Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 20:04:25 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (2111) 2111 Prototype IDs (218) 4360 Alien Tech Used (1) 200 Bonus (4159) 4159 TOTAL SCORE: 16140 Bonus ------- Follower Combat Kills 284 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 89/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Improved Powered Armor System Mapper Quantum Router Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Backup Laser III Great Axe > --- INVENTORY -------- Advanced Sensor Array Improved Powered Armor System Mapper Quantum Router [Rating: 81] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Improved Surge Thruster Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Surge Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 8 | . . 2 . 1 2 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 6 14 12 10 11 28 7 1 . 2 1 15 1 Power 14 | 1 4 2 . 2 2 1 . . . . 2 . Engine 8 | 1 4 2 . . . . . . . . 1 . Core 6 | . . . . 2 2 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 3 5 4 3 7 4 . . . . 4 1 Treads 8 | 2 . . 4 2 . . . . . . . . Leg 7 | . 3 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . 1 . 1 7 4 . . . . 4 1 Utility 38 | 1 2 3 2 6 14 2 1 . 2 . 5 . Device 18 | . . 2 1 4 4 1 1 . 2 . 3 . Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . . Hackware 9 | . . . . . 7 . . . . . 2 . Protection 8 | . 2 1 1 2 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 5 2 4 . 5 . . . . 1 4 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 2 4 2 2 . . . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . Launcher 4 | . . . 1 . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 . . . . 1 4 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . 1 . 1 . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . Parts Lost 26 | . 2 . 2 6 . . . . 1 . 13 2 Power 5 | . 2 . . 1 . . . . . . 2 . Propulsion 6 | . . . . 1 . . . . 1 . 4 . Utility 13 | . . . 2 4 . . . . . . 5 2 Weapon 2 | . . . . . . . . . . . 2 . Highest Loss Streak 12 | . 1 . 2 2 . . . . 1 . 12 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 88 94 95 89 89 91 91 87 86 76 85 32 Engine 6 | . 13 11 11 2 . . . . . . 3 . Core 3 | . . . . 5 6 6 6 6 6 6 4 . Treads 9 | . 19 . 19 21 . . . . . . . . Leg 4 | . 8 21 2 . . . . . . . . . Flight 9 | . . . . 2 22 25 25 25 24 18 17 . Device 9 | . . 21 11 16 10 6 6 6 6 6 9 . Storage 6 | . 14 11 11 9 . . . . . . . . Processor 3 | . . . . . 6 11 12 12 12 12 11 11 Hackware 12 | . . . . . 27 33 32 31 31 31 32 21 Protection 8 | . 8 11 20 13 4 . . . . . . . Ballistic Gun 9 | . 20 13 9 18 . . . . . . . . Ballistic Cannon 2 | . 3 3 8 . . . . . . . . . Slashing Weapon 2 | . . . . . 6 6 6 6 6 1 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 11 14 30 30 31 23 15 15 15 16 11 26 . Greatest Support 68 | 40 40 20 46 68 24 24 24 16 24 12 36 4 Greatest Overweight (x) 1 | . 1 1 1 . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 5 5 5 5 5 5 4 Average Carried 6 | 1 6 8 7 8 4 4 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 5 5 5 5 5 5 4 4 Class Distribution -------------------- 50% | Mutant 18% | Hacker-Sprinter 7% | Hacker-Mutant 7% | Hacker-Scout 6% | Wizard-Scout 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Matter Collected 2440 | 255 421 275 486 374 275 . 70 19 28 38 199 . Remotely . | . . . . . . . . . . . . . Salvage Created 2847 | . 581 507 534 715 339 . . . 28 . 143 . Parts 184 | . 41 27 35 40 27 . . . 4 . 10 . Haulers Intercepted 6 | . 1 3 1 . 1 . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 5 | . . . . . . . 2 . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 58 | . 15 5 13 15 6 . . . . . 4 . Melee 5 | . . . . . 1 . . . . . 4 . Guns 37 | . 11 3 8 15 . . . . . . . . Cannons 11 | . 4 2 5 . . . . . . . . . AOE 5 | . . . . . 5 . . . . . . . Classes Destroyed 11 | . 5 1 1 1 2 . . . . . 1 . Worker 2 | . . . . 1 1 . . . . . . . Builder 1 | . . . . . . . . . . . 1 . Hauler 6 | . 1 3 1 . 1 . . . . . . . Recycler 6 | . 1 2 . 1 2 . . . . . . . Operator 4 | . 3 . . . . . . . . . 1 . Watcher 4 | . . . 1 . 3 . . . . . . . Swarmer 23 | . 6 . 4 5 4 . . . . . 4 . Grunt 24 | . 9 3 4 8 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 9 | . . 2 5 2 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | . 4 2 4 5 6 . . . 1 . 4 . Combat Bots Only 4 | . 3 2 3 3 4 . . . . . 4 . Max Kills in Single Turn 3 | . 1 1 1 2 3 . . . 1 . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Damage Taken 5173 | . 869 207 640 1141 288 48 36 . 95 . 1385 464 Core 1405 | . 194 8 10 107 39 11 . . 34 . 602 400 Absorbed by Shields 234 | . . 80 138 . 16 . . . . . . . Redirected to Shielding 64 | . 46 18 . . . . . . . . . . Regen/Repaired (Parts) 187 | . . . . . 70 . . . . . 117 . Core Remaining (%) 80 | 100 22 . 95 80 94 . . . . 94 . . Volleys Fired 226 | . 91 36 47 47 5 . . . . . . . Largest 2 | . 2 2 2 2 1 . . . . . . . Hottest 58 | . 40 46 58 46 43 . . . . . . . Shots Fired 411 | . 163 60 89 94 5 . . . . . . . Gun 353 | . 144 49 66 94 . . . . . . . . Cannon 53 | . 19 11 23 . . . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 406 | . 163 60 89 94 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 5 | . . . . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | . 9 14 26 14 2 . . . . . . . Robot Miss Streak 4 | . 4 2 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 3 . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 307 | . 100 44 68 74 8 . . . 1 . 12 . Core Hits 130 | . 34 15 24 34 16 . . . 1 . 5 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 1 1 . . . . . . . . . Critical Strikes 6 | . 3 1 1 . . . . . . . 1 . Destroy 4 | . 2 1 1 . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 72 | . . . . . 32 . 1 . 5 1 33 . Impact . | . . . . . . . . . . . . . Slashing 72 | . . . . . 32 . 1 . 5 1 33 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6246 | . 1009 668 1079 1137 1648 . . . 81 . 593 31 Guns 3238 | . 771 518 812 1137 . . . . . . . . Cannons 655 | . 238 150 267 . . . . . . . . . Explosions 1275 | . . . . . 1275 . . . . . . . Melee 1047 | . . . . . 373 . . . 81 . 593 . Ramming 31 | . . . . . . . . . . . . 31 Kinetic 3893 | . 1009 668 1079 1137 . . . . . . . . Thermal 526 | . . . . . 526 . . . . . . . Explosive 749 | . . . . . 749 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1047 | . . . . . 373 . . . 81 . 593 . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 3 2 . . . . . 1 1 Average Corruption 2 | . . 3 4 2 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . 8 29 8 7 . . . . . 1 3 Message Errors 17 | . . 1 12 1 1 . . . . . . 2 Matter Fused 17 | . . 1 8 3 3 . . . . . 1 1 Heat Flow Errors 4 | . . . 2 2 . . . . . . . . Energy Discharges 5 | . . 2 1 1 1 . . . . . . . Data Loss (minor) 4 | . . . 2 1 1 . . . . . . . Data Loss (major) 2 | . . 1 . . 1 . . . . . . . Misfires 5 | . . 3 2 . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 227 | . . . 5 . 66 . . . . . 156 . Projectiles 5 | . . . 5 . . . . . . . . . Explosions 63 | . . . . . 63 . . . . . . . Melee 159 | . . . . . 3 . . . . . 156 . Knockbacks 6 | . 2 1 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . 2 1 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . . 14 Shots . | . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 350 | . 12 . 202 206 8 168 244 . 98 . 350 . Average Temperature 84 | . 4 . 55 64 3 93 113 . 53 . 124 . Received Heat Transfer 1321 | . 306 46 300 549 6 15 18 . . . 81 . Effects 1 | . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 275 | . . . . . 275 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Peak Influence 333 | . 175 258 333 327 299 244 . . . . 323 241 Initial 226 | . . 73 48 72 116 146 . . . . . 226 Average 131 | . 69 124 201 183 121 198 . . . . 86 226 Maximum Alert Level 1 | . . 1 1 1 1 1 . . . . 1 1 Low Security (%) 75 | 100 100 89 33 61 90 53 . . . . 83 . Level 1 24 | . . 10 66 38 9 46 . . . . 16 100 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 3 5 7 3 . . . . 6 . Investigation 12 | . 1 . 2 2 3 1 . . . . 3 . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 10 | . 3 . 1 . 3 2 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept 2 | . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Distress Signals 11 | . . . 5 2 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 36 7 25 27 18 7 3 . 4 . 31 9 Peak Tracking Total 12 | . 5 4 4 6 10 4 3 . 4 . 12 7 Tactical Retreats 20 | . 1 1 . 3 6 1 1 . . . 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Traps Triggered 14 | . 1 1 1 3 5 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Machines Disabled 13 | . 3 . 1 . 7 . . . . 1 1 . Max in Single Turn 5 | . 1 . 1 . 5 . . . . 1 . . Garrison Access 5 | . . . . . 4 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Machines Accessed 56 | . 2 2 6 1 21 7 . . 4 . 13 . Terminals 29 | . 1 2 6 . 9 5 . . . . 6 . Fabricators 7 | . . . . . 4 . . . . . 3 . Repair Stations 4 | . . . . . 3 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . Garrison Access 8 | . . . . 1 4 1 . . . . 2 . Total Hacks 158 | . 4 6 12 4 51 18 . . 29 . 34 . Successful 125 | . 2 3 8 . 42 13 . . 29 . 28 . Failed 33 | . 2 3 4 4 9 5 . . . . 6 . Catastrophic 4 | . . . 1 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 76 | . 2 5 5 . 32 12 . . . . 20 . Terminals 77 | . 2 6 12 . 27 13 . . . . 17 . Fabricators 18 | . . . . . 11 . . . . . 7 . Repair Stations 12 | . . . . . 6 . . . . . 6 . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 4 . . . . 2 . Garrison Access 12 | . . . . 4 5 1 . . . . 2 . Terminal Hacks 46 | . 1 1 5 . 5 2 . . 29 . 3 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 14 | . . . . . 1 1 . . 11 . 1 . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 5 | . . . 5 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Recall Reinforcements 2 | . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . 6 . . . . . 3 . Load Schematic 6 | . . . . . 4 . . . . . 2 . Build 3 | . . . . . 2 . . . . . 1 . Repair Station Hacks 12 | . . . . . 6 . . . . . 6 . Scan Component 6 | . . . . . 3 . . . . . 3 . Repair 5 | . . . . . 3 . . . . . 2 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 4 . . . . 2 . Insert Component 5 | . . . . . 1 2 . . . . 2 . Analyze 3 | . . . . . 1 2 . . . . . . Garrison Access Hacks 6 | . . . . . 4 . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 5 | . . . . . 4 . . . . . 1 . Unauthorized Hacks 43 | . . 2 3 . 19 7 . . . . 12 . Terminals 34 | . . 2 3 . 15 6 . . . . 8 . Track 1 | . . . 1 . . . . . . . . . Assimilate 7 | . . . . . 5 1 . . . . 1 . Botnet 23 | . . 2 1 . 9 5 . . . . 6 . Operators 3 | . . . 1 . 1 . . . . . 1 . Fabricators 8 | . . . . . 4 . . . . . 4 . Prioritize 2 | . . . . . 1 . . . . . 1 . Liberate 2 | . . . . . . . . . . . 2 . Haulers 1 | . . . . . 1 . . . . . . . Recompile 3 | . . . . . 2 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 3 1 9 5 . . . . 7 . Full Trace Events 3 | . . . 1 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 3 . . 11 . 1 . Parts Built 6 | . . . . . 4 . . . . . 2 . Authchips 3 | . . . . . 2 . . . . . 1 . Time 187 | . . . . . 70 . . . . . 117 . Total Part Build Rating 34 | . . . . . 20 . . . . . 14 . Parts Repaired 5 | . . . . . 3 . . . . . 2 . Time 126 | . . . . . 76 . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Total Allies 20 | . . . 10 . 1 4 . . . . 5 . Largest Group 10 | . . . 10 3 1 4 . . . . 4 . Highest-Rated Group 166 | . . . 88 32 26 101 . . . . 166 . Highest-Rated Ally 54 | . . . 16 16 26 26 . . . . 54 . Total Orders 3 | . . . . . . 2 . . . . 1 . STAY 2 | . . . . . . 1 . . . . 1 . FOLLOW 1 | . . . . . . 1 . . . . . . Ally Attacks 105 | . . . 62 29 . 8 . . . . 6 . Total Damage 1142 | . . . 577 266 . 135 . . . . 164 . Kills 14 | . . . 10 2 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Robot Analysis Total 129 | . . 1 . . . . . . 128 . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Turns Passed 7146 | 81 1483 695 1211 677 1658 266 116 70 62 104 590 133 Spaces Moved 7737 | 50 804 296 444 300 2529 756 527 273 162 351 1149 96 Core 178 | 8 . . . . . . . . . . 75 95 Treads 1249 | 42 494 . 413 300 . . . . . . . . Legs 637 | . 310 296 31 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5673 | . . . . . 2529 756 527 273 162 351 1074 1 Fastest Speed 6 | 50 120 120 160 152 30 6 6 21 6 24 6 35 Average Speed 57 | 142 144 160 162 155 31 20 20 21 19 24 23 49 Slowest Speed 240 | 160 190 190 240 160 100 30 21 21 21 24 100 50 Overloaded Moves 128 | . . . . . . 18 25 . 27 . 58 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 9 4 2 . 1 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 77 30 73 42 62 18 72 51 82 59 30 16 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 31 | . . . 1 . . . . . 29 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . . . . . . 7 2 . 4 . . Spaces Dug 38 | . . . . . 20 . 1 . . . 17 . Terrain Destroyed 78 | . . . . . 60 . 1 . . . 17 . Melee 38 | . . . . . 20 . 1 . . . 17 . Projectile . | . . . . . . . . . . . . . AOE 40 | . . . . . 40 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Gar Total 9919 | 57 994 461 850 413 3333 862 531 284 182 369 1403 180 Wait 1553 | . 41 107 328 52 644 91 3 12 11 14 205 45 Move 7684 | 49 803 295 443 299 2510 747 522 272 159 350 1139 96 Hop 20 | . . . . . 9 4 2 . 1 . 4 . Pick Up 52 | 2 21 1 6 . 12 6 . . 2 . 2 . Fast Attach 56 | 6 6 7 7 9 12 2 2 . . . 4 1 Attach 24 | . . . 1 . 12 4 . . . 1 6 . Detach 10 | . . . 1 . 4 . . . . 2 3 . Swap 29 | . 8 5 2 2 4 1 . . 2 . 5 . Drop 86 | . 24 10 13 4 22 7 1 . 2 1 2 . Fire 226 | . 91 36 47 47 5 . . . . . . . Melee 72 | . . . . . 32 . 1 . 5 1 33 . Ram 8 | . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 97 | . . . . . 67 . . . . . . 30 Rewire 2 | . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 13) 894 | -10/Materials | Discovered new exit (range 16) 1045 | -10/Materials | Core integrity fell below 50% 1327 | -10/Materials | Discovered new exit (range 16) 1565 | -10/Materials | Entered another Materials area 1565 | -9/Materials | Evolved 2 slots: Utility x2 2181 | -9/Materials | Discovered new exit (range 7) 2211 | -9/Materials | Discovered new exit (range 7) 2260 | -9/Materials | Entered Storage 2999 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3287 | -9/Storage | Build established: Commander-Mutant 3321 | -9/Storage | Discovered new exit (range 15) 3344 | -9/Storage | Learned location of Armory (-3) 3471 | -9/Storage | Entered Materials 3471 | -8/Materials | Accompanied by 3 allies 3471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3744 | -8/Materials | Build established: Mutant 3852 | -8/Materials | Garrison activated, responded to threat 4125 | -8/Materials | Discovered new exit (range 16) 4148 | -8/Materials | Entered Factory 4148 | -7/Factory | Evolved 2 slots: Utility x2 4224 | -7/Factory | Repaired Lgt. Nuclear Core 4473 | -7/Factory | Build established: Hacker-Mutant 4837 | -7/Factory | Discovered new exit (range 13) 4841 | -7/Factory | Identified exit to Factory 4865 | -7/Factory | Build established: Hacker-Sprinter 5058 | -7/Factory | Found Imp. Powered Armor 5170 | -7/Factory | Fabricated Imp. Surge Thruster (x2) 5195 | -7/Factory | Fabricated Imp. Surge Thruster (x2) 5350 | -7/Factory | Repaired Imp. Sensor Array 5709 | -7/Factory | Cargo convoy interrupted 5799 | -7/Factory | Repaired Imp. Sensor Array 5806 | -7/Factory | Entered another Factory area 5806 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5943 | -6/Factory | Discovered new exit (range 15) 5948 | -6/Factory | Identified exit to Factory 6004 | -6/Factory | Discovered new exit (range 9) 6005 | -6/Factory | Identified exit to Extension 6062 | -6/Factory | Discovered new exit (range 15) 6068 | -6/Factory | Identified exit to Lower Caves 6072 | -6/Factory | Entered Lower Caves 6157 | -6/Lower Caves | Found Alien Artifact 6157 | -6/Lower Caves | Identified Core Expander 6157 | -6/Lower Caves | Installed Core Expander, added new Power slot 6168 | -6/Lower Caves | Discovered new exit (range 11) 6170 | -6/Lower Caves | Identified exit to Lower Caves 6180 | -6/Lower Caves | Build established: Hacker-Scout 6188 | -6/Lower Caves | Entered another Lower Caves area 6195 | -6/Lower Caves | Discovered exit to Factory (range 12) 6196 | -6/Lower Caves | Identified exit to Data Miner 6258 | -6/Lower Caves | Entered Data Miner 6258 | -6/Data Miner | Discovered new exit (range 6) 6261 | -6/Data Miner | Met Data Miner 6267 | -6/Data Miner | Learned location of Section 7 (-3) 6267 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6270 | -6/Data Miner | Received God Mode back door access code from Data Miner 6299 | -6/Data Miner | Destroyed Data Miner 6304 | -6/Data Miner | Found Prototype Hackware 6305 | -6/Data Miner | Found Prototype Hackware 6306 | -6/Data Miner | Interfaced with the Data Conduit 6320 | -6/Data Miner | Identified exit to Proximity Caves 6320 | -6/Data Miner | Entered Proximity Caves 6410 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6424 | -5/Proximity Caves | Entered Factory 6424 | -5/Factory | Evolved 2 slots: Utility x2 6425 | -5/Factory | Identified exit to Upper Caves 6426 | -5/Factory | Loaded intel: 241 machine locations 6466 | -5/Factory | Identified System Mapper 6466 | -5/Factory | Identified Quantum Router 6743 | -5/Factory | Build established: Wizard-Scout 6761 | -5/Factory | Fabricated Adv. Surge Thruster (x2) 6822 | -5/Factory | Repaired Imp. Surge Thruster 6848 | -5/Factory | Repaired Imp. Surge Thruster 6948 | -5/Factory | Intercept squad dispatched 6956 | -5/Factory | Spotted Tracker 7006 | -5/Factory | Core integrity fell below 50% 7013 | -5/Factory | Identified exit to Garrison 7014 | -5/Factory | Entered Garrison 7015 | -5/Garrison | Loaded intel: 19 machine locations 7028 | -5/Garrison | Lost 12 parts (2p4n4u2w) 7139 | -5/Garrison | Core integrity fell below 20% 7147 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07110_ Field strength at 46. 07111_ Field strength at 40. 07112_ Field strength at 34. 07113_ Field strength at 28. 07114_ Field strength at 22. 07115_ Field strength at 16. 07116_ Field strength at 10. 07117_ Field strength at 4. 07118_ Stasis field depleted. 07119_ GUMGOON //E1,0F2EI5 > 07132_ Slammed into S-27 Virus. 07132_ Destabilizing: Core damaged (-20). 07133_ Slammed into S-27 Virus. 07136_ System Shield destroyed. 07137_ Slammed into S-27 Virus. 07137_ Destabilizing: Core damaged (-10). 07139_ Slammed into S-27 Virus. 07140_ System Shield destroyed. 07144_ S-27 Virus destroyed. 07145_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ??"""???????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????## #?""""??????##????????? | | ???????????????????????# ?????????? g ???????? | | ??????????????????????? ????????? l ????????? | | ??????????????????????? ???????? ?????????? | | ???????????????????????# #?????#? #??????????? | | ???????????????????????# ##??? ## g#??????????? | | ???????????????????????" ?? "??????????? | | ???????????????????????" ??? "??????????? | | ???????????????????????" ?? ??"??????????? | | ???????????????????????" ?? ???"??????????? | | ???????????????????????# #? #??? #??????????? | | ???????????????????????# ## ## ##?????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ss ??????????????????? | | ????????????????????????#@s#?""""????????????????? | | ????????????????????????# %#?????????????????????? | | ????????????????????????# [#?????????????????????? | | ""??????????????????????# #?????????????????????? | | ????????????###?????????# #?????????????????????? | | ???????????? #?????????# #?????????????????????? | | ???????"""??# #?????????# #?????????????????????? | | ????????????# #?????????#ss#?????????????????????? | | ????????????# #?????????#%^#?????????????????????? | | ????????????# ###########%s#?????????????????????? | | ????????????# % #?????????????????????? | | ????????????# %% #?????????????????????? | | ????????????## ############?????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???????????### #??????????????????????????"""???? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????######????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 66 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Imp. Surge Thruster | -7/Factory | Hacked Imp. Powered Armor | -7/Factory | Scanalyzed Stasis Canceller | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. Surge Thruster | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Surge Thruster | x2 | -7/Factory | Authchip Imp. Surge Thruster | x2 | -7/Factory | Authchip Adv. Surge Thruster | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PulseHoverShifter Manual? 0 Play Time 01:15:26 Cumulative 303.1 hours Start 2022.06.03 @ 12:31:48 End 2022.06.03 @ 20:04:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 389 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2cc6f22-0a3b-499f-89fb-f371c34878d8