factory | Core integrity fell below 20% 3691 | -5/Factory | Lost 14 parts (3p7n3u1w) 3694 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03584_ Overheating: Energy bleed (-105). 03585_ Power failure, Neutrino Core shutdown. 03585_ Overheating: Energy bleed (-71). 03586_ Power failure, Fission Core shutdown. 03587_ Nuclear Pulse Thruster destroyed. 03588_ Overheating: Com. Ion Cannon damaged (-49). 03592_ Critical hit (Burn: +37). 03594_ Neutrino Core destroyed. 03598_ Imp. VTOL Module destroyed. 03600_ Critical hit (Burn: +37). 03602_ Fission Core destroyed. 03604_ Nuclear Pulse Thruster destroyed. 03606_ Cld. VTOL Module destroyed. 03634_ Critical hit (Burn: +37). 03634_ Weight Redist. System destroyed. 03638_ Critical hit (Burn: +37). 03648_ Cld. VTOL Module destroyed. 03656_ Critical hit (Burn: +37). 03659_ Weight Redist. System destroyed. 03660_ Com. Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# ""T | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ??????????????????????????????????????????????#??? | | ????????????????????????????????????????????? #??? | | ???????????????????????????????????????????? #??? | | ??????????????????????????????????????????? ???? | | ??????????????# ?????????????????????????? ! ?#### | | ??????????????# ??????????????????????? ??# | | ??????????????# ^????????#############+###?# | | ??????????????#^ ??????# = # #?# | | ??????????????# g ##### # =### | | ??????????????+ g@s + + T | | ??????????????# #####"""" # ##### | | ??????????????########??????#"""" # #???# | | ????????????????????????????#"""" #######???# | | ????????????????????????????#"""" #?????????# | | ????????????????????????????# #?????????# | | ????????????????????????????###########?????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????##+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 44 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Knowing Is Half The Battle We Are Legion Challenges ------------ None Game ------ Seed ChromaticHoverScreen Manual? 0 Play Time 00:58:48 Cumulative 7.8 hours Start 2024.01.06 @ 03:18:48 End 2024.01.06 @ 04:15:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 6 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ffef608-fc5c-4b3e-8575-05616e55d11f