Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 23:37:03 Player: sve9 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (250) 1250 Value Destroyed (9858) 9858 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (2252) 2252 TOTAL SCORE: 21800 Bonus ------- High Alert Combat Kills 506 Follower Combat Kills 166 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Dimensional Node Initializer Compact HERF Cannon Vortex Lance (39) Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Myomer Leg Myomer Leg Overtuned Scrapsphere Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Coolant Network Huge Storage Unit Improved Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Improved Focal Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Advanced KE Penetrator > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Energy Well High-capacity Matter Pod Advanced Terrain Scanner Makeshift Light Armor Plating Graphene Brace Mapping Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Dispersion Rifle Quantum Rifle Vortex Rail Vortex Rail Advanced KE Penetrator Missile Launcher CPS Tube RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Phasing Sabre Phasing Sabre Vortex Lance Vortex Lance Dirty Bomb Trap Fire Trap [Rating: 149] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Overtuned Scrapsphere Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . 2 2 2 . . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . . . 1 . Utility 7 | . . 1 1 1 . . . 1 . . . . 2 . . . . 1 . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 320 | 8 6 30 36 19 4 . 6 75 8 4 11 8 20 15 7 4 5 44 10 Power 20 | 2 1 3 3 1 . . . 4 . . 1 1 1 1 . 1 . 1 . Engine 10 | 2 1 3 1 1 . . . 2 . . . . . . . . . . . Core 7 | . . . 2 . . . . 2 . . . 1 1 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . Propulsion 61 | 2 2 10 8 3 . . 3 11 2 . 1 1 1 . 2 1 2 5 7 Treads 42 | 2 2 10 8 2 . . 1 10 2 . 1 . 1 . . 1 . 2 . Leg 11 | . . . . . . . . . . . . . . . . . 1 3 7 Wheel 8 | . . . . 1 . . 2 1 . . . 1 . . 2 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 111 | 2 1 5 11 4 3 . 2 34 3 2 2 5 6 9 2 2 2 15 1 Device 73 | 1 . 1 6 1 2 . 1 29 1 1 2 4 4 4 1 1 2 12 . Storage 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . Processor 7 | . . . 1 1 . . . 1 . . . . 1 . 1 . . 2 . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . 1 Protection 25 | . . 3 4 1 1 . 1 4 2 . . 1 1 5 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 2 12 14 11 1 . 1 26 3 2 7 1 12 5 3 . 1 23 2 Energy Gun 41 | . 1 . 2 4 1 . . 7 1 . 2 . 5 4 2 . . 12 . Energy Cannon 4 | . . . 4 . . . . . . . . . . . . . . . . Ballistic Gun 42 | 2 1 9 4 4 . . 1 6 1 1 3 1 3 1 . . 1 4 . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . . . . . . . Launcher 8 | . . . 3 1 . . . 1 1 . . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . 3 1 2 . . . 9 . 1 . . 3 . 1 . . 6 . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 2 2 1 . . 1 . . 3 . . . . 2 . 4 . Parts Lost 81 | . 5 4 3 3 1 . . 8 4 . . 7 3 13 . . 1 28 1 Power 8 | . 1 . . . . . . 1 . . . 1 1 2 . . . 2 . Propulsion 21 | . 2 1 1 . . . . 1 2 . . 2 . 3 . . 1 8 . Utility 30 | . . 2 2 1 1 . . 4 2 . . 2 1 5 . . . 9 1 Weapon 22 | . 2 1 . 2 . . . 2 . . . 2 1 3 . . . 9 . Highest Loss Streak 10 | . 4 2 1 3 1 . . 3 2 . . 4 1 8 . . 1 10 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 99 94 99 93 92 92 93 90 81 82 87 82 88 65 78 87 94 85 18 Engine 4 | . 14 11 6 . 7 7 7 4 . . 2 . . . . . . . . Core 3 | . . . 2 6 . . . 5 5 5 5 7 9 7 5 5 5 1 . Treads 12 | . 27 22 27 14 7 7 7 16 16 17 17 14 10 1 . 1 1 1 . Wheel 6 | . . . . 3 7 7 9 7 5 5 5 5 10 5 10 15 16 10 . Device 15 | . 14 9 18 20 15 15 15 18 17 17 17 15 16 12 10 10 10 18 . Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 . Processor 2 | . . . . . 7 7 5 . . . . . 5 5 5 5 5 8 . Protection 7 | . . 7 8 7 7 7 7 3 4 5 5 4 8 7 21 21 21 5 . Energy Gun 11 | . 1 1 1 15 23 23 23 11 4 5 7 5 15 15 14 15 15 12 . Ballistic Gun 11 | . 26 29 18 13 7 7 7 7 11 9 14 14 2 3 1 . 4 2 . Peak Build Rating 149 | 7 8 25 28 47 51 49 58 96 88 85 97 100 116 116 79 101 104 149 70 Average Rating 64 | 5 7 20 27 38 48 49 52 79 85 84 91 91 105 77 78 87 99 121 35 On Entrance 58 | . 7 7 22 27 47 49 49 58 81 85 85 96 71 116 78 79 101 102 3 Naked Turns 13 | . . . . . . . . . . . . . . . . . . 5 8 Heaviest Build 175 | 14 19 41 47 116 118 118 123 157 140 139 147 147 175 175 125 137 136 138 . Greatest Support 150 | 40 40 40 63 60 28 28 28 88 87 80 80 80 55 55 34 34 70 70 150 Greatest Overweight (x) 56 | 2 . 1 . 5 4 4 14 9 6 6 7 16 56 44 15 5 5 35 . Average Overweight (x) 4 | . . . . 1 4 4 5 7 5 5 5 7 7 14 5 3 3 4 . Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 8 14 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 5 9 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | 4 7 14 14 15 23 24 24 24 23 24 24 24 22 22 24 24 24 22 4 Final Capacity 25 | 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 6 15 14 21 25 25 24 25 24 25 25 24 25 25 24 25 25 5 5 Class Distribution -------------------- 32% | Scavenger-Tank 19% | Scavenger-Gunner 13% | Derelict-Tank 9% | Tank 7% | Mutant 5% | Scavenger-Scrapper 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Gunner | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Zhirov Derelict-Tank | -3/Proximity Caves Derelict-Tank | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 7930 | 309 467 1258 1083 403 260 . 58 1650 236 293 193 358 220 179 236 50 115 562 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12202 | 78 531 1701 1981 396 529 . . 2481 195 114 . 480 708 250 584 432 390 1352 . Parts 554 | 7 43 114 105 21 25 . . 97 7 3 . 19 34 4 4 4 17 50 . Haulers Intercepted 15 | . 2 4 3 . 1 . . 3 . . . . . . . . . 2 . Recyclers Shooed 7 | . 2 . . . 1 . . 2 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 5 3 . 20 . 2 . 2 16 . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 195 | . 14 32 40 9 8 . . 32 6 5 . 6 11 5 . . 7 20 . Guns 155 | . 14 32 25 6 8 . . 25 . 4 . 6 8 3 . . 7 17 . Cannons 6 | . . . 1 . . . . 1 3 1 . . . . . . . . . AOE 30 | . . . 13 3 . . . 5 2 . . . 2 2 . . . 3 . Classes Destroyed 22 | 1 5 3 4 1 . . . 3 . . . 1 . 2 1 . 1 . . Worker 5 | . . . 3 . 1 . . . . . . . . . . . . 1 . Builder 7 | . 1 . 2 . . . . 3 . . . . . . . . . 1 . Tunneler 7 | 4 . 1 2 . . . . . . . . . . . . . . . . Hauler 15 | . 2 4 3 . 1 . . 3 . . . . . . . . . 2 . Recycler 4 | . . . 1 . . . . 2 . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . Watcher 14 | . 1 4 5 . . . . 2 . . . . 2 . . . . . . Swarmer 45 | . 8 3 7 3 . . . 8 2 5 . . 5 . . . . 4 . Grunt 75 | . 6 19 23 3 2 . . 10 1 . . 3 . 1 . . . 7 . Brawler 4 | . . . 1 . . . . 3 . . . . . . . . . . . Duelist 5 | . . 1 1 . . . . 1 . . . . . . . . 2 . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 32 | . . 9 7 2 6 . . 3 1 . . . 2 1 . . 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 11 | . . . . . . . . . . . . 3 1 2 . . 2 3 . Programmer 16 | . . . . . . . . 5 2 . . . 3 . . . . 6 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Decomposer 5 | . . . . . . . . . . . . . . . 5 . . . . Packrat 5 | . . . . . . . . . . . . . . . 5 . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 13 | 1 5 5 13 3 4 . . 5 2 4 . 3 5 2 . . 3 4 . Combat Bots Only 8 | . 4 5 8 3 4 . . 4 2 4 . 3 5 1 . . 3 4 . Max Kills in Single Turn 4 | 1 1 2 4 3 2 . . 4 2 1 . 1 1 2 1 . 1 2 . Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . 3 3 . . . 3 2 . . . 1 1 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 1813 | . 114 106 163 46 156 . . 269 48 26 6 148 79 110 . . 53 392 97 Missed 523 | . 26 28 46 11 47 . . 56 13 5 1 39 28 23 . . 23 135 42 Damage Taken 21438 | . 852 1051 1563 662 851 . . 3242 720 307 175 2057 898 2462 . . 635 4800 1163 Core 2915 | . 189 123 179 3 127 . . 165 88 15 34 203 152 344 . . 71 898 324 Absorbed by Shields 1553 | . . . 246 123 . . . 1009 . . . . 175 . . . . . . Redirected to Shielding 143 | . . . . . . . . . . . . . . . . . 72 71 . Ignored by Resistances 230 | . . . . . . . . . 21 . . . . . . . . 209 . Regen/Repaired (Parts) 325 | . . . . . . . . 81 . . 244 . . . . . . . . Core Remaining (%) 62 | 100 24 69 67 . . . 81 . . . . 49 . . . . 50 . . Volleys Fired 664 | 11 62 92 120 20 30 . . 86 21 12 4 28 34 44 9 1 16 74 . Largest 4 | 2 2 3 3 4 4 . . 4 4 4 3 4 4 4 3 3 4 4 . Hottest 418 | 40 70 90 118 166 226 . . 231 203 193 96 318 300 418 238 238 273 370 . Shots Fired 1882 | 22 123 271 283 61 74 . . 292 62 29 12 106 110 98 27 3 64 245 . Gun 1795 | 22 123 271 227 60 74 . . 288 47 23 12 106 108 98 27 3 64 242 . Cannon 69 | . . . 50 . . . . 1 12 6 . . . . . . . . . Launcher 18 | . . . 6 1 . . . 3 3 . . . 2 . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1113 | 22 116 265 219 38 30 . . 143 47 16 12 78 24 17 8 . 16 62 . Thermal 723 | . 7 6 58 22 44 . . 146 12 13 . 28 84 67 19 3 48 166 . Explosive 18 | . . . 6 1 . . . 3 3 . . . 2 . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . . . . . 14 . . . 14 . Robot Hit Streak 27 | 13 12 24 13 11 25 . . 17 10 3 6 17 8 27 12 3 6 24 . Robot Miss Streak 6 | 1 4 5 5 1 2 . . 4 4 3 1 4 4 3 2 . 6 4 . Penetration Max 2 | . . . . . . . . 2 . . 1 . . . . . 1 . . Secondary Targets 16 | . 1 2 1 . . . . 5 . . . 2 1 . . . 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . 1 1 . . . 1 1 . Shots Hit Robots 1241 | 17 76 159 181 45 56 . . 196 36 10 10 70 59 80 29 7 39 171 . Core Hits 561 | 7 32 59 94 19 39 . . 115 17 7 . 28 28 17 17 5 20 57 . Critical Kills 16 | . 1 . 3 . . . . 5 . . . 2 . . . . . 5 . Critical Parts Destroyed 41 | . . . . . . . . 15 2 . . 3 . 4 . . 1 16 . Critical Strikes 76 | . 1 . 3 . 2 . . 22 5 1 . 5 3 5 2 . 4 23 . Burn 16 | . . . . . 2 . . 2 . 1 . . 3 1 2 . 3 2 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 52 | . 1 . 2 . . . . 20 2 . . 5 . 1 . . 1 20 . Blast 3 | . . . . . . . . . 3 . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . 3 . . . 1 . Melee Attacks 91 | . . 6 2 6 . . . 26 . 1 . . 18 . 10 6 . 15 1 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . 6 2 6 . . . 26 . 1 . . 18 . 10 6 . 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 11 | . . 1 . . . . . . . . . . . . 10 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31740 | 182 865 2749 4795 982 1232 . . 4835 1163 261 172 1279 1896 2783 1178 672 951 5745 . Guns 25117 | 182 859 2650 2476 817 1232 . . 4055 538 226 172 1279 1626 2446 448 71 951 5089 . Cannons 1087 | . . . 698 . . . . 33 321 35 . . . . . . . . . Explosions 4049 | . . . 1621 165 . . . 739 304 . . . 270 337 . . . 613 . Melee 1427 | . . 96 . . . . . . . . . . . . 730 601 . . . Ramming 60 | . 6 3 . . . . . 8 . . . . . . . . . 43 . Kinetic 12567 | 182 795 2612 2418 511 362 . . 1736 631 109 172 915 291 339 112 . 192 1190 . Thermal 14322 | . 64 38 1003 306 870 . . 2847 228 152 . 364 1335 2039 336 71 759 3910 . Explosive 2774 | . . . 1374 165 . . . 227 304 . . . 270 . . . . 434 . Electromagnetic 17 | . . . . . . . . 17 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1427 | . . 96 . . . . . . . . . . . . 730 601 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 573 | . . . . . . . . . . . . . . 405 . . . 168 . Highest Corruption 30 | . . . . . . 1 . 6 8 8 8 1 . . . . . 28 30 Average Corruption 6 | . . . . . . 1 . 3 7 8 3 1 . . . . . 12 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . 3 . 42 22 33 . 2 . . . . . 46 8 Message Errors 39 | . . . . . . . . 11 6 13 . . . . . . . 9 . Matter Fused 38 | . . . . . . 1 . 9 3 8 . 1 . . . . . 14 2 Heat Flow Errors 19 | . . . . . . . . 4 3 2 . . . . . . . 9 1 Energy Discharges 18 | . . . . . . 1 . 4 6 3 . . . . . . . 3 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . 1 . 7 2 2 . . . . . . . 4 1 Data Loss (major) 6 | . . . . . . . . 3 1 1 . . . . . . . 1 . Misfires 7 | . . . . . . . . 2 . 3 . . . . . . . 2 . Alerts 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . 1 . . . . . . . . 3 . Overload Shots 8 | . . . . . . . . . . . . 3 3 2 . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 557 | . . . 80 . . . . 96 16 . . . 15 . 244 92 . 14 . Projectiles 18 | . . . 2 . . . . . 16 . . . . . . . . . . Explosions 203 | . . . 78 . . . . 96 . . . . 15 . . . . 14 . Melee 336 | . . . . . . . . . . . . . . . 244 92 . . . Knockbacks 3 | . . . . . . . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 204 | . . . 16 . . . . 140 . . . . . 43 . . . 5 . Shots 5 | . . . 1 . . . . 3 . . . . . 1 . . . . . Rammed 5 | . 2 1 . . . . . 1 . . . . . . . . . 1 . Targets Rammed 10 | . 2 1 . . . . . 1 . . . . . . . . . 6 . Kicked 5 | . . . . . . . . . . . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 657 | . 110 348 370 249 378 . . 506 198 192 180 657 308 533 192 162 198 497 112 Average Temperature 122 | . 26 77 127 121 162 . . 158 98 94 89 160 109 130 90 82 128 145 79 Received Heat Transfer 4145 | . 252 417 657 86 264 . . 908 108 . . 504 53 174 . . 27 559 136 Effects 38 | . . . 5 1 2 . . 12 . . . 11 3 4 . . . . . Shutdowns 11 | . . . 2 . . . . 4 . . . 4 . 1 . . . . . Energy Bleed 8 | . . . 1 1 . . . 3 . . . 3 . . . . . . . Interference 11 | . . . 1 . 2 . . . . . . 2 3 3 . . . . . Matter Decay 2 | . . . . . . . . 1 . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . Damage (minor) 3 | . . . 1 . . . . 2 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . Combat Hostiles 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . Parts Melted 38 | . . . 2 1 3 . . 6 3 . . . 3 . 1 . 1 18 . Heat Transferred 21841 | . 185 111 1619 592 1368 . . 4473 423 333 . 592 2278 2385 783 111 1443 5145 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Peak Influence 740 | 20 214 667 730 495 441 117 . 740 . . . . 229 . . . . 325 195 Initial 331 | . 13 26 261 331 189 106 . . . . . . 12 . . . . 150 15 Average 224 | 9 109 252 268 399 327 35 . 316 . . . . 91 . . . . 158 73 Maximum Alert Level 3 | . 1 2 3 2 2 . . 3 . . . . 1 . . . . 1 . Low Security (%) 59 | 100 89 52 47 . 13 100 . 47 . . . . 98 . . . . 69 100 Level 1 21 | . 10 22 33 52 53 . . 17 . . . . 1 . . . . 30 . Level 2 16 | . . 25 14 47 33 . . 28 . . . . . . . . . . . Level 3 2 | . . . 5 . . . . 6 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 7 6 3 1 . . 9 . . . . 4 . . . . 9 2 Investigation 9 | . 1 1 3 1 . . . 2 . . . . 1 . . . . . . Extermination 7 | . . . . . . . . 2 . . . . 2 . . . . 3 . Reinforcement 22 | . . 5 2 2 1 . . 4 . . . . . . . . . 6 2 Assault 3 | . . 1 1 . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 12 | . 1 4 3 . . . . 1 . . 1 . . . . . . 2 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . 3 . Times Spotted 361 | . 23 47 53 8 9 . . 56 10 9 28 8 26 6 . . 7 49 22 Peak Tracking Total 14 | . 5 4 7 3 4 . . 6 5 6 10 3 5 2 . . 3 11 14 Tactical Retreats 28 | . 1 2 5 . . . . 4 8 5 . . . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 10 | . 1 . 2 1 1 . . 3 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 1 1 1 10 . . 2 . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . 5 5 3 3 2 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 22 | . 1 1 7 . . . . 9 . 1 . . 2 . . . . . 1 Max in Single Turn 3 | . 1 1 2 . . . . 3 . 1 . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 69 | . 2 3 10 5 3 7 4 12 . 2 4 . 8 1 1 5 . 2 . Terminals 41 | . 2 3 8 5 3 5 . 8 . . . . 6 . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . 2 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . . Total Hacks 189 | . 8 7 29 16 5 23 19 30 . 2 8 . 19 1 1 18 . 3 . Successful 107 | . 3 2 15 8 3 9 19 11 . 2 8 . 7 1 1 18 . . . Failed 81 | . 5 5 14 8 2 13 . 19 . . . . 12 . . . . 3 . Catastrophic 14 | . . 1 4 . . 1 . 2 . . . . 4 . . . . 2 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 83 | . 8 . 26 10 3 16 . 10 . . . . 8 . . . . 2 . Terminals 125 | . 8 7 27 16 5 20 . 25 . . . . 15 . . . . 2 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . . 3 . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . . . . . Terminal Hacks 76 | . . 2 5 4 2 5 19 7 . 2 8 . 2 1 1 18 . . . Record 33 | . . . . . . . 19 . . 1 7 . . . . 6 . . . Part Schematic 5 | . . . . 1 . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 11 | . . 2 . . . 4 . 1 . . . . . . . 4 . . . Open Door 6 | . . . . . 2 . . . . 1 1 . . 1 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . 1 . 1 . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . . 3 . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 27 | . 3 . 10 4 1 4 . 3 . . . . 2 . . . . . . Terminals 23 | . 3 . 8 4 1 3 . 2 . . . . 2 . . . . . . Botnet 16 | . 2 . 3 3 1 3 . 2 . . . . 2 . . . . . . Skim 7 | . 1 . 5 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . 2 . . 1 . . . . . . . . . . . . . Tunnel 3 | . . . 2 . . 1 . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 3 8 5 3 5 . 9 . . . . 7 . . . . 2 . Full Trace Events 8 | . . . 1 . . 5 . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 6 | . . . . . . . . 5 . . 1 . . . . . . . . Largest Group 5 | . . . . . . . . 5 . . 1 . . . . . . . . Highest-Rated Group 238 | . . . . . . . . 238 . . 91 . . . . . . . . Highest-Rated Ally 91 | . . . . . . . . 50 . . 91 . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . 2 . 2 1 . EXPLORE 3 | . . . . . . . . . . . . . . . 1 . 1 1 . RETURN 2 | . . . . . . . . . . . . . . . 1 . 1 . . Ally Attacks 51 | . . . . . . . . 32 . . 19 . . . . . . . . Total Damage 1157 | . . . . . . . . 772 . . 385 . . . . . . . . Kills 8 | . . . . . . . . 5 . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Drone Recoveries 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 21294 | 235 801 2450 1740 653 482 687 2462 2745 756 889 744 709 1235 1513 689 265 552 1569 118 Spaces Moved 10559 | 120 362 1132 787 346 191 429 1532 1410 306 594 439 381 573 390 361 173 359 495 179 Core 214 | 15 . . . . . . . . . . . . 1 13 . . . 12 173 Treads 2769 | 105 362 1132 787 161 . . 1 10 61 65 25 21 14 16 . . 9 . . Legs 119 | . . . . . . . . . . . . . . . . . . 113 6 Wheels 7457 | . . . . 185 191 429 1531 1400 245 529 414 360 558 361 361 173 350 370 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 160 160 140 130 130 130 130 110 120 150 122 122 115 50 50 Average Speed 161 | 154 160 175 160 155 160 160 158 147 219 142 137 150 156 276 148 137 132 198 52 Slowest Speed 2850 | 160 160 240 160 560 160 160 570 243 640 243 243 243 2850 2250 220 165 240 1800 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 7 61 91 64 11 26 54 91 39 55 71 64 56 20 63 69 62 53 15 24 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . . 3 . . 1 . . . . . . . . . 3 . . . Known Exits Taken 4 | . . . 1 1 . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 15 | 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 21 | . . . . . . . 10 . 2 1 . 2 . 1 3 . 2 . . Spaces Dug 124 | . . 4 28 6 . . . 24 . . . 3 21 1 . . . 37 . Terrain Destroyed 431 | . . 4 100 6 2 . . 130 19 8 . 12 26 40 . . 7 77 . Melee 67 | . . 4 2 6 . . . 24 . . . . 18 . . . . 13 . Projectile 135 | . . . . . 2 . . 44 10 8 . 10 4 14 . . 7 36 . AOE 226 | . . . 98 . . . . 62 8 . . . 4 26 . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 13539 | 146 473 1485 1082 425 325 430 1575 1867 343 616 571 466 827 766 479 187 393 883 200 Wait 1573 | 4 33 181 106 16 84 . 6 208 5 1 94 47 165 305 83 . 10 224 1 Move 10539 | 119 361 1131 786 345 190 428 1531 1410 305 593 438 380 572 389 360 172 358 492 179 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 4 7 17 9 8 6 1 11 27 4 2 11 2 10 9 2 1 2 7 3 Fast Attach 96 | 7 . 7 6 4 1 . 4 17 1 2 2 . 1 7 6 5 2 16 8 Attach 71 | . 5 3 5 4 1 . . 12 5 . 1 3 9 6 . . . 15 2 Detach 19 | . . 3 1 4 1 . 1 1 . . . . . . 1 . . 5 2 Swap 155 | 1 1 20 25 11 2 . 2 46 2 2 8 5 10 2 1 . 3 14 . Drop 160 | . 2 24 22 7 2 1 20 34 . 3 13 1 . 4 7 2 2 13 3 Fire 664 | 11 62 92 120 20 30 . . 86 21 12 4 28 34 44 9 1 16 74 . Melee 91 | . . 6 2 6 . . . 26 . 1 . . 18 . 10 6 . 15 1 Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 Kick 5 | . . . . . . . . . . . . . . . . . . 5 . Crush 3 | . 2 1 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 8 . . . . . . . 8 . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / Qua) -3/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 236 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 6) 875 | -10/Materials | Core integrity fell below 50% 965 | -10/Materials | Lost 4 parts (1p1n2w) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1169 | -9/Materials | Discovered new exit (range 5) 1183 | -9/Materials | Met 8R-AWN 1451 | -9/Materials | Discovered new exit (range 16) 1572 | -9/Materials | Build established: Tank 2069 | -9/Materials | Discovered new exit (range 8) 2652 | -9/Materials | Build established: Skirmisher 2663 | -9/Materials | Discovered new exit (range 8) 3037 | -9/Materials | First assault squad dispatched 3221 | -9/Materials | Build established: Scavenger-Tank 3354 | -9/Materials | Discovered new exit (range 15) 3487 | -9/Materials | Entered another Materials area 3487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4179 | -8/Materials | Discovered new exit (range 5) 4225 | -8/Materials | Identified exit to Factory 4337 | -8/Materials | Learned Storage stockpile data 4369 | -8/Materials | Learned Storage security intel 4405 | -8/Materials | Learned location of 1 exit from Extension 4407 | -8/Materials | Learned Storage trap positions 4409 | -8/Materials | Learned Storage security intel 4429 | -8/Materials | Discovered exit to Factory (range 11) 4768 | -8/Materials | Build established: Tank 5087 | -8/Materials | First assault squad dispatched 5164 | -8/Materials | Destroyed 8 combat bots 5227 | -8/Materials | Entered Factory 5227 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5228 | -7/Factory | Identified exit to Lower Caves 5416 | -7/Factory | Build established: Scavenger-Tank 5447 | -7/Factory | Identified exit to Storage 5867 | -7/Factory | Lost 3 parts (1u2w) 5880 | -7/Factory | Entered Storage 5881 | -7/Storage | Loaded intel: 23 trap records 6145 | -7/Storage | Build established: Scavenger-Gunner 6176 | -7/Storage | Used back door to open Recycling access 6176 | -7/Storage | Discovered new exit (range 5) 6362 | -7/Storage | Entered Recycling 6590 | -7/Recycling | Scanned before Scraplab entrance 7034 | -7/Recycling | Entered Scraplab 7047 | -7/Recycling | Discovered new exit (range 2) 7049 | -7/Recycling | Entered Scraptown 7049 | -7/Scraptown | System corruption cleaned by C-Scrubber 7109 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7471 | -7/Scraptown | Discovered new exit (range 7) 7606 | -7/Scraptown | Visited Cyclists 7678 | -7/Scraptown | Visited UFD Registry 7678 | -7/Scraptown | Registered with UFD as "Carbonback" 7698 | -7/Scraptown | Visited TADAMA 7743 | -7/Scraptown | Visited CPS Storage 7778 | -7/Scraptown | Entered Cyclist Reading Room 7839 | -7/Scraptown | Visited The Evicted 8177 | -7/Scraptown | Visited Cave Peace 8231 | -7/Scraptown | Visited Assassins FH 8270 | -7/Scraptown | Visited Bundlers 8485 | -7/Scraptown | Visited Modified Component R&D 8586 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8604 | -7/Scraptown | Found DCF Scrap (29 items) 8651 | -7/Scraptown | Visited Botcube Research 8663 | -7/Scraptown | Found Lrg. Botcube 8714 | -7/Scraptown | Visited Junk Repository 9049 | -7/Scraptown | Visited Scrap Suit Storage 9059 | -7/Scraptown | Found Scrap Suit 9062 | -7/Scraptown | Found Scrap Suit 9306 | -7/Scraptown | Visited Research Penetration Think Tank 9341 | -7/Scraptown | Visited Supply Room 9365 | -7/Scraptown | Build established: Derelict-Scrapper 9502 | -7/Scraptown | Discovered new exit (range 5) 9511 | -7/Scraptown | Entered Factory 9511 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 10236 | -5/Factory | Build established: Scavenger-Tank 10553 | -5/Factory | Scrapoids reinforcements arrived? 10571 | -5/Factory | Cargo convoy interrupted 10657 | -5/Factory | Lost 3 allies 10777 | -5/Factory | Identified exit to Upper Caves 10946 | -5/Factory | Lost 3 parts (1n1u1w) 10947 | -5/Factory | Build established: Scavenger-Scrapper 11911 | -5/Factory | First assault squad dispatched 12041 | -5/Factory | Identified exit to Factory 12256 | -5/Factory | Entered Upper Caves 12365 | -5/Upper Caves | Build established: Scavenger-Tank 12591 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12994 | -5/Upper Caves | Discovered new exit (range 10) 12999 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 13012 | -5/Upper Caves | Entered another Upper Caves area 13123 | -5/Upper Caves | Found Alien Artifact 13363 | -5/Upper Caves | Learned Factory stockpile data 13675 | -5/Upper Caves | Discovered new exit (range 11) 13761 | -5/Upper Caves | Encountered a Warlord checkpoint 13901 | -5/Upper Caves | Entered Warlord 13946 | -5/Warlord | System corruption cleaned by Quarantine Array 13993 | -5/Warlord | Found Prototype Special Weapon 13994 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14041 | -5/Warlord | Rebuked by Warlord 14066 | -5/Warlord | Warlord's base attacked by MAIN.C 14135 | -5/Warlord | Found Prototype Piercing Weapon 14138 | -5/Warlord | Found Prototype Piercing Weapon 14143 | -5/Warlord | Found Prototype Energy Gun 14145 | -5/Warlord | Found Prototype Energy Gun 14146 | -5/Warlord | Identified Vortex Rail (x2) 14147 | -5/Warlord | Identified Vortex Lance (x2) 14342 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14416 | -5/Warlord | Warlord forces counterattacked 14455 | -5/Warlord | Lrg. Botcube activated 14528 | -5/Warlord | Spotted Executioner 14619 | -5/Warlord | Discovered new exit (range 12) 14636 | -5/Warlord | Lost 10 allies 14645 | -5/Warlord | Entered Proximity Caves 15152 | -4/Proximity Caves | Spotted B-86 Titan 15270 | -4/Proximity Caves | Lost 4 parts (2n2w) 15298 | -4/Proximity Caves | Core integrity fell below 50% 15352 | -4/Proximity Caves | Discovered exit to Factory (range 2) 15354 | -4/Proximity Caves | Entered Factory 15354 | -4/Factory | Evolved 2 slots: Utility x2 16029 | -4/Factory | Discovered new exit (range 10) 16521 | -4/Factory | Discovered new exit (range 12) 16538 | -4/Factory | Garrison activated, responded to threat 16589 | -4/Factory | Entered Upper Caves 16753 | -4/Upper Caves | Spotted B-86 Titan 16816 | -4/Upper Caves | Destroyed B-86 Titan 16843 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 17086 | -4/Upper Caves | Build established: Gunner 17248 | -4/Upper Caves | Lost 3 parts (2u1w) 17846 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18026 | -4/Upper Caves | Build established: Derelict-Tank 18049 | -4/Upper Caves | Discovered new exit (range 7) 18102 | -4/Upper Caves | Entered another Upper Caves area 18107 | -4/Upper Caves | Spotted B-86 Titan 18160 | -4/Upper Caves | Discovered new exit (range 9) 18586 | -4/Upper Caves | Discovered new exit (range 61) 18752 | -4/Upper Caves | Encountered a Warlord checkpoint 18762 | -4/Upper Caves | Learned 4 Research zone layouts 18791 | -4/Upper Caves | Entered Zhirov 18791 | -4/Zhirov | Discovered new exit (range 3) 18813 | -4/Zhirov | Met Zhirov 18845 | -4/Zhirov | Learned location of Quarantine (-3) 18845 | -4/Zhirov | Learned location of Testing (-2) 18845 | -4/Zhirov | Learned location of Command (-1) 18868 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18891 | -4/Zhirov | Found Alien Artifact 18891 | -4/Zhirov | Identified Integrated Dissipator 18891 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18915 | -4/Zhirov | Found Alien Artifact 19056 | -4/Zhirov | Entered Proximity Caves 19167 | -3/Proximity Caves | Spotter reported a threat 19233 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19582 | -3/Proximity Caves | Discovered new exit (range 17) 19608 | -3/Proximity Caves | Entered Research 19608 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19609 | -3/Research | Identified exit to Quarantine 19752 | -3/Research | Spotted B-86 Titan 19952 | -3/Research | Lost 3 parts (2u1w) 20443 | -3/Research | System corruption reached 10% 20571 | -3/Research | Build established: Scavenger-Gunner 20587 | -3/Research | Spotted B-86 Titan 20638 | -3/Research | Cargo convoy interrupted 20638 | -3/Research | Identified Transdimensional Reconstructor 20638 | -3/Research | Warped through subspace 20828 | -3/Research | Crushed by falling debris 20846 | -3/Research | Crushed by falling debris 20927 | -3/Research | Build established: Derelict-Gunner 21080 | -3/Research | Lost 10 parts (1p2n2u5w) 21104 | -3/Research | Discovered new exit (range 20) 21168 | -3/Research | Core integrity fell below 50% 21172 | -3/Research | Released all parts (6) 21177 | -3/Research | Entered Armory 21199 | -3/Armory | Core integrity fell below 20% 21200 | -3/Armory | Lost 6 parts (1p1n3u1w) 21258 | -3/Armory | Spotted B-86 Titan 21287 | -3/Armory | System corruption reached 30% 21295 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 21258_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21260_ System corrupted: Centrium Leg rejected. 21260_ Acquired Centrium Leg. 21260_ Penetrated by Slug. 21263_ Slug penetrates Fabricator. 21266_ Penetrated by Slug. 21267_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 21269_ Penetrated by Slug. 21269_ Slug penetrates Wall. 21269_ Penetrated by Slug. 21269_ Slug penetrates Wall. 21270_ Centrium Leg severed. 21284_ System corrupted: Energy discharge (-29). 21284_ Centrium Leg severed. 21286_ Hacking Suite destroyed. 21286_ System corrupted by crushing effect (+2). 21286_ Knocked back. 21289_ Centrium Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ???????????????????????????????????????????### ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# = | | ????????????????????????????????????????##### # | | ????????????????????????????????###????? T"## # | | ?????????????#######+######+#####T####### " # | | ?????????? ww c # | | ?????????? @c cc = # | | ?????????? # | | ?????????? # | | ???????????##+###########+############### ### | | ???????????????????????????????????????? | | ???????????????????????????????????????? !! | | ???????????????????????????????????????? !! | | ???????????????????????????????????????? """ | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# """ "F | | ???????????????????????????????????????# ??? | | ???????????????????????????????????????# ??? ! " | | ???????????????????????????????????????# ???? " | | ???????????????????????????????????????? ???? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 100 Energy Generation 39 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 700 Resistance: KI 25 Resistance: EM 20 Power Shielding 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- KE Penetrator | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponRingThrower Manual? 0 Play Time 03:32:02 Cumulative 75.9 hours Start 2024.12.11 @ 23:09:35 End 2024.12.12 @ 23:37:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 62570a9b-3c00-46b1-9b25-c293fe7c0323