Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 19:16:17 Player: Desos Result: Destroyed by TJ-SK5(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 938 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 202/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Terrain Scanner > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery (200) Medium Matter Pod (100) Large Matter Pod (150) Targeting Computer Targeting Computer ECM Suite Utility Shielding Utility Shielding Light Armor Plating Scrap Shield Beam Rifle Subdweller Laser Slug Cannon Grenade Launcher Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Subdweller Optics > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery Medium Matter Pod Large Matter Pod Terrain Scanner Targeting Computer Targeting Computer ECM Suite Utility Shielding Utility Shielding Light Armor Plating Scrap Shield Beam Rifle Subdweller Laser Slug Cannon Grenade Launcher Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 15 2 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 4 1 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | . 1 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 4 | . 2 2 Propulsion 3 | . 2 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 18 | 4 16 21 Power 3 | . 3 2 Propulsion 3 | 3 4 1 Utility 8 | . 5 13 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 20 | . 4 16 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 12 | . 1 11 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 96 Engine 12 | . 13 12 Treads 12 | . 20 . Wheel 13 | . 6 26 Device 8 | . 6 12 Storage 17 | . 19 14 Energy Gun 6 | . 10 . Ballistic Gun 14 | . 7 28 Ballistic Cannon 6 | . 10 . Peak Build Rating 13 | 6 11 13 Average Rating 10 | 4 9 11 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 12 | 12 . . Naked Turns . | . . . Heaviest Build 92 | 11 92 92 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 9 | 1 4 9 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 6 19 25 Most Carried 25 | 6 20 25 Average Carried 18 | 4 16 23 Final Capacity 25 | 8 25 25 Final Carried 22 | 6 20 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1024 | 241 587 196 Remotely . | . . . Salvage Created 495 | . 446 49 Parts 31 | . 27 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 10 2 Guns 10 | . 8 2 Cannons 2 | . 2 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 8 | . 8 . Subdweller 2 | . . 2 Best Kill Streak 5 | . 5 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 108 | . 82 26 Missed 26 | . 20 6 Hits 82 | . 62 20 Projectile 82 | . 62 20 AOE 1 | . 1 . Critical Strikes 1 | . 1 . Damage Taken 1154 | . 713 441 Core 269 | . 93 176 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 47 21 Largest 2 | . 2 2 Hottest 86 | . 86 46 Shots Fired 125 | . 83 42 Gun 91 | . 49 42 Cannon 34 | . 34 . Launcher . | . . . Special . | . . . Kinetic 81 | . 39 42 Thermal 44 | . 44 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 5 13 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | . 45 17 Core Hits 28 | . 22 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1068 | . 794 274 Guns 752 | . 478 274 Cannons 313 | . 313 . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 648 | . 374 274 Thermal 417 | . 417 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 6 | . 6 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | . 336 . Average Temperature 139 | . 139 . Received Heat Transfer 339 | . 285 54 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1295 | . 1295 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | . 115 . Initial . | . . . Average 30 | . 32 . Influence Increases 378 | . 378 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 56 | . 56 . Successful Hack 4 | . 4 . Destroy Structure 3 | . 3 . Partial Spotted 30 | . 30 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 378 | . 324 54 Entered New Map 26 | . . 26 Time Decay 302 | . 274 28 Lost Part 50 | . 50 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 24 3 Peak Tracking Total 6 | . 6 1 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 4 | . 4 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1687 | . 771 916 Optics 107 | . . 107 Terrain 1580 | . 771 809 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2844 | 96 1729 1019 Spaces Moved 1495 | 66 781 648 Core 23 | 23 . . Treads 507 | 28 479 . Legs . | . . . Wheels 965 | 15 302 648 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 135 Average Speed 164 | 108 187 143 Slowest Speed 320 | 160 320 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 97 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1741 | 85 960 696 Wait 91 | . 81 10 Move 1493 | 65 780 648 Hop . | . . . Pick Up 38 | 7 25 6 Fast Attach 6 | 5 1 . Attach 9 | 1 5 3 Detach . | . . . Swap 24 | 7 12 5 Drop 11 | . 8 3 Fire 68 | . 47 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 3) 1469 | -10/Materials | Lost 3 parts (1p1n1w) 1528 | -10/Materials | Discovered new exit (range 16) 1754 | -10/Materials | Discovered new exit (range 16) 1816 | -10/Materials | Discovered new exit (range 6) 1826 | -10/Materials | Entered Subcaves 1998 | -10/Subcaves | Core integrity fell below 50% 2261 | -10/Subcaves | Learned location of Zion (-7) 2261 | -10/Subcaves | Met a Zionite searching for "candidates" 2777 | -10/Subcaves | Core integrity fell below 20% 2831 | -10/Subcaves | Learned location of 1 exit from Materials 2845 | -10/Subcaves | Destroyed by TJ-SK5(R) with Subdweller Machine Gun Last Messages --------------- 02441_ Acquired 19 matter. 02445_ Dropped Sub. Optics. 02445_ Acquired Sub. Optics. [Achievement: Spot Them First] 02451_ Subatomizers dissect the Sub. Laser. 02463_ Subatomizers dissect the Sub. Optics. 02518_ Subatomizers dissect the Sub. Laser. 02552_ Sub. Optics shoots sparks and powers down. 02552_ Dropped Broken Sub. Optics. 02555_ Subatomizers dissect the Broken Sub. Optics. 02581_ Subatomizers dissect the Sub. Laser. 02618_ Subatomizers dissect the Broken Sub. Optics. 02688_ Acquired 56 matter. 02829_ Lgt. Ion Engine destroyed. 02831_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 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