Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 22:06:32 Player: Benkyo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1064) 1064 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3934 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 111/160 System Corruption 12% Temperature Cool (47) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Advanced Myomer Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- Particle Gun Improved Medium Laser > --- INVENTORY (15) --- Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Armor Integrity Analyzer Advanced Transmission Jammer Makeshift System Shield Component Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Reflective Plating > --- WEAPON ----------- Improved Medium Laser Improved EM Pulse Cannon > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Makeshift System Shield Component Analysis Suite [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 5 6 14 2 10 6 Power 8 | 1 . 1 2 . 2 2 Engine 6 | 1 . 1 1 . 2 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 1 3 2 . 2 1 Treads 9 | 2 1 2 2 . 2 . Leg 1 | . . . . . . 1 Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 . 8 2 2 1 Device 4 | 1 . . 2 1 . . Storage 4 | 1 1 . 1 . 1 . Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 5 | . . . 4 . 1 . Artifact . | . . . . . . . Weapon 15 | 2 3 2 2 . 4 2 Energy Gun 4 | . . 1 1 . 1 1 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 5 | 2 2 1 . . . . Ballistic Cannon 2 | . . . 1 . 1 . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . 7 1 . 4 9 Power 4 | . . 1 . . . 3 Propulsion 6 | . . 2 . . 2 2 Utility 4 | . . . 1 . 1 2 Weapon 7 | . . 4 . . 1 2 Highest Loss Streak 8 | . . 5 1 . 2 8 To Critical Strikes 5 | . . . . . 2 3 Average Backups 9 | 6 9 9 8 10 11 11 Power . | . 1 1 . . 1 1 Propulsion 2 | 3 4 2 3 2 1 . Utility 4 | . 2 4 2 3 5 9 Weapon 2 | 1 2 1 1 4 3 . Tool/Special . | . . . . . . . Unused Backups 31 | 1 5 2 5 2 8 8 Power 6 | . . 1 1 1 3 . Propulsion 7 | . 3 . 4 . . . Utility 14 | . 1 1 . . 4 8 Weapon 4 | 1 1 . . 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 99 92 100 97 92 Engine 10 | . 14 13 3 11 11 6 Core 1 | . . . 6 . . 3 Treads 23 | . 28 27 21 22 22 10 Device 14 | . 14 14 21 14 11 11 Storage 11 | . 14 14 8 11 11 11 Processor 5 | . . . 1 7 11 16 Protection 7 | . . . 11 11 10 5 Energy Gun 6 | . . 1 9 11 7 11 Ballistic Gun 8 | . 28 25 . . . . Ballistic Cannon 6 | . . . 7 11 11 4 Peak Build Rating 38 | 7 8 9 23 26 34 38 Average Rating 19 | 6 7 8 21 24 27 32 On Entrance 13 | . 7 8 2 22 25 32 Avg Prop Armor Cover (%) 28 | 34 . 23 30 . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 13 18 20 30 30 46 43 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | 1 . 1 2 . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 7 9 9 9 10 14 15 Most Carried 15 | 8 10 10 10 10 15 14 Average Carried 10 | 6 9 9 8 9 11 11 Final Capacity 15 | 8 10 5 10 10 15 15 Final Carried 14 | 8 10 5 10 10 14 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1885 | 326 156 172 273 59 653 246 Remotely . | . . . . . . . Salvage Created 1858 | 200 314 306 434 157 117 330 Parts 132 | 21 20 22 27 5 27 10 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 35 | . 6 10 9 . 4 6 Melee 1 | . . . 1 . . . Guns 25 | . 6 10 5 . . 4 Cannons 9 | . . . 3 . 4 2 Classes Destroyed 15 | 2 4 1 4 . 3 1 Worker 1 | . . . 1 . . . Builder 2 | . . 1 1 . . . Tunneler 9 | 8 . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 5 | 1 1 . 1 2 . . Operator 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 2 | . 1 . 1 . . . Swarmer 12 | . 3 6 3 . . . Grunt 15 | . 3 4 4 . . 4 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Zionite 2 | . . . . . 2 . Assembled 3 | . . . . . 3 . Best Kill Streak 4 | 3 2 3 4 1 4 3 Combat Bots Only 3 | . 2 3 3 . 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 366 | . 84 90 56 . 68 68 Missed 104 | . 32 26 11 . 20 15 Hits 262 | . 52 64 45 . 48 53 Melee 2 | . . . 1 . . 1 Projectile 260 | . 52 64 44 . 48 52 AOE 6 | . . 6 . . . . Critical Strikes 27 | . 1 . . . 21 5 Damage Taken 4227 | . 578 857 418 2 1120 1252 Core 615 | . 67 135 55 . 191 167 Absorbed by Shields . | . . . . . . . Ignored by Resistances 81 | . . . 57 . . 24 Core Remaining (%) 59 | 100 . 19 . . . . Volleys Fired 241 | 28 54 46 33 2 50 28 Largest 2 | 2 2 2 2 2 2 2 Hottest 125 | 40 100 85 89 89 101 125 Shots Fired 461 | 56 107 92 57 4 96 49 Gun 320 | 56 106 92 33 2 2 29 Cannon 140 | . . . 24 2 94 20 Launcher . | . . . . . . . Special 1 | . 1 . . . . . Kinetic 363 | 56 106 82 24 2 80 13 Thermal 88 | . 1 10 33 2 13 29 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . 3 7 Robot Hit Streak 16 | 9 8 7 7 5 16 7 Robot Miss Streak 8 | 2 8 5 5 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 281 | 38 60 57 32 3 62 29 Core Hits 116 | 15 23 24 14 2 23 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | 1 1 1 . . . . Critical Strikes 9 | 1 1 2 1 . 3 1 Burn 3 | . . 1 . . 1 1 Destroy 3 | 1 1 1 . . . . Blast 3 | . . . 1 . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3998 | 299 490 523 633 56 1458 539 Guns 1899 | 299 490 523 287 32 32 236 Cannons 1911 | . . . 338 24 1246 303 Explosions 180 | . . . . . 180 . Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 2929 | 299 490 419 338 24 1139 220 Thermal 793 | . . 104 287 32 134 236 Explosive . | . . . . . . . Electromagnetic 268 | . . . . . 185 83 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 4 4 12 12 Average Corruption 4 | . 1 1 3 4 6 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 98 | . 2 6 18 13 52 7 Message Errors 25 | . 1 . 3 4 15 2 Matter Fused 26 | . 1 3 4 3 13 2 Heat Flow Errors 7 | . . 1 1 2 3 . Energy Discharges 11 | . . . 2 1 8 . Parts Fused 3 | . . . 1 . 2 . Data Loss (minor) 12 | . . 2 3 2 4 1 Data Loss (major) 4 | . . . 3 . 1 . Misfires 3 | . . . . . 3 . Alerts 2 | . . . 1 1 . . Weapon Failures 5 | . . . . . 3 2 Overload Shots . | . . . . . . . Overflow Damage 15 | . . . . . 5 10 Projectiles 15 | . . . . . 5 10 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 23 | . . . 3 . 16 4 Impact . | . . . . . . . Kinetic 23 | . . . 3 . 16 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 335 | . 42 256 260 267 335 54 Average Temperature 67 | . 13 91 104 102 79 13 Received Heat Transfer 738 | . 213 132 204 . . 189 Effects 3 | . . . . 1 2 . Shutdowns 1 | . . . . . 1 . Interference 1 | . . . . 1 . . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 1 . 3 . Heat Transferred 1886 | . . 296 703 74 333 480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Latent Energy Used 535 | . . . . . 535 . LE Corruption 8 | . . . . . 8 . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 158 | 10 54 122 158 38 . 75 Initial 38 | . . 7 18 38 . . Average 25 | 1 16 34 52 3 . 31 Influence Increases 1003 | 45 241 245 326 11 . 135 Destroy 0b10 Robot/C 600 | . 120 200 180 . . 100 Destroy 0b10 Robot/NC 105 | 45 15 5 30 10 . . Destroy Leader 136 | . 32 40 44 . . 20 Allied During Kill 1 | . . . . 1 . . Successful Hack 69 | . 44 . 25 . . . Disable Machine 30 | . 15 . . . . 15 Destroy Structure 2 | . . . 2 . . . Lose Combat Pursuer 60 | . 15 . 45 . . . Influence Decreases 993 | 45 220 218 275 110 . 125 Entered New Map 105 | . . 14 30 61 . . Time Decay 753 | 45 220 134 245 49 . 60 Lost Part 135 | . . 70 . . . 65 Squads Dispatched 2 | . . . 1 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 13 15 14 . 41 7 Peak Tracking Total 9 | . 4 5 4 . 9 4 Tactical Retreats 15 | . 1 . 2 . 12 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 12 | . 1 . . . 10 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 17 | . 7 . 7 1 2 . Terminals 12 | . 7 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 28 . 18 1 2 . Successful 27 | . 15 . 9 1 2 . Failed 21 | . 13 . 8 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 27 | . 18 . 8 . 1 . Terminals 43 | . 28 . 15 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 12 . 4 1 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 6 | . 6 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Botnet 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 . 6 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 80 | . . . . 80 80 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 21 | . . . . . 21 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 2731 | 244 792 675 813 207 . . Sensors 59 | . . . 59 . . . Seismic 2731 | 244 792 675 813 207 . . Robot Analysis Total 6 | . 6 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5155 | 329 792 675 813 652 1735 159 Spaces Moved 2428 | 147 383 339 405 319 799 36 Core 37 | 12 . 7 18 . . . Treads 2357 | 135 383 325 387 319 799 9 Legs 27 | . . . . . . 27 Wheels 7 | . . 7 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 50 170 170 190 Average Speed 165 | 154 160 156 165 170 171 195 Slowest Speed 210 | 160 160 160 210 170 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 8 74 69 29 69 87 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . 1 . 10 . Melee . | . . . . . . . Projectile 6 | . . . 1 . 5 . AOE 5 | . . . . . 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3156 | 202 478 408 489 425 1080 74 Wait 311 | 11 19 8 6 97 170 . Move 2422 | 146 382 338 404 318 798 36 Hop . | . . . . . . . Pick Up 69 | 9 8 4 18 2 26 2 Fast Attach 16 | 7 . . 7 1 . 1 Attach 22 | . . 3 5 . 7 7 Detach 2 | . . . . . 2 . Swap 23 | . 6 4 4 2 7 . Drop 47 | 1 9 5 9 3 20 . Fire 241 | 28 54 46 33 2 50 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Discovered new exit (range 8) 1122 | -10/Materials | Entered Mines 1199 | -10/Mines | Build established: Scavenger-Mutant 1589 | -10/Mines | Learned 2 Materials zone layouts 1589 | -10/Mines | Discovered new exit (range 10) 1724 | -10/Mines | Core integrity fell below 50% 1775 | -10/Mines | Assembled infested the area 1797 | -10/Mines | Core integrity fell below 20% 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Utility x2 1825 | -9/Materials | Lost 5 parts (1p2n2w) 1853 | -9/Materials | Build established: Mutant 2054 | -9/Materials | Identified exit to Mines 2164 | -9/Materials | Central database locked down 2427 | -9/Materials | Discovered new exit (range 11) 2610 | -9/Materials | Entered Mines 2631 | -9/Mines | Met a Derelict bent on vengeance 2706 | -9/Mines | Discovered new exit (range 8) 2710 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2863 | -9/Mines | Discovered new exit (range 8) 2878 | -9/Mines | Learned location of Storage (-8) 2956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2956 | -9/Mines | Discovered new exit (range 5) 3055 | -9/Mines | Learned location of Zion (-7) 3075 | -9/Mines | Found a hidden stash of uninstalled traps 3114 | -9/Mines | Met a Derelict testing a Signal Generator 3262 | -9/Mines | Entered Exiles 3262 | -9/Exiles | Accompanied by 3 allies 3292 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3303 | -9/Exiles | Met 8R-AWN 3336 | -9/Exiles | Met EX-HEX 3402 | -9/Exiles | Met EX-DEC 3504 | -9/Exiles | Discovered new exit (range 10) 3899 | -9/Exiles | Met EX-BIN 3919 | -9/Exiles | Aligned with FarCom system 3921 | -9/Exiles | Given EX-Vault access code 3960 | -9/Exiles | Opened EX-Vault 3977 | -9/Exiles | Found XL Autogun Array 4011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4066 | -9/Exiles | Found Latent Energy Streamer 4070 | -9/Exiles | Found Superbattery 4176 | -9/Exiles | Attacked by the Exiles 4333 | -9/Exiles | Destroyed 8R-AWN 4434 | -9/Exiles | Core integrity fell below 50% 4449 | -9/Exiles | System corruption reached 10% 4588 | -9/Exiles | Destroyed EX-DEC 4611 | -9/Exiles | Destroyed EX-HEX 4631 | -9/Exiles | Destroyed EX-BIN 4997 | -9/Exiles | Entered Mines 5046 | -8/Mines | 12-ASH came to Exiles' defense 5058 | -8/Mines | Core integrity fell below 20% 5075 | -8/Mines | Destroyed 12-ASH 5113 | -8/Mines | Lost 8 parts (3p2n2u1w) 5126 | -8/Mines | Found DCF Scrap (14 items) 5156 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05125_ System corrupted: Component data lost. 05126_ Searching scrap... 05126_ Found Ion Engine. 05126_ Found Nuclear Core. 05126_ Found Lgt. Deuterium Engine. 05126_ Found Imp. Ion Engine. 05126_ Found Imp. Hover Unit. 05126_ Found Hover Unit. 05126_ Found Airjet. 05126_ Found Tractor Beam. 05126_ Found Power Shielding. 05126_ Found Med. Storage Unit. 05126_ Found Terrain Scanner. 05126_ Found Unknown Energy Gun. 05126_ Found Hpw. Shotgun. 05126_ Found 128 Matter. A note is attached: "With love, from the DCF." 05138_ R-06 Scavenger collects Carbon-fiber Leg. 05147_ Destroyed Tractor Beam. 05152_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????#???????????????????? | | ???????????????? ???????????????????? | | ????????????????? ??? ??????????????? | | ????????????????? 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""" ?????????????? | | ????????###?????? ?????????????? | | ???????## #?????# ??????????????? | | ???????# ?????# ???????????????? | | ???????# #????# ????????????????? | | ???????# #???# #????????????????? | | ????????# #### g #????????????????? | | ?????????# ## #????????????????? | | ???????????# #????????????????? | | ????????????# #????????????????? | | ?????????????# u %#????????????????? | | ???????????### #????????????????? | | ???????#####; ! ! #????????????????? | | ???????# ;;# =### #????????????? | | ???????#%####% ;###*!!%[*#????????????? | | ?????###%###; @##?#%=[####????????????? | | ?????# # #??#!!=#???????????????? | | ?????# # #?# **##???????????????? | | ?????# ## ##????????????????? | | ?????# % ##### #?????????????????? | | ?????# #???## #?????????????????? | | ?????# % "" #????# #?????????????????? | | ?????# =""" #????# ??????????????????? | | ?????# """ #????###??????????????????? | | ?????# #?????????????????????????? | | ?????########?????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning For Emergencies Only Item+ Organ Harvest Physics Hates This One Trick Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed ScatterGlidesysNanoactuators Manual? 0 Play Time 00:55:11 Cumulative 589.6 hours Start 2025.10.22 @ 20:33:50 End 2025.10.22 @ 22:06:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 111 Adventurer 1 Explorer 7 Win Type - Total 49 Types 16/4/15/1/1/1/8/1/1/1 Lore% 75 Gallery% 81 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8145321e-dc2b-412e-a095-f620173a7d01