Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.20 @ 23:36:59 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (91) 455 Value Destroyed (2155) 2155 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (1341) 1341 TOTAL SCORE: 13011 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 1300/1300 Matter 300/300 Energy 213/220 System Corruption 0% Temperature Cool (5) Movement Flying (26) Location -3/Research Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (6) --- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY (10) ----- Medium Storage Unit Large Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Modified TNC Improved ECM Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (14) --- Cesium-ion Thruster Advanced Energy Well (800) Triangulator Advanced Signal Interpreter Advanced Transmission Jammer Advanced Transmission Jammer Maneuvering Thrusters Experimental Propulsion Shielding Hacking Suite Advanced Hacking Suite Improved System Shield Enhanced Autogun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Energy Well Enhanced Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Modified TNC Improved Hacking Suite System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Triangulator Advanced Signal Interpreter Advanced Transmission Jammer Advanced Transmission Jammer Improved ECM Suite Maneuvering Thrusters Experimental Propulsion Shielding Hacking Suite System Shield Improved System Shield Enhanced Autogun Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 2 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . Utility 8 | . . . 1 . . . 1 . . 1 1 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 7 8 . 20 8 2 . 32 16 13 31 16 6 2 6 . . 12 1 . 3 1 . Power 14 | 1 1 . 1 . . . 1 1 1 3 . 2 . . . . 2 . . . 1 . Engine 5 | 1 1 . 1 . . . . . 1 1 . . . . . . . . . . . . Core 9 | . . . . . . . 1 1 . 2 . 2 . . . . 2 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 . . 4 . 1 . 5 . 4 6 7 . . 1 . . 1 . . . . . Treads 20 | 2 . . 3 . 1 . 5 . 4 5 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . . . . 1 7 . . 1 . . 1 . . . . . Utility 83 | 2 1 . 4 4 1 . 13 7 7 13 7 4 2 5 . . 9 1 . 3 . . Device 50 | 1 . . 2 2 . . 8 5 4 8 3 3 2 5 . . 5 1 . 1 . . Storage 8 | 1 1 . . . 1 . 1 . . 1 1 . . . . . 1 . . 1 . . Processor 7 | . . . 1 . . . . 1 1 1 1 1 . . . . 1 . . . . . Hackware 5 | . . . . . . . . . 1 . 2 . . . . . 2 . . . . . Protection 13 | . . . 1 2 . . 4 1 1 3 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 6 . 11 4 . . 13 8 1 9 2 . . . . . . . . . . . Energy Gun 18 | . 1 . 7 1 . . 6 2 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 3 . 4 . . . 4 2 . 4 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 2 . . 1 . . 1 3 . . . . . . . . . . . . . . Special Weapon 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 1 4 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 2 . . 1 1 1 . . . . . . . 3 . . Parts Lost 7 | . . . 1 . . . 1 . . . . . . 2 . . 1 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Utility 4 | . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . . 1 . . . . . . 2 . . 1 . . . 2 . Average Slot Usage (%) 96 | . 100 100 95 100 100 100 99 100 99 96 97 94 94 91 88 88 84 89 89 87 88 . Engine 5 | . 14 14 11 11 11 11 3 . 6 5 . . . . . . . . . . . . Core 5 | . . . . . . . 5 9 1 6 13 11 11 11 11 11 10 10 10 10 10 . Treads 24 | . 28 28 33 33 33 33 36 36 36 29 1 . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 31 29 29 29 29 29 26 26 26 26 26 . Device 9 | . 14 14 10 8 11 11 7 2 5 9 7 16 17 14 11 11 10 10 10 6 9 . Storage 13 | . 14 14 11 11 11 11 18 18 18 15 7 5 5 5 5 5 7 10 10 12 10 . Processor 10 | . . . 6 11 11 11 9 13 9 11 20 17 17 17 17 17 15 15 15 15 15 . Hackware 1 | . . . . . . . . . 2 . 3 5 5 5 5 5 8 10 10 10 10 . Energy Gun 6 | . 5 14 13 13 11 11 11 7 7 . . . . . . . . . . . . . Ballistic Gun 6 | . 21 14 8 . . . 4 8 9 8 4 . . . . . . . . . . . Special Weapon 1 | . . . . 6 11 11 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 1 4 6 5 5 5 5 5 5 5 5 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 29 29 32 32 28 28 49 54 57 62 57 36 36 36 35 35 43 43 43 44 43 40 Greatest Support 84 | 40 40 40 60 60 60 60 82 82 84 84 82 36 36 36 35 35 52 52 52 52 52 52 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 10 10 10 10 16 16 16 20 20 10 10 10 10 10 14 14 14 14 14 14 Average Capacity 12 | 5 9 10 10 10 10 10 15 16 16 16 10 10 10 10 10 10 12 14 14 14 14 14 Most Carried 18 | 4 10 10 10 10 10 10 16 16 16 18 17 10 10 10 9 9 13 14 14 14 14 13 Average Carried 12 | 1 7 10 9 10 9 10 14 16 15 15 9 9 10 9 9 9 10 13 14 13 13 13 Final Capacity 20 | 6 10 10 10 10 10 10 16 16 16 20 10 10 10 10 10 10 14 14 14 14 14 14 Final Carried 18 | 4 10 10 10 10 10 10 16 16 15 18 10 10 10 9 9 9 12 14 14 14 13 13 Class Distribution -------------------- 24% | Scavenger-Mutant 19% | Mutant 14% | Hacker-Ninja 11% | Assassin 10% | Skirmisher 6% | Scavenger-Skirmisher 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Assassin | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 2684 | 294 174 . 248 30 . . 527 118 247 567 179 . 14 30 . . 151 60 . . 45 . Remotely 353 | . . . . . . . 82 23 . 248 . . . . . . . . . . . . Salvage Created 3466 | 140 162 . 722 101 . . 838 294 174 475 290 114 . . . . 156 . . . . . Parts 207 | 12 23 . 48 8 . . 51 24 9 19 5 3 . . . . 5 . . . . . Haulers Intercepted 7 | . 1 . 2 . . . 2 . . 1 . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 56 | . 6 . 12 5 . . 12 13 2 6 . . . . . . . . . . . . Guns 31 | . 2 . 8 2 . . 8 4 2 5 . . . . . . . . . . . . AOE 22 | . 4 . 2 3 . . 4 9 . . . . . . . . . . . . . . Classes Destroyed 11 | 2 4 . 3 . . . 1 1 . . . . . . . . . . . . . . Worker 5 | . . . 3 . . . 1 . . . . . . . . . 1 . . . . . Builder 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 2 . . 1 . 1 . . . . . . . . . . Recycler 6 | 1 . . 1 . . . 1 . . . 2 . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 3 . 1 . . . 3 . 2 . . . . . . . . . . . . . Swarmer 24 | . 5 . 6 3 . . 3 7 . . . . . . . . . . . . . . Grunt 19 | . 1 . 3 2 . . 5 5 . 3 . . . . . . . . . . . . Sentry 11 | . . . 3 . . . 4 . 2 2 . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Best Kill Streak 10 | 4 3 . 10 3 . . 4 4 2 3 1 1 . . . . 1 . . . . . Combat Bots Only 6 | . 3 . 6 3 . . 3 4 1 3 . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 3 . 4 3 . . 3 2 1 1 1 1 . . . . 1 . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 3 . . 3 2 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 2514 | . 107 . 465 58 . . 441 289 107 466 . . . 260 . 122 48 43 12 . 96 . Core 317 | . 19 . 16 8 . . 45 42 12 33 . . . 67 . 18 30 11 . . 16 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . 92 . . . 94 . . 82 95 100 . . . . 91 . . . . 95 . Volleys Fired 161 | 4 14 . 37 9 . . 33 18 11 35 . . . . . . . . . . . . Largest 2 | 2 2 . 2 2 . . 2 2 2 2 . . . . . . . . . . . . Hottest 100 | 40 65 . 90 100 . . 100 80 73 73 . . . . . . . . . . . . Shots Fired 291 | 8 28 . 70 12 . . 62 33 22 56 . . . . . . . . . . . . Gun 271 | 8 24 . 70 6 . . 59 26 22 56 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 4 . . 1 . . 1 7 . . . . . . . . . . . . . . Special 7 | . . . . 5 . . 2 . . . . . . . . . . . . . . . Kinetic 144 | 8 18 . 16 . . . 32 13 11 46 . . . . . . . . . . . . Thermal 7 | . . . . 5 . . 2 . . . . . . . . . . . . . . . Explosive 13 | . 4 . . 1 . . 1 7 . . . . . . . . . . . . . . Electromagnetic 127 | . 6 . 54 6 . . 27 13 11 10 . . . . . . . . . . . . Robot Hit Streak 37 | 4 13 . 32 36 . . 37 26 28 36 . . . . . . . . . . . . Robot Miss Streak 3 | . 2 . 3 1 . . 1 1 1 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 254 | 4 18 . 58 7 . . 53 28 20 52 3 5 . . . . 6 . . . . . Core Hits 151 | 4 12 . 34 8 . . 32 25 7 22 2 2 . . . . 3 . . . . . Critical Hits 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 85 | . . . . . . . 2 1 1 11 6 18 3 4 . 4 27 2 4 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . 2 1 1 11 6 18 3 4 . 4 27 2 4 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 1 3 1 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7163 | 48 558 . 1221 337 . 11 1436 1175 272 1058 366 252 . . . . 429 . . . . . Guns 3701 | 48 216 . 873 73 . . 989 387 272 843 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2254 | . 342 . 348 264 . . 447 788 . 65 . . . . . . . . . . . . Melee 1197 | . . . . . . . . . . 150 366 252 . . . . 429 . . . . . Ramming 11 | . . . . . . 11 . . . . . . . . . . . . . . . . Kinetic 1654 | 48 125 . 186 . . . 475 127 105 588 . . . . . . . . . . . . Thermal 775 | . . . 298 56 . . 322 34 . 65 . . . . . . . . . . . . Explosive 1479 | . 342 . 50 208 . . 125 754 . . . . . . . . . . . . . . Electromagnetic 2047 | . 91 . 687 73 . . 514 260 167 255 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1197 | . . . . . . . . . . 150 366 252 . . . . 429 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 4 4 4 . . . . 2 2 . . . . . . . Average Corruption 3 | . . . 2 2 2 2 4 4 4 . . . . 2 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . 3 . 2 6 15 11 . . . . 2 . . . . . . . . Message Errors 7 | . . . . 2 . . 2 2 1 . . . . . . . . . . . . . Matter Fused 9 | . . . . . . . 3 3 3 . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 3 3 . . . . 1 . . . . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 2 1 2 2 . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . 2 1 . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 443 | . 26 . 19 20 . . 38 37 . 30 67 16 . . . . 190 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 140 | . 26 . 19 20 . . 38 37 . . . . . . . . . . . . . . Melee 303 | . . . . . . . . . . 30 67 16 . . . . 190 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . 23 . 117 28 . . 143 25 . . . . . . . . . . . . . . Shots 12 | . 1 . 4 1 . . 3 3 . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 18 . 183 129 . . 111 213 60 219 35 339 73 80 20 72 13 10 10 6 . . Average Temperature 29 | . 7 . 61 40 . . 39 57 26 81 10 28 27 27 11 29 2 4 4 3 . . Received Heat Transfer 756 | . . . 129 18 . . 117 99 45 273 . . . 9 . . 18 . . . 48 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . Parts Fried 7 | . . . 3 . . . 2 . 1 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 850 | . . . 350 50 . . 300 50 . 100 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 4 1 . . 4 1 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 619 | 20 217 11 391 230 . . 372 619 333 154 131 201 . . . . 262 . . . . 29 Initial 259 | . 11 11 3 110 . . . 137 259 . 16 55 . . . . . . . . . 29 Average 142 | 6 105 11 179 188 . . 176 417 207 24 48 118 . . . . 101 . . . . 29 Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 1 . . 1 . . . . 1 . . . . . Low Security (%) 72 | 100 95 100 56 50 . 100 62 18 35 100 100 97 . . . . 83 . . . . 100 Level 1 22 | . 4 . 43 49 . . 37 22 64 . . 2 . . . . 16 . . . . . Level 2 5 | . . . . . . . . 58 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 . . . 1 . 1 2 1 2 . . . 1 4 . . . . . Investigation 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . . 1 . 1 2 1 2 . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 159 | . 12 . 23 5 . . 20 17 4 13 1 6 . 10 . 10 16 6 9 . 7 . Peak Tracking Total 11 | . 4 . 5 3 . . 4 4 2 4 1 6 . 7 . 11 8 6 9 . 4 . Tactical Retreats 17 | . . . 3 . . . 1 4 . . . 1 . 2 . . 3 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 12 | . 3 . 3 . . . 4 . . 2 . . . . . . . . . . . . Max in Single Turn 3 | . 2 . 1 . . . 3 . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 49 | . 5 . 4 . 1 . 5 . 3 8 5 5 . . . . 8 1 . 4 . . Terminals 33 | . 5 . 2 . . . 4 . 3 6 5 3 . . . . 5 . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . . Total Hacks 169 | . 23 . 15 . 1 . 24 . 11 21 14 12 . . . . 30 1 . 17 . . Successful 114 | . 15 . 11 . 1 . 15 . 7 11 10 7 . . . . 19 1 . 17 . . Failed 52 | . 7 . 3 . . . 9 . 4 10 4 5 . . . . 10 . . . . . Catastrophic 7 | . 1 . . . . . 1 . . 1 . . . . . . 4 . . . . . Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Manual 105 | . 16 . 13 . 1 . 19 . 7 14 9 5 . . . . 21 . . . . . Terminals 133 | . 23 . 12 . . . 23 . 11 17 14 10 . . . . 23 . . . . . Fabricators 9 | . . . . . . . . . . 3 . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . . Terminal Hacks 67 | . 10 . 4 . 1 . 8 . 5 4 6 3 . . . . 8 1 . 17 . . Record 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Part Schematic 11 | . 2 . . . . . . . 1 . 2 . . . . . 2 . . 4 . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 9 | . . . 2 . . . 1 . . 2 . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . . . 1 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 2 . . . . . . . 1 . . . . . Locate Traps 7 | . 2 . . . . . 2 . . . 1 . . . . . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . . . . 4 . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Build 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Unauthorized Hacks 36 | . 5 . 7 . . . 6 . 2 4 4 2 . . . . 6 . . . . . Terminals 31 | . 5 . 4 . . . 6 . 2 4 4 2 . . . . 4 . . . . . Track 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 2 . . . 1 . . . . . 1 . . . . . Botnet 14 | . 1 . 2 . . . 2 . 1 2 2 2 . . . . 2 . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operators 5 | . . . 1 . . . . . 1 1 1 . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 2 . . . 5 . 3 7 5 3 . . . . 6 . . . . . Full Trace Events 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . . . . . 1 . 2 . . . . . 2 . . 4 . . Parts Built 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Matter 549 | . . . . . . . . . . 146 . . . . . . 403 . . . . . Time 159 | . . . . . . . . . . 36 . . . . . . 123 . . . . . Total Part Build Rating 13 | . . . . . . . . . . 3 . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 4 | . . . . . . . 2 . . . 1 . . . . . 1 . . . . . Largest Group 2 | . . . . . . . 2 2 2 2 1 1 . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . 20 20 20 20 10 10 . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . 10 10 10 10 10 10 . . . . 26 . . . . . Total Orders 10 | . . . . . . . 2 2 2 4 . . . . . . . . . . . . STAY 5 | . . . . . . . 1 1 1 2 . . . . . . . . . . . . FOLLOW 5 | . . . . . . . 1 1 1 2 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 9 | . . . 2 . . . 1 . . 2 . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 6244 | 89 503 60 603 267 358 165 749 499 426 1040 212 195 116 125 17 98 385 116 83 41 94 3 Spaces Moved 6443 | 45 274 38 283 138 222 103 373 258 232 539 363 475 374 360 66 301 903 366 265 119 337 9 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . Treads 2501 | 35 274 38 283 138 222 103 373 258 232 539 6 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 3932 | . . . . . . . . . . . 357 475 374 360 66 301 903 366 265 119 337 9 Fastest Speed 26 | 50 160 160 160 160 160 160 156 156 152 152 26 26 26 26 26 26 26 26 26 26 26 26 Average Speed 77 | 141 160 160 160 160 160 160 156 156 155 158 28 26 26 26 26 26 26 26 26 26 26 26 Slowest Speed 170 | 160 160 160 160 160 160 160 160 156 156 170 163 26 26 26 26 26 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 40 | 5 68 13 39 46 62 28 49 64 22 22 11 20 71 57 15 51 31 69 57 57 69 1 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . Known Exits Taken 7 | . 1 . . . . . 1 . 1 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . . . . . . . . . 1 2 . 1 . 4 1 . 1 . Spaces Dug 71 | . . . . 5 . . 4 . 1 9 3 12 3 4 . 4 18 2 4 . 2 . Terrain Destroyed 224 | . 10 . 32 12 . . 72 36 1 9 3 12 3 4 . 4 18 2 4 . 2 . Melee 64 | . . . . . . . 2 . 1 9 3 12 3 4 . 4 18 2 4 . 2 . Projectile 7 | . . . . 5 . . 2 . . . . . . . . . . . . . . . AOE 153 | . 10 . 32 7 . . 68 36 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 7214 | 59 311 37 362 158 226 103 474 312 273 645 464 515 385 382 65 312 1002 382 271 128 339 9 Wait 164 | . . . 4 4 . . 7 18 . 6 24 9 7 12 . 8 50 12 3 . . . Move 6420 | 44 273 37 282 137 221 102 372 256 231 538 362 474 373 359 65 300 902 365 264 118 336 9 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 70 | 4 10 . 7 . 1 . 14 . 6 10 6 2 . . . . 7 2 . 1 . . Fast Attach 46 | 7 . . 6 . . . 5 4 4 7 1 3 . . . . 6 . . 3 . . Attach 37 | . 1 . 4 . 1 . 8 . 2 5 9 2 . 2 . . 2 . . . 1 . Detach 16 | . . . 1 . . . 2 . 2 2 2 3 . 1 . . 1 . . 2 . . Swap 104 | . 7 . 10 8 1 . 19 14 7 19 6 1 2 4 . . 4 1 . 1 . . Drop 74 | . 6 . 11 . 2 . 12 1 9 12 12 3 . . . . 3 . . 3 . . Fire 161 | 4 14 . 37 9 . . 33 18 11 35 . . . . . . . . . . . . Melee 85 | . . . . . . . 2 1 1 11 6 18 3 4 . 4 27 2 4 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 36 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Central database locked down 419 | -10/Materials | Discovered new exit (range 4) 593 | -10/Materials | Entered Mines 648 | -10/Mines | Discovered new exit (range 4) 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Central database locked down 1028 | -9/Materials | Discovered new exit (range 15) 1256 | -9/Materials | Entered Mines 1278 | -9/Mines | Met a Derelict bent on vengeance 1317 | -9/Mines | Build established: Scavenger-Mutant 1510 | -9/Mines | Discovered new exit (range 8) 1516 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1523 | -9/Mines | Entered Exiles 1567 | -9/Exiles | Met 8R-AWN 1591 | -9/Exiles | Met EX-HEX 1634 | -9/Exiles | Met EX-BIN 1651 | -9/Exiles | Aligned with FarCom system 1653 | -9/Exiles | Given EX-Vault access code 1690 | -9/Exiles | Opened EX-Vault 1703 | -9/Exiles | Found Modified TNC 1734 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1779 | -9/Exiles | Met EX-DEC 1868 | -9/Exiles | Discovered new exit (range 10) 1881 | -9/Exiles | Left Exiles lab with Modified TNC 1881 | -9/Exiles | Entered Mines 2037 | -8/Mines | Discovered new exit (range 7) 2046 | -8/Mines | Entered Materials 2046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -8/Materials | Discovered new exit (range 5) 2580 | -8/Materials | Discovered new exit (range 3) 2777 | -8/Materials | Discovered new exit (range 5) 2794 | -8/Materials | Identified exit to Garrison 2795 | -8/Materials | Entered Garrison 2795 | -8/Garrison | Accompanied by 2 allies 3001 | -8/Garrison | Discovered new exit (range 8) 3020 | -8/Garrison | Installed Relay Interface Framework 3026 | -8/Garrison | Identified exit to Materials 3076 | -8/Garrison | Triggered checkpoint 3144 | -8/Garrison | Discovered exit to Materials (range 12) 3204 | -8/Garrison | Triggered checkpoint 3256 | -8/Garrison | Discovered exit to Materials (range 8) 3294 | -8/Garrison | Entered Materials 3294 | -8/Materials | Accompanied by 2 allies 3587 | -8/Materials | Identified exit to Factory 3720 | -8/Materials | Entered Factory 3720 | -7/Factory | Accompanied by 2 allies 3720 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3972 | -7/Factory | Build established: Assassin 4013 | -7/Factory | Discovered new exit (range 12) 4094 | -7/Factory | Identified exit to Storage 4094 | -7/Factory | Identified exit to Lower Caves 4334 | -7/Factory | Identified exit to Factory 4524 | -7/Factory | Fabricated Imp. ECM Suite (x1) 4760 | -7/Factory | Entered another Factory area 4760 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4884 | -6/Factory | Identified exit to Factory 4972 | -6/Factory | Entered another Factory area 4972 | -5/Factory | Accompanied by 1 ally 4972 | -5/Factory | Evolved 2 slots: Utility x2 5049 | -5/Factory | Found Prototype Processor 5049 | -5/Factory | Identified Exp. Signal Interpreter 5063 | -5/Factory | Identified exit to Upper Caves 5079 | -5/Factory | Discovered new exit (range 12) 5126 | -5/Factory | Discovered new exit (range 5) 5167 | -5/Factory | Entered Upper Caves 5168 | -5/Upper Caves | Encountered a Warlord checkpoint 5281 | -5/Upper Caves | Discovered new exit (range 10) 5283 | -5/Upper Caves | Entered another Upper Caves area 5294 | -5/Upper Caves | Discovered new exit (range 15) 5343 | -5/Upper Caves | Crushed by falling debris 5399 | -5/Upper Caves | Discovered new exit (range 23) 5408 | -5/Upper Caves | Entered Warlord 5413 | -5/Warlord | Discovered new exit (range 21) 5417 | -5/Warlord | System corruption cleaned by Quarantine Array 5425 | -5/Warlord | Entered Proximity Caves 5481 | -4/Proximity Caves | Spotted B-86 Titan 5491 | -4/Proximity Caves | Discovered new exit (range 22) 5504 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5523 | -4/Proximity Caves | Entered Factory 5523 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5628 | -4/Factory | Fabricated Triangulator? 5706 | -4/Factory | Identified exit to Upper Caves 5706 | -4/Factory | Identified exit to Armory 5706 | -4/Factory | Central database locked down 5773 | -4/Factory | Spotted B-86 Titan 5885 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 5908 | -4/Factory | Entered Upper Caves 5935 | -4/Upper Caves | Encountered a Warlord checkpoint 5993 | -4/Upper Caves | Learned location of Testing (-3) 6021 | -4/Upper Caves | Discovered new exit (range 15) 6024 | -4/Upper Caves | Entered another Upper Caves area 6034 | -4/Upper Caves | Learned Research stockpile data 6083 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6097 | -4/Upper Caves | Discovered new exit (range 22) 6107 | -4/Upper Caves | Entered Zhirov 6107 | -4/Zhirov | Discovered new exit (range 3) 6113 | -4/Zhirov | Met Zhirov 6119 | -4/Zhirov | Found Alien Artifact 6119 | -4/Zhirov | Identified Integrated Dissipator 6119 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6137 | -4/Zhirov | Learned location of Quarantine (-2) 6137 | -4/Zhirov | Learned location of Command (-1) 6138 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6148 | -4/Zhirov | Entered Proximity Caves 6242 | -3/Proximity Caves | Discovered new exit (range 3) 6242 | -3/Proximity Caves | Entered Research 6242 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6243 | -3/Research | Identified exit to Testing 6245 | -3/Research | Self-destructed Last Messages --------------- wing of Research, but if you manage to infiltrate it and retrieve the SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. LOCATION=UNKNOWN GOAL=ESCAPE 06203_ Searching scrap... 06203_ Found Hardcell Cannon. 06203_ Found 18 Matter. 06213_ Lgt. Fission Core destroyed. 06237_ Acquired 45 matter. 06238_ Lrn. Terrain Scanner destroyed. 06242_ EXIT=FOUND PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 06242_ Receiving FarCom transmissions... Loading 1 Testing entrance... Loading Research stockpile data (x14)... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#######?????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #??#######? | | ??????????????#########?# #? #? | | ??????????????# ?# #? #? | | ??????????????# #@ # #? | | ??????????????# # # #? | | ??????????????# "" "" + + " "" #? | | ??????????????# ""S"" # # "R"" #? | | ??????????????# """" # # """ #? | | ??????????????? ?# #? #? | | ??????????????# ?######? #? | | ??????????????########??????????#######? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 31 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 74 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. ECM Suite | -8/Materials | Hacked Adv. Cooling System | -6/Factory | Hacked Triangulator | -6/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Imp. ECM Suite | x1 | -7/Factory Triangulator | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed IonFlakLance Manual? 0 Play Time 02:00:32 Cumulative 293.7 hours Start 2021.09.20 @ 21:00:16 End 2021.09.20 @ 23:36:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 124 Rogue 20 Adventurer 102 Explorer 2 Win Type - Total 19 Types 16/2/0/0/0/0/0/0/1 Lore% 48 Gallery% 77 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec7d59a-b8f5-4596-b6c3-c0bdd66d7c05