Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 15:19:01 Player: MOPO3 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (3943) 3943 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 10813 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 248 Aligned with FarCom 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Antigrav Array Medium Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Antigrav System Antigrav System > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Signal Interpreter Improved Transmission Jammer Layered Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Antigrav System Antigrav Array Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Reflective Plating Authchip [Propulsion] Authchip [Device] Authchip [Processor] System Restoration Module High-powered Shotgun Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Great Axe Great Axe Heavy Pick [Rating: 83] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . 4 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . . 1 . . 2 . . Utility 6 | . . 1 . . . 1 . . 2 1 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 142 | 7 3 3 10 2 . 10 9 3 56 30 9 Power 16 | 1 . . 1 . . . 4 . 4 5 1 Engine 14 | 1 . . 1 . . . 4 . 3 5 . Core 2 | . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 . 1 3 . . 3 1 . 21 9 3 Treads 10 | . . . . . . . . . 7 . 3 Leg 27 | 2 . 1 3 . . 3 1 . 14 3 . Wheel 4 | . . . . . . . . . . 4 . Hover 2 | . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . Utility 33 | 1 3 1 1 2 . 5 . 1 12 4 3 Device 12 | . 1 1 . 1 . 1 . . 3 3 2 Storage 5 | 1 1 . . . . 1 . 1 1 . . Processor 2 | . . . . . . . . . 2 . . Hackware 5 | . . . . . . 1 . . 3 . 1 Protection 9 | . 1 . 1 1 . 2 . . 3 1 . Artifact . | . . . . . . . . . . . . Weapon 50 | 3 . 1 5 . . 2 4 2 19 12 2 Energy Gun 6 | 2 . 1 2 . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 8 | 1 . . 1 . . . . 1 3 2 . Ballistic Cannon 5 | . . . . . . . . . 2 3 . Launcher 14 | . . . 1 . . 1 3 1 5 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 . . 9 4 . Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 3 . 2 . . Parts Lost 51 | . . . . . . 1 1 1 15 15 18 Power 7 | . . . . . . . . . 1 3 3 Propulsion 22 | . . . . . . . 1 . 8 7 6 Utility 14 | . . . . . . 1 . . 4 3 6 Weapon 8 | . . . . . . . . 1 2 2 3 Highest Loss Streak 17 | . . . . . . 1 1 1 4 8 17 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 97 100 99 100 100 99 98 100 95 91 88 Engine 7 | . 14 11 11 11 11 9 9 9 5 10 8 Treads 5 | . . . . . . . . . 10 . 3 Leg 28 | . 28 33 33 33 33 36 35 36 26 27 11 Device 11 | . . 11 11 11 11 16 9 9 12 9 9 Storage 7 | . 14 11 11 11 11 9 9 9 6 5 4 Processor 2 | . . . . . . . . . 2 5 4 Hackware 8 | . . . . . . . 9 9 11 11 14 Protection 6 | . 10 11 10 10 11 8 9 9 4 4 4 Energy Gun 2 | . 28 22 11 11 11 2 . . . . . Ballistic Gun 2 | . . . 8 11 11 1 . 4 1 . . Launcher 2 | . . . . . . 7 7 4 1 1 . Slashing Weapon 7 | . . . . . . 6 9 9 9 5 9 Peak Build Rating 83 | 6 8 10 25 30 26 34 36 37 71 83 82 Average Rating 46 | 4 6 9 21 25 26 31 33 35 54 72 72 On Entrance 28 | . 6 8 10 25 26 26 34 32 37 66 66 Naked Turns 14 | . . . . . . . . . . . 14 Heaviest Build 127 | 11 21 20 37 37 37 51 51 113 118 118 127 Greatest Support 128 | 20 20 30 43 43 43 63 63 58 128 112 46 Greatest Overweight (x) 11 | 1 1 . . . . . . 1 2 11 5 Average Overweight (x) . | . . . . . . . . . . 1 3 Largest Inventory Capacity 25 | 8 10 10 10 10 10 15 15 25 25 25 25 Average Capacity 21 | 7 9 10 10 10 10 10 15 24 25 25 24 Most Carried 25 | 2 10 9 10 10 10 12 15 25 25 25 22 Average Carried 19 | 1 6 8 9 9 9 9 13 20 24 22 20 Final Capacity 25 | 8 10 10 10 10 10 15 15 25 25 25 5 Final Carried 25 | 2 10 9 10 10 10 12 13 25 25 21 5 Class Distribution -------------------- 36% | Hacker-Mutant 34% | Mutant 10% | Assassin 8% | Hacker-Assassin 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Matter Collected 3031 | 257 43 30 188 . 40 52 296 155 1285 606 79 Remotely . | . . . . . . . . . . . . Salvage Created 5595 | . 209 69 294 . 156 145 447 791 2108 990 386 Parts 375 | . 20 6 24 . 9 19 25 29 162 59 22 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 8 | . 1 . . . . . 4 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 76 | . 5 1 5 . 1 7 4 5 24 19 5 Melee 15 | . . . . . . . . . 7 5 3 Guns 14 | . 5 1 3 . 1 . 1 1 1 1 . Cannons 4 | . . . . . . . . . 3 1 . AOE 40 | . . . 2 . . 7 3 4 10 12 2 Classes Destroyed 13 | . 4 1 3 . . 1 1 . 3 . . Worker 23 | . 1 . 1 . 1 1 2 . 12 5 . Builder 33 | . 1 1 1 . 1 1 1 . 19 7 1 Tunneler 5 | . . . 2 . . . . . 3 . . Hauler 1 | . . . . . . . 1 . . . . Recycler 17 | . . . 1 . 1 . 3 7 2 2 1 Mechanic 1 | . . . . . . . . . 1 . . Watcher 3 | . . . . . . 1 . . 1 . 1 Swarmer 24 | . 2 . 2 . . 4 . . 7 5 4 Grunt 20 | . 3 . 2 . 1 . . 3 6 5 . Brawler 1 | . . . 1 . . . . . . . . Sentry 17 | . . 1 . . . 3 4 2 3 3 1 Hunter 5 | . . . . . . . . . 3 2 . Programmer 9 | . . . . . . . . . 5 4 . Best Kill Streak 10 | . 2 1 4 . 3 6 2 6 10 8 3 Combat Bots Only 5 | . 2 1 3 . 1 5 1 4 4 5 2 Max Kills in Single Turn 4 | . 1 1 2 . 1 4 1 4 2 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 1 3 2 2 2 Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Hostile Shots Fired 630 | . 23 2 6 . 14 16 28 8 293 120 120 Missed 174 | . 7 . . . 6 2 7 . 99 27 26 Damage Taken 8339 | . 163 32 106 . 134 191 331 138 2707 2145 2392 Core 2012 | . 29 . 10 . 13 32 16 32 421 275 1184 Absorbed by Shields 180 | . . . . . . . . . 77 . 103 Redirected to Shielding 7 | . 5 . 2 . . . . . . . . Core Remaining (%) 81 | 100 88 . . . 94 . . 85 50 72 . Volleys Fired 171 | . 21 2 19 . 5 12 20 6 59 26 1 Largest 2 | . 2 2 2 . 2 1 1 1 2 2 1 Hottest 112 | . 80 96 112 . 83 33 55 36 78 73 43 Shots Fired 239 | . 42 4 38 . 10 12 20 6 74 32 1 Gun 120 | . 42 4 32 . 10 . 8 1 17 6 . Cannon 37 | . . . 2 . . . . . 29 6 . Launcher 82 | . . . 4 . . 12 12 5 28 20 1 Special . | . . . . . . . . . . . . Kinetic 75 | . . . 11 . 5 . . 1 46 12 . Thermal 31 | . 21 2 8 . . . . . . . . Explosive 52 | . . . 4 . . 12 12 . 4 20 . Electromagnetic 81 | . 21 2 15 . 5 . 8 5 24 . 1 Robot Hit Streak 12 | . 12 7 12 . 10 11 3 2 7 11 . Robot Miss Streak 7 | . 7 . 3 . . 1 1 1 4 2 . Penetration Max 1 | . . . 1 . 1 . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 266 | . 24 3 20 . 8 7 29 10 97 55 13 Core Hits 217 | . 12 3 11 . 6 17 17 14 67 60 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 1 . . . . . . . 6 5 2 Blast 2 | . . . . . . . . . 1 1 . Corrupt 1 | . 1 . . . . . . . . . . Sever 11 | . . . . . . . . . 5 4 2 Melee Attacks 238 | . . . . . . 2 19 10 132 45 30 Impact . | . . . . . . . . . . . . Slashing 236 | . . . . . . 2 19 10 132 45 28 Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 76 | . . . . . . . 12 7 41 14 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . 6 4 3 Damage Inflicted 14409 | . 289 37 627 . 195 599 1356 969 5605 4119 613 Guns 1116 | . 289 37 300 . 195 . 104 20 114 57 . Cannons 509 | . . . 25 . . . . . 333 151 . Explosions 5228 | . . . 302 . . 599 276 441 1570 1967 73 Melee 7556 | . . . . . . . 976 508 3588 1944 540 Ramming . | . . . . . . . . . . . . Kinetic 906 | . . . 142 . 89 . . 20 447 208 . Thermal 515 | . 119 10 90 . . . . . 100 196 . Explosive 3374 | . . . 256 . . 599 276 . 472 1771 . Electromagnetic 2058 | . 170 27 139 . 106 . 104 441 998 . 73 Impact . | . . . . . . . . . . . . Slashing 7521 | . . . . . . . 976 508 3588 1944 505 Piercing 35 | . . . . . . . . . . . 35 Highest Corruption 23 | . . . . . . . . . 10 4 23 Average Corruption 4 | . . . . . . . . . 5 1 18 Corruption Purged 2 | . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . . . . . . . . . 86 5 3 Message Errors 26 | . . . . . . . . . 25 . 1 Matter Fused 24 | . . . . . . . . . 21 2 1 Heat Flow Errors 8 | . . . . . . . . . 8 . . Energy Discharges 15 | . . . . . . . . . 14 1 . Parts Rejected 4 | . . . . . . . . . 2 1 1 Data Loss (minor) 3 | . . . . . . . . . 2 1 . Data Loss (major) 6 | . . . . . . . . . 6 . . Misfires 4 | . . . . . . . . . 4 . . Alerts 2 | . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1671 | . . . . . . 9 214 232 708 423 85 Projectiles . | . . . . . . . . . . . . Explosions 166 | . . . . . . 9 . 27 38 92 . Melee 1505 | . . . . . . . 214 205 670 331 85 Knockbacks 8 | . . . . . . . . . 5 3 . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 5 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . 20 . . 13 26 17 34 129 . Shots 8 | . . . 1 . . 1 1 1 1 3 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 466 | . 156 27 121 . 81 10 466 21 212 54 13 Average Temperature 52 | . 42 11 39 . 28 5 121 8 50 21 13 Received Heat Transfer 1233 | . 54 9 18 . 81 45 135 45 293 297 256 Effects 1 | . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . 3 . . Parts Fried 10 | . . . . . . . 1 3 6 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 661 | . 275 25 161 . . . . . 100 100 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . 4 . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Peak Influence 714 | . 126 105 198 . 173 246 316 174 652 714 503 Initial 319 | . . 47 40 . . . 40 123 . 319 315 Average 174 | . 66 76 82 . 127 157 204 84 139 473 404 Maximum Alert Level 3 | . . . . . . 1 1 . 2 3 2 Low Security (%) 69 | 100 100 100 100 . 100 59 40 100 75 . . Level 1 14 | . . . . . . 40 59 . 11 31 49 Level 2 15 | . . . . . . . . . 12 66 50 Level 3 . | . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . . 1 . . 12 7 1 Investigation 3 | . . . 1 . . . . . 1 1 . Extermination 8 | . . . . . . . . . 6 2 . Reinforcement 7 | . 1 . . . . . . . 5 1 . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 4 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Distress Signals 7 | . . . . . . 1 . . 4 1 1 Communications Jammed 4 | . . . . . . . . . . 4 . Distress Signals 3 | . . . . . . . . . . 3 . Times Spotted 125 | . 10 2 7 . 6 9 5 10 47 16 13 Peak Tracking Total 9 | . 3 1 3 . 3 4 2 4 7 4 9 Tactical Retreats 11 | . 2 . . . . . . . 7 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Traps Triggered 4 | . . . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Machines Disabled 21 | . . . . . . 2 . . 12 7 . Max in Single Turn 5 | . . . . . . 1 . . 4 5 . Garrison Access 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Machines Accessed 40 | . 3 2 1 . . 1 3 11 15 2 2 Terminals 22 | . 3 2 . . . 1 3 6 6 . 1 Fabricators 3 | . . . . . . . . . 2 1 . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 8 | . . . . . . . . 5 3 . . Scanalyzers 2 | . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 111 | . 10 5 1 . . 1 8 35 26 18 7 Successful 56 | . 7 1 1 . . . 1 16 10 15 5 Failed 54 | . 3 4 . . . 1 7 18 16 3 2 Catastrophic 16 | . 2 3 . . . 1 2 2 6 . . Database Lockouts 1 | . . . . . . . . 1 . . . Manual 26 | . 3 5 . 1 . 1 2 10 4 . . Terminals 55 | . 10 5 . . . 1 8 20 9 . 2 Fabricators 6 | . . . . . . . . . 2 4 . Repair Stations 5 | . . . . . . . . . 5 . . Recycling Units 23 | . . . . . . . . 15 8 . . Scanalyzers 19 | . . . . . . . . . . 14 5 Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 19 | . 7 1 1 . . . 1 7 1 . 1 Record 8 | . 3 . . . . . . 5 . . . Open Door 2 | . . . 1 . . . 1 . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 4 | . 1 1 . . . . . 2 . . . Unreport Threat 2 | . 2 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 3 . Network Status 2 | . . . . . . . . . 1 1 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 14 | . . . . . . . . 9 5 . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 12 | . . . . . . . . 7 5 . . Scanalyzer 16 | . . . . . . . . . . 12 4 Insert Component 8 | . . . . . . . . . . 6 2 Analyze 8 | . . . . . . . . . . 6 2 Garrison Access Hacks 2 | . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 3 2 . . . 1 3 10 11 2 1 Full Trace Events 3 | . 1 . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 4 2 Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . Total Part Build Rating 8 | . . . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 44 | . . . . . . . . 19 25 . . Parts Scanalyzed 6 | . . . . . . . . . . 4 2 Part Schematics Acquired 6 | . . . . . . . . . . 4 2 Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . 17 . . 8 . . . Total Damage 1071 | . . . . . 704 . . 367 . . . Kills 8 | . . . . . 5 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 3 | . . . . 1 1 . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Turns Passed 11735 | 56 358 107 729 289 451 516 390 1490 5657 1328 364 Spaces Moved 5478 | 35 221 69 515 234 339 255 210 756 2259 469 116 Core 3 | 3 . . . . . . . . . . . Treads 840 | . . . . . . . . . 829 . 11 Legs 4464 | 32 221 69 515 234 339 255 210 756 1430 403 . Wheels 171 | . . . . . . . . . . 66 105 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 115 125 125 Average Speed 167 | 126 120 120 120 120 120 120 120 187 193 199 148 Slowest Speed 560 | 190 190 120 120 120 120 120 120 190 260 265 560 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 34 10 87 43 82 28 31 95 42 9 4 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug 56 | . . . . . . 2 2 . 43 3 6 Terrain Destroyed 474 | . . . 30 . . 78 97 . 114 149 6 Melee 56 | . . . . . . 2 2 . 43 3 6 Projectile 10 | . . . . . . . . . 10 . . AOE 408 | . . . 30 . . 76 95 . 61 146 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Fac Total 7437 | 43 269 88 595 243 371 448 294 811 3261 751 263 Wait 1244 | . 17 15 27 . 27 162 25 4 694 163 110 Move 5461 | 34 220 68 514 233 332 254 209 755 2258 468 116 Hop 3 | . . . . . 3 . . . . . . Pick Up 111 | 2 8 . 10 4 2 4 7 21 37 14 2 Fast Attach 29 | 6 1 . 2 . . 2 . . 8 7 3 Attach 39 | . . 2 1 1 . 2 3 1 15 12 2 Detach 1 | . . . . . . . . . 1 . . Swap 74 | 1 2 1 7 1 . 6 6 2 33 11 4 Drop 78 | . . . 15 4 2 4 5 9 27 9 3 Fire 171 | . 21 2 19 . 5 12 20 6 59 26 1 Melee 211 | . . . . . . 2 19 10 117 41 22 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . Rewire 3 | . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 92 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Discovered new exit (range 13) 485 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Entered Mines 529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 538 | -9/Mines | Met a Derelict bent on vengeance 666 | -9/Mines | Met a Derelict shopkeep closing up shop 881 | -9/Mines | Discovered new exit (range 8) 1037 | -9/Mines | Discovered new exit (range 9) 1045 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1205 | -9/Mines | Received a Mining Laser from a helpful Derelict 1240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1240 | -9/Mines | Discovered new exit (range 6) 1251 | -9/Mines | Entered Exiles 1251 | -9/Exiles | Accompanied by 1 ally 1269 | -9/Exiles | Discovered new exit (range 15) 1284 | -9/Exiles | Met 8R-AWN 1298 | -9/Exiles | Met EX-HEX 1337 | -9/Exiles | Met EX-BIN 1351 | -9/Exiles | Aligned with FarCom system 1352 | -9/Exiles | Given EX-Vault access code 1386 | -9/Exiles | Opened EX-Vault 1397 | -9/Exiles | Found Prototype Device 1398 | -9/Exiles | Identified Skeleton Box 1402 | -9/Exiles | Found Deploy-a-Sentry 1405 | -9/Exiles | DAS Turret deployed 1407 | -9/Exiles | Found Deploy-a-Sentry 1410 | -9/Exiles | Found Deploy-a-Sentry 1434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1540 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1540 | -9/Exiles | Entered Mines 1542 | -8/Mines | DAS Turret deployed 1711 | -8/Mines | Discovered new exit (range 7) 1983 | -8/Mines | Discovered new exit (range 8) 1991 | -8/Mines | Entered Materials 1991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -8/Materials | Garrison activated, responded to threat 2456 | -8/Materials | Build established: Assassin 2499 | -8/Materials | Discovered new exit (range 8) 2507 | -8/Materials | Entered Storage 2788 | -8/Storage | Build established: Mutant 2850 | -8/Storage | Met 01-MTF 2888 | -8/Storage | Discovered new exit (range 9) 2897 | -8/Storage | Entered Recycling 2897 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2898 | -8/Recycling | Met a Zionite searching for Scraptown 3290 | -8/Recycling | DAS Turret deployed 3893 | -8/Recycling | Discovered new exit (range 14) 4387 | -8/Recycling | Entered Factory 4387 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4684 | -6/Factory | Build established: Hacker-Mutant 5613 | -6/Factory | Build established: Scavenger-Mutant 6051 | -6/Factory | Build established: Assassin 6286 | -6/Factory | Lost 4 parts (2n1u1w) 6444 | -6/Factory | Lost 3 parts (3n) 7021 | -6/Factory | Found Launcher Loader 7141 | -6/Factory | Build established: Hacker-Assassin 8216 | -6/Factory | Build established: Hacker-Mutant 8249 | -6/Factory | Crushed by falling debris 8296 | -6/Factory | Lost 3 parts (1p1u1w) 9799 | -6/Factory | System corruption reached 10% 10014 | -6/Factory | Discovered new exit (range 16) 10042 | -6/Factory | Identified exit to Factory 10044 | -6/Factory | Entered another Factory area 10044 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10328 | -5/Factory | Fabricated Antigrav Array (x1) 10808 | -5/Factory | Lost 3 parts (3n) 10990 | -5/Factory | Lost 8 parts (2p4n1u1w) 11361 | -5/Factory | Discovered new exit (range 10) 11371 | -5/Factory | Identified exit to Factory 11372 | -5/Factory | Entered another Factory area 11372 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11423 | -4/Factory | Identified exit to DSF 11622 | -4/Factory | First assault squad dispatched 11697 | -4/Factory | System corruption reached 10% 11726 | -4/Factory | Core integrity fell below 50% 11732 | -4/Factory | Core integrity fell below 20% 11736 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- Arm. Leg destroyed. System Restoration Module purges 1% system corruption (22%). System Restoration Module destroyed. Wheel destroyed. Imp. Treads destroyed. System Shield destroyed. System corrupted by crushing effect (+1). Critical hit (Burn: +37). K-01 Serf collects debris. Imp. Treads destroyed. Mic. Fission Core destroyed. System corrupted: Arm. Leg rejected. Huge Storage Unit destroyed. Adv. Hacking Suite severed. Imp. Hacking Suite severed. M-36 Artificer repairs G-67 Veteran. M-36 Artificer repairs L-61 Swordsman. K-01 Serf collects debris. P2GMYL:PNNG8IONMVE7GCPYDBISFH [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????? ## ! #???????? | | ??????????????? ## ! #???????? | | ???????????????? #" #???????? | | ???????????????????????### #########?????????+ | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #############?????? | | ?????????????????????????# + #?????? | | ?????????????????????????# % # """ """ #?????? | | ?????????????????????????# [= # """ """ #?????? | | ?????????????????????????# # """ """ #?????? | | ?????????????????????????# # #?????? | | ????????????????????????## # """ """ #?????? | | ????????????????????????# + """ """ ]#?????? | | ????????????????????????#T # """ """ #?????? | | ????????????????????????## # #?????? | | ?????????????????????????# # #?????? | | ????????????????h????????# # "" "" = #?????? | | ??????????####+########### # ""S""= * ##????? | | ?????????? ! # """" ##????? | | ????????? h *%= ##############????? | | ????????? = #????# #??????????? | | ???????? #????###??????????? | | ????????? #?????????????????? | | ???????????####+### ##############???????????? | | ??????????????????# #@l[]! #???????????? | | ??????????????????# *#gb][! T #???????????? | | ??????????????????# ![+=g== #???????????? | | ??????????????????# !=#%[!! #???????????? | | ??????????????????# %#*m """" #???????????? | | ??????????????????# #! """"" #???????????? | | ??????????????????# # """ #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # """"" #???????????? | | ??????????????????# # """"" #???????????? | | ??????????????????# # k"""] #???????????? | | ??????????????????# # %!!! #???????????? | | ??????????????????# #############????????????? | | ??????????????????# ?###?????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 26 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Prc. Rocket Launcher | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Antigrav Array | -5/Factory | Scanalyzed Imp. Proton Missile Launcher | -4/Factory | Scanalyzed Med. Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dramatic Entrance Hey, That's Mine! Just What I Needed \\IAMDERELICT Challenges ------------ None Game ------ Seed SniperTargetingMace Manual? 0 Play Time 01:54:58 Cumulative 18.4 hours Start 2024.08.30 @ 13:18:18 End 2024.08.30 @ 15:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd8f6bee-982a-446c-81cf-1b757aac6034