Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 12:05:59 Player: Alex Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (742) 742 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 1901 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Weight Redist. System Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Power Shielding Propulsion Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Large Storage Unit Weight Redist. System Light Assault Rifle Light Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Power Shielding Device Shield Generator Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 50 | 7 27 16 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 16 | 2 6 8 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 3 | . . 3 Flight 11 | . 6 5 Utility 12 | 1 10 1 Device 6 | . 5 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 17 | 3 9 5 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 13 | 2 7 4 Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 19 | . 4 15 Power 2 | . 1 1 Propulsion 9 | . 2 7 Utility 2 | . 1 1 Weapon 6 | . . 6 Highest Loss Streak 6 | . 3 6 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 87 75 Engine 12 | . 14 10 Leg 1 | . 2 . Hover 1 | . . 3 Flight 21 | . 24 18 Device 6 | . 8 4 Protection 11 | . 5 17 Ballistic Gun 21 | . 26 16 Ballistic Cannon 2 | . . 4 Peak Build Rating 13 | 6 9 13 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 12 | 10 12 11 Greatest Support 27 | 20 20 27 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 5 Average Capacity 5 | 6 5 5 Most Carried 6 | 3 6 5 Average Carried 3 | . 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 3 5 3 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 925 | 217 319 389 Remotely . | . . . Salvage Created 1211 | . 390 821 Parts 82 | . 32 50 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 11 17 Guns 27 | . 11 16 Cannons 1 | . . 1 Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Hauler 4 | . 2 2 Recycler 1 | . . 1 Watcher 3 | . 2 1 Swarmer 13 | . 9 4 Grunt 13 | . 2 11 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 9 | . 5 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 256 | . 64 192 Missed 92 | . 25 67 Damage Taken 1758 | . 327 1431 Core 487 | . 82 405 Absorbed by Shields 38 | . 38 . Redirected to Shielding 87 | . 9 78 Core Remaining (%) 83 | 100 67 . Volleys Fired 132 | 2 51 79 Largest 2 | 2 2 2 Hottest 58 | 40 40 58 Shots Fired 253 | 4 102 147 Gun 243 | 4 102 137 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 253 | 4 102 147 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 2 8 19 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 167 | 3 65 99 Core Hits 65 | . 27 38 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 4 | . . 4 Destroy 3 | . . 3 Blast 1 | . . 1 Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1658 | 26 481 1151 Guns 1590 | 26 481 1083 Cannons 68 | . . 68 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1658 | 26 481 1151 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 81 | . 81 14 Average Temperature 13 | . 19 4 Received Heat Transfer 609 | . 114 495 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 532 | . 288 532 Initial 74 | . . 74 Average 203 | . 162 285 Maximum Alert Level 2 | . 1 2 Low Security (%) 56 | 100 65 37 Level 1 33 | . 34 39 Level 2 10 | . . 22 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 20 38 Peak Tracking Total 13 | . 5 13 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 5 7 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 31 | . 16 15 Successful 20 | . 13 7 Failed 11 | . 3 8 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 12 | . 4 8 Terminals 20 | . 8 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 8 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 3 | . 1 2 Unreport Threat 1 | . . 1 Locate Traps 2 | . 1 1 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 9 | . 8 1 Recycle Component 5 | . 5 . Process 1 | . 1 . Report Inventory 2 | . 1 1 Retrieve Matter 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 5 | . 5 . Recycled Matter 60 | . 60 . Retrieved Matter 60 | . 60 . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1179 | 115 524 540 Spaces Moved 1331 | 86 652 593 Core 111 | 9 . 102 Treads . | . . . Legs 105 | 77 28 . Wheels . | . . . Hover 95 | . . 95 Flight 1020 | . 624 396 Fastest Speed 31 | 50 37 31 Average Speed 49 | 112 41 48 Slowest Speed 120 | 120 120 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 9 | . 6 3 Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 71 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1633 | 97 827 709 Wait 59 | . 38 21 Move 1311 | 85 639 587 Hop 9 | . 6 3 Pick Up 35 | 3 30 2 Fast Attach 18 | 6 3 9 Attach 17 | . 11 6 Detach 8 | . 8 . Swap 16 | 1 13 2 Drop 25 | . 25 . Fire 132 | 2 51 79 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Discovered new exit (range 9) 595 | -10/Materials | Lost 3 parts (1p1n1u) 604 | -10/Materials | Discovered new exit (range 11) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Propulsion x2 785 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Core integrity fell below 50% 882 | -9/Materials | Lost 4 parts (1n3w) 941 | -9/Materials | Destroyed 9 combat bots 982 | -9/Materials | Lost 6 parts (4n1u1w) 1027 | -9/Materials | Discovered new exit (range 8) 1052 | -9/Materials | Core integrity fell below 20% 1180 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Heat Sink (100%) Flight Unit destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. T-07 Excavator is excavating. Critical hit (Burn: +37). Imp. Assault Rifle destroyed. Acquired Imp. Hover Unit. Connecting with Scanalyzer... >>Insert(Imp. Assault Rifle) Scanning Imp. Assault Rifle... Ready to analyze. >>Scanalyze Scanning: Imp. Assault Rifle... Schematic downloaded. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Lgt. Cannon destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderCompactPropulsion Manual? 0 Play Time 00:47:54 Cumulative 4.0 hours Start 2025.04.20 @ 16:04:13 End 2025.04.21 @ 12:05:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54c4c22d-b7eb-4d6c-8518-d11223d9223e