Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.21 @ 13:22:13 Player: domorethanyoucan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (90) 450 Value Destroyed (3320) 3320 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 11684 Bonus ------- High Alert Combat Kills 90 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -896 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Compact Wheel Advanced Heat Sink Experimental Energy Well (600) Reaction Control System Peak State ------------ > --- POWER ------------ Backup Power III Graviton Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Phase Gun Vortex Shotgun > --- INVENTORY -------- Particle Reactor Medium Storage Unit Reaction Control System Matter Neutralizer [Rating: 152] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Beam Cannon Energy Gun Vortex Shotgun Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . 2 . 2 . . . 2 Power 2 | . . 1 . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . . 1 . . . 1 . 1 . . . . Utility 6 | . . . . . . 1 1 1 . . 1 . . . . . 2 Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . Parts Attached 135 | 7 5 4 6 . 4 19 14 14 5 6 5 9 8 . 7 3 19 Power 17 | 1 . 1 1 . . 3 2 1 1 . 1 . 1 . . 1 4 Engine 6 | 1 . 1 1 . . 2 . 1 . . . . . . . . . Core 6 | . . . . . . 1 2 . 1 . 1 . . . . 1 . Reactor 5 | . . . . . . . . . . . . . 1 . . . 4 Propulsion 42 | 3 1 1 . . 2 7 4 1 . 3 1 7 3 . 2 1 6 Treads 2 | 1 . . . . . 1 . . . . . . . . . . . Leg 14 | 2 . 1 . . . 6 3 . . 1 . . . . . 1 . Wheel 8 | . 1 . . . 2 . 1 1 . . . . . . 2 . 1 Hover 17 | . . . . . . . . . . 1 1 7 3 . . . 5 Flight 1 | . . . . . . . . . . 1 . . . . . . . Utility 38 | 1 2 2 3 . 1 4 3 3 3 3 3 1 2 . 1 . 6 Device 18 | . 1 1 1 . . 2 1 3 2 2 1 . 1 . . . 3 Storage 15 | 1 1 1 2 . . . 2 . . 1 1 1 1 . 1 . 3 Processor 3 | . . . . . . 1 . . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 2 . 1 5 5 9 1 . . 1 2 . 4 1 3 Energy Gun 15 | 2 . . . . . 1 3 3 . . . . 1 . 2 1 2 Energy Cannon 11 | . . . 2 . 1 3 1 2 . . . . . . 1 . 1 Ballistic Gun 2 | . . . . . . . . . 1 . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . 1 2 . . . 1 . . . . . Launcher 6 | . 2 . . . . 1 . 2 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . 1 1 2 2 1 1 . . . 2 . 3 Parts Lost 69 | . . 7 1 . 1 6 11 5 5 7 . 6 1 . 3 1 15 Power 11 | . . 2 . . . 1 2 1 1 1 . . . . . . 3 Propulsion 31 | . . 2 1 . . 3 5 . 1 4 . 5 . . 2 1 7 Utility 11 | . . 1 . . . . 2 2 . 1 . 1 1 . 1 . 2 Weapon 16 | . . 2 . . 1 2 2 2 3 1 . . . . . . 3 Highest Loss Streak 11 | . . 6 1 . 1 2 7 4 2 6 . 6 1 . 3 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 96 78 41 33 34 80 85 66 52 26 17 36 16 42 58 48 29 Engine 4 | . 14 17 11 11 11 7 4 3 . . . . . . 4 5 3 Core 2 | . . . . . . 1 6 4 5 3 3 2 . . . . . Leg 5 | . 24 10 5 . . 17 25 . . . . . . . . . . Wheel 4 | . 3 10 . . 2 3 . 6 8 3 . . . . 6 2 . Hover 3 | . . . . . . . . . . . 3 15 4 15 14 10 11 Device 7 | . 10 10 . . . 7 10 20 11 5 2 2 1 5 4 . 2 Storage 4 | . 14 11 8 . . . 4 6 6 3 . 4 . . 3 5 . Processor 2 | . . . . . . . . . 5 6 5 11 6 5 5 5 . Protection 2 | . . . . . 7 16 8 . . . . . . . . . . Energy Gun 5 | . 24 . . . . . 5 12 3 . . . . 5 9 9 6 Energy Cannon 6 | . . . 16 22 13 17 7 2 6 3 . . . . 1 5 . Launcher 2 | . 3 18 . . . 6 6 4 . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . 25 Heaviest Build 103 | 13 94 99 29 9 9 29 103 63 63 44 9 38 33 29 56 67 77 Greatest Support 66 | 20 20 16 10 3 32 51 66 56 56 28 9 42 33 33 33 22 58 Greatest Overweight (x) 14 | . 5 6 2 2 2 7 7 2 1 14 2 1 . . 5 5 8 Average Overweight (x) . | . 1 2 1 2 1 . . 1 . 1 . . . . 1 3 . Largest Inventory Capacity 25 | 8 25 25 15 5 5 5 25 15 15 15 15 15 10 5 10 10 10 Average Capacity 10 | 6 13 16 9 5 5 5 12 15 15 10 5 13 5 5 8 10 6 Most Carried 15 | 5 14 15 12 3 5 5 13 14 15 11 5 10 5 3 10 10 10 Average Carried 7 | 1 7 14 6 3 3 3 7 10 11 8 4 6 3 3 7 8 4 Final Capacity 25 | 8 25 15 5 5 5 5 15 15 15 5 5 5 5 5 10 10 5 Final Carried 14 | 2 14 13 3 3 3 4 8 10 11 5 4 5 3 3 9 10 5 Class Distribution -------------------- 72% | Mutant 11% | Skirmisher 7% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Matter Collected 2461 | 91 41 57 159 . 133 270 288 117 472 177 . 9 26 . 294 108 219 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2866 | . 52 85 . . 133 1047 806 193 194 . . . 26 . . 90 240 Parts 181 | . 6 13 . . 3 61 52 13 8 . . . 2 . . 8 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 6 . . . . . . 8 . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Combat Hostiles Destroyed 66 | . 6 4 . . 1 17 21 5 3 . . . . . . 4 5 Guns 15 | . 3 . . . . . 3 2 1 . . . . . . 2 4 Cannons 21 | . . . . . 1 12 1 2 2 . . . . . . 2 1 AOE 30 | . 3 4 . . . 5 17 1 . . . . . . . . . Classes Destroyed 13 | . 1 3 . . 2 3 3 . . . . . . . . 1 . Worker 3 | . . . . . . 1 2 . . . . . . . . . . Builder 3 | . . . . . . 2 1 . . . . . . . . . . Tunneler 4 | . . . . . . . 2 . . . . . 1 . . . 1 Recycler 4 | . . . . . 1 1 2 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . Watcher 9 | . . 2 . . . 4 2 1 . . . . . . . . . Swarmer 18 | . 6 . . . . . 7 3 . . . . . . . . 2 Grunt 24 | . . 3 . . . 11 9 . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 12 | . . 1 . . . 5 4 1 1 . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . 2 . Programmer 6 | . . . . . . . 1 1 1 . . . . . . . 3 Best Kill Streak 10 | . 3 3 . . 1 8 10 3 1 . . . 1 . . 1 4 Combat Bots Only 7 | . 3 3 . . 1 7 7 3 1 . . . . . . 1 3 Max Kills in Single Turn 4 | . 3 3 . . 1 4 3 1 1 . . . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 . . . 2 2 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Damage Taken 9720 | . 51 737 68 . 178 756 1099 544 1117 1097 . 858 75 . 295 258 2587 Core 3116 | . 5 200 . . 85 55 238 57 214 484 . 387 59 . . 16 1316 Absorbed by Shields 40 | . . . . . . . . . . . . 40 . . . . . Redirected to Shielding 141 | . . . . . . 97 44 . . . . . . . . . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . . . 6 . . Core Remaining (%) 68 | 100 98 . . . 28 90 66 . . 11 . 61 . . . 93 . Volleys Fired 190 | . 6 5 1 1 14 40 42 14 28 . . . 1 . 7 11 20 Largest 4 | . 2 2 1 2 2 3 3 3 4 . . . 2 . 3 3 2 Hottest 273 | . 90 66 60 120 120 150 164 188 273 . . . 123 . 205 253 193 Shots Fired 358 | . 12 10 1 2 17 82 68 29 59 . . . 2 . 19 30 27 Gun 125 | . 10 . . . . . 25 16 22 . . . 2 . 12 20 18 Cannon 186 | . . . 1 2 17 75 20 8 37 . . . . . 7 10 9 Launcher 47 | . 2 10 . . . 7 23 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . 1 4 9 . . . 1 . . . . Thermal 223 | . 10 . 1 2 17 75 25 15 39 . . . 1 . 7 16 15 Explosive 42 | . 2 10 . . . 7 23 . . . . . . . . . . Electromagnetic 45 | . . . . . . . 19 10 11 . . . . . . . 5 Entropic 33 | . . . . . . . . . . . . . . . 12 14 7 Robot Hit Streak 17 | . 5 5 . . 10 17 16 9 8 . . . 7 . . 9 6 Robot Miss Streak 7 | . 1 3 . . 1 2 2 2 3 . . . . . . 7 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 210 | . 6 4 . . 14 61 53 19 25 . . . 1 . . 13 14 Core Hits 173 | . 7 12 . . 3 43 64 12 11 . . . 1 . . 8 12 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 4 | . . . . . . . . 2 1 . . . . . . 1 . Burn 3 | . . . . . . . . 2 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8186 | . 279 576 . . 246 1689 2963 572 640 . . . 26 . . 480 715 Guns 1794 | . 61 . . . . . 404 214 109 . . . 26 . . 371 609 Cannons 2670 | . . . . . 246 1234 306 138 531 . . . . . . 109 106 Explosions 3683 | . 218 537 . . . 455 2253 220 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 39 | . . 39 . . . . . . . . . . . . . . . Kinetic 221 | . . . . . . . 31 82 82 . . . 26 . . . . Thermal 3245 | . 61 . . . 246 1234 513 297 507 . . . . . . 134 253 Explosive 3344 | . 218 537 . . . 455 2134 . . . . . . . . . . Electromagnetic 596 | . . . . . . . 285 193 51 . . . . . . . 67 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 741 | . . . . . . . . . . . . . . . . 346 395 Highest Corruption 4 | . . . . . . . 1 . . . . . . . 4 4 3 Average Corruption 3 | . . . . . . . 1 . . . . . . . 4 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . . . . 19 7 Message Errors 7 | . . . . . . . . . . . . . . . . 6 1 Matter Fused 11 | . . . . . . . . . . . . . . . . 9 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots 4 | . . . . . . . . 4 . . . . . . . . . Overflow Damage 240 | . 27 12 . . . 25 100 48 22 . . . . . . . 6 Projectiles 49 | . . . . . . . . 21 22 . . . . . . . 6 Explosions 191 | . 27 12 . . . 25 100 27 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . 17 . . . 86 291 117 . . . . . . . . . Shots 11 | . . . . . . 2 7 2 . . . . . . . . . Rammed 9 | . . 9 . . . . . . . . . . . . . . . Targets Rammed 9 | . . 9 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 554 | . 90 33 14 51 214 399 340 378 539 2 . . 48 . 168 482 554 Average Temperature 121 | . 32 14 10 27 95 111 114 126 117 2 . . 28 . 77 162 212 Received Heat Transfer 2390 | . . 228 54 . . 360 315 60 558 429 . . 49 . . . 337 Effects 19 | . . . . . . 3 1 . 3 . . . . . . 5 7 Shutdowns 5 | . . . . . . 3 . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . . . 1 . 1 . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . 3 2 Matter Decay 2 | . . . . . . . . . 1 . . . . . . 1 . Damage (major) 4 | . . . . . . . . . 1 . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 4 2 . 1 . . . . . . . . Heat Transferred 5760 | . 161 . . . 518 2294 914 661 768 . . . . . . 148 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Peak Influence 674 | . 162 330 97 . 70 347 674 325 . . 43 28 82 . . . 371 Initial 311 | . . 58 97 . . 22 20 200 . . 40 28 6 . . . 311 Average 182 | . 76 239 83 . 47 146 334 186 . . 41 18 36 . . . 273 Maximum Alert Level 2 | . . 1 . . . 1 2 1 . . . . . . . . 1 Low Security (%) 58 | 100 100 28 100 . 100 66 31 47 . . 100 100 100 . . . 27 Level 1 33 | . . 71 . . . 33 23 52 . . . . . . . . 72 Level 2 8 | . . . . . . . 45 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . . 4 8 2 . . . 1 . . . . 3 Investigation 2 | . . . . . . 1 . 1 . . . . . . . . . Extermination 4 | . . . . . . . 1 1 . . . . . . . . 2 Reinforcement 7 | . . . . . . 3 2 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 5 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Distress Signals 5 | . . 1 . . . 2 . . . . . . 1 . 1 . . Communications Jammed 11 | . . . . . . . 11 . . . . . . . . . . Distress Signals 10 | . . . . . . . 10 . . . . . . . . . . Times Spotted 192 | . 7 19 2 . 3 26 32 9 39 9 . 7 6 . 12 5 16 Peak Tracking Total 11 | . 3 11 2 . 3 5 7 3 10 7 . 4 6 . 10 2 10 Tactical Retreats 36 | . . 2 . . 1 1 4 1 19 3 . 2 3 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Traps Triggered 8 | . . 2 . . . 1 1 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 3 . . . . . 11 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Machines Disabled 23 | . 1 3 . . . 2 14 2 1 . . . . . . . . Max in Single Turn 4 | . 1 2 . . . 1 4 2 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Machines Accessed 24 | . 3 1 1 1 . 5 2 2 2 . 3 . 2 . 2 . . Terminals 12 | . 3 . . . . 4 1 2 . . 2 . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . 1 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 46 | . 9 1 1 1 . 14 5 3 2 . 4 . 4 . 2 . . Successful 34 | . 6 1 1 1 . 10 4 1 2 . 4 . 2 . 2 . . Failed 12 | . 3 . . . . 4 1 2 . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 29 | . 9 . . . . 13 1 3 . . 3 . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 1 . . . 1 4 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 6 . 1 1 . 9 1 1 2 . 3 . . . 2 . . Record 4 | . 1 . . 1 . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Open Door 5 | . . . 1 . . . . . 2 . . . . . 2 . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 4 | . 1 . . . . 2 . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 . . . 1 3 . . . 1 . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . . 1 . . . 1 1 . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . 3 1 1 . . 1 . 2 . . . . Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . 20 . . . . . . . . . . Retrieved Matter 20 | . . . . . . . 20 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Total Allies 1 | . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 180 | . . . . . . . . . . 180 . . . . . . . Highest-Rated Ally 180 | . . . . . . . . . . 180 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 . . . . . . . Total Damage 271 | . . . . . . . . . . 271 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . . Drone Launches 3 | . . . 2 . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . 1 5 . . . . Traps 4 | . . . . . . . . . . . . 1 3 . . . . Emergency Access 2 | . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Turns Passed 8762 | 67 396 290 97 461 237 907 813 776 2101 219 91 98 227 30 673 730 549 Spaces Moved 7045 | 44 259 191 49 306 144 646 581 596 1821 173 178 103 410 55 621 460 408 Core 960 | 10 . . 30 306 115 3 2 . . 71 49 5 311 . . . 58 Treads 21 | 14 . . . . . 7 . . . . . . . . . . . Legs 1164 | 20 206 6 19 . . 413 500 . . . . . . . . . . Wheels 3767 | . 53 185 . . 29 223 79 596 1821 94 . . . . 420 235 32 Hover 1133 | . . . . . . . . . . 8 129 98 99 55 201 225 318 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 115 120 150 100 100 100 100 100 50 40 40 50 55 55 116 44 Average Speed 112 | 116 136 133 175 150 137 112 115 117 110 120 46 69 51 55 101 149 112 Slowest Speed 750 | 160 400 190 260 150 150 400 400 130 115 750 150 120 55 55 155 236 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 4 63 36 9 76 31 46 20 13 97 19 4 85 11 12 78 60 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 1 . . . . . . 1 . Spaces Dug 31 | . . . . . . . . . 7 . . . . . 20 . 4 Terrain Destroyed 380 | . 5 48 . . . 82 137 40 18 . . . 1 . 24 20 5 Melee . | . . . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . 1 . 4 18 . . . 1 . 24 18 5 AOE 309 | . 5 48 . . . 81 137 36 . . . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Upp War Pro Res Total 7588 | 60 287 213 61 306 165 750 658 647 1864 184 184 127 425 54 649 481 473 Wait 33 | . 5 . . . . 21 . . 4 . . . . . 3 . . Move 7024 | 43 258 190 48 305 143 645 580 595 1816 172 177 102 409 54 620 459 408 Hop 2 | . . . . . . . . . 2 . . . . . . . . Pick Up 123 | 9 13 3 2 . 4 17 17 16 4 1 1 8 5 . 6 3 14 Fast Attach 17 | . . . . . . 1 . . . 1 2 3 1 . 1 . 8 Attach 102 | 7 1 2 6 . 4 12 12 12 5 5 3 6 7 . 6 3 11 Detach 19 | . . . 2 . . . . 1 3 1 1 . 1 . 2 3 5 Swap 16 | . 4 2 . . . 6 2 2 . . . . . . . . . Drop 42 | 1 . 2 2 . . 8 3 7 2 4 . . 1 . 4 2 6 Fire 190 | . 6 5 1 1 14 40 42 14 28 . . . 1 . 7 11 20 Melee . | . . . . . . . . . . . . . . . . . . Ram 9 | . . 9 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 . . . . . Rewire 5 | . . . . . . . 2 . . . . 2 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 5) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 732 | -9/Materials | Discovered new exit (range 15) 754 | -9/Materials | Entered Mines 774 | -9/Mines | Lost 6 parts (1p2n1u2w) 776 | -9/Mines | Found the Drone Emporium 793 | -9/Mines | Found Prototype Device 795 | -9/Mines | Identified Decoy Drone Bay 843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -9/Mines | Discovered new exit (range 5) 851 | -9/Mines | Entered Exiles 851 | -9/Exiles | Found Exiles lab abandoned 1300 | -9/Exiles | Discovered new exit (range 10) 1312 | -9/Exiles | Entered Mines 1363 | -8/Mines | Core integrity fell below 50% 1539 | -8/Mines | Discovered new exit (range 8) 1549 | -8/Mines | Entered Materials 1549 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1876 | -8/Materials | Destroyed 7 combat bots 2306 | -8/Materials | Build established: Tank 2435 | -8/Materials | Discovered new exit (range 13) 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2655 | -7/Factory | Build established: Mutant 2871 | -7/Factory | Destroyed 7 combat bots 3106 | -7/Factory | Garrison activated, responded to threat 3182 | -7/Factory | Discovered new exit (range 16) 3189 | -7/Factory | Lost 7 parts (1p4n2w) 3269 | -7/Factory | Entered another Factory area 3269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3373 | -6/Factory | Found Prototype Launcher 3374 | -6/Factory | Identified Scatter Rocket Array 3882 | -6/Factory | Spotted B-75 Beast 3924 | -6/Factory | Lost 4 parts (1p1u2w) 4010 | -6/Factory | Discovered new exit (range 16) 4045 | -6/Factory | Entered Lower Caves 4080 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4167 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4233 | -6/Lower Caves | Encountered a Warlord checkpoint 4427 | -6/Lower Caves | Build established: Skirmisher 4797 | -6/Lower Caves | Discovered new exit (range 13) 4865 | -6/Lower Caves | Found Prototype Device 4868 | -6/Lower Caves | Identified Heart of Steel 4908 | -6/Lower Caves | Build established: Mutant 4959 | -6/Lower Caves | Identified exit to Lower Caves 5427 | -6/Lower Caves | Learned 12 Factory zone layouts 6146 | -6/Lower Caves | Entered another Lower Caves area 6232 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6267 | -6/Lower Caves | Core integrity fell below 50% 6309 | -6/Lower Caves | Lost 6 parts (1p4n1w) 6312 | -6/Lower Caves | 7V-RTL showed up to help 6314 | -6/Lower Caves | 7V-RTL revealed a hidden path 6316 | -6/Lower Caves | Core integrity fell below 20% 6362 | -6/Lower Caves | Identified exit to Factory 6365 | -6/Lower Caves | Entered Factory 6365 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6366 | -5/Factory | Identified exit to Upper Caves 6366 | -5/Factory | Identified exit to Factory 6456 | -5/Factory | Identified exit to DSF 6456 | -5/Factory | Entered DSF 6489 | -5/DSF | Additional patrols routed to DSF 6533 | -5/DSF | Discovered exit to Factory (range 15) 6554 | -5/DSF | Entered Factory 6554 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6583 | -4/Factory | Lost 6 parts (5n1u) 6751 | -4/Factory | Discovered new exit (range 9) 6781 | -4/Factory | Entered Upper Caves 6808 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6811 | -4/Upper Caves | Entered Warlord 6929 | -4/Warlord | Visited the Vortex Lab 6941 | -4/Warlord | Met EX-DEC 6943 | -4/Warlord | Warlord's base attacked by MAIN.C 6947 | -4/Warlord | Found Prototype Energy Gun 6948 | -4/Warlord | Identified Vortex Rifle 6952 | -4/Warlord | Found Prototype Energy Gun 6953 | -4/Warlord | Identified Vortex Shotgun 7012 | -4/Warlord | Found Prototype Device 7104 | -4/Warlord | Met Warlord 7293 | -4/Warlord | Warlord forces counterattacked 7432 | -4/Warlord | Opened side exit 7467 | -4/Warlord | Crushed by falling debris 7472 | -4/Warlord | Discovered new exit (range 9) 7484 | -4/Warlord | Entered Proximity Caves 7486 | -3/Proximity Caves | Spotter reported a threat 7487 | -3/Proximity Caves | Spotter reported a threat 7498 | -3/Proximity Caves | Lost 3 parts (2n1u) 8158 | -3/Proximity Caves | Discovered new exit (range 13) 8214 | -3/Proximity Caves | Entered Research 8214 | -3/Research | Evolved 2 slots: Utility x2 8230 | -3/Research | Identified Wardrone Bay 8706 | -3/Research | Lost 11 parts (2p5n1u3w) 8721 | -3/Research | Spotted B-86 Titan 8743 | -3/Research | Core integrity fell below 50% 8759 | -3/Research | Core integrity fell below 20% 8763 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08726_ Acquired 7 matter. 08731_ System corrupted: Energy discharge (-71). 08732_ Arm. Huge Wheel destroyed. 08732_ Knocked back. 08732_ Penetrated by Slug. 08732_ Slug penetrates Door. 08734_ Med. Storage Unit destroyed. 08738_ Graviton Reactor destroyed. 08738_ Slug penetrates S-43 Plague. 08742_ Penetrated by Slug. 08743_ B-86 Titan activates siege mode. 08747_ Acquired Com. Wheel. 08750_ Acquired Lgt. Particle Reactor. 08751_ System corrupted: Matter fused (-5). 08755_ Penetrated by Slug. 08755_ Slug penetrates Wall. 08757_ Critical hit (Burn: +50). 08758_ Slug penetrates Wall. 08763_ M-36 Artificer repairs S-43 Plague. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# """ #???????????????????????????????????? | | ???# """ #???????????????????????????????????? | | ???# """ #??????????????????? #??????????????? | | ???# #?????????????????? #??????????????? | | ???# #?????????####???? #??????????????? | | ???# #?????????# #??? #??????????????? | | ???######+##+########### #### #??????????????? | | ????????# g BB #??????????????? | | ????????# ggg g BB #??????????????? | | ????????# % %s % +??????????????? | | ????????# sms @ """ #??????????????? | | ?????#######"########## """ #??????????????? | | ?????# !! # ?#% """ #??????????????? | | ?????# ] # ! # ! #??????????????? | | ?????# ] # # #??????????????? | | ?????# # ; ####???????????? | | ?????###########= ! # % R ??????????? | | ???????????????# # ####???????????? | | ???????????????# ?# #??????????????? | | ???????????????######?# """#??????????????? | | ???????????????######## RY"#??????????????? | | ???????????????# """#??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????+ #??????????????? | | ???????????????# ####################?????????? | | ??????########## # #?????????? | | ??????# # # #?????????? | | ??????# # # #?????????? | | ??????# """ # # ! #?????????? | | ??????# """ # # ! #?????????? | | ??????# R" " # ! %| #?????????? | | ??????# """ # # * %! #?????????? | | ??????# "" # # %! ! #?????????? | | ??????# # #####/######################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Backstab Charge!!! Leap Before You Look Challenges ------------ None Game ------ Seed ThrusterZhirovMatrix Manual? 0 Play Time 03:05:43 Cumulative 37.9 hours Start 2023.12.20 @ 20:11:02 End 2023.12.21 @ 13:22:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 3 Explorer 11 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad4ad56-27f9-4745-a12c-e6b4b990b4b0